Hayoung Lee_Cornell AAP Portfolio 2024

Page 1

P O R T F O L I O

HA YOUNG LEE youngharch02@gmail.com Cornell University, College of Architecture, Art and Planning, Master of Architecture (Professional) ‘25 Student Konkuk University, Department of Architecture, Bachelor of Science Degree


CONTENTS

01.

Cultural Greenhouse , 2023 Academic work

People define space and space defines people. Space and people are inseparable and completing each other. Space becomes complete by human use.

Therefore, how to make people use the space is the biggest part of the design to consider.

02.

Ireland Meditation Mine , 2022

Finalist, Young Architects Competition, 2022

03.

Sodam, Korean Traditional Brewery, 2020

04.

22 ForesTrend, 2019

For that, circulation is very important in buildings.

3rd Prize, Architectural Institute of Korea, 2020

In order for people to feel the space intact, they will have to provide well-guided movements. But people feel uncomfortable in repressed spaces.

Seoul Forest of Culture 4th Prize, Korea Institute of Youth Facility & Environment

Therefore, it will be necessary to induce them naturally.

There is a variety of factors that people can induce. Natural opening of space, light, and

05.

sound and many more will be involved. I want to use these various elements in harmony to provide a space where people can feel comfortable but completely.

ACCA, 2019

Antalya Culinary Center of Art Academic work

06.

Sound Wave Bridge, 2022

07.

Chronological Disorder, 2021

Sound Interaction Facade Academic work

Exhibition of Menagerie Academic work


01. Cultural Greenhouse Year : 2023 Type : Architectural design Location : Buffalo, New York Category : Academic Role : Collaborative work as a Team leader of 2 members whole part ( design, diagram, rendering, model making ) Member : Ha young Lee, Olaoluwa Adebayo

Buffalo is an area marked by a sharp division between the west and east. Due to various past policies, racial segregation has resulted in the separation of living areas, with Black residents in the east experiencing discrimination. Consequently, Buffalo’s infrastructure and living environment in the east have not developed as significantly as those in the west. The east faces diverse issues, and the focus has been on the food desert in the east. A proposal is made to revive the economy in the east and create a GREENHOUSE where diverse people in Buffalo can come together to form a community and provide fresh food. This facility will not only provide food but also revitalize Buffalo’s east, foster a strong community, and break down the barriers between the east and west. In the cold and desolate east of Buffalo, this GREENHOUSE will provide warmth, healthy food, and various experiences.


Buffalo, NY

Site Analysis Many grocery stores and restaurants selling fresh produce from greenhouses are located in the west. Additionally, Buffalo is an extremely cold region with plenty of vacant land, but outdoor farming alone is insufficient. In the east, there is a lack of facilities that bring people together for communication and community building. Discrimination against Black individuals still exists, as evidenced by a gunshot incident in front of TOPS on May 14, 2022, resulting in 14 casualties. To eliminate such discrimination, a fusion of the east and west is necessary.

Restaurant & Market (Served Fresh Food from Greenhouse) Gallery Theatre & Performance hall Co-working space

01. Fresh Food

02. Cultural Space

Concept

Sunlight People

01. Memorial Flow

Car Car (Way out)

People mainly access the site from the northern side. Utica Station and numerous bus stops are located on the northern side. Consequently, the main entrance was designed on the southern side to facilitate natural influx. For vehicles, parking lots and loading docks were provided on the southern side since vehicles primarily approach from the south.

E. Utica Utica Station

04. Floating Box

Car traffic Light traffic (car) Jefferson Ave.

02. Lighthouse

Using the glass facade, it will turn into Buffalo’s lighthouse at night. It will serve as a landmark, shining even from a distance, naturally guiding people’s footsteps. We propose a greenhouse that is not only utilized during the day but also activated at night, connecting the people of Buffalo together, rather than being overlooked by people after dark.

A. Farming B. Cooking C. Eating

C B A

03. Food Production

05. Glass Box

Heavy traffic (car) Foot traffic


1F Plan

02

6

12

Unfolded Plan

30’

A-03

B. Cultural Section A-02 S-01

A-04 B-04

A-01

13

B-05

B

14

A. Memorial Section

B-02

15

02

11

A-01 A-02 A-03 A-04

Memorial Gallery Memorial Cafe Open Kitchen Memorial Restaurant

S-01

Memorial Path

B-01 B-02 B-03 B-04 B-05 B-06

10 08

A

07 A

03

02

01

07

04 05

06 05

05 09

B

01 02 03 04 05 06 07 08 09 10

B-03

B-01

12

Main Entrance (Street - Greenhouse) Memorial Path Memorial Gallery Path Market Cultural Hall (Multipurpose hall) Toilet Storage Entrance (Street - Greenhouse) Entrance (Greenhouse - Garden / TOPS )

12 13 14 15

Memorial Garden Memorial Stone Planting Garden Wooden Deck

A. This is the image of the memorial path that runs through the center of the greenhouse. This path connects with the tops and, thanks to the glass facade, provides a seamless connection to the tops even from inside the building. Opening the ceiling above allows a sense of spaciousness, and there is a large staircase leading up to the second floor, where one can sit and overlook or take a rest. B. This is the image of the garden located between greenhouse and TOPS. People can commemorate the gunshot accident in the memorial garden(left side). Also they can plant and enjoying cultural activities in the cultural garden(right side).

