CAPTURING
TRANSPARENCY In
Murano
Design for re-activating the main system of fruition spaces
Author
Meng Yao 813407 Li Silu
Supervisor
813974
Prof. Paola Pellegrini
Master Thesis 2015 - 12 - 18 Author
Meng Yao 813407 Li Silu
Supervisor
813974
Prof. Paola Pellegrini Dipartimento di Architettura e Studi Urbani Politecnico di Milano Dipartimento di Architettura Costruzione Conservazione UniversitĂ IUAV di Venezia
Great Thanks to Professor Paola Pellegrini
This is to certify that
Examination Date
30/11/2015
1.The thesis comprises only our original work for the Master Degree
Submission Date
18/12/2015
2. All the materials have been redrawed or has referenced from website, magazines and material
INDEX 1. Motivation
1
2. City Curating
7
2.1 The definition of City Curating 2.2 The importance of City Curating 2.3 References 2.2.1 Venezia Biennale 2.2.2 TianziFang Art District 2.4 Conclusion: City Curating as the essential method to improve city development 3. Analysis
33
3.1 Murano overall analysis 3.1.1 Murano in Venice 3.1.2 Analysis of Murano 3.1.3 Design area selection 3.1.4 Venice and Murano: a urban space types comparison 3.2 Conclusion: Different dimensions, devices and uses can be articulated to re-qualify urban spaces 4. Design application
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4.1 Overall design concept: Capturing Transparency (Transparency as the essential character of Murano) 4.1.1 Glass line 4.2.2 Master Plan 4.2 Design strategy 4.2.1 Story Line 4.2.2 Node 1: Introduction about Murano 4.2.3 Node 2: Information Center 4.2.4 Node 3: Historical showroom preservation 4.2.5 Node 4: City installation 4.2.6 Node 5: City green lung 4.2.7 Node 6: City service addition 4.3 Further design Glass art musuem addition Node 7 4.3.1 Case study 4.3.1.1 Corning Glass art Museum 4.3.1.2 Rolex Learning Center 4.3.2 Design expression 4.3.2.1 Plans 4.3.2.2 Sections 4.3.2.3 Renderings 5, References and Bibliography
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Chapter One
Motivation
1
MOTIVATION
One day, when we were wondering in Venice, we occasionally met a musuem, which is called VITRARIA Glass +A Museum. It is located in the vibrant area of Dorsoduro, and the building was transformed from Palazzo Nani Mocenigo. It holds plenty art pieces from all over the world, especially contemporary glass art made by different artists, most of the glass art pieces was made in Murano, an island which belongs to Venice Province with lagoon. In that Museum, we met the glass artist Luciano Vistosi ’s works, (shows in photos on the right) and many other fabulous glass art pieces. Those arts themselves are in a very high artistic attainments, but from visual effect they are not releasing their own brilliance very well, since they are not displayed in an effective way. Shortly afterwards, one idea come to our mind was that if there is a better way to exhibit these great pices of art. So the story starts... 2
Fig1: VITRARIA Glass +A Museum,2015 3
MOTIVATION
With the curiosity about glass arts and how to express the essential beauty of the art pices, we went to Murano Island, for this is the hometown of vetro arts and the glass historical production center of whole Venice. In there, We find three ways for visitors to enjoy glass arts. The first one is by entering the show rooms where glass artcrafts are sold,. The second one is by visiting museum where exhibits lots of masterpieces not only from the modern artists but also from great masters of ancient times, and the third one is by walking in openspaces of the city to see glass pieces.
Glass Windows in Murano
Of course the windows attracts people most, and because of the exsistance of the showrooms, Calle Fondamenta dei Vetrai and Fondamenta Manin become the most two popular streets to tourists. However, besides these two streets, we didn't find many art pieces in openspaces except the one shows a big blue flower in Campo Santo Stefano. In addition, in Murano glass museum, we meets the same question which is similar to the one when we visit Vitraria Glass +A musuem. Furthermore, only using two commercial streets to show the beauty of glass arts is not enough, especially Murano is an island with abundant history and long time production of glass crafts. Therefore, we would like to know if we could using the openspaces of Murano to build some new platforms for showing the art pieces in order to give people more opportunity to feel the atmosphere of Murano, or if we could find a better way to exhibits the art pieces in musuems for people to understand more...
Glass Art in Campo Santo Stefano 4
Glass Museum in Murano - Museo Vetro 5
Chapter Two 2. City Curating
City Curating
2.1 The importance of exhibition in the city 2.2 The definition of City Curating 2.3 The importance of City Curating 2.4 References 2.4.1 Venezia Biennale 2.4.2 TianziFang Art District 2.5 City Curating as a motivated method to improve city development
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7
CITY CURATING
1980 Biennale, Venice
1889 Expo, Paris
The difinition AND IMPORTANCE of city curating
exhibition as a method of curating city
Curating, in the first instance, is the work performed by a curator. In Western countries, curating is an cultural activity which starting from hundreds’ years ago mainly refers to taking responsibility for archive, information, or historical records. (Sarah Chaplin, Alexandra Stara 2009, Curating Architecture and the City). A traditional curator in the past century would be someone looking after a collection of valuable artefacts in musuem, ensuring they are kept in the best condition. At that time, curating is considered to have more relationship with museology. After World War, a lot of countries start to build contemporary art musuems or galleries, quantities of excellent exhibitions spring up from that period. The most famous one is Venice Binnnale, which is one of our main reference in the research.
In Chaplin 's book, we could see city curating is a huge system with lots of methods to deal with urban problems, but in this case what we are focusing on is how can we accomplish the city curating process by using the exhibition method.
Nowadays, curating has become a loosely defined creative activity. It has shifted considerably towards a process of display and interpretation and away from site or collection specificity. No longer implying an exclusive link to a collection, the contemporary curator is more like an artist, representing the world through a wide variety of media, locations and intentions. In China, the curatorial team are also mainly lead by contemporary artists or archtects .such as Fan di an( Main Director of National Art Museum of China ) , Wang Hengsheng(Main director of CAFA Art Museum) , Liu Heng Female leading architects, urban designers and so on. Curating exhibition is more like an way of expressing one specific theme. Such as, Bi- city Biennale of Urbanism/ architeture in Shenzhen. Beijing design Week. Sarah Chaplin Alexandra Stara in 2009 in the book ‘ Curating Architecture and the City’ claim that, curating city is considered as cultural heritage and public space, and critiques recent contemporary curatorial, urban and architectural practice, such as architectural exhibitions, public galleries, regeneration projects, city tours, heritage archives, urban art installations and so on. The book is chaptered in three sections:‘City tours and urban reveries’, ‘Rethinking curatorship, rethinking architecture’, and ‘ Reinterpreting public space and cultual heritage’, The book is the collection of 21 authors’ researches, each author extends the notion of curatorship from museological practice into new spatial and interpretive territories. There is a saying made by Vincenzo Sanfo who is the chief curator of in La Biennale di Venezia - 56th International Art Exhibition ‘Curator is the main person about solving problems in the process of curating exhibition’ . Our research argued that the curated city should be considerd as an ecosystem where urban designers are able to contribute and engage with the public in a more accessible way, re-intergrating visual artistics practice into broader urban society , rather than only through the the visual arts in museuological institutions. Especially caring about urban green system, urban traffic, abandoned space, population mobility, showing what has to be exhibited, including the city's culture and features. During the design application, we are focusing on reforming Murano as a site that can be read and interpreted as a space in a more artistic way, by utilizing several ways of urban transformation. 8
2014 Antique Biennale, Paris
How much advantages can be brought to a city by holding a successful exhibition? we think of the big celebrations of past times. For example: 1851's Crystal Palace in London; 1889, Paris with great Eiffel Tower; Venice Biennale 1980 with Aldo Rossi's architecture and some new technical attemptations. Without doubts, these exhibitions not only spread the newest information all over the world but also bring the city itself a lot of benefits. A nearest example is that during Shanghai Expo 2010 in China, according to the official statistics, there are about 600,000,000 RMB income by only selling tickets, HongKong Pavillion can service 7000 people in just one day and Danmark Pavillion 25,000 people per day. Besides the economic profits, culture influences also take it own importance. Knowledge can be acquired by people after they visit one exhibition, and with the activity of visiting itself, people could have more chances to contact with others and find a new special angle to understand part of the world. Museum Exhibition Gallery
Exhibition Classification
Events
Commercial
Biennale EXPO Street Shows Commodity sales Showroom Trade fair
The Graph above shows the classfication of exhibitions, and in traditional way, they could not combine, but in city curating way they can merge together and run by a guided system. 9
ANALYSIS - VENICE Venice has lots of events all though the year, some events depend on exhibitions with musuems, and some can be held in public spaces or theatres, like carneval in Faberary. Both the Exhibitions and the festivals attract tourists all over the world, and contribute to make Venice a whole year busy city with tourism. From the diagram below we can see all Venice's events from the beginning of the year to the end of the year. In these events, Venice Biennale last for about six month, and with its strong influence in art and architecture, lots of artists and designers go for it to absorb new ideas and information from Biennale. In addition, normal visitors from other professions also go to see biennale for its famous reputation. In the analysis of Venice biennale, we would like to explain how it works and how to use the exhibition itself to activate the city.
EVENTS in venice
Jan.
Feb.
Mar.
Apr.
May.
Jun.
New Year’s Day swim
Carnevale
Su e Zo per i Ponti
Mare Maggio
Biennale
Lido
Piazza San Marco
Across Venice.
Arsenale.
Giardini di Castello
Regata delle Befane
Benedizione del Fuoco
Vogalonga
Venezia Suona
Grand canal
Basilica di San Marco.
Doge’s Palace
All over Venice.
Veneto Jazz Around Venice
Veneto Jazz Around Venice
Veneto Jazz Around Venice
Jul.
Aug.
Biennale Giardini di Castello
Biennale Giardini di Castello
Festa di San Giacomo dell’Orio Campo San Giacomo dell’Orio.
Oct.
Nov.
Biennale Giardini di Castello
Biennale Giardini di Castello
Biennale Giardini di Castello
Festa di Liberazione San Polo, campo dell’Erberia.
Le Giornate del Cinema Muto Gemona
Dec.
Christmas Around Venice
Palio delle Antiche Repubbliche Marinare Venice International Film Festival Sagra del Mosto Island of Sant’Erasmo. sea-facing Lido esplanade Bacino di San Marco
Festa e Regata della Sensa
Festa di San Pietro
San Nicolò del Lido & Bacino di San Marco
San Pietro in Castello.
Festa di San Marco
Marghera Village Estate
Bacino di San Marco, the island of Sant’Elena and the Punta della Dogana.
Via Orsato 9, Panorama car park, Marghera
Marghera Village Estate Via Orsato 9, Panorama car park, Marghera
Marghera Village Estate Via Orsato 9, Panorama car park, Marghera
Veneto Jazz Around Venice
Veneto Jazz Around Venice
Veneto Jazz Around Venice
Veneto Jazz Around Venice
Sep.
Asolo Art Film Festival Asolo
Venice Airport Festival Forte Bazzera, via Bazzera, Tessera
Venice Marathon Starts in the town of Stra
Festa di San Martino Around venice Festa della Madonna della Salute Church of Madonna della Salute
Arena di Campo San Polo Campo San Polo Festa del Redentore Bacino di San Marco, Canale della Giudecca Ferragosto – Festa dell’Assunta Tourist information 10
11
ANALYSIS - VENICE EVENTS There are many musuems in Venice, Some of them are used for permanent exhibitions, like Venice Accademia museum, Peggy Guggenheim Collection museum; and some are used for temporary exhibitions, for instance, pavillions in Giardini and Arsenale. Both the per manet and temporar y exhibition make venice a culture and art centre in the world.
