01 Micro Space City Village Vitality Recovery Senior year project (2017)
02 Roaming Curvature Museum For Paper Art Collection Final year project (2018)
03 Urban Livingroom Campus Library Design Junior year project (2016)
04 Kaleidoscope Playscape Digital research studio
(2020)
05 Waterloo “Stage” Urban research studio
(2021)
06 Prototype of Sanctuary in Doomsday Sustainable research studio
(2020)
07 The Moon And Sixpence Biological Hybrid Prototypes & Game Performative Outcomes (2020)
08 The Folding Fan Facade Sustainable Kinetic Facade Design
(2020)
09 Melody Forest Thesis Studio (2021)
10 Other Works Projects & models (2014) Hand-painted projects (2015) Character hand drawings (2005 & 2006)
Grasshopper Definition The generation of tetrahedron
Make a cluster for tetrahedron
Get surface, center of surface and edges of surface
Calculate the height of a tetrahedron
Bottom surface
Geting vector that perpendicular to the bottom Move the point as vertex of the tetrahedron
G s
Tetrahedron combination create (choose one as prototype) Using WASP to create a series of tetrahedron combinations, we can control the number and form of tetrahedrons. There are three different forms for the same number of combinations in this project.
Number of tetrahedron: 5
Number of tetrahedron: 10
Frame Variation Frame Variation Tetrahedron combination variation Tetrahedron combination variation
Form: 1
Form: 2
F
Form: 1 Number of tetrahedron: 5
Form: 2
F
Number of tetrahedron: 5
Getting ge
Number of tetrahedron: 10 Number of tetrahedron: 10
Form 1
Getting reference (points & Curve)
Choose form 2 as the prototype
Number of tetrahedron: 20 Number of tetrahedron: 20
Form 2
Prototype
F
Tetrahedron variation Form:combination 1
Form: 2 Form: 2 Form: 2
Form: 3 Form: 3 Form: 3
Number ofForm: tetrahedron: 5 1
Form: 2
Form: 3
1 Number ofForm: tetrahedron: 5
Form: 2
Form: 3
Tetrahedron combination variation Frame Variation Form: 1 Form: 1 Number of tetrahedron: 5
Frame Tetrahedron combination variation NumberVariation of tetrahedron: 5 Tetrahedron combination variation Number of tetrahedron: 5 Number of tetrahedron: 10 Number of tetrahedron: 10 Number of tetrahedron: 10 Number of tetrahedron: 10 Number of tetrahedron: 10
Number of tetrahedron: 20 Number of tetrahedron: 20 Number of tetrahedron: 20 Number of tetrahedron: 20 Number of tetrahedron: 20
Get tetrahedron surface & Line
Number of tetrahedron: 30 Number of tetrahedron: 30 Number of tetrahedron: 30 Number of tetrahedron: 30 Number of tetrahedron: 30 Number of tetrahedron: 40 Number of tetrahedron: 40 Number of tetrahedron: 40
Form: 3
Number of Form: tetrahedron: 40 1
Form: 2
Form: 3
Form: 3
Number of Form: tetrahedron: 40 1 Number of tetrahedron: 50
Form: 2
Form: 3
eomertries
Form 3
Number of tetrahedron: 50
Extracting the edges
Number of tetrahedron: 60 Number of tetrahedron: 60
Prototype Variation Prototype Variation Prototype Variation
Apply to the prototype Apply to the prototype
15
Apply t
Prototype Variation Weaving updating Weaving updating Weaving updating 14 13
15
15
A1-B1 A2-B2 A3-B3
12 15 14
14
11 14 13
13
10 13 12
12 11
11
9 12
10
10
8 11 9 15 14 9 13 12 7 10 11 108 8 15 14 13 9 8 15 14 13 12 7 6 9 12 7 11 10 11 10
4
A 5
412 7 11
6
10
9
B
7 B6
9
5
8
7
4
3
7
4
5
2
B
8
5
6
6
A (n) - B (n)
A (n) - B (n)
3
0
5
A1-B1 A2-B2 A1-B1 A3-B3
3
4
1
2
4
2
3
A2-B2 A (n) - B (n) A3-B3
2 1
1
0
1
0
0
2
1
1 4
1
7
3
2 5 A
2 0
4
3 6
3
B
86
5 8
6
A 15 14 A 5 13
9
A1-B1 A2-B2 A3-B3
A (n) - B (n)
One 3D weaving in one tetrahedron One in one tetrahedron One 3D weaving in 3D oneweaving tetrahedron
One 3D weaving in one tetrahedron
0
Original in one tetrahedron weaving in 3D oneweaving tetrahedron 0 3 Original 3D Original 3D weaving in one tetrahedron
2
15
15
1
15 14
14
0
12
13
11
12
Two 3D weaving in one tetrahedron A1-B1-A2 A2-B2-A3 A3-B3-A4
A1-B1-A2 A2-B2-A3 A3-B3-A4
