Portfolio You Wu

Page 1


P2

| INTRODUCTION


CATALOG

MEDIUM

Vacuum Cleaner * 1

..............................

Robot; Carpet

4

Stereotomy

..............................

Vellum; Acrylic

12

Monument

..............................

Collage

20

Chess Piece

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Rendering

28

Server Farm

..............................

Vignette

38

Drawing a Wall *

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Spandex; Foam

52

Appendix Test Print

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/

64

Balance

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/

66

Shirt Folding Board

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/

68

1. Authorship and Partnership: All group projects are noted with asterisk mark * ; Works done by the author are noted by solid circle •, followed by initials Y.W; Works corporate with other students are noted by square , followed by partner's initials; Works done by other students are noted by empty circle °, followed by their initials. All drawings are edited by author, all texts written by author. | TABLE OF CONTENTS

P3


Vacuum Cleaner*

Erin Besler | Spring, 2015 Diandra Karen Rendradjaja, Maria Sviridova, Nawid Piracha, You Wu

P4

| PROJECT NAME


| PROJECT NAME

P5


Vacuum Cleaner

Erin Besler | Spring, 2015 Diandra Karen Rendradjaja, Maria Sviridova, Nawid Piracha, You Wu

I. CARPET BEATING MACHINES

II. USERS AND TOOLS: VACUUM TAKES “COMMAND"

During the turn of the 20 century, carpets were sent to special cleaning clinics in which vacuum equipment were installed. The design of vacuum cleaner at this stage imitated human motions of beating carpets. People called it “carpet beating machine.” 1 Later on, stationary vacuum, were introduced to public buildings such as hotels and hospitals. Vacuum devices were manufactured by central heating companies because they were permanent installations in basement that were incorporated into a functional part of buildings. In the last phase vacuum cleaners traveled with horse. French first developed vacuum cleaners on horseback and it gradually took the form we are familiar with today. As vacuum came into being, it gradually evolves from something that imitates human motion to something that extends human motion.

In this project, we are interested in asking what kind of users will be produced by the tools when vacuum cleaner takes a form of robot, what kind of constraints are imposed by such new work sphere and what kind of behaviors and products are disciplined by such constraints. First, an everyday vacuum cleaner is studying through various mediums and documentations, including photos, videos and drawings. Then a parallel study of the same task (cleaning the same dimension of a carpet with the same toolpath) is performed by robot. The relation between users and work sphere start to displace. Work site shifts from a physical space to a computer screen, from operating manually by arms and feet to inputting commands on keyboard. In the case of manual vacuum cleaning, we are constrained by the relation to our body, length of our arm, steps of our feet and the length of electrical cord in relation to wall outlet. In the case of robot, a different sets of conditions are introduced, such as tool path, winding and rewinding of the joints, and speed of each frame.

1 P.588, Giedion, S. Mechanization Takes Command: A Contribution to Anonymous History. New York: Norton, 1969. Print. P6

| VACUUM CLEANER MOTION CAPTURE


a’ b’ x 16

x 128

x 32

x4

x2

x4

x2

x2

x2

x3

c’

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f’

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a. 16’ PLA flexible pipe b. Plastic connection cord c. 8 inch metal gripper d. Pipe bracing e. Transparent plastic pipe with 4” diameter f. Plastic plate g. 1/4 “ Bolts h. Square plate i. 1/4 ” washer j. Brush holder k. Nozzle l. Wheels metal strut m. 3/4 “ plastic wheels

| VACUUM ASSEMBLY • ( Y. W )

P7


00:00

00:02

00:04

00:06

00:08

00:10

00:12

00:14

R L

0

1

2

3

2

1

0

head

P8

shoulder

joint 1

wrist handle elbow

joint 3 joint 4 joint 2

nozzle

joint 5

| TRACK OF MANUAL MOTION: PLAN VERSUS ELEVATION  (D.K.R | Y. W)


01:20

01:40

02:00

02:20

02:40

03:00

03:20

L

R

L R

R

R

L

L

01:00

03:40 L R

L R

00:40

00:20

04:00

L R

L

R

L R

Time elapse

00:00

Pivot Point Rotation

| U SHAPE PATH  (D.K.R | Y. W)

