Virus Fortress Project Gamebook

Page 1

20 Why does the sun keep on shining? Why does the sea rush to shore? Don’t they know it’s the end of the world ‘Cause you don’t love me anymore? Why do the birds go on singing? Why do the stars glow above? Don’t they know it’s the end of the world It ended when I lost your love I wake up in the morning and I wonder Why ev’rything’s the same as it was I can’t under-

20

CAUTION!

OXYGEN MASK

REQUIRED

ISOLATED AND DEFENSIVE MODEL OF TERTIARY INSTITUTION

VIRUSfortress


CONTENT Introduction

04

Architecture Drawings

06

Exploration Route Map

18

Development Process

20

Modules Exploration

28

Views

34

Appendix

50


JEN47 SIQI LI

WONGALL TIANHAO WANG

YJ YOUJIA HUANG

LEVEL 6

LEVEL 9

LEVEL 8


04

Building design will not be the same situation we are now facing and will i

Within this context, we imagining the closed learning precinct safe from cl tions.

“ Like a fortress, a shielded zone, a d dents.�

Dear World,

Architecture and urbanism will never current world of viruses challenges e ment, but it will take time to develop reduce the potential risk or stop the

Virus Fortress is an attempt, a potent

As the pandemic continues, digital c spaces may become the new norm. C ing spaces to create more space and this shift, the density of learning env number of collaborative spaces bein isolation suites, and routes that were mandating the circulation of learning

INTRO

There is no end to the pandemic, but tecture and urbanism will look like af quarantine restrictions and protectiv architects to think more and try to re es. The viral fortress resets the exist possibility to deal with the future lear


e anymore within the virus pandemic inevitable embrace in future.

e now Media Precinct ass an enlose interactions and civic popula-

defense globe protecting the stu-

r be the same after a pandemic. The every aspect of the built environan antivirus-enabled paradigm to spread of viruses.

tial, to this challenge.

collaboration and isolated learning Changing previously crowded learnd fewer seating options. Based on vironments may change, with a large ng replaced with small-scale private e once highly free will be restricted, g environments.

t it helps us predict what archifter the pandemic. In this case, ve measures make it necessary for einvent new physical learning spacting learning environment as a new rning institution.

Your’s sincerely,


06

DOCKLAND STUDIO

SITE MAP

ENTRANCE

CAR PARK


STORES

Do ck la nd

tr iv e

APARTMENT

MEDIA TRAM STATION


B

08 L1-03

L1-04

L1-02

L1-00

L1-X L1-01

L1-03

A L1-08

L1-X L1-05

L L1-07

L1-06

B

first floor plan

L1-21

LEGEND L1-00 L1-01 L1-02 L1-03

Antivirus Lab Arrival Hall Admin Technician room

L1-04 L1-05 L1-06 L1-07

Staff Meeting Room TV Depart Arrival Hall Broadcasting Studio Master Control Room

L1-08 L1-09 L1-10 L1-11

F2F Meeting Area Classroom Breakout Film/TV Isolated Suite


N 1:350

L1-20 L1-X L1-19

L1-17

L1-18

L1-16

L1-15

A

L1-22 L1-14

L1-13 L1-10

L1-X

L1-09 L1-12 L1-11

L1-12 L1-13 L1-14 L1-15

Film Arrival Hall L1-16 Green Effect Studio L1-17 Film/Sound Isolated Suite L1-18 DJ Booth L1-19

Lg Live Recording Lg Control Room Exhibition Space Game Depart Arrival Hall

L1-20 Game Isolated Suite L1-21 Maker Space L1-22 Media Gallery L1-x Exit Gear Dressing Room