11
12 15 10
10
11 14 9
9
Two in one tetrahedron Two 3D weaving in 3D oneweaving tetrahedron
Original 14 13 3D weaving in one tetrahedron
13
A1-B1-A2 A2-B2-A3 A3-B3-A4
8 10 13
Two 3D weaving in one tetrahedron
8 15 (n) - B (n) - A (n+1) 15 14 14 13 A (n) - B (n) - AA(n+1) 13 12 12 127 11 10 7 11 B 10 99 B9 8 A1-B1-A2 8 7 6 7 6 6 5 6 A2-B2-A3 5 4 4 3 8 A11 A 3 2 2 1 5 15 14 A (n) - B (n) - A (n+1) 5 A3-B3-A4 1 0 13 12 10 0 7 11 4 4
type Variation
aving updating 3
A
6 93
10
9
8
B
7
6
2 5 82 type15Variation 14
5
4
3
2
1
0 A (n) - B (n) - A (n+1)
Prototype 13 12 1 Variation 0 4 7 11 10 Updating B in one tetrahedron 1 0 9 Updating 3D weaving in 3D oneweaving tetrahedron Prototype Variation 0 aving updating Weaving updating 8 7 1
3 6
6
A Weaving 2updating 5
5
4
4
0
1
7
8
B
9
2
2 5
44
6
6
11
7
87
98
14
8
0
10
A1-B1 A2-B2 A3-B3
A1-B1 A2-B2 A1-B1 A1-B1 A3-B3 A (n) A2-B2- B (n) A2-B2 A3-B3 A3-B3 A (n) - B (n) A (n) - B (n)
A (n) - B (n)
12
Three 3D weaving in one tetrahedron
One 3D weaving in two tetrahedrons Three 3D weaving in one tetrahedron One 3D weaving in two tetrahedrons One 3D weaving in two tetrahedrons
One 3D weaving in two tetrahedrons
13
12
14
1311
15
12 14
15 13
14
Original 3D weaving in two tetrahedrons 15
Original 3D weaving in two tetrahedrons
Original 3D weaving in two tetrahedrons
2
3
4
7
66
9
8 8 B
B
109
11 10
13
12
11
13
12
14
14 15
13 15
8
14 15
9 10
6
9 10 11
12
3
4
5
6
11
13
B1
2
0
A1-B1-A2 A2-B2-A3 A1-B1-A2 A1-B1-A2A3-B3-A4 A2-B2-A3 A2-B2-A3 A3-B3-A4 A3-B3-A4
Two 3D weaving in two tetrahedrons
A (n) - B (n) - A (n+1) A (n)A1-B1-A2 - B (n) - A (n+1)
A (n) - B (n) - A (n+1) A2-B2-A3 A3-B3-A4
7
B
Updating 3D weaving in two tetrahedrons Updating 3D weaving in two tetrahedrons 12
4 5 7
8
Two 3D weaving in two tetrahedrons
2 3
3
Two Two 3D weaving in two tetrahedrons 3D weaving in two tetrahedrons
1
01
4
55
7
15 14 13 12 11 10 9 8 7 6 A 5 4 3 2 1 0
0
0 1 2
Apply to the prototyp
Apply to the prototype
1
B
9 10
B11
109
11
15
6
B
Original 3D weaving in two tetrahedrons
15 14 13 12 11 10 9 8 7 6 A 5 4 3 2 1 0
3 4
33
10 one tetrahedron 55 7 Updating 3D weaving in
13 15 14 13 12 11 10 9 8 7 A 6 5 4 3 2 1 0
0
0
01 Updating 3D weaving in one 6tetrahedron 2
12 15 14 13 12 11 10 9 8 7 A 6 5 4 3 2 1 0
1
5
2 1
32
Three in one tetrahedron Three 3D weaving in 3D oneweaving tetrahedron
Apply to the prototype
2
3
1 4 0 3
Apply to the prototyp
A (n) - B (n) - A (n+1)
Three 3D weaving in two tetrahedrons Three 3D weaving in two tetrahedrons
to the prototype
pe
Bloom: pink Position: 12 Bloom degree: 56 Density of threads: 22 2D weaving: blue Density of threads: 22
Bloom: pink Position: 45 Bloom degree: 54 Density of threads: 22 2D weaving: blue Density of threads: 22 3D weaving (between two tetrahedrons): white Density of threads: 22
pe
Bloom 1: blue Position: 26 Bloom degree: 49 Density of threads: 22 Bloom 2: blue Position: 39 Bloom degree: 203 Density of threads: 22 2D weaving: pink Density of threads: 22
Bloom 1: blue Position: 26 Bloom degree: 0 Density of threads: 22 Bloom 2: blue Position: 39 Bloom degree: 219 Density of threads: 22 2D weaving: pink Density of threads: 22 3D weaving (between two tetrahedrons): white Density of threads: 22
Final Output Variation
How To Play
and height of the ceramics 3D printer. The photo on the right shows a failed attempt when the lines collide one another when they were drawn on the same layer height. Physical Model Processing
PHYSICAL MODEL- STRUCTURE 1 TIMBER STRUCTURE Connector Details
Physical Model Processing
Constellation Dome Development
Prototype Construction
Constellation Dome Development
Northern and Southern Hemispheres Overlay
when people participate in something, if there were ups and downs in their emotions, it will deepen their sense of experience and memory. It is a good way to impress and tell the story of this building.