Exhibition Area Distribution In Venice
Giardini & Arsenale Temporary Exhibition Spots Big Museums Small Museums
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CASE STUDY - VENICE BIENNALE The Venice Biennale has for over a century been one of the most prestigious cultural institutions in the world. Established in 1895, the Biennale has an attendance today of over 370,000 visitors at the Art Exhibition.
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The history of the Venice Biennale dates back from 1895, when the first International Art Exhibition was organized. In the 1930s new festivals were born: Music, Cinema, and Theatre (the Venice Film Festival in 1932 was the first film festival ever organized). In 1980 the first Intl. Architecture Exhibition took place, and in 1999 Dance made its debut at the Venice Biennale. During the Biennale, Venice becomes the site where institutional and national gestures of inclusion and erasure enact national and global relations. As exhibition sites, the pavilions of the Venice Biennale and their respective locations, whether in the Giardini, the Arsenale, or scattered throughout the city of Venice, informs the reception of the art. At the Venice Biennale, the utilization of place for the presentation of art extends beyond the gallery to include the distribution of pavilions. The Biennale transforms the city of Venice, but is also informed by its topography, cultures, and histories. By reading the Biennale as heterotopic, it becomes possible to unravel the complex interactions that take place between various participants in relation to the city using geographic distribution as the guiding thread of analysis.
Giardini
27 1
23
28 29
Open space in Giardini 22 2
21
17
30
16 15
3 18 14
4 12
13
12 12
5
Main circulation in Giardini
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7
8 9
Exhibition Contemporary Exhibition Service/Toilets Bookshops Educational Bar
Plan of Giardini 14
25
1, Palazzo 2, Olanda 3, Belgio 4, Spagna 5, Svizzera 6, Venezuela 7, Russia 8, Giappone 9, Repubblica di Corea 10, Germania 11, Canada 12, Gran Bretagna 13, Francia 14, Repubblica Caca e Slovacca 15, Australia
11 10
16, Uruguay 17, Israele 18, Stati Uniti d’ America 19, Paesi Nordici 20, Danimarca 21, Finlandia 22, Ungheria 23, Brasile 24, Austria 25, Serbia 26, Egitto 27, Padiglione Venezia 28, Polonia 29, Romania 30, Grecia 15
CASE STUDY - VENICE BIENNALE Giardini
Giardini develops in a very long time, and with lots of world famous architects' masterpieces, it becomes one of the most famous modern architecture pilgrimage place in Italy. Also the organization method of the construction process is learned by lots of new city planners and curators. Though Giardini, we could understand both the exhibitions of each year and the architecture history trail of every building. Giardini is an alive space always with new information and fresh art ideas.
Austria Pavillion
1808 The first gardens all italiana 1839 The construction of a cavallerizza 1867 The project for the renovation of the Giadini
Pavillion
Time
Content
Architect
Italy
1894-95 1914 1932 1950 1989-91
Design and construction Alteration Alteration
Enrio Trevisanato Guido Cirilli Duilio Torres
Design and construction of the art bookshop gallery Design and construction of the Electa Bookshop Pavilion
Carlo Scarpa James F. Stirling
South Korea
1994-95
Design and construction
Seok Chui Kim
Australia
1987-88
Design and construction
Phlip Cox
Brazil
1964
Design and construction
Amerigo Marchesin
Uruguay
1960-62
Design and construction
Progetto e Realizzazione
Svezia/Norvegia/Finlandia
1958-62 1987
Design and construction Extension
Sverre Fehn Fredrik Fogh
Uruguay
1960-62
Design and construction
Progetto e Realizzazione
Canada
1956-57
Design and construction
BBPR Lodovico Barbiano di Belgiojoso Enrico Peressutti Ernesto Nathan Rogers
Serbia
1932-38
Design and construction
Brenno Del Giudice
Japan
1955-56
Design and construction
Takamasa Yoshizaka
Venezuela
1953-56
Design and construction
Carlo Scarpa
1912 1953 1951-52 1966
Design and construction Demolition and Reconstruction Design and construction Restoration
Ferdinand Boberg Gerrit Thomas Rietveld Zeev Rechter Fredrik Fogn
Switzerland
1951-52
Design and construction
Bruno Giacometti
Greece
1933-34
Design and construction
M. Papandreou With the Collaboration of Brenno Del Giudice
1909 1938 1934 1984 1930-32 1958-60
Design and construction Demolition and Reconstruction Design and construction Restoration Design and construction Restoration and Extention
Daniele Donghi Ernst Haiger Josef Holfman Hans Hollein Carl Brummer Peter Koch
Poland
1932
Design and construction
Brenno Del Giudice
Great Britain
1909
Design and construction
Edwin Alfred Rickards
Venice
1932
Design and construction
Brenno Del Giudice
Spain
1921-22 1952
Design and construction Restoration and Alteration
Francisco Javier de Luque Joaquin Vaquero Palacios
Russia
1913-14
Design and construction
Aleksej Scusev
Book shop
1880 The new Romantic gardens 1893 The construction of the green house to house plants in winter 1895 The first international Art Exhibition of the city of Venice
Netherlands Israel
Venezuela
Germany Austria Denmark
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CASE STUDY - VENICE BIENNALE Arsenale The Arsenale is the largest pre-industrial production centre of the world. Its surface occupied forty-six hectars, and it would host up to 2000 workers a day in full swing. It is an important place for Venice, not only because the Serenissima fleet was built there, but also because these shipyards, depots and workshops were the symbol of the military, economical and political power Venice had back in time. The Biennale di Venezia first employed the Arsenale, specifically the Corderie area, in 1980, in occasion of the 1st International Architecture Exhibition curated by Paolo Portoghesi, who set up the Strada Novissima at the Corderie of the Arsenale. In the following years, the same spaces were used in other Art Exhibition for the Aperto section, devoted to the promotion of young artists. Since 1999, the Biennale has been particuarly attentive to all the restoration works designed for the Arsenale, a complex urban estate of high historical importance, in order to plan a new functional exhibition arrangement in the areas conceded by the Demanio Militare. 50.000 square metres (25.000 of which of indoor space) of the South-East area of the Arsenale have become the stable site of the Biennale activities, with exhibition spaces such as: Corderie, Artiglierie, Gaggiandre, Tese Cinquecentesche, Tese delle Vergini. Live performances have taken place at the Teatro alle Tese and at the Teatro Piccolo Arsenale. These buildings were properly renewed, restoring shingles, plants and floorings, providing up-to-date and equipped services for visitors: ticket-offices, bookshops, catering services, control rooms. The new Padiglione Italia, destined to the exhibitions promoted by The Ministry for Cultural Affairs, overlooks the Gaggiandre and the 16th century Tese on one side, and the Giardino delle Vergini on the other. It hosts Italian artists in a significantly enlarged and requalified structure (in 2009 the exhibition space was extended from 800 to 1800 square metres). At the same time a new reorganisation plan to access this area has been defined, specifically by realising a new entrance from the Ponte dei Pensieri, which links the Giardino delle Vergini to the Castello neighbourhood. This bridge is in fact a completely new access to the Arsenale, making the Giardini-Arsenale being perceived as a new unity. Its entire surface (6000 square metres) having been used for the first time in 2008, on the occasion of the 11th International Architecture Exhibition, nowadays the Giardino delle Vergini also hosts a landscape installation by Gustafson Porter - Gustafson Guthrie Nichol firms.
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7 6
5 4 3 2
1
Exhibition Contemporary Exhibition Service/Toilets Making Words Educational Bar Theatre
Plan of Arsenale
(Source: http://www.labiennale.org/en/venues/arsenale.html)
Open space in Arsenale
1, Corderie/Artiglierie 2, IILA Istituto Italo-Latino Americano Bolivia Colombia Costa Rica Cuba Ecuador EL Salvador Guatemala Honduras Peru Repubblica Dominicana 3, Cile 4, Emirati Arabi Uniti 5, Tyrchia 6, Padiglione Italia 7, Repubblica Popolare Cinese 8, Omaggio a Pietro Cascella 9, ACI Automobile Club D’ Italia
Main circulation in Arsenale 19
Temporary Exhibitions in Open Spaces Besides Giardini and Arsenale, exhibitions in the city also attract people's attention a lot, there are three exhibitions ways in the city. First is display the showings in public spaces; Second is using Musums in the city to put some temporary art pieces in. Third is using the old residential houses in Venice. Because of the exhibitions, visitors get more chance to undersitand the city. For instance, Conservatorio di musica Benedetto Marcello is hidden in a small courtyard near Campo Santo Stefano, without exhibition, that is a totally private area which can not be entered freely, but during the time of biennale, the courtyard of Conservatorio is used to exhibit some artpieces, and visitors could see the beautiful colomns and architectures there. Also, the residential area are completely private without exhibitions, but visitors could get in free when they go biennale. In addition, Artists get more opportunities as well, during those six month, artist could showing there ideas and art pieces not only in Giardini, but also in the city. Furthermore, art pieces can assimilate into the city and become part of the city.
Temporary Exhibitions in Musuems in Venice
exhibition in the city Temporary Exhibitions in Old Buildings
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CASE STUDY - Tianzi Fang Process in Shanghai City Development: 1, Abandon. Abandon the old buildings and structures, using totally new city plans. For example, changes in Lujiazui, Huaihai road. 2, Form copy Abandon the old buildings and structures, but use the styles of old buildings. For example, changes of New Tiandi.
Shanghai, China
3, Protection. Protect the old buildings and structures, but add new functions. For example, Tianzifang.
Development Process of Tianzifang 1998
INTRODUCTION Past days, Tianzifang (Chinese: 田 子 坊 ) is an arts and crafts enclave that has developed from a renovated residential area in the French Concession area of Shanghai, China. T he local residential area which called Shikumen( 石 库 门 )is very famous, also, old factories in this area can present the identity of Tizifang as well.
1999-2000
Old factories in this area start rent to others
Invited English designers reform the old factories
Chen yifei, a famous painter in China, set up his studio in Tianzi fang
Paintest Huang Yong yu Named this area Tianzifang.
2004
The first Shiku men traditional housing start to rent to others
2005
Tianzifang is named as a new art center in Shanghai.
Nowadays, Tianzifang is known for small craft stores, coffee shops, trendy art studios and narrow alleys. It has become a popular tourist destination in Shanghai, and an example of preservation of local Shikumen architecture, with some similarities to Xintiandi.
1998 Tianzifang 22
2014 Tianzifang
Typical Shikumen Residential Area in Tianzifang 23
CASE STUDY - TIANZI FANG analysis of tianzifang 1, Commercial Constitution
1999 Architecture Function
Commercial is constituted by restaurants, coffee, bars, jewery shops, cloths shops, etc.
Housing Factory
2, Tianzifang Development Model
Cafe/ Restaurant Retail
2014 Architecture Function
Management
Property
Local residents
Contract
Enterprise Decoration
80% rent costs
Management Company
Housing 20% rent costs
Workshop Gallery
Property belongs to the local residents, they operate the estate issue by themselves also. Using profession management companies to serve and manage for others. 24
Cafe/ Restaurant Retail 25
CASE STUDY - TIANZI FANG Old Factory Renovation - Change Into Art Studios CHEN Yifei, a famous painter in Shanghai, rent a house in Tianzifang, Taikang road 201-2#.