P9


00:23

00:37

00:45

00:63

00:76

00:91

Time elapse Pivot Point

TIME LAPSE TURN

0

00:00

00:07

00:18

1

00:24

00:33

JOINT 3

JOINT 4

JOINT 5

JOINT 2 JOINT 1

NOZZLE

P 10

| TRACK OF ROBOTIC MOTION: PLAN ° (N.P, M.S)

00:41

2

00:50

00:58

01:03

3

0


01:10 3

00:00

Time elapse Pivot Point

01:10 01:17

01:17 01:25

01:25 01:31

01:31

4

4

01:39

01:39 01:45

01:45 01:52

01:52 01:57

01:57

5

5

X POSITION X POSITION OF NODE OF NODE

| ELEVATION • ( Y. W )

P 11


Stereotomy

Georgina Huljich | Spring, 2014


| FEATURED IN RUMBLE EXHIBITION

P 13


Stereotomy

Georgina Huljich | Spring, 2014 F’ E’ a’ F’ i’

f’

c’

B’ A’

C’

d’

a’

o’

b’

1

2

3

4

5

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I. SCIENCE OF THE TRAIT: DRAWING AS CALCULATOR Trait refers to a drawing instruction set for stone cutting technique in which each separate piece of ashlar stone can be seamlessly joined together into a single whole. In Le premier tome de l’architecture (1567), Philibert de l’Orme gave a detailed instruction set of Trompe of Anet, a small cabinet that has a complex surface geometry.1 Traditional orthogonal projection, used normally for simple shapes, is no longer applicable in complex geometry. Therefore, architects have to develop another set of projection method that will bridge the gap between drawing space and worksphere. Stereotomic projection was invented in order to reduce the amount of errors that will be translated from drawings to each action executed on site. Drawings, therefore, play both a role of instruction set for workers to carry out specific operations, and a role of calculator - envisioning building’s final form and pre-verifying for its plausibility.

II. INFORMATION CONSTRUCTION THROUGH STEREOTOMY. In this project, an image of a mineral is assigned to student for reconstruction. In order to establish a water-tight object, parallel projection is not sufficient to interpolate a 3 dimensional relation from the incomplete data given by the images. Due to the complexities of the mineral and its elliptical form, an extra layer of information has to be “constructed.” “Stereotomic projection” therefore is re-introduced as a tool to build up an extra layer of information. First, a set of diagrams distill the process of basic stereometry technique used by L’Orme. Then same principle is applied on the 2D figures extracted from the images. The process translates an image to an object of digital space, and then from there back to drawing and eventually materialized in physical space. The process of translation, as Robin Evans suggested, is never accurate. Yet from the loss of accuracy, some interesting moments begin to unfold and emerge. 1

1 L'Orme, Philibert De. Le Premier Tome De L'Architecture De P. De L'Orme. Paris: n.p., 1568. Print.

1 Evans, Robin. The Projective Cast: Architecture and Its Three Geometries. Cambridge, MA: MIT, 1995. Print.

P 14

| CUTTING OF VOUSSOIR


| SERIAL SECTION

P 15


zz zz III II I i A’

B’ C’

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k

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I. INITIAL IMAGE

P 16

II. EXCAVATION 2D DATA

| STONE

III. GEOMETRICAL CONSTRUCTION


zz

yy

III

II

I

O

j

i

O’

I: TARGET PLANE II: CUTTING PLANE III: ORIGIN OF PROJECTION PLAN

A’

xx

O’’

k

O’’’

O’

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IV. TRANSLATION FROM DRAWING TO OBJECT

O’’’

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xx

yy

V. SPHERICAL PROJECTION

| PEPAKURA

P 17


P 18

| STEREOTOMY


| INTERSECTION OF PROJECTIVE PATH

O’’ O’

B’

A’

Fb’ Fc

Fd

Fb

D’

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Fc’ C’

zz

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| SPHERICAL MAPPING OF THE PROJECTION POINTS

| TRAIT: CUTTING SEAMS

P 19


Monument of Mundanity Andrew Kovacs | Winter, 2014


| ROAD CONSTRUCTION AHEAD

P 21


Monument of Mundanity

4T H

ST RE ET

Andrew Kovacs | Winter, 2014

6 7

4T

H

ST R

EE T

1

2

5 3

4 1

MUSEUM OF CONTEMPORARY ART

5

2

CITY PARK

6

T EE TR S STADIUM H 5T DOWNTOWN REGENCY THEATER

3

ENTRY TO UNDERGROUND PARKING

7

OFFICE BUILDING

4

HOTELS P 22

| CITY CONTEXT

| ITERATION OF INTERIOR VOID


a

c

c

a b

b a’

c’

c’ b’

b’