According to the immersive experience curve, we designed a zero room that has no passive design as a reference for other sustainable and comfortable rooms, the purpose is to bring out the immersive design atmosphere. This program is a sustainable centre that can offer coalmine exhibition, library, entertainment and education. Moreover, rooms will all apply a comfort sustainable strategy, except the zero hall. There will be three deficient rooms using clean energy to supply the power for the whole program. They also will apply the passive design to maintain comfort and impress visitors showing the possibility to live sustainably.
Site Plan
History Analysis
Site Chosen Rea
Site Analysis
ason
Climate Analysis
Massing Development
North E
Elevation
Ground Floor Plan
West Elevation
First Floor Plan
Water Room Introduction
Construction Detail
Solar Room Introduction
Construction Detail The solar angle during the winter solstice and summer solstice, and the angle of the solar panel that can adapt to it. 78 degrees in winter and 22 degrees in summer.
Construction Detail
The waterloo tower will complete a stunning transformation from a social housing project funded by the government to a semi-public housing and semiprivate rental apartment building. The injection of new demographics brings the economic potential of the site and business opportunities. Through the "stage", we provide the opportunity to create identity value and to enhance the vitality of the plot. This will reduce alienation, promote community interaction, and gradually form a virtuous circle. Ultimately, with everyone's efforts, the entire site will become a "stage" that shows itself to the city.
Before
After
Concept: A Story of "Stage"
If residents are given a “stage” to show themselves, other residents will unconsciously watch and imitate. Residents show their good side and gradually improve their quality of life. This influence will continue to expand, and eventually, the entire community will become a larger "stage" and then influence other communities.
Goals Inject new vitality into the plot by redesigning public and private open space as "stage" to improve the life quality of local residents, and ultimately improve the social image of the plot. Principles • • • •
Keep the original structure as much as possible Consider both publicity and privacy of open space Provide more opportunities for residents to show themselves Stimulate spontaneous display behaviour by improving arrangement
30700 1360
3350
3350
5400
2800
3840 2250
5400
3500
3350
2250
3350
1360
2800
5200
Eld
St
1500
5200
1500
Fa
21300
Cr UP
Pla
4880
5200
UP
UP
UP
1775
UP
910
1420
UP
6210
5200
5200
2910
Ba
3230
6960
1160
7400 13010
0m 1m
Standard Plan Lower Level
5m
30700 1360
3350
3350
5400
2800
3840 2250
5400
3500
3350
2250
3350
1360
2800
5200
UP
1880 1500
5990
21300
1500
5200
1500
1301
UP
4880
3230
1780
Student/O
500
Elderly/Dis
6950 2040
1160
Family Lo
Cross-stor
5520
13010
Standard Plan Upper Level
6210
5200
UP
5455
2040
1301
UP
3230
692 5455
UP
910
5200
UP
2500
5200
UP
Planting S 0m 1m
5m
Balcony S
derly/Disable Apartment
tudent/Officer Loft
amily Loft
ross-storey Communal Stage
anting Stage
2050 870
6210
1780
alcony Stage
1160 5520
4550 1310
UP
20
0
1160 5520
10
sable Apartment
Officer Loft
oft
rey Communal Stage
Stage
Stage
6210
10
Room Type 01 - EIderly (existing residents)
Room Type 02 - Younger Loft ( New residents-working & student crowd) & (part of existing residents)
Room Type 03 - Family Loft ( New residents-young family crowd)
Room Type 01
Balcony Stage
Room Type 02 & 03
South Elevation
Proscenium Box Internal Space
0m
5m
25m
Proscenium Box Circulation
Proscenium Box Cross-storey communal space. This is a great opportunity for residents living on different floors to interact. The location of the stairs aims to force people to visit this space. The movable wall is a curtain imitating the stage.