Market Cultural Center (Multipurpose Hall) Main Farm Lecture Room Co-working Space Cooking Classroom

B-06


Exploded Isometric

Glass 07

The first floor features a market, memorial gallery, multipurpose hall, and farm. Upon entering the building, people experience a large open void space surrounded by various plants, creating a sense of freshness. Various programs such as shopping, cultural performances, exhibitions, and more take place freely. The second floor serves as the main farming area. Wooden decks are arranged between the farms, hosting activities like an open kitchen, open market, and open lectures. Surrounded by plants in an unobstructed space, people can freely communicate and engage in community activities.

08

01

09

05

Steel Structure

03

04

02 06

3F Plan

The third floor is designed with slightly more private spaces, including a cooking classroom, restaurant, and lecture room. In the open space, a co-working space has been incorporated.

Mullion

06

07

02 01

Memorial Restaurant

08

05

04 03

09

2F Plan

3F Working Farm Co-Working Space & Education & Restaurant

02 6

12

30’

Co-working Space 01 02 03 04 05 06 07 08 09

Memorial restaurant Terrace Bridge Lecture room Co-working deck Farming area Cooking classroom Toilet Path

01 02 03 04 05 06

Memorial cafe Open kitchen Farming area Path Open market Terrace

07 08 09

Storage Toilet Open lecture

2F Experimental Farm Process of Food Production Farming - Harvesting - Cooking - Eating

Farming Area

1.5F Memorial Cafe

1F Cultural Farm Memorial Gallery, Market, Hall


Culture + Farm This building consists of three floors. The first floor is the most public, and as you go up the floors, slightly smaller-scale private activities take place. Accordingly, the space on the first floor is designed to be the most open, while the higher floors are composed of compartmentalized spaces. The main concept of this building revolves around two elements. First is the form where small wooden boxes are embedded in a large glass box. The suspended boxes provide dynamic spaces and, as they need ample sunlight, are made of glass to avoid disrupting the greenhouse that must be made of glass. We positioned private programs in these boxes. The second element is the memorial path. Simply creating a memorial space does not ensure that it will be remembered by people. Therefore, we inserted a memorial path that seamlessly connects the greenhouse and TOPS from the street, creating a separation between the building as a memorial-centric space and a community-centric space.

15’ 3F

15’ 2F

20’ 1F

1F Cultural Farm

In this unenclosed area, surrounded by plants, people can freely communicate. There is main stairs that can allows people to go to the main farm located in the 2nd Floor.

2F Experimental Farm

People can experience the whole process of farming. They can attend open lectures or even cook and enjoy meals. They can also buy and sell the crops harvested directly.

3F Working Farm

Working farm is separated into public and private space. Private activities are happening in the wooden boxes. In the unenclosed area, people can freely communicate and work.


02. Ireland Meditation Mine Young Architects Competition, 2022 Finalist

Year : 2022 Type : Master plan, Reuse, Architectural design Location : Allihies, Ireland Category : Competition Role : Collaborative work as a Team leader of 3 members whole part ( design, diagram, rendering, model making ) Member : Ha young Lee, Hyun su Kim, Chan hyeon Lim

The story is about a dusty Ireland made up of dirt and sweat, hard work and poverty. Mining activities began through mining veins discovered in the 19th century, and the mining activities, which were centered on manpower, were created along the flow of the mining veins, and underground passages were formed. The traces of mining activities represent the history of Ireland's industrial revolution, along with its beautiful natural scenery, while also showing their painful history. Also, outcropped bedrocks in the terrain are indicators of Ireland longer than 19th century. We want to focus more on the historical traces and the outcropped bedrocks of Allihies. We want to show the vivid traces of history. The images of the ruins shown through these traces are no longer abandoned and neglected, but can vividly convey history and tell their stories.


Master plan

11.

Visitors start their journey by approaching the service center through a road that divides the complex north and south. Its restaurants and lobbies will bring people together and head to the wellness and accommodation areas in the west according to their respective purposes. To the east, a road starts from the service center, passes through the square where traces of mining activities can be seen, and enters the museum space. Visitors go through a calming process before seeing a full-fledged exhibition in a small museum. Passing through this place, you will find spaces where traces of mining activities are boldly revealed, and visitors pass through the road between these traces to see the exhibits of traces, and travel to meditation and yoga spaces located in the north according to their purpose. An outdoor deck space is formed between the roads formed by accepting the contour line, so visitors can breathe here and enjoy the scenery. Entering the final destination, meditation and yoga space, the journey ends with meditation and yoga activities while enjoying the scenery spread south along this road, continuing to the inside of the outside road.

10.

9.

8.

7.

5. 6. 4.

Depending on the analysis, the site is largely divided into two areas. The first is a space where people can relax while appreciating the view of nature, and the second is a space where they can feel the history of the mines and Ireland, feel their pain in the past, and meditate. These two areas are divided based on the service center. Based on the service center, the south is the first area and the north is the second area. Therefore, people arrive at the service center first and decide where to go.

2. 1.

3.