010 L2-03

L2-04

L2-05

L2-00

L2-04

Second floor plan

L L2-01 L2-02

L2-05

L2-07

L2-06

LEGEND L2-00 L2-01 L2-02 L2-03

Telepresence Lab Media Gallery Maker Space Server Room

L2-04 L2-05 L2-06 L2-07

Staff Room Breakout Editing Room F2F Meeting Area

L2-08 L2-09 L2-10 L2-11

Film/TV Isolated Suite Two PP Lounge Physical Effect Studio Classroom


N 1:350

L2-16

L2-X

L2-12 L2-01

L2-15

L2-11

L2-13 L2-17

L2-14 L2-11

L2-01 L2-05

L2-11 L2-10 L2-05

L2-09 L2-11

L2-08

L2-12 L2-13 L2-14 L2-15

Sound Depart Arrival Hall Electronic Lab DJ House Exhibition Space

L2-16 Game Isolated Suite L2-17 Collaboration Attrium L2-X Exit Gear Dressing Room


12

GF-12

GF-00

GF-13 GF-02 GF-09

ground floor plan

GF-11 GF-03

GF-10

GFGF-05

LEGEND GF-00 GF-01 GF-02 GF-03

Entrance Civic Space Gear Storage Maker Space

GF-04 GF-05 GF-06 GF-07

Classroom Film/Tv Suite Sound Depart Exit Game Depart Exit

GF-08 Film Depart Exit GF-09 TV Depart Exit GF-10 Staff Exit GF -11 Public Exit


N GF-06 GF-13

1:350

GF-01

GF-07

GF-08

-04

GF-13

GF -12 DOCKLAND STUDIO ENTRANCE GF -13 OXYGEN FARM


ENTRANCE

1144



16

bb section

1:350

L2-00

L2-01

L2-01

L2-00

L1-01

L1-00 GF-01

L1-01

GF-00

L1-00

L1-01

L1-03 L1-02

GF-00

LEGEND SECTION AA GF-00 Oxygen Farm GF-01 Maker Lecture L1-00 Toward TV L1-01 Maker Space

L1-02 L1-03 L1-04 L2-00

Media Gallery Toward Film Editing/Recording Suite Office

L2-01 L2-02 L2-03 L2-04

Media Gallery Toward Atrium Classroom Breakout

L1-04


L2-04

L2-02 MZ-00

L1-01

L1-03

MZ-01

L1-04

1:250

L2-00

MZ-02

L2-01

L1-05

GF-02

GF-01

LEGEND SECTION BB MZ-00 Toward Atrium MZ-01 Breakout MZ-02 Live/Recording Studio

L1-00 L1-01 L1-02 L1-03

Entrance Lift Steam/Shower Room Drying Area Changing Room

aa Section

L2-03

L2-02

L1-04 Arrival Hall L1-05 - Classroom L2-00 Telepresence Lab GF-02 Classroom


PUBLIC ROUTE game TOUR GUIDE

18

1 CONTROLLED CIRCULATION

1. Site Plan see pg. 06

2. Route Plans (public tour)

3. Appendix see pg. 48 4. Combinaton process see pg. 20 Vision Explorationn see pg.24

ISOLATED LEARNING 4 CONTROLLED CIRCULATION

3

Programming and circulaation see pg.26


CONTROLLED CIRCULATION

8 PUBLIC PRIVATE SEPERATION

PROTECTIVE BUILDING AESTHETIC

2. Route Plans (private tour) 5. First Floor Plan see pg.08 BB Section see pg. 16

2 ISOLATED LEARNING

CONTROLLED CIRCULATION

5

6

FACILITIEES CAN’T BE REPLACE BY ONLINE

7. Second Floor Plan see pg. 10 AA Section see pg. 16

7

FACILITIEES CAN’T BE REPLACE BY ONLINE

PRIVATE ROUTE game TOUR GUIDE 01

8.Ground Floor Plan see pg. 12


CONCEPT

20



COMBINATION PROCESS

22

SPATIAL STRATEGY STAGGERED LEGOS

ASSIMILATED LANDSCAPES PLATFORM CLOUD

TECTONIC IDENTITY SEQUENCE ORNAMENTS

The result generates a series of rounding staggered spaces along a central void. It reinterprets the typological behaviour extracted and acts as a public social area/ outdoor learning area. The elevations articulate a wavy movement, thus spaces are natually divided by height diff erences. The mess of intersecting volumes provides various potentials for spatial arrangements.