Coffee Walk (first floor) 3
2
1
1
2
3
Marketing Space (second floor)
Motion Picture Film Stage Marketing Space
With the first rays of morning light, Waterloo ushered in a new day. The curved grand staircase and the light and shadows provided a great view of the venue. Only early risers can enjoy this tranquil beauty.
Towards evening, the warm light made the whole venue warm. People of all ages were enjoying their cozy and warm lives here.
Lens Stage Coffee Walk
Have a cup of coffee while reading or working in the coffee walk. Or do nothing but look at the view from the venue. At the same time, you can also be the scenery in the eyes of others.
The venue gradually comes alive in the afternoon, especially on weekends. The ethnic motifs on the walls attract people to take pictures and the bazaar is open for business.
Biological Relationships Inspiration Medicago is a genus of flowering plants, commonly known as medick or burclover, in the legume family (Fabaceae). It contains at least 87 species and is distributed mainly around the Mediterranean basin. One of which best-known members of the genus is alfalfa. Under dry, tropical climate, as in North Senegal, the perennial character of alfalfa could be impaired by flooding or waterlogging during the rainy season.
01 Spiral
2 layers
3 layers
4 layers
5 layers
6layers
N layers
The idea came from Medicgo seedpods. The degree of the curl of Medicago seedpods will increase with the lasting of time, and the wrinkles on th surface of the seedpods will become more and more obvious as the seeds dry. Therefore, the layer of curl will be the variation. form A
form B
The shape and spiral of the seedpods will change over time, which will also be the variable parameter, the shape of spiral.
02 Wrinkle
03 Pattern pattern
04 Sphere
Such plants are usually surrounded by dew in th morning light, and I expect to see this reflecte in this project, so my aim is creating the beauty o a plant surrounded by dew in early morning.
The spiral-shaped edges wrinkle of the seeds will produce wrinkles of different degrees over time. In addition, The texture of the plant surface will also be applied as a pattern into this project.
Construction
Outside spiral
Spiral 1 Original Spiral Form A Outside spiral
Inside spiral Original form A
1. Using Series create an arithmetic sequence [start: 6, step: 12, count: 60]. Using Sin and Cos to calculate the Sin and Cos values of the difference series. Using multipulavation (A x B) link these two values to a Slider(B), then these two result will be the X and Y of the points. 2. Using another Series create an arithmetic sequence, using the same start and count, but diferent step [initial one 2], this result will be the Z of the point. Then the I get the points. And using Interpolate to create a spiral. Duplicat it and change the B to get two spirals. 3. Using Line links these two list of points, to get isometric segment between two spirals, this result will be uesd as the sections as list of component Sweep2, using Sweep2 link this two spirals, then get the surface. This one is the orignal form a.
Original form b
Inside spiral
1. Using Sphere create a ball. And this ball can controlled by Z axis and Radius. 2. Using Pull to pull the points in the outside spiral out the ball, then use Interpolate to connect these points to a different spiral. 3. Repeating the step 3 in Orignal spiral, and then get different spiral surface form, it will be called original form
Wrinkle
Pattern
1. Using Dispatch to divide the points on out side spiral. Move one of 1. Using poplate2D to create a square of points. It can be conthe two lists, and the factor will be the variation. And then weave them trolled by Count :200, Seed: 50. Linking it to Voronoi to create a together. pattern. The variation will be Radius and Count. 2. Using Interpolate make this weaved list become a curve. And then repeating the step 3 in Orignal spiral, and then get a form. And this time the variations can be Factor(move how far) and Step (Z) and z coordinate of the sphere. 2. Draw a Curve as reference. Using Evaluate cruve to find a point on it. Geting the boundary of the pattern. Using gradient to colour it, and the distance between the square of points and the point on that curve will be a variation to change the colour of the boundary.
Sphere
Reference Curve
The points that be pulled from the outside spiral. Link it to a sphere to make some sphere. These Spheres are controlled by Z coordinate of the “ball”.
Count: 200 Seed: 50 Radius 10 Parameter(point on reference cruve): 1000
Pattern on Spiral Surface Variation FORM A.
he
001 Pattern Count 200 Radius:20 Parameter:20 inside spiral count 60 step z 2 B 10 outside spiral count 60 step z 2 B 80 weave factor 10 002 Pattern Count 200 Radius:10 Parameter:20 inside spiral count 60 step z 2 B 10 outside spiral count 60 step z 2 B 80 weave factor 10
y he
ed m of
003 Pattern Count 200 Radius:20 Parameter:20 inside spiral count 60 step z 2 B 10 outside spiral count 60 step z 2 B 80 weave factor 20 004 Pattern Count 200 Radius:20 Parameter:1000 inside spiral count 60 step z 2 B 10 outside spiral count 60 step z 2 B 80 weave factor 20 005 Pattern Count 200 Radius:20 Parameter:1000 inside spiral count 60 step z 1 B 10 outside spiral count 60 step z 2 B 80 weave factor 20
be
t of be
ta m b.