1. DIVIDE 1 BY 3

2. TAKE THE 2ND

3. SELECT THE ORTHOGONAL PAIRS

a

3. NAME IT A, A’ ; B, B’ ; C, C’

c

c’

5. A X A’

b’

6. B X B’

5. SO THAT A

A’ B

B’ C

I

I

b

a’

4. ROTATE 30 DEGREE WITHIN ITS LOCAL COORDINATE

a’

II

II

III

III

7. C X C’

8. ASSIGN I ’ AB OVE VOID II ’ V OID; III ’ BEL OW VOID

I. II.

GALLERY MIXED USE

III ELEVATED GROUND FLOOR

I. FIGURAL VOID In this project, a figural void is derived with a mathematical operation of dividing and pairing. The resulted form divides the box into four conditions, the figural void, poche, a slate sits on top of the void and negative space below the void. Programs are then installed accordingly. The top layer becomes a gallery, the void becomes a mixed-use chamber where cafe, sou| FORMAL LOGICS

venir stores locate, offices and theaters are carved out from poche. Formal languages too follows this conceptual divisions in which poche space gains a language of curve whereas the void gains a language of fold. The aim of this project is to blur the boundary between the figural void and negative poche space.

| MUSEUM OF CONTEMPORARY ART

P 23

C’