1. Wellness Center 2. Service Center

7. Mine Observation 8. History Exhibition(restoration)

3. Accomodations 4. Square 5. Museum information 6. Copper Mine

9. Wooden deck 10. Yoga deck 11. Meditation Center


Topographic Context

Mining Place None Mining Place Underground Workings

48

40

30

20

Museum (Outdoor) Meditation Square Service center Wellness area Accomodations Connecting area

10

Traces of Mine Water Area Mine Structure 01 01

48

Mass

Zone

Path

Traces of Mine

Bedrock Outcrops

10m

After the mining activity, various traces and grounds are left unattended in the area. These traces not only show the appearance of mining activities, but also have the flow of old history. We wanted to concentrate on the traces of land in this area. We marked the elements on the ground and cut them at intervals of 10 meters. After planarizing a total of 48 cross-sections, each element was connected by a line, and a crosssectional analysis map was created. Through this map, we seperated areas according to their characteristics and placed mass according to those areas.

The first element is the bedrock exposure. Over the years, the bedrocks that laid the foundation were exposed above the ground. The bedrock formed in this way becomes an element that can show Ireland a long time ago. The second element is traces of mining activity. Through mining activities in the 19th century, many traces were created everywhere as the land was dug and debris was piled up. These traces are vivid elements that can show mining activity up to recently. These two elements have a flow through the underground passage used by the site in the

past. Such information is combined to become a criterion for distinguishing areas. The area where the outcropped bedrock is located, the building should be avoided as much as possible, and the area with many traces becomes an area that we should actively show. In the past, mining activities were active, so it can be divided into areas that can show history and do not. And it is further subdivided according to the characteristics and divided into various areas. Various programs are assigned to these divided areas.


Mine Museum 'Mine museum' serves as an information center where you can check the entire plan of the town of Allihies and get information on the overall viewing before the full-scale exhibition begins. As soon as this space enters, the visible scene will be part of mine seen through a skylight. Before watching the full-fledged exhibition, it can arouse expectations from visitors, and it will also have the effect of calming your mind by looking at the mine in the frame.

3 2 1 1. Information 2. Planning Model 3. Outcropped Bedrock

Museum and restoration +164 +162

On the wall, you can see some of the bedrock rising from deep in the ground of the Allihies. In fact, traces of mining activities are preserved in this bedrock, so visitors can be informed of the start of this exhibition.

11

+160

9.

+158

8.

+156

7.

+154 +152

6.

+150

10 2.

+148

3.

1.

6 +14

4.

4 +14 5.

2 +14 0 +14 8 +13

1. Museum Entrance

7. Coom Mine Viewing Spot

1. Steel frame

2. Copper Mine

8. History Exhibition n.1 (Restoration)

2. Glass box

3. Mine Observation

9. History Exhibition n.2 (Restoration)

3. Wood deck

4. Hole n.1

10. Hole Bridge

5. Kealogue Mine Viewing Spot

11. Way to Meditation

1. 2.

6. Hole n.2

The museum's goal is to show more details of the mining traces. When you enter the entrance of the museum, you will see the copper mine first. After looking around the mine from the outside, you can see the expanded glass box. This is not only more helpful in imagining the previous appearance of mine, but also a better reminder of the time when mining activities were active. You can enter the interior of the mine expanded by the glass

box and observe the interior more deeply through the windows inside. It comes out of the mine and can be observed as it passes by the most visible mining holes among the traces. And you can observe other mines in this area through viewing spots. At the end of this process, there is a way to go up to the meditation. Or you can cross a bridge where you can cross the holes in the mine and see more traces of mining activity.

3.


Meditation Center

1. Yoga Gym 2. Toilet

This space will be the ultimate goal of this plan. The horizontally long mass formed along the contour serves as an observatory where you can enjoy the entire scenery of Allihies Village, including accommodation, wellness, museum, and mine while also showing the wide terrain and sea before your eyes. Therefore, visitors will be able to participate in small yoga classes and sit on the ground looking at the vast scenery and be lost in thought. In addition, visitors can go up to the rooftop through the stairs in the middle and enjoy the wider view.

3. Stairs

+178

4. Meditation Area 5. Wood deck 6. Yoga deck

4. 2. 3.

1.

74 +1

5. 72 +1

70 +1

6. Meditation

1 3

4

1. Dooneen mine 2. Kealogue mine 3. Caminches mine

2

4. Coom mine


Service center / Wellness center / Accommodations

4. 3.

5.

6.

2. 1.

2

1

18

17

3

19

The wellness space, accommodation, and service center are located around it and a large pool of water and a wide sea are spread out. These spaces focused on the connectivity between the three programs that they were the spaces where visitors should be able to stay and relax for the longest time when they stopped by Allihies. First, the service center was placed because it should have the best access to the road that passes vertically through the site. In addition, along the road formed on both sides of the service center, wellness space is located on the west side and accommodation facilities are located on the south side, emphasizing

the connection to two facilities. The wellness center offers a comfortable rest while appreciating the natural terrain of the Allihies area as it is through a large pool of water and panoramic windows planned for viewing the stone pile. People can walk through the linear mass and experience various spaces. Finally, in the case of accommodation facilities, standard rooms are attached in a general configuration with a terrace, and whirlpools are basically placed on the terrace of suites and luxury suites, allowing people to experience water space while looking at the wide sea.