Isometric
Front
Top
FORM B. 001 Pattern Count 200 Radius:20 Parameter:20 inside spiral count 60 step z 2 B 10 outside spiral count 60 step z 2 B 80 weave factor 10 002 Pattern Count 200 Radius:10 Parameter:20 inside spiral count 60 step z 2 B 10 outside spiral count 60 step z 2 B 80 Weave factor 20 003 Pattern Count 200 Radius:20 Parameter:20 inside spiral count 60 step z 2 B 10 outside spiral count 60 step z 2 B 80 weave factor 20 z coordinate 50 004 Pattern Count 200 Radius:20 Parameter: 20 inside spiral count 60 step z 2 B 10 outside spiral count 60 step z 2 B 80 weave factor 20 z coordinate 120 005 Pattern Count 200 Radius:20 Parameter:1000 inside spiral count 60 step z 1 B 10 outside spiral count 60 step z 2 B 80 weave factor 20
Isometric
Front
Top
Hybrid Prototypes Inspiration Combination Method
Biological Form Extraction 1
+ Medicago Seedpod
Pattern
+ Geometry
Spiral
Sphere
The inspiration co from the Raffle co one of which is d orated with an o hanging lace along edge of the Raffle. design attempts combination, whic to graft the form the edge of form 1.
The extractions of Medicago seedpod biological form are the spiral and sphere. The spiral will be the key to demonstrate the development of our spatial typologies at the scale of the body. This part will be uesd as a direct contact with the human body and its spiral logic will be expressed on body scale. Biological Form Extraction 2
+ Feather Star
Stem
Pinnules
Pinnule Detail
The extractions of feather star biological form are the stem and pinnule, The extractions of feather star biological form are the stem and leaves, this part will be organically combined with the first form and manifested together on the human scale. In order to hybridize, both forms will have different degrees of adjustment. Geometry & Parameters Arms & Pinnules Variation
SHOULDER
Parameters
Construction
Pinnule curvedness : 5 Pinnule Length value: value: 3 Divider: 20 Negative Random Displacement: 0 Positive Random Displacement: -100 Scaled curve: Number of wraps: 2 Division : 10 Tilting: 0 Final Radius: 30 Starting Radius: 200
i Parameters Spiral: Wave degree: 20 Wave displacement: 0 Width value: 0.6
Pinnule curvedness : 5 Pinnule Length value: 6 Divider: 20 Negative Random Displacement: -50 Positive Random Displacement: 50 Scaled curve: Number of wraps: 4 Division : 10 Tilting: 0 Final Radius: 30 Starting Radius: 200
Parameters Pinnule curvedness : 5 Pinnule Length value: 6 Divider: 10 Negative Random Displacement: -100 Positive Random Displacement: 100 Scaled curve: Number of wraps: 6 Division : 10 Tilting: 0 Final Radius: 30 Starting Radius: 100
i
Pinnule: Pinnule curvedness : 5 Pinnule Length value: 1 Divider: 10 Negative Random Displacement: 0 Positive Random Displacement: 0 Layer of spiral: 1 ii Parameters
Parameters
Perspective
Same to arm
ii
Spiral: Wave degree: 20 Wave displacement: 0 Width value: 1 Pinnule: Pinnule curvedness : 5 Pinnule Length value: 3 Divider: 10 Negative Random Displacement: 0 Positive Random Displacement: -100 Layer of spiral: 1 iii Parameters
iii
Spiral: Wave degree: 50 Wave displacement: 0 & -50 Width value: 0.6 Pinnule: Pinnule curvedness : 5 Pinnule Length value: value: 3 Divider: 10 Negative Random Displacement: 100 Positive Random Displacement: 0 Layer of spiral: 2 iv Parameters Spiral: Wave degree: 50 Wave displacement: 0 & 50 Width value: 1 Pinnule: Pinnule curvedness : 5 Pinnule Length value: value: 3 Divider: 10 Negative Random Displacement: 100 Positive Random Displacement: -100 Layer of spiral: 2
iv
Right
omes ollar, decoverg the This this ch is 2 to .
Game Performative Outcome
INSPIRATION
Game Concept
Elaborating on the concept arts, the story of The Moon And Sixpence and the game Starlink: Battle For Atlas provided more inspirations on the gameplay.