Studio in Taikang Road
Residential Renovation
Old Factory Renovation - Change Into Galleries
Shi ku men
An photo exhibition in Jihua Gallery in Tianzi fang
Oil Painting by Chen Yifei
Old photos
New photos 26
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REFERENCES - TIANZI FANG spatial strategy Original Plan
Original Space
Transformed Plan
Transformed Space
Section
In order to doing the research of architecture space strategy in Tianzifang, we choose Taikang road as an example. The typology of space in TaiKang Road is the result of architecture in different historic period. Due to this area didn’t concerned about integrated planning initially, but relied on the spontaneous construction by the local residence. There is no specific rule of building typology, scale, hight and density in these area. In terms of street texture, basic service and community functions, the district layout indicated fragmentation more or less. Furthermore, with the result of the spontaneous construction, the space in Tianzifang become more interesting and shows more vivid and useful sections compared to previous time. 28
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CONCLUSION FROM TWO CASES
CONCLUSION
bIENNALE 1, Management mode Using two main areas and some exhibition spots in the city. 2, How to use the spaces in the city (1) Using the public spaces (2) Using the architectures not used at current time (3) Using the museums (4) Using the green area in the city 3, How to attract both artists and tourists Each year's art or architecture exhibition must follow a theme, and it give artist an opportunity to generate new ideas and concept though the theme, and because the theme often is the most popular topic in the current time, visitos could get a chance to understand what the artists thinking about. 4, How to do the requalification of Venice architecture Take Arsenale as an example, the architecture doesn't need to change, except the interior spaces. In Venice, architecture form and facade is one of the constitution of Venice art heritage. So when it has to be change, the first thing must be conservation or restoration.
CITY CURATING As a Motivated Method to Improve city Development Through the analysis of two references. It is obviously to see that City Curating indeed improve the city development from social, urban and architecture’s aspects.
tIANZI FANG 1, Management mode The management method benefits local people, which is a big progress in China. Meanwhile, the unified operation of renting houses by a company is more profession than those who operate estate by themselves. 2, Commercial mode The function distribution here is reasonable, Service + art studio + housing, service part of this area also could appeal people to Tianzifang and keep people stay here. 3, Architecture preservation Shikumen house is protected in this case, and the re-design of the old factories is also worth learning. 4, Spacial strategy Spontaneous construction by the local residence contributes Tianzi Fang space and architecture improvement a lot, and the abondant space typology become the characteristic of Tianzi Fang as well. 30
1. From social aspect, During the six months’ statistics showing that opening in Venice Biennale every year, It is appealing to see that the economics of Venice has been highly improved. There is statics showed that , every year, Venice attracts 2 millions of tourists from all over the world, and those tourists highly push forward the economics’ development. In the 56th International Art Exhibition , these is direct 2.3 million euros income from the main exhibition and paralled exhibition. Tianzi Fang is also an successful case in economic aspect, different from Venezia, it highly improved the individual benefits of stores and exhibition galleries, besides that the district of Tianzi Fan can offer more job opportunities for publics especially migrant workers. 2. From urban aspect, Giardini supplies the first largest and green land in Venice, it is quite beneficiary for balancing the peculiar urban structure the urban structure of Venice. This green land not only serve the tourists from all over the world but also the local citizens. During our visiting in Venezia, we frequently see local residence wondering in the garden. As we mentioned in the reference, Tianzi Fang is transformed from old building Shiku Men. In urban scale, it offers Shanghai a leisure place for both local residence and tourists. When we visit there, we are all attracted by the vivid district atmosphere. 3. From archiecture aspect: Giardini is composition of modern appealing architects’ masterpieces as we listed before. Different from Giardini, the strategy of Arsenale space transformation is to utilize existing linear old factory, and the exhibits are listed sequencely along the linear factory space. In the last case Tianzi Fang, the method of building transformation is increasing space diversity by making use of fragmented space in the districts. In conclusion, these two references well explain how City Curating as a quite beneficiary method to impove city development, especially in terms of city which holds highly touristic and cultural industry, both in social perspective and spacial perspective. This method will also have the role of significant guidance meaning in our design. 31
Chapter Three 1. Murano overall analysis
Analysis
1.1 Murano in Venice 1.2 Analysis of Murano 1.3 Design area confirmation 1.4 Venice and Murano: an urban space types comparison 2. Conclusion 2.1 Transparency as the essential character of Murano
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BRIEF HISTORY OF VENICE DEVELOPMENT OF VENICE
ad 453
ad 476
AD 697
The autonomy city The invasion of The death of Western state -- Republic of Langobard Roman Empire Venice
900
Palazzo Ducale move to Lido Island
1204
Venice become the Venice join in the most properous fourth Crusades city in the europe
REGIONS OF VENICE
5
4
1390
1348
1453
1492
AD 15001700
The explosion of Black Death
The Byzantine Empire wa s d e f e a t e d by t h e Ottoman Turks
Opening up of new land route
Navy skirmish with Ottoman Empire
1797
1866
Napoleon conquered Unification into Venice Kingdom of Italy
1. Venezia-Murano-Burano Area 69.136 km2 ; Population: 69,136 Venezia-Murano-Burano includes the mainland of Venezia, Murano island Burano island. Murano is famous for its glass making. It was once an independent comune, but is now a frazione of the comune of Venice. Burano is an island in the Venetian Lagoon, northern Italy; like Venice itself, it could more correctly be called an archipelago of four islands linked by bridges. It is situated near Torcello at the northern end of the Lagoon, and is known for its work and brightly coloured homes. 2. Lido-Pellestrina Area 21.664 km2 ; Population: 21 550 The Lido is an 11-kilometre (7-mile) long sandbar in Venice, northern Italy. The Venice Film Festival takes place at the Lido every September. Pellestrina is an island in northern Italy, forming a barrier between the southern Venetian Lagoon and the Adriatic Sea, lying south west of the Lido
3
3. Favaro Veneto Area 23.615 km2 ; Population: 23,615 Favaro Veneto is an urban part in the comune of Venice, in Veneto, northern Italy. It is the centre for the Favaro Veneto Municipality (MunicipalitĂ di Favaro Veneto) which covers the towns of Ca' Noghera, Ca' Solaro, Campalto, Dese and Tessera.
6
4. Mestre-Carpenedo Area 88.952 km2 ; Population: 88,952 Mestre is now a preferred starting point for tourists visiting Venice, due to the favorable position, the cheap and frequent connection to the historical center of Venice by train and by bus (available also during the night) and the more reasonable prices of hotels, restaurants, car parking, supermarkets, bars, discos compared to the prices of the same touristic services in the historical and touristic center of Venice. Carpenedo is a place of the town of Venice located on the mainland
1
2
5. Chirignago- Zelarino Area: 38.179 km2 ; Population: 38;179 Chirignago is a place of the city of Venice located on the mainland west of the city of Mestre , along the ancient Via Miranes historic thorough fare that connects Mestre to Padua through Mirano . Already home to the Q12 "Chirignago-Gazzera", the district is now included in the municipality of Chirignago-Zelarino. Zelarino is a place of common of Venice located on the mainland ( municipality Chirignago-Zelarino ): is the north-western conurbation of Mestre . It is the historic center of Venice and 17 km from the one of Mestre 3.5 km. 6. Marghera Area: 28.466 km2 ; Population: 28;466 Marghera is a municipalitĂ (borough) of the comune of Venice, Italy. It includes the industrial area known as Porto Marghera or Venezia Porto Marghera.
34
35
BRIEF INTRODUCTION OF VENICE The Typical Island Unit of Venezia
Urban Fabric,Comune di Venezia, 1959
The main islands were originally independent settlements, with some characteristics elements in common. A church; a square; one or more rain water collection wells; as least one canal at the edge of the square, if the canal is not visible, that means it was probably filled in at the later time.
Church Square Canal Road Well
Architecture Construction Method Before building the walls along the canal, the Venetians drove wooden piles into the earth. Then they use two layers of thick boards over them and one layer stone blocks, on the top they built the foundation walls.
GENERAL INTRODUCTION OF VENICE The maps shows the urban fabric in venezia in 1942, it is obvious showed that the city block developed from inside out. The highest density part of island in along the central canal and San marco part. The urban fabric of murano shows much less dense of building from the map above. It indicated that the completed year of buildings in murano is much later than in Venice.
Development of Venice
How the Well Works The development way of Venice did not grown out of a centre that is expanded over time, but out of a series of settlements that correlates into one.
36
Rainwater collection holes
Well
37
MURANO IN VENICE Brief History of Murano
Brief Introduction of Murano Glass
6th Century: Initially settled by the Romans and from the sixth century by people from Altinum and Oderzo. At first, the island prospered as a fishinAg port and through its production of salt. It was also a centre for trade through the port it controlled on Sant'Erasmo
10th Century: The beginning of Murano glass blowing tradition, more precisely in 982.
11th Century: It began to decline as islanders moved to Dorsoduro. It had a Grand Council, like that of Venice. 12th Century: Murano was ultimately governed by a podestà from Venice. Unlike the other islands in the Lagoon, Murano minted its own coins. 14th Century: Murano glassmakers were allowed to wear swords, enjoyed immunity from prosecution by the Venetian state and found their daughters married into Venice’s most affluent families.
13th Century: Murano becomes the center of glass in 1291 when all glass makers are ordered to move their foundries to the island of Murano near Venice. the Venetian Senate decreed that, because of the risk of fire from the increasing number of furnaces operating, the industry be removed from Venice to the Island of Murano 16th Century: Three thousand of Murano island's seven thousand inhabitants were involved in some way in the glass making industry. Murano glass making supported almost the entire economy of the island of Murano. 17th Century: Murano glass making techniques suffer a serious decline. A high percentage of furnaces are shuttered and numerous family based glass makers cease to exist. Main reason for this decline was that Chinese glass was introduced to the world thanks to the same sea routes which first helped Murano export its glass.
1291: All the glassmakers in Venice were forced to move to Murano due to the risk of fires. 15th Century: The island became popular as a resort for Venetians, and palaces were built, but this later declined. 21th Century: In the Twenty-First Century Nissan Introduced The mid-size crossover SUV That Is Based on The Same Name At The 2002 New York Auto Show.
20th Century: Murano glass was produced in great quantities in the 1950s and 1960s for export and for tourists. Some of the most famous names of 20th century glass design include Tina Aufiero, Alfredo Barbini, Ercole Barovier, Gae Aulenti, Gino Cenedese, Angelo Vittorio Mazzega, Alessandro Mendini, Carlo Nason, Flavio Poli, Gio Ponti, Giovanni and Livio Seguso, Carlo Scarpa Angelo Seguso, Ettore Sottsass, Paolo Venini, Vittorio Zecchin, Napoleone Martinuzzi, etc. Numerous museum collections in every part of the world, now display examples of fabulous Murano glass including Murano vases, Murano chandeliers and Murano glass sculptures. Late 20th Century: Today, Murano is home of the wonderful Museo Vetrario or Glass Museum in the Palazzo Giustinian, which holds displays on the history of glass making as well as glass samples ranging from Egyptian times through the present day. 21st Century: Up to this day, the artisans of Murano glass are still employing these century-old techniques which they perfected generation after generation, crafting everything from contemporary art glass, glass sculptures and objects d'arts, glass jewelery to Murano glass table lamps, pendant lights and large chandeliers.
handicraft, venetian glassvase 1462 38
Venini Glass
Some of the Murano's historical glass factories continue to produce wonderful Murano glass collections. Some of them are Mazzega, Venini, Barovier & Toso, Pauly, Seguso, Ferro Lazzarim. Murano glass is still interwoven with Venetian glass to this day since most of these family founded glass foundries started in Venice and later moved to Murano. 39
ANALYSIS The island of Murano is situated 1.2 kilometers north of the city of Venice in the Venetian lagoon and is a part of the municipality of Venice. The island’s 1134 acres are divided into four islands (Navagero, San Donato, Del Convento, San Pietro, and San Stefano) and two sacche, or reclaimed land zones, (Sacca Serenella and Sacca san Mattia) by a network of canals similar to that of Venice. Each of the islands and sacche are linked by several walking bridges and also by the azienda comunale di trasporti di Venezia (actv) boatstops that are scattered along Murano’s canale grande and the outer islands. The island as a whole has a layout remarkably similar to that of venice. Murano has numerous campi (squares) like Venice; however instead of being centered around a church, the campi of murano were originally centered around glass factories. The rest of the island is occupied by approximately 5,700 residents, and contains historical sites and businesses that cater to the needs of tourism.
sacca mattia
san noato
1, Canale Degli Angeli 2, Canale Ponte Lungo 3, Canale S.Giovanni, 4, Canale Serenella 5, Rio Dei Vetrai
1
2
sacca serenella
3
The Canale Degli Angeli, Canale Ponte Lungo, Canale S.Giovanni,Canale Serenella and Rio Dei Vetrai is the main canale in venezia , they contain the main traffic ports,and load the most boats.