16. 10.

7.

Using roof

Wellness center

9.

12 11.

13.

14.

15.

8.

Accommodations

Service Center

Wellness Center

1. Lobby

7. Lobby

13. Shower RM

Accommodations

2. Reception

8. Outdoor Terrace

14. Rest Space

18. Suite RM

3. Restaurant

9. Changing RM

15. Family Whirlpool Space

19. Luxury Suite RM

4. Storage

10. Outdoor Whirlpool

16. Steam Sauna Space

5. Toilet

11. Inner Whirlpool

6. Management Office

12. Toilet

17. Standard RM


03. Sodam

Sodam is a traditional liquor brewery and cultural facility located in Pil-dong. Brewers can brew

Korean traditional Brewery

and watch the brewing process at this cultural facilities. Currently, the Korean traditional liquor

Architectural Institute of Korea, 2020 Student Architectural Exhibition 3rd Prize

and sell at this facility. Visitors can acquire and experience knowledge about traditional liquor market is very economically hard and is not well-known abroad. Through this facilities, I hope that it will be the basis for promoting traditional liquor by supporting brewers and inducing the revival of the Korean liquor market and overseas tourists to

Year : 2020 Type : Architectural design Location : Pil-dong, Seoul Category : Academic Role : Individual work

visit. It also aims to provide visitors with new cultural facilities that were not in Korea.

both

visitor

worker


Site

Composition

Main road

visitor

worker

Namsangol Park both

'Sodam' is largely composed of spaces with three characteristics. The first is the space for brewers, the second is the space for visitors who come for viewing, and finally the overlapping space of the two spaces. Therefore, the focus was the most on the separation of movements of each user.

Chungmuro station 5F It is a site located in Pil-dong, Jung-gu, Seoul. A large road is located in the west, and Namsangol Park is located in the east. It will be the flow of people entering mainly from the south of the site.

4F

3F

S-N mass

E-W mass

Vertical

Eliminate 2F

Site plan brewery public

private

lobby

public

1F

C. Duit Madang

tap house tour area In each space, the movements of workers and visitors are completely separated, and the movements overlap only in the space they use together. Efficient movement and management are possible through circulation that do not interfere with each other.

B. An Madang

A. Sarang Madang +22,0000

+6000

+14,000 +26,0000 +6000

01. worker

02. both

03. visitor

+18,000

A

B

C

The site located on the side of the road and the site adjacent to the park were zoned into a public zone and a semi-public zone in the center. There are three major yards, which are connected to each of them.

It's a place where workers can brew. It is located in the semi-public zone and separated from the place for visitors.

It is a space that visitors and workers use together. It connects to the 'An madang' and the 'Duit madang' and connects two types of people.

It's a space for visitors. It is largely a west-to-east flow. It starts with public 'Sarang madang' and leads to 'Duit madang'.


program & circulation 01. visitor

The blue line is for workers and the orange line is for visitors. The movement lines do not overlap in the space only for each other, and the place where the two lines pass together is a space used together.

museum - experience center - spectation - tap house

Facilities lead to the overall flow, but only the desired facilities can be selectively used by separately providing entrances. They can freely watch the facility in separate and continuous movements.

00

5 +17,

ng

da ma

03

03. both

00

,0 +14

Visitors enter through the Sarang Madang located on the side of the road. Various factilites can be selectively used according to the flow.

ap FT

5

experience center - tap house

se

hou

02. worker brewery - experience center - tap house

our FT

se

r cou

Visitors and workers overlap in the space they use together. At the education center, workers can teach visitors and sell traditional liquor made by themselves at tap house. In these spaces, they become a win-win relationship.

4

2F

00 +7,0

er ent ec c n erie Exp

00

+3,5

Workers use the brewery and office located on the third floor alone. And they use the experience space on the second floor and the tap house on the fifth floor, which are spaces used with visitors.

2F

2 g0

dan

ma

m

seu

Mu

+0 g

kin par

y wer Bre F 3

Madang

m seu Mu , y obb 1F L

3. 3.

00

2.

2.

,5 +10 1. Sarang madang 2. An madang

1.

1.

ng

da ma

01

3. Duit madang

Traditionally, madang is an important factor in the form of Korean housing. Various Madang have their own characteristics and are located in different locations. The traditional madang is located horizontally, but I newly interpreted it according to this site and arranged it vertically. Madang and each programs were connected.

Address : Pildong 2-ga, Jung-gu, Seoul, Republic of Korea Usage : Traditional Liquor brewery and cultural facility Land Area : 10,844m2 Gross Floor Area : 13,378m2


Visitors

03. Experience center

02. Museum

01. Lobby & Retail

A

05. Tap house

04. Brewering Tour Course

B

C

D

E

The space was organized in various forms according to the characteristics of each program. Visitors can experience various spatial experiences as they move the space according to the sequence. If visitors want to use all the facilities, the flow will continue in the order of lobby, museum, experience space, tour course, and tap house. However, individual movements leading to each can be prepared and moved directly to the desired facility.