Our game is designed as a miniadventure. We adopted the hybrid geometry developed in previous assignment to a larger scale, and employed the results as a guide, a goa and a contraint of of the player’s journe
The ideas are more or less refelected on the control and in-game interactions.
Figure, The Floating Press, 2009
Putra, 2018
PRINCIPLE & GEOMETRY Construction & Variable Form Tunnel This tunnel is composed of a floor and two walls. The generation process of the two walls is based on the design principle.
Entrance
Cut the mountain to get the outlines of the two cross-sections of the mountain.
Get enough contours, evaluate the curve to get points.
Connect the points to get a suitable curve as the inner wall line of the tunnel.
Floor Break
Use this curve to generate spiral to get to the tunnel inner wall.
Offset the curve to create the floor of the tunnel, which should be as flat as possible due to the gaming experience.
Cut off some parts of the floor to prepare other geometries to increase the game experience.
Indoor
Use the edge curve of floor to generate another spiral exterior wall.
Add arm according to the design principle of Hybrid Prototypes, control random data to adjust to the best shape.
Add pinnules, control the data to get the proper number of pinnules. Peak Exit
Persepctive View
Top View
Right View
al ey.
Tree
Get the outlines of the two cross-sections of the pipe. Get enough contours, evaluate the curve to get points. Connect the points to get a suitable curve as the inner wall line of the tunnel.
Adjust the final radius and starting radidus to scale the spiral to obtain the proper shape. The spiral and pinnule use this curve as the reference.
Elaborating on the concept arts, the story of The Moon And Sixpence provided more inspirations on the gameplay. The ideas are reflected in the control and in-game interactions. The theme of this game is that players need to get through the tunnel and players will enjoy many interactions. At the end of the tunnel, players will get to the top of the mountain and get rewards.
Use this curve to create spiral to get to the overall shape of the tree.
Control random data to adjust to the best condition of the arms.
Adding pinnules to get the final tree and it will be placed in the far distance as a visual scenery.
The design is inspired by the opening method of the Chinese folding fan, and uses an innovative material that can change the length according to the temperature. The purpose of this design is sustainability. This is a facade that can automatically adjust the shading of the room according to the temperature
Inspiration Folding fans originated in China. Originally, paper fans were commonly used as decorations by ancient poets. Later, they spread to the folk and began to be used as household items to dispel heat in summer for ordinary people. They have been used for thousands of years and have developed many novel styles. The names of each part of the folding fan:
Paper fans spread to many places in the world. The European royal ladies believed that fans were a status symbol. With thousands of years of cultural development, folding fans have gradually developed into works of art. When the paper fan is opened, the natural sheltering feeling and the controllable sense of form have inspired us to use the characteristics of the folding fan as the inspiration for the movement of the kinetic facade system. The three sketches on the right are several forms of conceptual drawings based on the paper fan concept.
From The hexagonal shape has strong growth and is conducive to arranging the entire facade.
Too much coverage, not necessary and unsustainable.
2. Fans on six points
1. Hexagon frame
The form 3 with three fans on on hexagon for further development.
Reducing three points, but it also show effective shielding.
3. Fans on three points
4. Opening form
Fabric mesh sector
Sector skeleton
Shape memory alloy rod
Fan Detail 01 Fan Details-1 Fan Details-1
Slider
Working Principle Working Principle Working Principle Working Principle
Fan Details-1 Sector skeleton
Hinge point 1
Fabric mesh sector Fabric mesh sector
Connecting rod 2
Hinge point 2 Shape memory alloy rod Shape memory alloy rod Slider Slider
Shape memory alloy rod
Fan Details-1
Slider Sector skeleton
Hinge point 1
Connecting rod 1
Hinge point 1 Hinge point 1
Fabric mesh sector
Connecting rod 2 Sector skeleton
Sector skeleton The 1st rod transforms All closed
Hinge point 2
Hinge point 2 Hinge point 2
Shape memory alloy rod
Rotatable connection
Connecting rod 1
Fixed joint Hexagon structure
Hexagon structure Hexagon structure
Construction Details
Shape memory alloy rod
Connecting rod 1
Connecting rod 1
Fan Details-2 Fan Details-2 Fan Detail 02
Connecting rod 2 Hinge point 1
Hinge Slider point 2 RotarySlider rod Shape memory alloy rod Shape memory alloy rod Connecting rod 1 Connecting rod 1 Connecting rod 2 Connecting rod 2 Hinge point 1 Hinge point 1 Hinge Hinge point 2point 2 Hinge point Rotary rod1 2 Connecting rod Rotary rod Shape memory allor rod
Rotatable connection
Rotatable connection Rotatable connection
Folding fa
Tube joint
Foldable sector
Shape memory alloy rod
Construction Details Fixed joi Construction Details
Connecting rod 1 Connecting rod 2 Hinge point 1
Foldable sector
Foldable sector
Fan Details-2