Rio Dei Vetrai
s. terea e s. mattia
4
s. chiara e s. stefano
san pietro martire
Island of Murano
5
B
R
s. giacomo e s. maffio
O
Three ways to Murano VENIER MUSEO
By Train to Venice - By Boat Bus to Murano
SERENELLA
NAVAGERO
12
18 13 N 7 O R
By Air to Airport - By Boat Bus to Murano COLONNA
FARO
By Boat Bus 40
3 B N 4.2 12 13 N
Traffic Line of Murano 41
ANALYSIS
Views of Murano
42
43
MURANO ANALYSIS LEGEND
Function
44
Important showroom
Cathedral
Showroom
Wild Plants
Palazzo
Residential + Showroom
Agriculture Area
Factory
Supermarket
Public Areas
School - education
Restaurant + Bar
Public Green Area
Residential
Hotel
Museum
Others
Private Garden
Green Area
Buildings
45
MURANO ANALYSIS
Well-conditioned Building Public Areas
Still used but not in Good Condition
Still used but not in Good Condition
Half-abandoned Building
Building Quality
46
Abandoned Building
Public Space Classification
Half-abandoned Building
47
MURANO ANALYSIS Problems and Possibilities
1, Architecture could be restored, those which have historical values and art values. 2, Architecture Must be preserved, which have historical value, art value, use value and others.
Problems The use of the Space
People almost walking only in one street
Connection
Public areas are not connected with each other
Activities
Lack of cultural and sport activities in Murano
Space Quality
Murano does not have high quality public areas
Buildings
Lots of unused and abandoned buildings in the city
Service
Lack of service areas like bars, hotels, etc.
Population
Decrease of population
3, Buildings could be partly improved, buildings which are not for private using, and not in a high quality; or buildings were half or totally abandoned by others. 4, Buildings need impovement, buildings are not used or totally in a very bad condition.
Potentials of the Project Area Position
There are lots of boat lines from Venice to Murano, and Murano is almost the nearest island from Venice main island except Cimitero.
Green Areas
In Murano, there are more Green spaces and trees than Venice, and the proportion of green area is much higher than Venice.
Commercial
Fondamenta dei Vetrai and Fondamenta Manin are two mature commercial streets, famous showrooms like Venini is on the road of Fondamenta dei Vetrai
Unused architectures
Some old factories are not used anymore in Murano, and they have large spaces which could have great potentials for architecture transformation. Also, some residential buildings are not used, they also have potentials of renovation.
Historic buildings
Chiesa dei Santi Maria e Donato, the Church of Saint Peter the Martyr.
Famous Showrooms
Venini and others.
Glass making
The glass making process attracts lots of people.
Public Spaces of Murano
48
Abandoned Factory in Murano
49
DESIGN AREA SELECTION Function Analysis + Public Area Analysis
Show room area Residential Area + Private Area Public Spaces + Abandon or Half-abandoned Architectures
Design Area
By overlapping the analysis of architecture function, landuse, architecture condition, we can find that the spaces we could use are not many, we can not do something with private spaces, and it is obvious to see that in Murano area of showrooms and spaces of residential area are divided into two parts which is shown in the graph, and we don't want to disturb the residents of Murano much, so we won't put our emphasis on the area of residential areas. And, in the area of showrooms, we could not do something on residential areas, also we can't do a lot construction on the buildings still well used. In previous analysis, we could find some abandoned or half abandoned areas in the showroom part, and there are some public spaces already exists and used well in current time which could be used in future. Area of showrooms 50
51
SPACE USE COMPARISON
SPACE COMPARISON - Between Venice and Murano 1, The Most Common Route in Murano
Dock
Commercial road
3 Public Spaces of Murano
4 Venezia as an example
Dock
1, The Second Route
Santo Stefano
Calle Bressagio
Campo San Donato
There are only three intensively used public areas in Murano except the docks Dock
Dock
52
Commercial road
Chiesa dei Santi Maria e Donato
Ponte Longo
Musuem Vetro
From the map above, it obviously shows that the population mobility is concentrated along the central canal - Rio dei vetrai, and canal ponte lungo. But Murano is far more that that. People don't go other spaces in murano except the main commercial road, in Previous analysis, we have already got the conculusion that because of the architecture function, abandoned building, lack of services and other reasons, the use of Murano public needs to be improved, but how? with the question we choose an area from Rialto to accademia to see if we could find some references of how to requalify the spaces.
As the graph above, it can be seen that Venice is covered with lots of routes, nearly the whole island is covered by tourist activities, so we would like to take Venice as an example to see how does Venice work better than Murano. We choose the area from Rialto to Bridge Accademia. 1, From Rialto to accademia bridge, that is a commercial street which used for a long time, the function of that area is similar to Murano. 2, The area is composed from a series campos with various typologies of spaces. 3, It could be easy to find abondunt activities there, make the spaces there very vivid and interesting. 4, Venice and Murano share the same culture and the same construction method of architecture, it is easy to get a mature and success reference from Venice spaces. 53
Venice analysis
SPACE ANALYSIS FROM RIALTO TO ACCADEMIA We take Venice as an example to see the space changes from Rialto to Accademia bridge.
1 1
2
Rialto
3 2 3 5 4 4
Campo San Bortolomio
Campo San Salvador
Campo San Luca
5 6 7
6 7
8 Campo santo stefano
Campo sant' angelo
Campo manin
8
Bridge Accademia 54
55
Venice analysis SECTIONS
Some sections to see different dimentions with different activities.
3.7m
5.2m
47.5m
2.3m
Section 5-5
Section 3-3
15.7m
Section 1-1
8m
56
Section 6-6
Section 4-4
27m
Section 2-2
50m
2.5m
32m
Section 7-7
8.5m
12m
25.5m
Section 8-8 57
Venice analysis DIFFERENT DIMENTIONS WITH VARIOUS ACTIVITIES Dimention
Concerning elements
Common Activities
0-10m
Street
Tours activities
Special Activities
Traffic Eating Purchasing Canal
Tours activities Traffic
Bridge
Rest Traffic
ELEMENTS
10-25m
Sculptures
Rest
Kiosk
Purchasing
Well
Rest
Outdoor stairs
Rest
Small and middle Campo
Traffic
Education
Purchasing
Busking Outside
Tours activities
Eating Outside
Education
Rest
Stairs
Pillar plus statue
Well
Big Campo
25-50m
Tours activities
Education
Rest
Busking Outside
Traffic
Open-air Concert
Purchasing Park
Shelter Small Campo
58
Kiosk
Exhibition
Rest
Education
Traffic
Bridge Middle Campo
Tours activities
Large Campo
Calle
Garden and canal
59
Venice analysis
hotel cathederal
Hotel Cathedral Bars & Caffee Restaurant Commercial Venice Agency
SANT' ANGELO
Circulation and Architecture Entrance
Plan
bars restaurant commercial agency
Architecture Function
People in Campo Sant' Angelo
Perspective
1 2
1
2
60
61
Venice analysis SANT' ANGELO Small music live, Busking, Having rest, Conversation
Pathway 5000
Music live, Busking, Having rest
Well 3500 Kiosk 3800
Evalated Platform 48000
SECTION 1-1 62
Eating, Rest, Coffee, etc.
Pathway
Rest, Biennale exhibition entrance.
Tourists activities, Purchasing
2600
Music live, Busking, Having rest
Kiosk 6400
Canal
6200
Evalated Platform 48000
Pathway 4100
SECTION 2-2 63
transparency What is Transparency?
Physical Transparency
We assume the meaning of transparency as defined by Rowe, Slutsky, Hoesli in 1997. They published a theoretical book, entitled Transparency, which mainly talks about the relationship between Modernist architecture and Cubism painting. Rowe begins his essay drawing upon painters from the early 20th century’s cubist movement to introduce and define his dual view of transparency. With this set of evidence, Rowe sets out his basic tenets that define transparency:
1, Transparency in Painting
Hoesli and Slutzky comment the Cubist canvas of the early 1910s as illustrative of these two orders or phenomena of transparency (concepts alluding to space-time relativity), and they compare and illustrate the difference between literal and phenomenal transparency in Picasso’s The Clarinet Player, 1911 (being literal, a figure in deep space) and Braque’s The Portuguese, 1911 (being phenomenal, a shallow flattened extended space).
“Transparency may be an inherent quality of substance, as in a glass curtain wall; or it may be an inherent quality of organization. One can, for this reason, distinguish between a literal and a phenomenal transparency.” In this book, authors explained the definition of transparency in two layers, one is physical, another is phenomenal.
Venetian Glass by Carlo Scarpa: The Venini Company, 1932-1947
Literal transparency, just as its name implies, describes the materiality of transparency. It refers to the material like light, glass, light fabric, paper, light ceramic and so on.
Le Corbusier’s Still Lifes’ speak of both literal and phenomenal transparency; of both overlapping transparent figures (wine glass and bottle) and overlapping – yet flattening – planes (objects) in space. The painting depicts spatial ambiguities; a property of transparency, due to an illusion of deep yet shallow space; a fluctuation of back and forth movement of objects and planes advancing and receding simultaneously.
Axonometric of Le Corbusier’s Still Life, 1920
2, Transparency in Architecture
The Nelson-Atkins Museum of Art / Steven Holl , 2007
Le Corbusier’s Still Life, 1920. 64
In Peter Eisenman’s formal-geometrical analysis of the Casa del Fascio by Giuseppe Terragni, he describes the frontal plane of the southwest façade as a series of successive layered planes from front to back (Eisenman, 2003). This interpretive study can be seen as a forerunner to his own investigative projects of layering planes and spaces, seen especially in his early house projects. In Eisenman’s article on Cardboard Architecture: House II, “the implied planes formed by the columns and beams cut through the volumes in such a way as to create a condition in space where the actual space can be read as layered. The layering produces an opposition between the actual geometry and an implied geometry; between real space which is negative or void and implied volume which is positive or solid” (Eisenman, 1975). Eisenman then describes a “dialectic or an opposition between an actual relationship and an implied relationship in the environment using the column and the wall, and the wall and the volume” (Eisenman, 1975). Here the actual and the implied relationships of transparent modes or operations are seen in opposition to each other, creating ambiguous dialectic or double overlapping readings of planes and spaces. Eisenman thus achieves an overlapping-multiple reading or interpretation of transparent yet ambiguous conditions by means of working between two modes or readings of transparency, actual transparency vs implied transparency, or similarly, literal vs phenomenal transparency, or real/substantial vs seeming/organizational transparency, that is, the two modal operations of layering, the layering of Planes vs the layering of Spaces.