Through misbehaving an airport typology’s horizontal structures. The result forms new circulation opportunity for the media precinct, that is multi direction in each floor, like a crowd. The different platform interlacing with each other, creates different look out to the landscape. The result requires an programmatic experiment to combine with, as right now it only informs structural opportunities, more like a temporal pavilion.

A programmatic façade is generated through vertical panel testing and a circulation is inserted into the surface that allows access to the second floor and the roof, in process of creating a platform that can be used for civic events or student activities. The outcome of the experiment is a functional façade that is constructed to generate a vertical circulation/social platform/accessible roof.

APPENDIX PG 50

APPENDIX PG 52

APPENDIX PG 53


PROGRAM

ZONE 4 HYGIENE

ZONE 2 STEAM HUB

ZONE 3 EXHIBITIOON

ZONE 1 PRODUCTION

RAW COMBINE

CIRCULATION

PUBLIC

PRIVATE

ORNAMENT IDENTITY

STRUCTURE

PLATFORM

CLEAN COMBINE With the raw combine result, platform cloud is domineering the result vertically, while Stagger Lego have make a bound to the other two. While with Staggered Lego with only result to allow viable space to be formed, decisions have being made to utilize the part of the other two result to support the form.

GF LANDSCAPE


24

INTEGRATION OF ISOLATED AND DEFENS FORM Bulk heavy form FACADE Functional facade Public private ornamentations Interlacing porosity CIRCULATION Controlled access

Fluid circulation between level

Connecting fagemented spac

vision explorations

SPATIAL QUALITY Basin contourscape Fragmented isolated space

Spatial dynamism throuugh sh Traversable roofscape

PUBLIC PRIVATE

Distinguished public/private bo Segregation Public space wraps private

Surround/private space wraps

CIVIC Civic ground Floor Central Atrium Core

SITE URBAN Urban Connection Dissolved Edge Conditions


SIVE MODEL OF TERTIARY INSTITUTION

ls

PROTECTIVE BUILDING AESTHETIC

Streile antimicrobial mateirlal choice

Limited facade opening

CONTROLLED CIRCULATION

Access Control

Oneway Circulation

ce w/ interlacing circulation

hifting structure

oundary

s public space

PUBLIC PRIVATE SEPARATION

Floor imprint to force and inform isolation

Circulation Seperations

ISOLATED LEARNING

Decentralized major programs

Small scale isolated space

Collaboration in Forced Distance

FACILITIES CAN’T BE REPLACE BY ONLINE

Decentralized major programs

Small scale isolated space


PUBLIC

26

Protected learning spaces are achieved through offering controlled circulation, public and private separation, offering programs that cannot be replaced by online learning.The programs are dispersed across the site, to control the access, with 4 major departments located at the corner, joined by an isolated learning suite to offer isolation in each space.Each department have their own individual exit, as also to have maintain control circulation. HYGIENE

PRIVATE

Anti-virus Lab Exit Gear Dressing Room

TEACHING FACILITIES

Classrooms Admin Officies

BREAKOUT

PROGRAMming

Breakout

SPECIALISMEDIA FACILITEIS

Maker Space Media Gallery Telepresence Collaboration Lab Presentation Atrium Server Room

FILM/VFX/ANIMATION

Editing Suite/Recording studio Green Screen Studio Physical Effect Workshop Esport Hub Game Production House

GAME TV

Master Control Room Broadcasting Studio Editing Suite/Recording Studio Live Studio Control Studio DJ Booth Electronic Lab Live Suite/Recording Studio