A

01. Lobby & Retail

02. Museum

B

C

03. Experience center

D

04. Brewering Tour Course

E

Tap House is connected to Namsangol Park located on the east side, providing a space for drinking traditional liquor from the outside. Visitors can go to the subway station through Namsangol Park or return to the entrance through a road

05. Tap hosue


Brewery Workers use the brewery and office located

three main routes. It is a single route from

on the third floor alone. And they use the

the underground parking lot to the brewery

experience space on the second floor and the

directly, a route that can enter the brewery

tap house on the fifth floor, which are spaces

from the outside, and a route that moves to the

used with visitors. Therefore, workers use

overlapping space.

01. Brewery 02. Courtyard

5.

1.

2.

3.

4.

1. Brewery 2. Hallway 3. Courtyard 4. Entrance (only for brewers)

Concept drawing

5. Tour space (only for visitors)

2F connected to experience center

Path

The fourth floor is a space where visitors can watch the work process. Using the high floor height of the third floor, it is designed to overlook the fourth floor and the third and fourth floors are only connected

B1F connected to parking lot

visually. Due to the characteristic of the brewery where temperature control is important, the courtyard is designed using a high floor height for relaxation in the hallway for workers who have to work blocked from the outside. Outside light enters through the ceiling of the courtyard.

03. Tour course

5F connected to tap house (core for visitors)

It takes several processes to make traditional liquor. Accordingly, each space is constructed adjacent to each other and moves through a corridor. A separate core for transporting materials was prepared to facilitate movement with the parking lot, and the core to other facilities was separated so that the movement lines do not overlap with the visitors.


Madang

It was intended to contain Korean elements in the building, and it was chosen as a 'Madang'. In traditional Korean architecture, madang is a really important factor. Each of them has a characteristic, and madang and building naturally connect. So, communication between the inside and the outside is free. Using this, it was intended to allow visitors and workers to communicate naturally through madang.

Sarang Madang

'Sarang madang' is a space to greet people. It is composed of water and walls, and it raises questions through the process of blocking and opening the eyes of visitors.

An madang

'An madang' is a space used by outsiders and residents together. Therefore, in Sodam, this yard is connected to the space used by visitors and workers, and it is 'madang' that allows them to meet as one.

Duit madang

'Duit madang' is a space that can be transformed into a variety of uses. In Sodam, a space for people to enjoy and drink freely is provided in connection with tap House and Namsangol Park located in the back.


04. 22 Forestrend

: Forest + trend

Seoul Culture Forest Korea Institute of Youth Facility & Environment, student competition 4th Prize Year : 2019 Type : Architectural design Location : Seongsu-dong, Seoul Category : Academic Role : Individual work

Previously, it was a site that could only serve as an aisle as a narrow and long road. This road was intended to be dynamically changed using various modules. Since it is a narrow shape, I thought that the free and variable shape of the module type was appropriate rather than the fixed heavy building shape. In addition, if modules of various sizes are utilized, the road can be made more interesting. Various roads were created through various arrangements not only horizontally but also vertically.

It is an alley that you have to pass to enter the Seoul Forest from the direction of Seongsu-dong. It was a narrow road to build a large building, but it was too long and boring to leave without anything. However, this road is an important bumper space connecting the Seoul Forest and the factory site. Seongsu-dong is a neighborhood where a large number of brick factories and handmade shoe factories

were located in the past. However, as cafes are built and gentrification occurs, the existing natives are being pushed out. Therefore, we intend to support the production and sale of handmade shoe craftsmen who are pushed to this site and provide experience facilities and things to enjoy for those heading to the Seoul Forest. The project was planned to create a new cultural forest on the way to Seoul Forest.


Site Anaylsis The Site is about 25m wide and 120m long, with narrow and long features. Therefore, it was judged that a light and flexible module form was appropriate rather than a large and settled bulding. Also, I wanted to give the feeling of a dynamic and fun alleyway because it was a street

Forest

where poeple passed by. People can take many different paths. They can walk between the modules, move vertically and variously through stairs installed outside, or enjoy this alley by passing through various modules.

Structurally robust but variable steel modules that can be stacked freely. It is easy to build or demolish according to the program.

Factory

Connect

void

solid plugging The main concept of this design is connectivity. The site will play an important role as an important site connecting Seoul Forest and the factory. Currently, the factory and the Seoul Forest are not connected geographically and programatically at all, but through this design, I want to creat a flow that can naturally connect from factories to Seoul forest.

solid window void

Modular system

independent

division

visually connected

courtyard

adjacent

adhesion

partly connected

visually connected

void module

Balcony

porch

courtyard

different height

connected

inner connected

terrace

pathway

Rooftop

shared program

There are three sizes : 6000 X 5000, 6000 X 8000, and 6000 X 10000 and three types : solid, void and combination of soild and void. Through the diagram on the left, it represents various spaces that come out when they are combined. House in house

division

different height

shared program

various levels

60

00

50

x 00

so so

8

0x

0 60

ild

0 00

ild

6

0

x10

0 00

00

vo id

+v oid


2F Floor plan

5

3 1

4

2

9

8

Program

01. terrace

7

House In House

04. outdoor stairs

Take the workshop as an example. In the case of personal work, it can be separated into several spaces using small modules, and if a large seminar is held, the module can be removed and used as a large space.