PUBLIC DINING TABLE 公眾聚餐桌

06

05

07

COLUMN 柱支撐

GLASS

MULLION

玻璃

窗架

04

GLASS 玻璃

04

03

07

REINFORCED STEEL BAR 鋼筋

LIGHT CONCRETE FINISH 清水混凝土表面

B

B

10 QUARTZITE FLOOR 磨砂石英路面

10

02

01 RAMP 匝道

REINFORCED STEEL BAR 鋼筋

08

09

WOOD FLOORING 木地板

LIGHT CONCRETE FINISH 清水混凝土表面

A STANDING SEAM METAL ROOF 金屬縫邊屋頂 METAL PANEL BRACING 金屬板支撐

12

11

13 10 WINDOW SHADING 窗簾

METAL DECK 金屬甲板

05

10

15

MUSEUM 1ST FLOOR PLAN / SECTION A-A 01 02 03 04 05

ENTRY TO MUSEUM TICKETING INFORMATION DESK GALLERY STORE CAFE AND BAKERY

06 07 08 09 10

KITCHEN RESTROOM ELEVATOR LOBBY PERFORMING STAGE PROMENADE GALLERY

11 12 13 14 15

CATWALK COMTEMPORARY ART SECTION OFFICE AND ARCHIVE STORAGE CITY PARK


05 FLOOR TILE 地板磚

06

07

COLUMN 柱支撐

08

GLASS 玻璃

04

04

03

REINFORCED STEEL BAR 鋼筋

11

QUARTZITE FLOOR 磨砂石英路面

BALCONY SEATING

09

包廂

12 THEATER SEATING 劇院座位

10

10

02 13

01

MULLION

WOOD FLOORING

窗架

木地板

14

GLASS 玻璃

STANDING SEAM METAL ROOF

SKY LIGHT WELL

金屬縫邊屋頂

天井

CORRUGATED ALUMINUM PANELS 褶皺金屬鋁板

17

16

11

18

WINDOW SHADING

SOUND PROOF LAYER

窗簾

隔音層

10

磨砂石英路面

QUARTZITE FLOOR

METAL DECK

STORE CASHIER

金屬甲板

收銀臺

15

MUSEUM 2ND FLOOR PLAN SECTION B-B 01 02 03 04 05

ENTRY TO MUSEUM TICKETING INFORMATION DESK GALLERY STORE CONFERENCE ROOM

06 07 08 09 10

OFFICE ROOM MEETING ROOM TECH SUPPORT AND ARCHIVES RESTROOM PROMENADE GALLERY

11 12 13 14 15

PROJECTING ROOM BALCONY MAIN THEATER STAGE CITY PARK

16 17 18

STORAGE COMTEMPORARY GALLERY VOID

P 25


10

07

09 HANDICAP HAND RAIL 殘疾人扶手

DISPLAY SHELVES 展示架

SEATINGS 座位

08 SCULPTURE PEDESTAL

11

雕塑展區

ELEVATOR 電梯

LIGHT CONCRETE FINISH

03

清水混凝土表面

12

04 07

TILE FLOORING

05

03

地板

CORRUGATED ALUMINUM PANELS 褶皺金屬鋁板

01 RAMP

SOUND PROOF PARTITION 隔音層

匝道

REINFORCED STEEL BAR 鋼筋

06

07

02

CORRUGATED ALUMINUM PANELS 褶皺金屬鋁板

II. BURGLAR, SECURITY GUARD AND CLEANING LADY Inspired by artist Mierle Laderman Ukele’s maintenance art works, these two collage focus on labor that is involved in order to keep an institution like museum clean, safe and well organized. By foregrounding cleaning lady, security guard, construction worker, homeless, prostitutes and porter in those collages, I conceive that architecture, as a backdrop, on the one hand sets up a stage for events (morning jogging) and narratives (museum theft, or art napping), but on the other hand, constructs a power relation which needs to be fed by workers and constantly exerting power on its users.

III. INSTITUTIONAL CRITIQUE Monument of mundanity bears a paradoxical concept. First it celebrates mundane material from daily life such as fish tanks and pumpkins. Second, no matter how secular it tries to be, or how high a cultural elevation mundane objects are raised to, ironically there is an inherent and expensive cost to maintain a state of mundanity for things to keep going, a cost which is often ignored yet so dominated in institutions such as museums.

MUSEUM 3RD FLOOR PLAN 01 02 03 04 05

LIGHTWELL VOID CATWALK FROM BELOW PROMENADE GALLERY EXHIBITION ZONE MEDIA ART VIEWING ROOM

06 07 08 09 10

ELEVATOR LOBBY INDIVIDUAL EXHIBITION ROOM FOR PAINTINGS STORES AND SEATING AREA RESTROOM SPECIAL EXHIBITION GALLERY

11 12

SCULPTURE SECTION TEMPORARY STORAGE


| BURGLAR SECURITY GUARD AND CLEANING LADY

P 27


Chess Piece

Katy Barkan; Heather Roberge | Fall 2014


| CHESS PIECE

P 29


Chess Piece

Katy Barkan; Heather Roberge | Fall 2014

I CHESS PIECE This project starts with studying the geometry of a found object: chess piece. When a profile curve is selected and corresponding rail is matched, the sweeping operation produce a single surface that contains various conditions of pockets ranging from small, medium to large. At the same time, it never intersects itself, thus forming a new whole II PORTMANTEAU Borrowing the technique learnt from the chess piece, this project negotiates the conflicts generated by two distinctive programs, a single family residential housing and a robot workshop. It unifies two programs with one sweeping operation. Two rails that initially carry different characters and program are designed in such a way P 30

| CHESS PIECE

that they carefully work with each other and form into a single surface that is not self intersected. Program is studied through a taxonomy of local conditions with perceptual and spatial variations1. III CONSTRUCTION OF FRIENDLINESS: AUTOMATION AS PET The final rendering aims to create a playful description of robot arm, a constructed friendliness. It is no longer a monster that locked inside a cage. When put it in a domestic context such as home, it comes to being as a pet to a family. When left alone, it plays game with itself and messes things up. Ironically, Introducing of friendly machine arouses a images of emptiness and devoid of human trace. 1 Lynn, Greg. Folds, Bodies & Blobs: Collected Essays. Bruxelles: La Lettre VoleĚ e, 1998. Print.