Eisenman’ axonometric analysis diagram of Terragni’s Casa del Fascio:
65
Phenomenal Transparency Using "Transparency" As a Method to Improve Public Spaces of Murano During several visits in Venice, we find the street’s typology of Venice is quite a lot different from Murano. It offers more possiblities of street’s experience than Murano. It is quite interesting that the typology of public space are quite abundant, when the proportion of height and distance in less than 1(D/K < 1 ), like section 1 and 2, people feel private, and intimacy and want to going through rapidly. When the proportion of height and distance equals to 1(D/H = 1 ), like section3, 4, 5. the public space indicated the most comfortable states, in urban scale. When the proportion of height and distance in less much larger than 1(D/H > 1 ), like section6,7. the urban space indicated the most public character, the sociality of the public space arrives the largest states. And the layers of public space are getting into a more various states. Taking the Campo Sant' Angelo as a example, The layers of public space contain trees, sculptures, pillers, lamps, wells, temporary shops, temporary bars, walls and so on. From phenomenon transparency aspect, these visual elements can be interinfiltrated each other on the square, which can make visitors to get different visual perception and walking experience. In our selected design area in Murano , we are going to use the pheonomenal transparency as our urban design method to improve the diversity of public space in Murano. Making the layers of public space more abundant in order to let citizens and visitors experience Murano better.
Public Distance
Distance > 3750mm
speech
Distance
people almost have no communication with each other...
Distance +∞
2, Building / Building
Transparency as design method to improve the people perception in public space When D/H < 1
1, People / People
building street
building
We did the study of the distance between human beings, it gradely shows the relationship between people's behaviors and the physical distance. Intimate Distance
When D/H = 1
building 0-450mm
Kiss
Hug
Caress
street
building
Argument
Personal Distance When 1<D/H <2
building 450mm- 1300mm
Chatting
Family Meeting
building
street
Conversation
Social Distance When D/H=2
1300mm-3750mm 66
Working
Neighbor
Coffee Rest
building
street
building 67
3ďź&#x152; The Preference for Complex Stimulation
building
street
building
When D/H=3
After 70s, environmental psychologists did the research on " human being had the preference for complex stimulation", it inspired us to look upon the experience of city environment from another new perspective. Here the "preference" means "pay more attention" and" show more interest", but it's not equals to "like", for example, a curious or strange public space may attract people's attention, but it doens't mean to get all the people's liking. Too little environmental stimulation would have bad influence on peoples's psychology, as well as too much stimulation would. That means the middle range of environmental simulation would fit the people's ideal psychological needs. Joachim.F.Wohlwill presents "Adaptive theory" in the book "the study of behavioral environment" on 1974, he insisted that the most adaptive level for sensory stimulation is the middle range between too little and too much.For example, if the building, road, and green system are mostly the same in a public environment, people will feel bored and tired, and will have the desire for exciting and simulating, but when the public environment are full made of adverticements, flags, pedestrians, cars and noise, people will feel nervous and chaos.
45 0
Here is a table concluded by Wohlwill in the book, the first ones shows the relationship between complex simulation and people' interest, the secound shows the relationship between complex stimulation and people's liking.
building When the D/H =1
interest(exploring time)
People are quite close to architectures, It is easy for visitors to see the details of facadeďź&#x152;the shape of window, the material of facade, the decorative detail of window lattice. So when the d/h is equal or less than one, the lower part of building and the ground pavement should be considered more during the design process.
liking
x1
x1 > x2
complexity of stimulation 27 0
x2 complexity of stimulation
When D/H =2
building
People are not so close to the buildings, according to the perpective theory, the attention of visitors are more on the entire outline of the buildings, but hard to focusing on the detail of the facade, so the entire building style, from the lower part to the roof outline all can be notices by visitors. This situation is quite easily seen at the different squares in venice, for example the Campo Sant' Angelo, when people stand on the central point of it , the angle between buiding and viewpoint of visitors is approximately 27degree, and by our hand-on experience, we are more focusing on one building outline.
Fig.Joachim.F.Wohlwill, 1974, The study of behavioral development, academic press, New York
The feature of observer (personlity, emotional state, intention, cultural and social experience)
The character of architecture A1
Perception ( the perception of architectural features)
Awareness (the awareness of architectural features )
Emotion ( the reaction of emotion)
The evaluation of emotions and the meaning behind.
A2 A3 18 0
A4
building
. . . . .
When D/H =3 People are far away from the buidling facade. it is easy for the vistors to see the entire building cluster, but hard to see the details on the facade. 68
Aesthetics reactions (emotional, physiological, behavioral)
Fig. A theoratical model concerned about the aesthetics reactions of architectural characteristics. 69
4, Perception on the Difference of Spatial Enclosure Thiel's "Degree of explicitness in space" describes people' s perception on the enclosure of space "Noun complexity", as it literally means, there is no difference between stimulations
10
0
20
30
50
40
60
70
80
90
100
No complexity
"Unorganized complexity" means the the random assortments of stimulations in a whole enviroment.Although there are differences between stimulations, but the overall atmosphere turned more tedious. For example. the random plantation of various arbors, the random installations of kioskes and infrastuctures, the randam layouts of different building styles. These will all create tedious and boring space.
Stimulation with unorganized complexity
Stimulation with organized complexity
0
"Organized complexity" means in one environment, there are several parts, each part is mainly made of one stimulation. Although every part looks tedious, but from overall perspective, the environment turns a well- organized complexity. For example, the botanic garden which has different districts of different plants.
This method is making the different parts of one environment involve each other, then creating a kind of no-organized complexity in the juction of space, this scene mostly be seen in the nature evolution of urban districts. For example, the edge of residential area turns into free market or commecial streets , the edge of landscape area turns into villa area and so on.
Up: Down: Front: Left: Right:
upper horizontal interface lower horizontal interface front central interface left vertical interface right vertical interface
Fig: Degree of explicitness in enclosed space (idealized practice)
Agoraphobia
1010 Cubic foot
Stimulation with synergic complexity1: Involved in each other The last method is a combination of method 1 and 2, that is setting the several sub-environment among the no-organized background. This method is most utilized in the program of scenic zone and them park. These two method are all human intervantion.
10 9
10 9
8
8
7
7
6
6 5
5 absolute value of space volume
4
4
3
3
2
2 Stimulation with Synergic complexity 2: with unorganized background
70
0
0
Wohlwill also proposed five categories of stimulation: "No complexity", "unorganized complexity", "organized complexity", "synergic complexity 1" (involved in each other ) and "synergic complexity 2" (with unorganized background).
Fig: The organizations of complex stimulation
1
1
0 101 Cubic foot
10
20
30
40
50
60
70
80
Fig: the assumption of equal enclosed space (redrawing according to the sketches by Thiel 1986)
90
100 Claustrophobia 71
Average value (female)
Average value (male)
Average value (female/ male)
Assumed value by all
Upper horizontal interface
1.79
1.50
1.65
1
Left vertical interface
2.58
2.75
2.66
2
Front central interface
2.16
1.88
2.02
2
Right vertical interface
2.58
2.75
2.66
2
Down horizontal interface
3.47
3.75
3.61
3
Names of spatial interface
6, Environmental Influences
Personal Relationships Influence of Trends, Fashion, Styles Cultural Influences and Mannerism Conscious Symbolism--Associations Collective Unconscious Biological Reactions to a Color Stimulus
Fig: The comparison of impacts on enclosed space by different interface. Remarks:
From the experiments by Thiel, according to Thiel's "Degree of explicitness in space" predicted people' s perception on the enclosure of space, at the meantime, it also intdicated that how people judge the importance of interface in an enclosed space, the result mostly coincides with the assumption by Thiel, that is, the upper horizontal interface is the most important, the lower interface is the least important, the importance of other three vertical interface is between two of them. The most notable thing is, during the judgement of testee, the front central interface has the more impact on enclosed space rather than left or right interface, and the differential value is very big, this result is different frtom Thiel's assumption, but it meets the design experience, that is the importance of front central interface is next only tothe upper horizontal interface Thus, in order to reduce the enclosed degree of interior space, and improve the openess of it. This result tell us, the designers should consider the upper horizontal interface(ceiling, canopy) and the front central interface( corner window, convext window, and so on) , and do the flexible combination with color and lighting. The lackness of Thiel's assumption is quite obvious, one is the certain gap between experienment and realistic situation, secound is the unconsidered influence of social and cultural aspect. But this reasearch indeed proceed the research and be considered as a design thinking and method. As a architecture designer, we should consider the impact by the different proportion of space interface and shapes, and combined with color, texture, lighting, temperature, activities, and so on to do the analysis and research synthetically, and take the daily experience as reference, to do the comparison on different social culures, the result of design must be interesting and multi-layered.
5, Perception on Color Differency in Architecture
Numerous environmental factors influence the perception of color that creates a memorable experience. 1. Biological Reactions to a Color Stimulus: " Psychological component" from the natural effects of nature 2. Collective Unconscious: Personal experience pertaining to color. 3. Conscious Symbolism: "Learned responses" that are sysmbolic to the surrounding environment 4. Cultural influences and Mannerism: Particular colors are that are related to a country or location. 5. Influence of Trends. Fashion, Styles: Temporary colors that reflect a time period 6. Personal Relationship Individual likes and dislikes
7, Design Goals
interest
80
acceptance
joy
anticipation
trust
60
vigilance anger
trust
terror
fear
rage loathing disgust
boredom
admiration
grief
apprehension
amazement surprise
sadness
relative lightness
ecstasy
annoyance
yellow-green
100
serenity
40 20 violet
red
distraction
pensiveness
400
500
Fig: Perception Curve
72
Fig. The "Color Experience Pyramid"
the smaller the number, the higher the importance
600
700
wavelength(NM)
Visual focus on architecture color, analysis of aesthetic elements in architectural formâ&#x20AC;&#x201D;â&#x20AC;&#x201D;shape,light,color.
From the color study, we hope to gain a better understanding of the psychological effects of color in an urban space and incorporate the findings into my designs by :
Color psychology is concerned with the effects of color on peopleâ&#x20AC;&#x2122;s physical situation,mood,emotion and behavior.This is of great reference value to our choice of architecture and urban color.We must give enough attention to urban color just as we control the noise and air pollution in cities.Color has a very great power,perhaps even an inherent power,because we have seen the power of color demonstrated in our work and the work of others.So we should learn to make use of color in beautifying,optimizing our dwellings.Color can be consciously used in our urban/human environments to create beneficial effects.
1. Bringing awareness to the psychophysiological effects of color within a space. 2. Applying color in a way that contradictions the standard functional context. 3. Integrating the surrounding elements of the geographical location into the space to reflect the color scheme. 4. Creating an unique experience that changes overall mood of the space. 5. Provoking a psychological sensation through the use of different hues.
http://www.slideshare.net/BrittaniAnderson/the-psychology-of-color-in-an-interior-space
http://www.slideshare.net/BrittaniAnderson/the-psychology-of-color-in-an-interior-space 73
Complex pattern
d
l
W oo d W oo
l St ee
rk wo
re te
ter
nc
The tactile assessment (TAC) of complex pattern, glossy, massive, and warm was significantly different (p ≤ 0.05) from the evaluations where participants used vision (both GEN and VIS). For rough no significance was found. These results suggest that the sense of touch picks up different sensory cues than vision while assessing a material’s pattern, its gloss, its massiveness and its warmth. The materials are generally perceived to be less massive during tactile evaluation than in the other conditions (Figure 1a). For the other attributes, the differences in assessment are material dependent (Figure 1 b-d), e.g., the pattern of wood and blue stone is perceived to be far more complex when using vision, whereas the pattern of plasterwork seems more complex when using touch.
GEN
VIS
TAC
TAC
W oo d
l St ee
wo rk
ter
re te nc
Co
kw or k
GEN
Pl as
Pl as VIS
Br ic
es
to ne
9 8 7 6 5 4 3 2 1
Bl u
W oo d
l
Smooth
Rough
F. Rough
St ee
nc re te ter wo rk
People interact with the built environment through all their senses: They see the light and colors of a space, hear sound reflections, smell and feel the properties of its materials. Despite all senses being involved in people’s architectural experience, during the design process architects often focus on the visual aspects (Pallasmaa, 2005). Numerous design projects are prized for their visual qualities. Nonetheless, some of these buildings, like Jørn Utzon’s Sydney Opera House and Zaha Hadid’s Fire Station in Vitra, have caused considerable problems for their occupants (Franck & Von Sommaruga Howard, 2010). Whereas the visual way of “conceiving architecture” may be considered as a strength of the design process by the design research community (Cross, 1982; Goldschmitt & Porter, 2004; Lawson, 2000), a multisensory approach to design is more likely to appeal to the building’s users.