SOUND AND DIGITAL MUSIC


Indivdual exit for each department

SOUND Isolated unit as inbetween point

Walk freely within the department

TV

SERVER ATRIUM

OFFICE

MAKER ADMIN OneWay

Seperate Gear Route

Only Entrance

ENTRANCE

PROGRAM AMD ciruclation

FILM

GAME


28

ANTI VIRUS LAB

ELEMENTS

1. Entry lift

4. Lobby display

2. Steam shower room

3. Gear changing pod


1. Telepresence meeting room

2. Center diaplay

3. Display stands

4. Exit gear dressing room

5. Stair seating

6. Gallery space composition

maker space

ELEMENTS


30

film dpartment

ELEMENTS

1. Physical effect storage

4. Exit gear dressing room

2. Ceiling light

2. Wall light


1. Lg recording/live suite

4. Sound study suite

2. Exit gear dressing room

3. DJ House

sound dpartment

ELEMENTS


sound film inbetween unit

32

ELEMENTS

1. Classroom

4. Sound study suite

2. Film study suite

3. Breakout


1

2

3

5

1.Server room & administration 2. Offices 3. Game department 4. Boadcast department 5. Broadcast & film inbetween area

to be devel...

4


lift ENTRANCE

34



ANTIVIRUS LAB

36


ARRIBAL HALL

TELEPRESENCE

DISINFECTION ZONE


GAME VIEW

38



ANTIVIRUS LAB

40



MEDIA GALLERY

42 46



MAKER STAIRS

44



BREAKOUT

46



PHYSICIAL EFFECT STUDIO

48



isolated learning

50


CLASSROOM

FILM SUITE

TV SUITE


isolated learning

52



intermediate spaces

54


GREEN STUDIO

FILM DEPART

SUITE WALK


EXIT GEAR DRESSING ROOM

56



BELT TUNNEL

58



CIVIC SPACES

60



central atrium

62



junction

64



GAME VIEW

66



68

SIQI JENNIFER LI

STATE TYPE OF EXPLORATION: INDIVIDUAL (SPATIAL STRATEGIES)

STAGGERED

LEGOS

TYPOLOGY IDENTIFION: This exploration looked into the central atrium foyers in metro interchange hubs and the circulation trajectories towards it as the sense of centered congregation can be implemented in the new learning environment. CHOREOGRAPHY SYSTEM: The activity of brain during sleep and dreams is looked into for this exploration. The G.O.D is splited into chunks according to the numbers and spans of stages in sleep, as well as the proportions of brain areas based on different activity levels. And then lifted and twisted according to the chart and data. The choice of this system metaphorically alters the building into a brain which expresses my ideology of creating a school for “dreamers” SPECULATION:

/OPEN AREA

The result generates a series of rounding staggered spaces along a central void. It reinterprets the typological behaviour extracted and acts as a public social area/ outdoor learning area. The elevations articulate a wavy movement, thus spaces are natually divided by height differences. The mess of intersecting volumes provides various potentials for spatial arrangements. As

CIRCULATION OPEN ATRIUM ROOMS

EMENTS

03 divide the result into 5 unequal parts in the perpendicular direction of the last division, according to the diagram of brain active area during dreaming.

APPENDIX

01 divide GOD into 36 strips each indicating to a stage of sleeping

02 move strips vertically according to the chart of brain activity during sleep

04 rotate parts indicating to different brain areas according to the number of Hz as angle


Tianhao Wang

PROCEDURAL TECTONICS & IDENTITY: INDIVIDUAL(C) ECOLOGIES 1

SEQUENCE

ORANMENT

In this exploration, an attempt is made to apply to the project the characteristic of the same element in a cultural center providing multiple functions, considering the creation of a faรงade that is both structural and functional. A programmatic faรงade is generated through vertical panel testing and a circulation is inserted into the surface that allows access to the second floor and the roof, in process of creating a platform that can be used for civic events or student activities. The roof serves primarily as a civic space with an entrance directly accessible from the ground, and a sequence of vertical partitions distributed across the roof creates spaces at different scales. The large scale spaces serve as voids and social gatherings, while the smaller spaces are private and away from public view and can be transformed into outdoor learning spaces. The outcome of the experiment is a functional faรงade that is constructed to generate a vertical circulation/social platform/accessible roof.