| DEVELOPMENT OF REVOLVING AXIS

P 31


PRIVATE: BEDROOM

OFFICE

WORKSHOP

ROBOTIC ROOM

LIVING ROOM AND GARDEN

PARKING

EXHIBITION

ENTRANCE AND EXHIBITION

ENTRANCE

Office Garden Class Room Garden

LIVING ROOM AND GARDEN

OFFICE

BEDROOM

P 32

| UNWRAPPED DIAGRAM

COVERED PARKING

CLASSROOM AND DRIVE THRU


1. CORRIDOR

2. TANGENCY

3. NESTING

4. PLAZA

5. PRIVATE COURTYARD

7. PORCH

8. PLAZA

9. TANGENCY

10. INTERSECTION

11. BALCONY

01

6. HALLWAY

12. HALF ENCLOSURE

03

GARAGE DOOR 車庫門

SLIDING DOOR 滑門

02 LIGHT WEIGHT STEEL LATTICE

REINFORCED CONCRETE

钢格构桁架

混凝土 INTERIOR LIGHT CONCRETE FINISH 室內水泥清漆 STEEL COLUMN 金屬支柱

CONCRETE FINISH RAMP 水泥匝道

UP

04

GROUND FLOOR PLAN 01 02 03 04

CAR ENTRY CLASSROOM COVERED OUTDOOR PARKING ENTRY / EXHIBITION GALLERY

| TAXONOMY OF LOCAL CONDITIONS

P 33


UP

UP

GLASS 玻璃

02

01

HANDRAIL 扶手

MULLION

TILE FLOORING

窗架

地板

240°

A

07

06

03

A

08

05 DN

UP

270° STEEL BEAM 鋼柱

180° LIGHT WEIGHT STEEL LATTICE 钢格构桁架 UP

04 WALKABLE SURFACE 可行走平面

09

UP

UP

01

GLASS

15

玻璃

DN

SPIRAL STAIRCASE

MULLION

12

旋轉扶梯

窗架

TILE FLOORING LIGHT WELL

地板

天井

10 PERFORATED ALUMINUM SKIN 沖孔鋁制金屬板

11

05

UP

13

METAL HANDRAIL 金屬扶手

04

14

UP

B

B

09

2ND FLOOR PLAN / 3RD FLOOR PLAN 01 02 03 04 05

CAR ENTRY INDOOR TERRACE INDOOR PARKING ROBOTIC SPACE ESCALATOR GALLERY

P 34

06 07 08 09 10

OFFICE AND LIBRARY BEDROOM AND BATHROOM OUTDOOR TERRACE VISITORS ENTRANCE WALK-THRU GALLERY

11 12 13 14 15

PRIVATE ROOF GARDEN KITCHEN AND BAR GUEST BEDROOM LIVING ROOM DINING ROOM


PERFORATED ALUMINUM SKIN

LIGHT WEIGHT STEEL LATTICE

沖孔鋁制金屬板

钢格构桁架

METAL PANEL BRACING

INTERIOR LIGHT CONCRETE FINISH

金屬板支撐

室內水泥清漆 STEEL BEAM 鋼柱

11 08

09

SPIRAL STAIRCASE

10

旋轉扶梯 LIGHT WELL 天井

07

06

FLOOR GLAZING 地井

05

04

03

01

02

SECTION A-A 01 02 03 04 05

COVERED OUTDOOR PARKING MULTI-MEDIA CLASSROOM CAR ENTRANCE OUTDOOR LOUNGE ROBOTIC WORKSHOP

06 07 08 10

BEDROOM LIBRARY AND OFFICE LIVING ROOM BOTANICAL GARDEN

LIGHT WEIGHT STEEL LATTICE

INTERIOR LIGHT CONCRETE FINISH

STEEL BEAM

钢格构桁架

室內水泥清漆

鋼柱

INTERIOR LIGHT CONCRETE FINISH 室內水泥清漆

09

METAL HANDRAIL

08

金屬扶手

PERFORATED ALUMINUM SKIN 沖孔鋁制金屬板

05

04

06

03

02

01

TO IN-DOOR PARKING

ESCALATOR TO 3RD FLOOR

匝道通向室內停車

電梯直通三樓

SECTION B-B 01 02 03 04 05

COVERED OUTDOOR PARKING ENTRY / EXHIBITION GALLERY CAR ENTRY OUTDOOR LOUNGE ROBOTIC WORKSHOP

06 07 08

INDOOR PRIVATE PARKING WALK THROUGH GALLERY LIVING ROOM

| CHESS PIECE

P 35


P 36

| PROJECT NAME


|

"OOPS"

P 37


Server Farm

Ramiro Diaz-Granados | Spring, 2015

| CITY OF VACANCY


| BIRD EYE VIEW

P 39


Server Farm

Ramiro Diaz-Granados | Spring, 2015

1. 2D FIGURE AND GROUND

2. PROJECTION AND INTERSECTION

I. HERDING CATS

III. A REMOTE COUSIN: ZONING CZAR

The difficulty of herding cats comes from negotiating various characteristics into one coherent field. Inspired by the Shapes Project by artist Allan McCollum, a catalog of images of vernacular building form are collected and 2D Shapes are extrapolated them. They become the very ingredient to mass produce 3D shapes with individual nuances and differences while maintains a formal coherence. Then program and function are assigned to the shapes according to its characters and zoning code given by other students.