Pl as
Br ic
kw
to es Bl u
or k
ne
d TAC
Co
kw or k
Br ic
es Bl u
TAC
D. Glossy
9 8 7 6 5 4 3 2 1
Co
Glossy Mat
VIS
E. Lively
GEN
St ee
Bl ue s
GEN
W oo
l St ee
rk wo
re te
ter
nc Co
Pl as
Br ic
kw
or k
ne to es
Touching Materials Visually: About the Dominance of Vision in Building Material Assessment
to ne Br ick wo rk Co nc re Pl te as ter wo rk
Simple pattern
d W oo
9 8 7 6 5 4 3 2 1
TAC
VIS
9 8 7 6 5 4 3 2 1
to ne
Very lively
8, Perception on Color Difference in Architecture B. Complex pattern
C. Warm
GEN
Not lively at all
l
VIS
9 8 7 6 5 4 3 2 1
Bl u
Simple pattern
Complex pattern
GEN
St ee
to ne Br ick wo rk Co nc re Pl te as ter wo rk
9 8 7 6 5 4 3 2 1
Bl ue s
Massive
Massive
A.Massive
VIS
TAC
GEN
W oo d
l St ee
wo rk
ter
re te
Pl as
Co nc
or k kw
Br ic
es
to
ne
9 8 7 6 5 4 3 2 1
Bl u
Textured
Flat
G. Flat
VIS
TAC
Fig. Mean responses to the different attributes, varying between 1 and 9, for the investigated building materials, according to the three test conditions (GEN, VIS, TAC). Represented attributes: (a) Massive, (b) Complex pattern, (c) Warm, (d) Glossy, (e) Lively, (f ) Rough, (g) Flat. 74
75
MATERIALS
General evaluation(GEN)
Visual evaluation(VIS)
Tactile evaluation(TAC)
Material descriptions Brickwork
brickwork(6), stone(2)
brickwork(4)
brickwork(16), concrete(4),stone(3)
Blue stone
marble(4)
marble(5),(natural) stone(5)
glass(10),metal(3),plastic(3)
Concrete
concrete(9)
concrete(7)
wood(11),(natural)stone(3),gypsum(2)
gypsum(2)
wood(11),(wall)paper(3)
Steel
aluminuem(3),metal(2)
metal(7),aluminum(4),steel(2)
metal(7),aluminum(4),steel(2)
Wood
wood(3)
wood(4)
wood(19),fabric/textile(6)
Plasterwork
Whereas certain aspects appear to be related more to vision (e.g., color) or to touch (e.g., warmth), these sensory descriptions were not that strictly bound to the respective senses used for evaluation. Concrete was, for example, most commonly associated with cold during the evaluation in the visual test condition, whereas none of the participants taking the tactile test mentioned coldness in their associations. In all test conditions brickwork was associated with rough, blue stone with cold, steel with glossy, and wood with warm. And although color cannot be perceived by touch, several participants named color properties in association to the materials they touched blindly.
Table : Materials associated with the different samples during visual, tactile, and general evaluation by at least two participants. Number of participants naming the association are given between parentheses. General evaluation(GEN)
Visual evaluation(VIS)
Tactile evaluation(TAC)
Brickwork
Strong(2)
Good insulator(1),fire resistant(1)
Grainy(2)
Blue stone
Expensive(4), heavy(3)
Expensive(4), sturdy(3)
Brittle(1), polished(1)
Concrete
Sturdy(4), bad insulation(1)
Unfinished(3), strong(2),cheap(1)
Heavy(4),fibres(2),thick(2)
Plasterwork
Unfinished(2), brittle(1)
Light weight (2ďź&#x2030;
Painted(3),cheap(2), bad insulation(1)
Steel
Flexible/bendable(4),sturdy(2)
Bendable(2),thin(1)
Painted(1), water repellent(1)
Wood
Unfinished(1)
Light weight(4),unfinished(4),splinters(2)
Fibrous(6), light weight(4), splinters(4),hairy(3), thin(2)
Brickwork
Rough(9), hard(3), warm(3)
Warm(6),rough(3),red(2)
Rough(10), hard(4),red(4), texture(4), massive(3)
Blue stone
Cold(8), dark(4),hard(3),smooth(3)
Cold(5),dark(2),hard(2)
Smooth(10),cold(9),glossy(7),massive(3),white(3),hard(2)
Concrete
Cold(7), hard(2),rough(2),soft(2)
Cold(7), massive(3),rough(3),warm(3)
Smooth(6),soft(5),hard(3),massive(2),rough(2),warm(2)
Plasterwork
Light(7),white(4),bright(3),cold(2),rough(2)
Light(7),white(4),bright(3),cold(2),rough(2)
Hard(7),white(4),warm(3),mat(2),rough(2),soft(2),uneven(2)
Steel
Cold(9),glossy(5),reflective(3),shiny(2)
Cold(9),glossy(5),reflective(3),shiny(2)
Cold(11),smooth(9),glossy(8),reflective(3),grey(2),hard(2)
Wood
Warm(11),soft(5),rough(3),pale(2)
Warm(11),soft(5),rough(3),pale(2)
Soft(9),rough(2),warm(2)
MATERIALS Tecnical descriptions
Sensory descriptions
Table : Examples of expressive and associative meanings mentioned by the participants during their visual and tactile evaluation of the building materials. MATERIALS
General evaluation(GEN)
Visual evaluation(VIS)
Tactile evaluation(TAC)
Expressive meanings Brickwork
Trendy(1),modern(1),busy(1), aggressive(1)
Enjoyable(2),traditional(2),modern(1),simple(1)
Aggressive(1),traditional(2)
Blue stone
Luxurious(4),old(4),old-fashioned(2),lively(1),sad(1)
Pleasant(1),classic(1),luxurious(4),sensual(1)
Neutral(1),impersonal(1)
Concrete
Industrial(2),modern(2),open(1),sad(1),old(1)
Unpleasant(2),simple(1),industrial(1),lively(1)
Cozy(1),old(1)
Plasterwork
Neutral(9),pure(3),sterile(1)
Neutral(4),simple(3),pure(3),moderm(2),new(2),timeless(1)
Neutral(1),banal(1),simple(1)
Steel
Industria(7),modern(5),unpleasant(3),energetic(1)
Industrial(3), modern(3), pure(1), austere(1)
Clean(1),distant(1),industrial(1)
Wood
Natural(4),pleasant(3),neutral(1),fragile(1)
Enjoyable(2),natural(2),honest(1),lively(1),playful(1)
(Un)pleasant(2),cozy(1)
Brickwork
House(8),facade(4),wall(4),outdoor(4),loft(1),lego(1)
House(9),facade(7),bricklayer(3), outdoor(2),nature(2),tradition(2),wall(2),red desert(1)
Wall(5),house(3),pain(3),sanding paper(3),facade(2), tradition(1)
Blue stone
Nature(5),kitchen(counter)(5),floor(4),grave stone(3), aquarium(1),court building(1)
Nature(3),kitchen counter(3),floor(3),rock(2),water(1),rome(1),antique(1),grave(1)
Ice(2),ice skating(2),mirror(2),bathroom(2),decoration(1)
Concrete
Industry(2),loft(2),structure(2),parking space(2), tadao ando(1), fossil(1),russia(1)
Industry(4),construction(2),modern architecture(2), garage(2),depot(2),structure(1)
Animal (skin)(2), table(2),fur(1), stone-like(1), fireplace(1)
Plasterwork
Hospital(5),emptiness(4),modemism(2),snow(2),basic(2),cloud(1)
Empty(5),musuem(3),snow(3),hospital(3),wall(3),new building(2),doctor(2),greece(1)
Panel(3),toys(2),door(2),indoor(1),chalk board(1), crocodile(1), emptiness(1)
Steel
Industry(5),mirror(5),kitchen(3), bookshelves(3), car(3),construction(1)
Industry(4),mirror(3),magnetic board(2),pot or pan(2), car(2), bookshelves(2), electricity(1)
Fridge(2),boat(1),drum set(1),metal shovel(1),garage door(1)
Wood
Nature(7), furniture(6),tree(house)(5),garden shed(5),children(2),fire(2),chalet(1)
Tree(house)(5), nature(4), scale model(2),sauna(2),fire(2),furniture(2),chalet(2),vacation(1)
Clothing(3),furniture(2),couch(2),curtain(2),mustard(1),kiwi(1),carpenter(1)
Associative meanings
Table 5. Examples of expressive and associative meanings mentioned by the participants during their visual and tactile evaluation of the building materials. 76
77
Chapter Four 4.1 Overall design concept: Capturing Transparency 4.1.1 Glass line 4.2.2 Master Plan
Design Application
4.2 Design strategy 4.2.1 Story Line 4.2.2 Node 1: Introduction about Murano 4.2.3 Node 2: Information Center 4.2.4 Node 3: Historical showroom preservation 4.2.5 Node 4: City installation 4.2.6 Node 5: City green lung 4.2.7 Node 6: City service addition 4.3 Further design Glass art musuem addition Node 7 4.3.1 Case study 4.3.1.1 Corning Glass art Musuem 4.3.1.2 Rolex Learning Center 4.3.2 Design expression 4.3.2.1 Plans 4.3.2.2 Sections 4.3.2.3 Renderings
78
79
CONCEPT
Musuem and Library
GLASS LINE
Sculpture Park
Multi Functional Service Area
Here are the beautiful mosaic arts we found in Murano, Mosaic is the art of creating images with an assemblage of small pieces of colored glass, stone, or other materials. It is a technique of decorative art or interior decoration. Most mosaics are made of small, flat, roughly square, pieces of stone or glass of different colors, known as tesserae; but some, especially floor mosaics, may also be made of small rounded pieces of stone, and called "pebble mosaics".
Leisure Space Venini Showroom
Main Dock
80
Introductive for the Island
81
USING GLASS LINE AS STORY LINE TO CONNECT EACH NODES
Physical transparency connects spatial transparency.
Physical Transparency: Glass is colored by impurities in the batch ingredients, or by one of three processes; using a dissolved metallic oxide to impart a color throughout,forming a dispersion of some substance in a colloidal state, and suspending particles of pigments to form opaque colors. Of these methods, the intentional coloring of glass is usually accomplished by dissolving metals. The following table shows the colors generated when different metals are added to the glass paste. These metals are added to the paste in the form of metal oxides.The paste is a solid powder that usually resembles the color it will impart on the glass. The color a glass receives from a metal depends on the type of metal, the quantity, and the ionization state. Certain metals are well known to produce specific colors, and the intensity of the color is related to the amount of the metal present. Colors are created when the metal ions bond to the glass. The colors produced are a product of the metal used and its ionization state. There are detailed theories and calculations used to predict the color a specific metal ion will produce.