G.O.D

NOISE SYSTEM

RAW RESULT


APPENDIX

70


Tianhao Wang

ASSIMILATED LANDSCAPES & THE PUBLIC INSTITUTION: INDIVIDUAL(A) ECOLOGIES 2

PIXEL

CANOPY

The purpose of the experiment was to test whether the excellent circulation on the ground floor and the canopy of the petrol station could be used as a learning environment and civic space. For project speculation. The ground floor would be a civic gathering space with excellent circulation. The canopy would be accessible, serve as a landscaped platform for student and civic recreation, and potentially create some informal learning spaces. In this exploration, the canopy is the type of landscape that interrogates the civic quality and the learning environment, with slabs of varying heights, steps, covered passageways, and verandahs as useable spaces that already complement and extend the overall learning environment. Students will have priority access to the informal study space on the canopy, but the area is open to the public at all times and is accessible for strolling via a ramp. The canopy raises the public interface as a viewing platform for the dockland, and the well-circulated ground floor space serves as a civic plaza.

G.O.D

RAW RESULT SEISMIN WAVE SYSTEM

RAW RESULT


72

Tianhao Wang

INDIVIDUAL(D) FORMAL

SPREAD

OF

In this exploration, in response to a learning environment that now relies on virtual media and is constantly shifting between multiple learning types (collaborative/meeting/individual/ lecture/tutorial). The experiment tested the characteristics of multiple exhibition halls in the gallery with good articulation between them, with the same function but different formats, in an attempt to better connect the different learning environments. The experiment simulates the ELECTRICITY WOOD BURNING process by applying a very random pattern burned into the wood to the spread of a ramp. The ramps generated by the system spread through the project, thus connecting multiple learning spaces and dividing the space into different scales. The second level that is erected as a formal learning space is accessed from the ground through the ramp, and the ground floor is used for civic events.

ELECTRICITY WOOD BURNING SYSTEM

G.O.D

APPENDIX

RAW RESULT

RAMP


SIQI JENNIFER LI

STATE TYPE OF EXPLORATION: ECOLOGIES 3

FRAGMENTED LABYRINTH THE SUPERIMPOSITION: This exploration attempted to continue on refining the private-public atrium courtyard in the learning environment, with additions of spatial layers on vertical axis. A rounding circulative linkage is formed through the intersections among the staggered spaces surrounding the central void. They provide basic learning spaces as well as perform as a defensive skin of the learning enviroment segregating the inner precinct from the public eye. The platforms from Tianhao’s exploration provide walkability of the inner outdoor area and interconnect scattered building units thus link the fragments as a whole.The ramp entrance is also adapted in this exploration with access upwards till the traversable roof where a new recreation space is activated. The floor labs extracted from Owen’s model add to the circulation network and decorate the ground civic area while the roof contributes shelter and a strong identity to the form.

A: Assimilated Landscapes & The Public Instituition / Tianhao

B: Spatial Strategies & Hybrid Dispositions / Jennifer

C: Procedual Tectonics & Identity / Owen


74

SIQI JENNIFER LI

STATE TYPE OF EXPLORATION: ECOLOGIES 1

POP THE SUPERIMPOSITION: This exploration looked into juxtapositioning three individual explorations respectively emphasizing on assimilated landscapes, spatial strategies and procedual tectonics together to form a new identity. The curvilinear pathways resembling trajectory of the milky way are extracted from Nouk’s exploration and repositioned to frame the ground and purposefully connect to upper levels. The central volumes culled from Owen’s exploration stay central and act as the admin and main learning facilities. As the surrounding porous panelling corridors from Jennifer’s tectonics approach is lifted to the first floor, the ground floor is activated as civic recreation space. In conclusion, the superimposition creates gradations from public to private, loose to dense, as in from bottom to top, from external to internal.