07. experience room culture

craft

02. game center

05. gallery

08. craft workroom joy

etc

03. craft class

06. terrace

The program was largely divided into three types and arranged. The first was divided into amusement facilities for visitors to visit the Seoul Forest (game zone, photo zone etc), the second was a workshop facility for workshop people (craftworkroom), and the third was a facility that

09. core

can be used by workers and visitors to the Seoul Forest (gallery, classroom etc). Various sizes and types of modules were arranged in various combinations to create various spatial shapes.

The module itself which forms a large structure is variable, but it was organized in a "house in house" arrangement so that the space could be freely used within the module. The modules inside can be freely removed, moved, and deformed, so that the space can be widely and small and used as necessary.

6


B’ Program Three glass cores connected from the ground to the rooftop are located to facilitate visitor access. However, the building has exterior and interior stairs that connect various floors, which will instill users' expectations for the next space. It provides a variety of movements, enabling a rich space experience. The shape of the building is varied vertically and horizontally, giving people the pleasure of moving.

A

A Many external spaces were arranged through void modules. Breaking down the boundaries between indoor and outdoor areas through the exterior deck. The deck is not for simple movement, but for small

B’

permanent programs such as busking, exhibitions, and markets. Therefore, people do not move separated spaces through the corridor, but naturally move to the next space while enjoying a series of programs.

B

B


05. ACCA

Antalya Center of Culinary Art

Located right in front of the Mediterranean beach, the view is excellent and the sunlight is strong. Viewing sea is currently possible on the road, it was designed to not harm the current view by using a land with a large level difference. In addition, since the road to the beach was not properly constructed, it was created through the building.

Year : 2019 Type : Architectural design Location : Antalya, Turkey Category : Academic Role : Individual work

It is a site located in Antalya, Turkiye. A culinary center was designed on this site. It consists of various facilities such as cooking research facilities, restaurants, and accommodations. It was designed so that you can see the sea at various levels. The middle mass was floated to give a wide and high view of the sea indoors, and a path was created for people to go to the beach under the floating mass.

01. mass Mehmetcik park Serdengecti park Site

Mediterranean sea

02. courtyard

03. eliminate

04.flow

05. lift up


Viewing the Mediterranean Sea

Pathway Three main paths were designed in the building. The first is the path to the building, the second is the path to the observatory, and the last is the path to the beach. The program is a culinary art center, but it was designed as a building that can

A’

play many roles in the area, including cultural facilities and observatories that anyone can use, such as passers-by and those who want to see the sea.

B’ B

path 01 :the way up to the roof path 02: the way to the building from the ground level path 03: the way down to the beach through the building

A

1

Park

A’

2

3

-4000

Floated

A

main road

The central mass was floated to create a way down to the sea from the main road level.

+0

Restaurant

The spatial main part of this building is the restaurant. It is designed as a space where you can eat while looking at the sea from a high point of view inside the building consisting of a horizontally long shape and a wide window.

c

c’


C'

C

Louver: Sun Shade

Louver (Closed) This is the closed louver. There is a horizontal pattern on the louver, so the outside can be seen through the gap, but direct sunlight cannot enter.

Where windows were installed for sea views, louver was installed to prevent strong Mediterranean sunlight. The louver was used to allow indirect sunlight to enter the room.

Terrace Installed a terrace to block direct sunlight. A terrace space was created to set back the interior space.

Louver ( Opened ) When the sunlight is not strong, people can adjust the amount of sunlight by adjusting the angle of the louver.

1. 2.

3.

4.

5.

A

6.

A'

A'

1.

7.

8.

B'

2.

9.

10.

B

1. Rooftop ( observatory ) 2. Restaurant 3. Conference hall 01 4. Conference hall 02 5. Accomodations 6. Office

7. Gallery (Temporary hall) 8. Gallery (Permanent hall) 9. Teaching kitchen 10. Research Lab

B'

A

C'

B C


06. Sound Wave Bridge : the bridge through the sound of Seoul

sound wave

People usually perceive space only visually. However, recognizing space is largely influenced by many invisible factors such as hearing, smell, and touch etc.

Year : 2022 Type : Facade design, Sound interaction, Sculpture Category : Academic Size : (Prototype) 500mm x 400mm x 450mm Role : Individual work Material : Stainless frame, Cellulose acetate, Glossy fabric, Arduino, Sound sensor, Arduino component, Servo motor, Hardboard Paper, Acrylic panel, Fishing line

I noted the effect of sound on spatial perception. People perceive space differently depending on the sound they hear. Even if it is the same space, when a low and heavy sound is heard, the space feels a little grander and wider, but on the contrary, when a high and loud sound is heard, it often feels narrow. As such, sound has a great influence on space perception. I visualized sound and made it facade in order to represent space by auditory elements rather than visual elements. There are various elements in sound such as loudness, pitch, timbre, and atmosphere. I selected the loudness and pitch among them and designed.


Sound measurement location It is a bridge that crosses the Han River. People only think of the bridge as a passageway. However, the Han River Bridge is a really important factor both historically and locally in Seoul. I tried to capture Seoul on these bridges. The facade at the top of the bridge was designed to receive sound information from various points representing Seoul and move accordingly.

1. Eunpyeong-gu, Bulgwang-dong 2. Seodaemun-gu,

1.

Bukahyeon-dong

3.

4.

2. 5. 7.