Phenomenal Transparency:
82
Node 1
Node 5
Main Dock
Sculpture Park
Node 7 Museum and Library
Node 2 & 3
Node 4
Node 6
Introductive for the Island
Leisure Space
Multi Functional Service Area 83
VARIOUS PARAMETERS OF EACH NODES
Names
Height(mm)
Dimension/Height
Main Material
30
0-13000
0
∞
Glass mosaic
466
1
40
5000
5800
0.86
Glass mosaic
459
2
50
28000
6500
4.3
Glass mosaic
958
3
60
17900
8000
2.23
Bricks
1200
4
70
1300
5100
0.25
Glass mosaic
289
Glass mosaic
2097
Solar Panel
1872
Degree of explicitness
Color
Mosaic Area(m2 )
Dimension(mm)
Type of enclosed space
Node 1
Node 2+3
3 4
1 2
Node 4
80
84
19000
4000
4.75
85
Names
Type of enclosed space
2
Node 5
Degree of explicitness
Dimension(mm)
Height(mm)
Dimension/Height
1
70
19000
8000
2.375
2
70
54000
9000
6
Main Material
Color
Mosaic Area(m2 )
Glass mosaic
90
Glass mosaic
335
1
Sloping Grass
Glass mosaic
Node 6
1
60
3600
2900
1.24
3
2
70
3600
2900
1.24
4
3
50
26000
5900
4
50
5700
1
50
2
240
Murano Brick
1 2
Glass mosaic
348
4.41
Glass mosaic
834
5000
1.14
Glass mosaic
81
13000
10000
1.3
Glass mosaic
130
70
21000
4000
5.25
Glass mosaic
792
3
70
20000
8000
2.5
Glass mosaic
895
4
80
9200
8000
1.15
U-Glass
Node 7
4
3
2 1
Area of Mosaic in Total Weight of Mosaic in Total 86
8014m2 20,035 ton 87
Glass production waste which we can use as glass line materials Solid waste is caused by the glass fragments that are not used in production as well as from the packing materials used in delivering products. Solid waste from the glass manufacturing industry is not a major contributor to the pollution found on Murano. The glass manufacturers collect and separate glass fragments according to color and eventually recycle the used glass. The used glass can only be used to form darker colors and therefore there is a limit to how it can be recycled. Glass that is incapable of being used again is shipped to waste management facilities located off the island. Waste from packing materials is collected and brought to a landfill located on the outskirts of the island. A lot of the packing that is used ends up as waste elsewhere after the products have been shipped. There is also pollution caused from residential and non-glass manufacturing companies located on Murano. From the table leftside, The annal solid glass waste reaches up to 13000 tons. From the previous accounting, the dosage of whole mosaic pavement is 20,035tons, that means only two years, the raw material of glassline design can be gathered enough. It further approved the feasiblity of our project.
Fig: Glass fragements without classified
Fig: Glass fragements without classified 88
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DESIGN GUIDELINES As previous analysis mentioned, the most significant issue in Murano is the use of the space, people almost only using one street. The reason why the problem happened is because: 1, some spaces are using as private area, and the traffic stop at that private area, which become barriers of continuity openspaces. 2, some part of the spaces are abandoned or half abandoned, the quality of the spaces are low and need to be requalified.
In Venice, everyone should follow one precondition in front of finding the methods to handle urban problem: Protect Venezia architectures and urban morphology, with this guideline, we find two methods in our masterplan to handle the problem of space using.
Two methods 1, land replacements to deal with the problem of private area
old circulation
Area = 10 m²
new circulation
Area = 10 m²
2, reuse of the half abandoned spaces and give them a new function. In our Masterplan, first we find the historical map of Murano, in order to figure out what is the urban morphology before the spaces are abandoned, we would like to restoration the spaces or the architecture first, and then re-qualified each spaces with specific methods.
Hotel + residential Abandoned Residential
90
91
MASTERPLAN
92
93
ACCESSIBILITY
BEFORE
94
AFTER
95
OPEN SPACES
BEFORE
96
Public Green Area Private Garden
AFTER
97
INTERVENTION EVALUATION
BEFORE
98
Important Architecture Architecture abandoned Architecture not used Normal Architecture
Conservation Architecture Transformation New Architecture Without Change
AFTER
99
FUNCTION
BEFORE
100
Factory + showrooms Others Showrooms Supermarket Restaurante
Education Cathedral Musuem Factory Residential
Education Cathedral Musuem Factory Residential
Others Showrooms Supermarket Restaurante
AFTER
101
THE NODES Names
Node 1
NODE 1 - Main Dock
Type of enclosed space
Degree of explicitness
30
Dimension(mm)
Height(mm)
Dimension/Height
Main Material
0-13000
0
∞
Glass mosaic
Color
Mosaic Area(m2 )
466
Current Situation
102
103
THE NODES
NODE 1 - Main Dock
Old Plan
Section
104
New Plan
105
106
107
THE NODES
NODE 2 - Introductive for the Island
Names
Type of enclosed space
Node 2+3
Degree of explicitness
Dimension(mm)
Height(mm)
Dimension/Height
Main Material
Color
Mosaic Area(m2 )
1
40
5000
5800
0.86
Glass mosaic
459
2
50
28000
6500
4.3
Glass mosaic
958
3
60
17900
8000
2.23
Bricks
1200
4
70
1300
5100
0.25
Glass mosaic
289
3 4
1 2
Unused Factory
108
Factory + Showroom
109
THE NODES
NODE 2 - Introductive for the Island
Old Plan
New Plan
Tourist Center New Public Area
With Glassline of Node 2
Old Perspective of Node 2 110
New Public Area
Show room
Route
Murano History Exhibition room
New Accesibility of Node 2
New Architecture Function of Node 2
Old Half Abandoned Area
Factory and Showroom
Route
Half Abandoned Factory
Old Accesibility of Node 2
Old Architecture Function of Node 2 111
112
113
THE NODES
NODE 3 - Venini Showroom
Architecture Conservation Introduction of Venini
1, Paolo Venini Paolo Venini (1895 â&#x20AC;&#x201C; 1959) emerged as one of the leading figures in the production of Murano glass and an important contributor to twentieth-century design. 2, Venini In 1921 Venini and Cappellin opened a glass factory on the islands of Murano, the historic glass production center in the lagoon of Venice, Italy, under the name Vetri Soffiati Muranesi Cappellin Venini & C. With Luigi Ceresa and Emilio Hochs as investors, they arranged to purchase the recently closed Murano glass factory of Andrea Rioda, hire the former firm's glassblowers, and retain Rioda himself to serve as technical director of the venture. Their plans went quickly awry, however, when Rioda died before production had begun. Several of the principal glassblowers decamped to found a competitor firm under the name Successori Andrea Rioda. Nonetheless, the venture was successfully launched and prospered with support from the founders' distribution contacts in Milan. The firm also benefited from a commitment to introducing new, modern design concepts. Following disputes, Cappellin withdrew from the firm in 1925, taking most of the firm's master glassblowers and launching a competitor. Venini reorganized with new glassblowers and, first as Soffiati Muranesi Venini & C. and later as Venini & C., achieving a position as a design leader among Murano firms. Venini himself played a role in designing several of the firm's best-known products, including the famous "fazzoletto" (handkerchief) series which he created with designer Fulvio Bianconi. Following Venini's death in 1959, the firm was initially continued by other family members and then sold in 1985. 114
115
3,The Venini showroom VENINI is a glass art brand which is famous around the world, it was established by Paolo Venini and Giacomo Cappellin in 1921. Until now, Venini Showroom is the most innovative and successful of the glass furnaces based in Murano, and produce really beautiful, world-glass pieces through collaboration with some of the top designers and architects in the world, some of the current collaborators include Tadao Ando, Mario Bellini and Massimilano Fukas. Carlo Scarpa was one of the earliest artistic consultants engaged by Venini, and he has designed a large number of unique and beautiful pieces for Venini that are still in production today. The showroom in Murano was also designed by Scarpa. He started collaborating with Venini in 1932 and, acting as artistic director until 1946, he designed objects d’art and lamps. He has left an extremely important mark in both the designs of models and research into the most sophisticated techniques. The existing Venini showroom is the made of four parts, a main exhibition room, a special showroom , a countyard, and a factory. The first one is the main exhibition room, it includes the exhibition area and the office area, the main exhibition room maintain the traditional way of exhibition, the front is window shop and the backside is the office area. The shop window lists the important architect’s and artists’ glass work,in the office area, the officer can do the business with designers or purchasers. The special showroom can be entered from the main exhibition room, it is designed by Carlo Scarpa, which we can easily see the Carlo scarpa’s architectural style, the elegant marble pavement, the large spiral staircase with a large crystal droplight hanged in the middle. This room exhibits more exquisite glass arts. The courtyard is also designed by Scarpa, but now it is not open to the tourists. The factory is behind the shop which is also not open to the tourists now. Maybe in the future, the factory also can be a visit site for tourists, in order to make more people know Venini better. For this node, it is not necessary to apply a new design, because the existing situation of the showroom is quite wellworked. We we want to make it as a very important historic pot in Murano, and maintain the Scarpa’s showroom as a very important sightseeing for tourists.
Office
Show Room
Show Room
0
116
2
5
10
Venini Showroom 117
THE NODES Names
Node 4
NODE 4 - Leisure Space
Type of enclosed space
Degree of explicitness
80
Dimension(mm)
19000
Height(mm)
4000
Dimension/Height
Main Material
Color
Mosaic Area(m2 )
Glass mosaic
2097
Solar Panel
1872
4.75
Current Situation
118
119
THE NODES
NODE 4 - Leisure Space
Old Plan
After Design
Pavillion
New Plan
Glass Line (pavement)
Oringinal Trees
Current Situation 120
123
124
125
THE NODES
NODE 5 - Sculpture Park
Names
Node 5
Type of enclosed space
2
Degree of explicitness
Dimension(mm)
Height(mm)
Dimension/Height
1
70
19000
8000
2.375
2
70
54000
9000
6
Main Material
Color
Mosaic Area(m2 )
Glass mosaic
90
Glass mosaic
335
1
Sloping Grass
Current Architecture
126
127
THE NODES
NODE 5 - Sculpture Park
Old Plan New Entrance
New Boundary Route
New Accesibility
Old Entrance
Old Boundary Route
New Plan
Old Accesibility
New Entrance
New Sculpture Park of Node 5
Old Entrance
Old Perspective of Node 5 128
Glass line in Node 5 129
130
131
THE NODES
NODE 6 - Multi Functional Service Area
Names
Type of enclosed space
Degree of explicitness
Dimension(mm)
Height(mm)
Dimension/Height
Main Material
Color
Mosaic Areaďź&#x2C6;m2 ďź&#x2030;
Glass mosaic 1
60
3600
2900
1.24
3
2
70
3600
2900
1.24
4
3
50
26000
5900
4
50
5700
5000
Murano Brick
240
1 Node 6
2
Glass mosaic
348
4.41
Glass mosaic
834
1.14
Glass mosaic
81
Current Architecture
132
133
THE NODES
NODE 6 - Multi Functional Service Area
Old Plan
Residential Education Showroom Church Service Others
New Plan
Private Garden Area Route
With Glass Line
New Accesibility
Old Architecture Function
1
4 2 Private Garden Area Route
Old Perspective 134
Old Accesibility
3
5
New Architecture Function 135
1 After
1 Before
5.000
2
3
4
5
0.000
Unused residential area change into hotel or restaurant, etc. 136
137
138
139
THE NODES
140
NODE 7 - Museum and Library
141
CASE STUDY - Corning Glass Art Museum 11
3 10
9
6 4
9a
5d
5b
8 3
5c
2
7
3
5a
1
Function of Floor 0
The campus of The Corning Museum of Glass is a collection of modern glass architecture, influenced by five generations of architects, each with the goal of creating a fluid space and incorporating glass wherever possible.