Programs and forms are informed, but not determined by the zoning code each zoning czar imposed. Contradiction of such intersection of zoning overlay becomes an opportunity for architecture invention. For example, half of my district has a FAR of one and height limit no less than 400 feet. As a result, an empty tower with one penthouse on top became the major character of my city. A set of diagrams of zoning data are interpretated and re-drawn to indicate a remote kinship between forms and zoning laws.

II. SHIFTED PLATES: WHY IS CHESSBOARD FLAT? Streets and blocks, the very basic elements of urban fabric , are ruling factors that impact modes of communications and daily life. It is a chessboard in which characters are played on.1 The design, borrowed from manhattan city grid, aims to envision a city where the chessboard is destabilized, a vertical lifting and horizontal shifiting of ground zero. When premise of streets and blocks is shuffled, a new way of inhabitant has to be invented. The infrastructures are carefully designed that each planes do not need extra support.

IV. SERVER FARM: CITY OF VACANCY AND SCALELESS In the recent talk by Rem Koolhaas on Countryside, he uncovered the fact that factories in digital age, due to a high degree of automated process, are becoming increasingly big and at the same time highly under populated. 2The vignette and mood of the city, inspired by SUPERNAP Switch 7, a data center located in Nevada, advocates a sense of scale-less and vacancy. It depicts our mental experience of digital realm, where things can freely zoom in and out, where our senses are extended, where all the indication of human scale, doors, windows, and handrails, are extinct, and where human trace are obscured.

1 Pope, Albert. Ladders. Houston, TX: Rice School of Architecture, 1996. Print.

2 Speech.

P 40

| HERDING CATS

Koolhaas, Rem. "On Countryside." Harvard GSD, Boston. 15 Oct. 2015.


| SHAPES PROJECT

P 41


100’ 500’

150’

1. GENERIC GRID, MANHATTAN

100’

150’

50’

50’