A: Assimilated Landscapes & The Public Instituition / Nouk

B: Spatial Strategies & Hybrid Dispositions / Owen

APPENDIX

C: Procedual Tectonics & Identity / Jennifer

COLLAGE


SIQI JENNIFER LI

STATE TYPE OF EXPLORATION: INDIVIDUAL (TECTONICS & IDENTITY)

THE WAGGLE

DANCE

TYPOLOGY IDENTIFICATION: This exploration looked into the idea of civic congregation in temples through confluent circulations and foreground formal elements. As temples and colleges share an ideology of “enlightment”, there’s always a gathering room too such as assembly halls or lecture theatres in schools. CHOREOGRAPHY SYSTEM: The waggle dance behaviour of honey bees is analysed as the choreographing system. The systemmatic logic is implemented to the distancing and directional relationship between RMIT city campus and the proposed site to alter the G.O.D, and therefore it generates an embedment of RMIT culture through the procedure. SPECULATION: The result articulated a sense of directionality from the plan view of the staggered panels, the generated gaps and voids among the staggers contributes porosity to the spaces, and becomes an open ground for the civic to roam. Despite the openess of the facade, these masses could also be deemed as semi-opened/glazed rooms for spatial distributions, such as corridors.

+

+ CIVIC SPACE CIRCULATION/OPEN AREA IDENTICAL ELEMENTS

SUN

126 ° RMIT CITY CAMPUS

2km

SITE

Direction: angle between vertical and waggle run = angle between sun and food source Distance: the curation of waggle indicates to the distance of the food source, the longer the waggle, the further the source is.

+ 02 rotate every second strip to align with the direct line from the campus

01 Known that the direct distance between the site and RMIT city campus is 2km, so the bee needs to waggle for 2 seconds to infrom the distance. Known that a bee vibrates 20 times per second, it needs to waggle 40 times in 2 senconds. So the GOD is firstly divided in every layer into 40 vertical parts.

+ 03 move pieces to the edge of the waggle dance oval to trace off the behavioural movement

04 stagger the pieces to mimic the vibration of honey bee during waggle dance

RAW OUTCOME

AXO


76

SIQI JENNIFER LI, YUQI SONG, AUSTIN ZHAO

STATE TYPE OF EXPLORATION: ECOLOGIES 2

INTERLACED INTERACTION THE SUPERIMPOSITION: This exploration looked into the idea of the embedding the public area with private spaces, emphasizing on the private-public spatial arrangement to amplify a student-prioritised learning environment. The external space is a unified continuous volume, which functionally provides the campus with a basic learning and activity space. The internal composition is highly free and compact. The pathway network constitutes a traffic intersection in the central void that disperses into different directions to interconnect the building units as circulation. It also acts as the visual linkage among the fragmented masses. The ramp that access upwards segregates the atrium courtyard from the civic area on ground floor, makes it a public space in the private fortress, providing a non-disturbing informal learning environment. The procedure techtonics later adds a finer grain of shelter and verticality to the form.

B: Spatial Strategies & Hybrid Dispositions / Jennifer

APPENDIX

C: Procedual Tectonics & Identity / Yuqi

A.T CHAPTER: 2 | WEEK 03

RAW RESULT

A: Assimilated Landscapes & The Public Instituition / Austin

A.T CHAPTER: 2 | WEEK 03 PROCESSED OUTCOME



APPENDIX

78



APPENDIX

80



A.T CHAPETER 2

DOCKLANDS MEDIA PRECINCT

RMIT MASTER OF ARCHITECTURE DESIGN STUDIO STUDIO LEADER: PATRICK MACASAET & VEI TAN © 2020 VIRUS FORTRESS GROUP . RMIT


Turn static files into dynamic content formats.

Create a flipbook
Issuu converts static files into: digital portfolios, online yearbooks, online catalogs, digital photo albums and more. Sign up and create your flipbook.