3. Sungbuk-gu, Sungbuk-dong 4. Yongsan-gu, Itaewon-dong 5. Dongdaemun-gu,

6.

Hoegi-dong 6. Gangnam-gu,

structure

Apgujeong-dong 7. Seocho-gu, Banpo-dong

It is a structure with a streamlined shape of a large parabola. The structure supports the bridge and is connected to a moving panel, wire, and motor.

Source of data : National Noise Information

Process

01.

02.

03.

04. 05. 06.

Send realtime automatic measurement data

Integrated Control Center

moving panel

07.

Database Send Data

road vibration railroad noise

It is composed of panels of four colors. The type of sound is different for each color, and the angle of the panel varies according to the degree of a predetermined decibel for each sound.

60˚

ambient noise 30˚ aircraft noise to the

north

of the Han R iver

ct refle

When a person crosses the bridge from north to south of the Han River, people can feel the sound of Seoul sequentially as you pass the bridge by dividing seven Seoul noise measurement points from north to south.

to the

south

of the Han R iver

bridge People can feel the facade moving through the bridge. They can feel the sound of Seoul with their eyes and various light transmitted through the panel is reflected on the bridge, and the light changes as the facade moves.

People walk through the bridge. Light is transmitted through the panel and reflected on the bridge


Roof structure

Prototype Unit detail

if(analogRead(soundSensor) >=50,analogRead(soundSen sor)<=100 ){ if(angle1==60){ angle1=0; if (angle2==0) { angle2=60; if (angle3==60) { angle3=0;

Unit

01 02

01. Arduino

02. Sound Sensor

04 09

03

-60˚

10 08

-30˚

1. Power & Data: electric and data feed cables passing through the facade. 2. Strut-Bracket : connects to main structure 3. Cantilever-Strut : hooks on the Sleeve 4. Star-Connection : receives the Y-frame ends 5. Actuator-Casing

01 & 05 07 11 06

It was coded to adjust the rotation angle of the motor according to the decibels of the sound. When sound sensor inputs sound as an analog signal, servo motor rotates in 0, 30,60, -30, -60 degree increments.

+60˚

+30˚

04. Object

03. Servo Motor

6. Y-frame : supports the whole mechanism 07. Actuator Head Pin-Connection 08. Stabilizer : relieves the actuator shear forces 09. Slider : allows tripod to travel along the Y-frame 10. Frame (Aluminium) 11. Color glass : infill material

25dB

50dB

75dB

100dB

150dB

The type of the sound

Four types of sounds were divided into three ranges according to the range of decibels for each sound. The panel moves according to the standard of the set decibel. The higher the decibel, the greater the angle the panel moves. As the sound changes, the panels move and the overall shape of the facade continues to change.

A : 0˚

B : 30˚

C : 60˚

* background sound * Lmax

**

60 50 40

C (51~)

30 20

B (26~50) A (0~25)

00

03

06

09

12

15

18

21

road vibration

24

80

C (61~)

70 60

B (46~60)

50 40

A (0~45) 00

03

06

09

12

15

18

21

railroad noise

24

C (71~)

75 70

B (62.5~70)

65 60

A (0~62.5)

55

00

03

06

09

12

15

18

ambient noise

21

85

C (76~)

80

B (56~75)

70 60

*

50

24

aircraft noise

A (0~55)

Acrylic bar are connected to the servo motor, and wires are connected to both sides of the bar. The wire is connected to the object. As servo motor rotates, the degree of tension of the wire changes, and the shape changes as the connected object is pulled. It was coded to adjust the rotation angle of the servo motor according to the level of the decibel using Arduino.


07. Chronological Disorder : Menagerie Year : 2021 Type : Interaction, Sculture Location : Project gallery Size : 7460mm x 6235mm Category : Academic Role : Planning, Material research, Constructing, Presenting Member : Ha young Lee, Won seok Jang, Jaein Kim, Jungyeon Yang, Hee sun Choi

What people really want to show off and brag about is not just wealth, but the time they have spent. Here, we brought the concept of time and proceeded with the work. The purpose of this exhibition is not just to watch, but to directly participate and let people experience the concept of menagerie is to induce people to take pictures at various spots and upload them to SNS.

55.2%

A modern interpretation of ‘Menagerie’

self-exaltation 45% 89.3%

A B

How many people using social media?

A. get information B. daily record Purpose of using SNS

Sense of separation between me in reality and myself in SNS

The menagerie was used to display exotic animals and luxuries to reveal and show off one's. We tried to find the concept of this remote place in modern times. In modern times, one can easily boast of one's wealth and presence through SNS. They want to express their existence to people by showing them an experience that others cannot easily do or their own. Therefore, we thought that modern menagerie was a form of people displaying their time on SNS.


Circulation & Spot

Components When people enter the white exhibition space on all sides, many chairs in various locations, shadows covering the walls caused by light, and colorful forms in contrast are noticeable. According to the meaning of our reinterpretation of menagerie as a modern perspective, each component contains a corresponding meaning.

01. Chair

We created a circulation where people went into this space themselves. It gives a mysterious feeling as it passes between chairs and foams placed in various heights and positions. We induce photography by providing a spot where you can take and view pictures in these exhibits.