Hinge point 2
Folding fan
Hexagon Folding fan sector sy Folding fan sector sy
Sector skeleton
Sector skeleton
Hinge point 2 Rotary rod
Shape memory allor rod
T
All closed
Construction Folding fan sectorDet syst
Sector skeleton
Connecting rod 1
Hexa Hinge point All 2closed
Construction DetT Construction Details All closed
Fan Details-2 Slider
Th
Hinge point 1
Rotatable connection Folding fan sector system
Connecting rod 1 Connecting rod 1
Slider
Slider
All closed
Connecting rod 2 Connecting rod 2
Fixed joint Hexagon structure
Fixed joint Fan Details-2 Fixed joint
Connecting rod 2
Sector skeleton Sector skeleton Foldable sector Foldable sector
Slider
Shape memory alloy rod Folding fan Connecting rod 1
Hinge point 2 Hinge point 2 Connecting rod 1 Connecting rod 1 memory allorcomprised rod isShape folding fans Shape memory allor rod
Rotary rod
Folding fan
em of hexagon Connecting rod The dynamic shading system folding fans comprised of hexagon HIngeis point operated by rotary and connecting rod structure hub. Sectors are operated by rotary and connecting rod hange of shape memory alloy. Hexagon
Connecting rod 2 Hinge point 1 Hinge Rotary rodpoint
2
Rotary rod
Connecting rod
Folding fan
HInge point
and driven by the shape change of shape memory alloy. Hexagon Rotary Folding rod fan Out ans and components together. With the hub 6 joins all the fans and components together. With the 6 structure Hinge point 2 and the connection sleeve,ofhexagon structure hubs are fixed leeve, hexagonshading structure hubs are fixed The dynamic system isarms folding fans comprised hexagon Connecting rod 1 Connecting rod Slider Slider on the main structure. HInge point Shape memory allor rod
structure hub. Sectors are operated by rotary and connecting rod
and driven by the shape change of shape memory alloy. Hexagon structure hub joins all the fans and components together. With the 6 The dynamic shading system is folding fans comprised of hexagon shading sleeve, system is folding fans comprised of hexagon armsThe anddynamic the connection hexagon structure hubs are fixed structure hub. Sectors are operated by rotary and connecting rod structure hub. Sectors are operated by rotary and connecting rod on the main structure. and driven by the shape change of shape memory alloy. Hexagon and driven by the shape change of shape memory alloy. Hexagon structure hub joins all the fans and components together. With the 6 structure hub joins all the fans and components together. With the 6 arms and the connection sleeve, hexagon structure hubs are fixed arms and the connection sleeve, hexagon structure hubs are fixed on the main structure. on the main structure.
Rotary rod Rotary rod Connecting rod Connecting rod Slider HInge point HInge point
Slider Slider
The dynamic sha structure hub. Se
2
e
1 1
e
3
1
2 2
2
1
3
Working Principle The 2nd rod transforms
1
The 3rd rod transforms
3
Fabric mesh sector
3 3
d
he 1st rod transforms
agon structure hub st
The 1 rod transforms
tail The 1st rod transforms
The 1st rod transforms
tails tem
an sector system
int n structure ystem ystem Tube joint Tube joint
Connection Detail Section 1:5
The 2nd rod transforms
The 3rd rod transforms
Sector skeleton
1 Finish surface 9 Curtain wall system aluminium f The 3rd rod transforms The 2 rod transforms 2 Neat cement slurry finish 10 Double-layered glazing 3 Composite metal deck 11 Steel angle deck Sleeve(connect to the main structure) 4 Concrete slab Structural column nd rd The 3rd12rod transforms The 2nd rod transforms Arm The 3 13rod transforms The 2 rod transforms 5Connecting Galvanized steel profile 280mm/UNP280 Suspended ceiling rod 2 Hexagon structure hub Connection 6 Rail clamp 14 Cantilever bracket Hexagon structure hub Connection 7 Structure beam IPE280 14 8 Glass wool insulation Sleeve(connect to the main structure) Connection nd
Sleeve(connect to the main structure)
Arm rod 1
Connecting Arm Hexagon structure hub Hexagon structure hub
Connection Connection
The 1st rod transfo
All closed
Rotatable connection Fram joint 2 Main structure (floor) Sleeve(connect to the main structure) Sleeve(connect to the main structure) Arm Arm
2
Construction Details Fram joint 2 Main structure (floor)
Folding fan sector system Fram joint 2 Main structure (floor)
Tube joint Tube joint
d
ter tube
Fram joint 2 Fram joint 2
Sector skeleton Frame joint 1
Foldable sector
Exploded sleeve Fixed bolt
Outer tube
Fixed bolt
Main structure (floor) Main structure (floor) Tube joint
Exploded Sleeve
Frame joint 1
Screw nut 1
Screw nut 2
Frame joint 1
Appendix 2
Outer tube
Fixed bolt
Outer tube Outer tube
Fixed bolt Fixed bolt
ading system is folding fans comprised of hexagon ectors are operated by rotary and connecting rod
Appendix 2 Folding Frame fan joint 1 Frame joint 1
Appendix 2
Rotary rod Frame joint 2
Top board
Screw bolt 2
Screw bolt 1
Connecting rod HInge point Perforated connecting plate
Perforated steel angle deck
Appendix 2
Respond to various temperature Respond to various temperatures
When the temperature reaches 30 Co, the second When the temperature is lower than 26 Co, all three SMA rod reaches the critical temperature, shrinking memory alloy metal rods are in the extended state, pushing the slider to keep the folding fan sector closed. and pulling the slider to expand the fan at 80°.