3
Function of Floor -1 1. Admissions Lobby 6. Changing Exhibitions Gallery 2. Contemporary Art+ Design Galleries(1990-2015) 7. Contemporary Glass 3. Amphitheater Hot shop 8.Courtyard Hot shop(seasonal) 4. West Bridge 9. The Studio 5. Innovation Center 9a. Make your own Glass Pavllion(seasonal) 5a. Innovation hot shop 10. Garder Gallery 5d. Flameworking Demo 11. Rakow Research Library 5b. Glass breaking Demo 12. Audio rooms 5c. Optical Fiber Demo 13. shops
Source: www.archdaily.com
Explore Glass
Experience Glass
Understand Glass
Other Service Function
Circulation 142
143
CASE STUDY - Corning Glass Art Museum Phase 3. CAFE of Corning Musuem of Glass Architects: Smith-Miller + Hawkinson
3 1
4 5
2
The Smith-Miller + Hawkinson expansion included two prominent additions, one to the east and one to the west of the existing building. The western addition encompassed the Auditorium, Coffee Bar, and glass bridge and passageway (known as the West Bridge) that linked the former Steuben Glass factory to the Birkerts’ building. Also included in the western addition was the Hot Glass Show demonstration stage, where visitors were first able to see live, narrated glassmaking demonstrations. The Museum’s expansion and renovation was completed in 2001, resulting in a 117,400 square-foot facility. A redesigned 18,000 square-foot GlassMarket, one of the largest Museum shops in the country, occupies most of the lower level of the Museum.
Phase 4. Library facade transformation
Phase 1: Modern Glass architecture Architects: Harrison & Abramowitz L" shape , International Style Glass, influenced by Ludwig Mies van der Rohe. The general aesthetic of the original building designed by Harrison is represented by the clean lines and clear functionality associated with the International Style, which developed from the philosophical and theoretical ideas for modern architecture promoted by the celebrated German-American architect Mies van der Rohe(1886-1969).Characteristic architectural elements of this modernist style include a square or rectangular footprint, a simple cubic "extruded rectangle" form, exposed steel and glass construction, windows running in broken horizontal rows forming a grid, and 90-degree façade angles.
Architects: Bohlin Cyminski Jackson The architects from Bohlin Cywinski Jackson, responded to a number of criteria for the new Library, including providing different levels of security for its rare collections and designing a series of climatic environments within the building in response to the varying needs of the collections. The building was designed to protect the Library’s holdings from the risks associated with the Museum's location in a flood plain, which was also a primary component of the building designed by Birkerts.
Phase 5. Courtesy of Corning Museum of Glass
Phase 2. Biomorphic and Organic Modernist Style Architects: Gunnar Birkers The exterior of the building reflected Birkerts’ understanding of the circle as an inherent architectural form, reminiscent of academia and solitude, and the exploration of the properties of hot and cold glass. Birkerts described his building as both free flowing and amorphous, similar to when glass is heated at the furnace, and crystalline and structured, as when glass is cooled. The façade of the building’s undulating perimeter is composed of rolled glass with stainless steel backing. Mirrors beneath the windows allow light into the building indirectly, minimizing glare and heat gain and protecting the fragile objects on display. 144
Architects: Thomas Phifer and Partners Location: The Corning Museum of Glass, 1 Museum Way, Corning, NY 14830, USA Area: 100000.0 ft2 Project Year: 2015 Photographs: Courtesy of Corning Museum of Glass The Corning Museum of Glass North Wing Expansion provides 100,000 square feet of new space, including spacious light-filled galleries for its collection of contemporary works in glass, as well as one of the world’s largest facilities for glassblowing demonstrations and live glass design sessions. 145
CASE STUDY - Corning Glass Art Museum The light of the corning museum is worth learning from this case, and with the white background and the light in the architecture, the glass arts can be introduced in a right way.
roof glass with designed pattern
roof beam
exhibition wall
outside wall
What we can learn from Corning glass museum? 1, The functions composition of a glass museum. 2, The exhibition way of glass arts: light, background wall, roof. 3, The circulation of the museum: continuity 4, The extension of a museum based on the historical architecture. 146
147
CASE STUDY - Rolex Learning Center
Architects: SANAA Location: Lausanne, Switzerland Project Year: 2010 Photographer: Yao Meng
148
149
CASE STUDY - Rolex Learning Center
Open spaces in Rolex Learning Center The building, designed by the acclaimed Japanese firm SANAA, features one of the most impressive concrete surfaces, creating a fluid space for students to enjoy. Interesting comments by Ryue Nishizawa on the relation between organic forms in architecture and human life. While the building is a perfect rectangle when seen in a plan view, the curves and slopes which define the interior space give the building a totally organic look.
Library
Working area
Research Collection
Offices
Offices Bookshop
Main Entrance Bank
Working Area
What we can learn from this architecture? Cafe
1, A series of consecutive open spaces.
Ancient Book Collection
2. Organization of functions unites. Multipurpose Hall
Food Court
Restaurant
Function Inside
Parking Entrance Pedestrian Route
Open Spaces Continuity 150
Circulation Flow Inside 151
THE NODES
NODE 7 - Museum and Library
Names
Type of enclosed space
Degree of explicitness
Dimension(mm)
Height(mm)
Dimension/Height
Main Material
Color
Mosaic Areaďź&#x2C6;m2 ďź&#x2030;
1
50
13000
10000
1.3
Glass mosaic
130
2
70
21000
4000
5.25
Glass mosaic
792
3
70
20000
8000
2.5
Glass mosaic
895
4
80
9200
8000
1.15
U-Glass
Node 7
4
3
2 1
Changes From 2003-2007 Normal Condition New Architecture Architecture abandoned Architecture not used
2003 152
2007
2012
2015 153
THE NODES
Accesibility Analysis
NODE 7 - Museum and Library
Land-use Analysis
Old Plan
Space Belongs to Factory Private Garden Public Green Area
Public Space
New Plan Architecture Function Analysis
Cathedral Resturante Supermaket
154
Architecture Condition Analysis
Showroom
Architecture Normal
Musum of Glass Factory
Architecture in Bad Condition Architecture Not Used
155
THE NODES
NODE 7 - Museum and Library Two main entrances
Strategy of Architecture Extension
A Series of Consecutive Spaces Design Area
building in bad condition
Old Museum in a good quality
building not used but in good condition
These analysises are aiming to discribe how we generate the masterplan,
Current Architecture Condition
Library courtyard
Library to Museum
New Museum Courtyard
Old Museum Courtyard
Way to Old Museum
Design Area
Demolish
Library
Service center
Oringinal Buildings
Not change
Renovation
Office
Musuem
New Buildings
Strategy for Exsiting Building 156
New Entrance
Glass Line
Architecture Function
Architecture Strategy 157
NODE 7
New Museum and Library
Strategy of Architecture Function unit
Function Unit Inside
Previous Analysis shows that the situation of the use of the current Musuem is good, therefore we won't change anything of the existing musuem, we only put emphysis on the part of extention of museum. Due to our concept is CAPTURING TRANSPARENCY, we would like to create two kinds of spaces, one is function unit, which is used for people doing things without talking, and the other is commonground inside of architecture, which is used for people to communicate with each other.
Development of Function unit
Design of Unit
Unit Volumn
Unit Area Common ground
One Unit 158
Several Units Connect with Each Other
Units in Extension of Museum 159
NODE 7
Ground Floor Plan
Audio room New Glass Musuem
Library
New Glass Musuem
Office Restaurant
Workshop
Old Glass Musuem
N
0 4 8 160
16m 161
NODE 7
First Floor Plan
Audio room New Glass Musuem
Library
New Glass Musuem
Office Restaurant
Workshop
Old Glass Musuem
N
0 4 8 162
16m 163
NODE 7
New Musuem and Library - Ground Floor
Art unit
Modern art unit
Glass History unit
New museum - hall 1 Reception Reception
Audio room
Service unit Office
New museum - hall 2
Magazine unit
New museum - hall 3
Shop
Restaurant
Workshop
0
164
5
10
165
NODE 7
New Musuem and Library - 1st Floor
Art unit
Modern art unit
Glass History unit
New museum - hall 1 Reception
Reception
Magazine unit
Audio room
Office
New museum - hall 3
New museum - hall 2
Library
Office
Museum
Shop
Old Museum + New Museum + Audio room + Service Center
Restaurant
New Museum Hall 1 + Hall 2 + Hall 3
Museum Circulation
Old Musuem -- Service -- New Museum Workshop
New Musuem -- Service -- Old Museum 0
New Museum Circulation 166
5
10
Hall 1 - Hall 2 - Hall 3 - Courtyard 2 - Service center 167
NODE 7
Sections
1 6.600
3 4
1
0.000
Section 1-1
3
4
7.500
2
0.000
2 Section 2-2
4.500
0.000
Section 3-3
3.300 0.000
Section 4-4 168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
Chapter Five
References and Bibliography
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185
BIBLIOGRAPHY BOOKS
ESSAY
Yoshinobu Ashihara, The Aesthetic Townscape, The MIT Press, 1983
“Transparency” that Breaks the Frame: Inclusive Space in Urban Landscape Regeneration, 2015, Fang Wei, Tsinghua University, Beijing
Peter Brook, The Empty Space, Atheneum, 1968
Andrea De Matteis.2011.FAKE VENICE
Gabriele Cappellato, Venezia.architettura contemporanea, Editrice Compositori, 2007
黄晔 , 戚广平 《田子坊历史街区保护与再利用实践中商居混合矛盾的财产权问题》2015, 西部人居环境学刊
Gordon Cullen, Concise Townscape, Taylor & Francis Ltd., 1961 Guy Debord, Society of the Spectacle, PUBLISHER, 1967 Giulia Foscari, Elements of Venice, Marsilio, 2014 Jan Gehl, Life Between Buildings: Using Public Space, Island Press, 1971 Siegfried Giedion, Space, Time and Architecture, Harvard University Press, 2003 Linda Groat, David Wang, Architectural Research Methods, Wiley, 2002 Rem Koolhaas, Elements, Marsilio, 2014 Rem Koolhaas, Bruce Mau, Hans Werlemann, S M L XL, Monacelli Press, 1995
WEBSITE
Kevin Lynch, The image of the City, The MIT Press, 1960
http://www.labiennale.org/en/biennale/history/
Franco Mancuso, Venezia è una città. Come è stata costruita e come vive, Corte del Fontego, 2009
http://www.labiennale.org/en/venues/arsenale.html
Paolo Maretto, Venezia, Vitali e Ghianda, 1969
http://www.elputnam.com/eyemind/Putnam.html
Tom McDonough, Guy Debord and the Situationist International, The MIT Press, 2004
https://zh.wikipedia.org/wiki/%E5%B1%95%E8%A6%BD%E6%9C%83
Christian Norberg-Schulz, Genius Loci: Towards a Phenomenology of Architecture, Rizzoli, 1979
http://www.designboom.com:8080/architecture/thomas-phifer-corning-museum-of-glass-new-york-03-19-2015/
Adele Re Rebaudengo editor, Pavillions and Gardens of Venice Biennale, Photos by Gabriele Basilico, Contrasto, YEAR Aldo Rossi, The Architecture of the City, The MIT Press, YEAR Colin Rowe, Robert Slutsky, Bernhard Hoesli, Transparency, Academy Editions Architecture Series, St. Martins Press, 1995 John Ruskin, The stones of Venice, 1898 Michela Scibilia, Guida completa all’isola di Murano, PUBLISHER, 2007 Camillo Sitte, The Art of Building Cities: City Building According to its Artistic Fundamentals, 1889 Thiel 1986 COMPLETE REFERENCE Roger Trancik, Finding lost space: theories of urban design, PUBLISHER, 1986 Egle Renata Trincanato, Venezia minore, Edizioni del Milione, 1948
Great Thanks to
Alan Windsor, Ruskin's Venice: the stones revisited, PUBLISHER, 2000 Joachim F. Wohlwill, The study of behavioral environment, Academic Press, 1974 环境心理学(林玉莲 胡正凡编着)中国建筑工业出版社
Professor. Paola Pellegrini and all the Professors who taught us in Politecnico di Milano
Peter Zumthor, Atmospheres, Birkhäuser Architecture, 2006 Peter Zumthor, Thinking Architecture, Birkhäuser Architecture, 2006
Phd. Fang Wei from Tsinghua University Thank you so much !
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