SNS

White painted chairs are everywhere. Chairs are the space where people spend the most time of the day. Sitting at the table, eating, sitting on the bus, moving, and sitting on the sofa spending their time. Therefore, we defined the object called chair as the time spent by an individual.

The ultimate purpose of this exhibition is not only to watch, but also to induce photography at the provided spot and display it on your SNS. Through this process, people can directly experience menagerie by showing off their time on SNS.

03. Foam

02. Shadow

Urethane foam painted in various colors means people's decorated time. When people show off themselves on SNS, they decorate their time beautifully and only show good sides. This is expressed in beautifully colored urethane foam, and it is made in various forms to express the different times that people have spent this time difference.

The shadows of piled chairs and urethane foam are reflected on the white wall by the installed lighting, creating a fantastic atmosphere.


We are given the same 24 hours, but the way we deal with that time is different. People buy other people's time or sell their own time to manage their time according to their intention. In modern times, how to manage time has emerged as the most important value.


Looking at the chairs piled up in various places, the unrealistic white space, and the urethane foam of various colors, this work seems to be an abstract art work. However, in fact, it is the same as architectural work in that people's movement is induced by light and exhibition elements, and it is completed by people using it. In addition to simply reinterpreting the concept of the past as a distant place in a modern way, this work can be said to be a work that draws and melts an important part of architecture that I think "What completes the space is the person who use it."


Ha Young Lee 319 Highland Road, Ithaca, Newyork, 14850, United States youngharch02@gmail.com

Education Cornell University, Ithaca, United States Cornell University, College of Architecture, Art and Planning, Master of Architecture '25

08. 2023 ~

Konkuk University, Seoul, South Korea Konkuk University, Department of Architecture, Bachelor of Science Degree

03. 2016 - 02. 2021

Middle East Technical University, Ankara, Turkiye Middle East Technical University, Ankara Exchange student

02. 2019 - 07. 2019

Sindo high school, Seoul, South Korea Sindo High school, Eunpyeong graduate

03. 2013 - 02. 2016

Work Experience Saidaa Architects, South Korea Saidaarchitects Architectural Designer

10. 2020 - 07. 2021

Volunteer Sibsiilbab, Non profit organization Volunteer member of Sibsiilbab

03. 2019 - 12. 2019

KUDA orientation volunteer Planning team of KUDA Orientation

03. 2019 - 12. 2019

Habitat for Humanity, Korea Volunteer memeber of Habitat

04. 2016 - 12. 2017

Activities KDAA International Architecture Workshop Korea-Deutschland Architecture Association Workshop, Manager Architectural Design Student Organization ONE-POINT, KUDA Organization Board Member

02. 2021

03. 2016 ~ 2023

AIPER, Photography club Member of Aiper, photography club, Konkuk University

03. 2017 - 03. 2020

SNST, Architectural Exploration club Member of SNST, Architectural exploration club, Konkuk University

03. 2016 - 02. 2021

KUDA Cheerleading club Member of Cheerleading club, Konkuk University Department of Architecture

03. 2016 - 12. 2016

Awards Young Architects Competitions, 2022 Young Architects competitions, Ireland Meditation Mine AIK 2020 Student Architectural Exhibition Architectural Institute of Korea, 2020 Student Architectural Exhibition

3rd Prize, 2020

International Space Competition for Youth facility 2018 Korea Institute of Youth Facility&Environment, student competition

4th Prize, 2018

2018 Sejong Architectural Cultural Festival SJAF, Student Architectural Competition

5th Prize, 2018

Konkuk Architecture Festival 2017 Konkuk University Department of Architecture Pavilion Competition

3rd Prize, 2017

Exhibition Seoul Project Gallery Exhibition Group project gallery exhibition, about Menagerie

2023

Konkuk Academic Scholarship konkuk ‘ui’ academic scholarship

2020

Seoul Project Gallery, 2021

KUDA Graduation Exhibition Konkuk University Department of Architecture Graduation Exhibition

KUDA, 2020

AIK 2020 Student Architectural Exhibition Architectural Institute of Korea, 2020 Student Architectural Exhibition

Online Exhibition, 2020

International Space Competition for Youth facility 2018 Korea Institute of Youth Facility&Environment, student competition

Hongik University, 2018

2018 Sejong Architectural Cultural Festival SJAF, Student Architectural Competition

Government buildings management office, 2017

Konkuk Architecture Festival 2017 Konkuk University Department of Architecture Pavilion Competition

Konkuk University, 2017

Skills & Language AutoCAD Rendering ( V-ray, Twinmotion ) Modeling ( Sketch up, Rhinoceros, Revit ) Adobe ( Photoshop, Illustrator, Indesign, Aftereffect )

Scholarship Cornell Admission Scholarship Cornell AAP Renewable Scholarship for 2.5 years

Finalist Mention, 2022

Travel List United States : Newyork Europe : United Kingdom, Italy, France, Spain, Switzerland, Czech, Denmark Asia : Japan, China, Hongkong, Taiwan, Philippines, Singapore, Vietnam

Korean (Native) English (Advanced) German (Intermediate)


HA YOUNG LEE youngharch02@gmail.com Cornell University, College of Architecture, Art and Planning, Master of Architecture (Professional) ‘25 Student Konkuk University, Department of Architecture, Bachelor of Science Degree


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