The memory metal inside the Rotary rod became shorter than before because temperature, pulling the Slider down to slide, causing the two hinges to rotate, and then driving the pink connecting rod to rotate, and finally, the folding fan is opened.
Red points: connect to building structure White points: no connection
When the temperature reaches 28 Co, the first SMA rod reaches the critical temperature, shrinking and pulling the slider to expand the fan at 40°. Adding folding fans: Each sector is separated by 200mm to ensure that the sectors do not conflict with each other during movement
Red hexagon: no connected hexagon structure White circles: support the red hexagon
When the temperature reaches 32 Co, the third SMA rod reaches the critical temperature, shrinking and pulling the slider to expand the fan at 120°. The entire shading system is fully opened. Red rod piece: Share with three hexagon Hexagon structures connect through shared rod pieces Fixed with tube joint
Adding folding fans Appendix 4
This thesis focuses on deconstructing the Stretto House and systematizes the abstract design language into a concrete methodology that Steven Holl adopted in this project. Step by step, this reproducible methodology can be reconstructed into another site. Based on the specific conditions in that site, the design methodology as a seed grows to a project that is unique to the site.
Design Approach Architectural Phenomenology Outcome
Inspiration
Architecture
Moving Trains
Phenomenological Link
Tempo of Composition
Composition Method / Tool
Step 1
Step 3
Research Sydney Railway
Build Phenomenological Link
Step 2 Study Composition
New Project -Site Plan
Underground
Pedestrian Entrance
Vehicle Entrance
9F
Gross floor space: 41,857 ㎡ Floor space ratio: 5.98 Site coverage:
sejima peo
0.63
0m 10m
30m
50m
Site Plan
sejima
Build Phenomenological Link
d Railway
Train
Composition
Speed Up
Fast-tempo
Dynamic Space
Stopping
Slow-tempo
Static Space
Dynamic Space
Architecture
Static Space
sejima peoples S=1/100 sejima peoples S=1/100 sejima peoples S=1/100 sejimaS=1/100 peoples S=1/100 sejima peoples
sejima peoples S=1/100
sejima peoples 2 S=1/100 peoples 2 S=1/100 oples 2sejima S=1/100
sejima peoples 2 S=1/100 sejima peoples 2 S=1/100 peoples 2 S=1/100 sejima peoples 2sejima S=1/100
a peoples S=1/100
sejima2peoples sejima peoples S=1/1002 S=1/100 sejima peoples S=1/100 Go upstairs
Jogging
Resting Go downstairs
sejima2peoples peoples S=1/1002 S=1/100 sejima peoplessejima S=1/100 Skating
sejima peoples 2 S=1/100
sejima peoples 2 S=1/100
Moving
Reading
Watching
Listening
Vehicle Entrance Parking
Office
Check in
5m
15m
Parking
Parking
Pedestrian Entrance
0m
Toilet
Cafe
25m
Level 1 Floor Plan
New Design in Old Settings Organized Vertical Circulation
Stair Cases
Elevators
Old Vertical Ciculation Seprated Cases
g
Passengers Elevator + Stair Case
g Freight Elevator
Escalator
New Vertical Ciculation Combined Cases Direct Escalator
Melody Forest Rendering
Old
Transition
Theatres, Activities, Garden
New
Timber Frame
Dynamic Shading Canvas
General Hierarchy
Dynamic Shading Canvas
Dynamic Space View from the garden
Yoga Room
Music Room
Cafeteria
Cinema
Static Space
View from music room
0m 1m 3m 5m