2. ELEVATED GRID

A. INITIAL STATE

B. ELEVATED MASS

C. SHIFTED MASS

D. RESULTED MASS

P 42

| SHIFTED PLATES: FORMATION OF INTER-PLANE SERVER FARM

3. LIBERATED GRID


Technocracy Penthouse

Scaffolding

Misalignment Due to Plane Shift

Columns

Elevator Shaft

District Commercials

Office

| WORM'S EYE VIEW

P 43


P 44

| SHIFTED PLATES


Light Well Grounddog House

06

Bat House 05

Structure Support / Server Farm

07

Light Well

08

Inter-Plane Express

Toward Circuit City

Toward City of Split

03

01

02

Toward City of Panopticion

04

Aliso Village Freeway 110

WORM’S EYE VIEW OF SERVER FARM 01

TOURIST CENTER FOR WATER PARK

06

DISTRICT COMMERCIALS

02 03 04

EXISITING RAILROAD TURNAROUND SLUM L.A RIVER

07 08

PLANE OF RESIDENTIALS CEMETERY

05

CITY PARK

Park

| SERVER FARM TOUR GUIDE

Parking P 45


er les Riv Los An ge ENTRY TO PARKING

TO CIRCUIT CITY

250 FEET 200 FEET

GROUND

TO ARCHAIC CITY

PARKING

CITY PARK

P 46

| SERVER FARM


Sant

a An

a Fre

eway

Aliso V

illage

Apartm

ent

PANOPTICON

PERFORATED PLANE

TO UNDERGROUND CITY

PERFORATED PLANE

TO CITY OF MIRROR

CITY OF LABYRINTH

| CITY GUIDE

P 47


RESIDENTIAL ZONING LAW Imposed by Czar: Maddie Jones

BUILDING HEIGHT ZONING LAW Imposed by Czar: Casey Ringenberg

2B+ Apartment Lofts 700 sqft/unit

0 - 200 ft

Less than 2

4B+ Apartment Lofts 1400 sqft/unit

200 - 400 ft

2-5

Hotels, Hospitals, Schools and Daycare

No less than 800 ft

5-7

Building Height < 200

FAR 2 - 5

Shifted Planes

P 48

FAR ZONING LAW Imposed by Czar: Isabel Brañas

| INTERBREEDING OF ZONING OVERLAY

Building Height > 800

Tower Of Vacancy

FAR = 1

2-5

Interconnected M


COMMERCIAL ZONING LAW Imposed by Czar: Arditha Auriyane

HISTORICAL PRESERVATION ZONING LAW Imposed by Czar: Rebecca Fray

District Commercial: theme park, golf course, tourist stores 50-90% Neighborhood Commercial: clinic, auto 40-70% sales, retails, movies Local Commercial: banks, convenient 30-50% stores, cafe

District Commercials

Megastructure

Theme Park

PARKING ZONING LAW Imposed by Czar: Stephanie Loo

Above-Grade Multi-Level Parking Street Parking Only

Historical Preserved

Surface Parking

Historical Preserved

LA River And Railroad Turnaround

Surface Parking and Entry to the city

TECHNOCRACY PENTHOUSE

700

PERFORATED GARDEN

200

RESIDENTIAL BELLY

150

SERVER FARM

50

| ALL ZONING DIAGRAMS DRAWN BY Y.W ; DATA FED BY STUDENTS INDICATED ABOVE

P 49


1/4 gutter on each side

P 50


| SERVER FARM

P 51


Drawing a Wall*

Gabriel Fries-Briggs | Winter, 2015 Angelique Firmalino, Diandra Karen Rendradjaja, Giulia Astrachan, Isabel Brañas, Naomi Steinhagen, Mélodie Deny, You Wu

| NOTATION DRAWINGS • ( Y. W )


| 4' X 8' WALL DRAWINGS • ( Y. W )

P 53


Drawing a Wall

Gabriel Fries-Briggs | Winter, 2015 Angelique Firmalino, Diandra Karen Rendradjaja, Giulia Astrachan, Isabel Brañas, Naomi Steinhagen, Mélodie Deny, You Wu

I REVISIT VECTORS

II DRAWING MATERIAL

Vector as a scientific notation first developed by Hermann Günther Grassmann in 19 century to describe the movement of ebb and flow in his essay “Theory of the Ebb and Flow.” 1 In the last couple decades, vectors quickly became a cult in architecture under the rise of parametric design and then soon became outdated. In this project, we re-visit the concept of vectors not as a graphic device but treat it as a notation that informs and prescribes the behavior of material.

First, we research on “canonical” plumbing drawing of its both visual qualities, such as geometry, mass, and material and non visual qualities, such as heat dissipation, material properties and assembly methods. Then those “found properties” will first be translated into a language of vectors and quantify into direction and magnitude. It then materializes into a new 4’ by 8’ wall section by constructing a sewing instruction ( Pg. 59 ) set from the vector field.

1 Crowe, Michael J. "A History of Vector Analysis." A History of Vector Analysis. University of Louisville, n.d. Web P 54

| MASS ANALYSIS AND VECTOR DIAGRAM  ( A.F | M.D | D.K.R | Y. W)


1

2’ SPACING JOIST

2

EXHAUST / ROOF VENT

3

SHOWER OUTLET

4

2 ” X 4” STUDS

5

STACK VENT

6

WATER TANK

7

HEATER: WATER INLET

8

LOWER SHOWER OUTLET

9

SHOWER DRAINAGE

10

U TRAP

11

SINK WATER SUPPLY

12

WET VENT

13

SOIL STACK 1/4” SLOPE

14

COLD WATER SUPPLY

15

SOIL STACK 1/4” SLOPE

16

DRAIN TO WASTE LINE

17

CLEAN-OUT PLUG

1

2

3

4

5

6 11 7 12

8

9 10 15

13 14

16 17

| SECTION  (D.K.R | N.S | Y. W)

P 55


3. A JOINT AND MASS ANALYSIS ° ( A.F | M.D )

3. B VECTORS ANALYSIS ° ( A.F | D.K.R )

III SEMIOTIC: VECTORS AS DATABASE

HOLES:

The project interprets the physical system of the plumbing as a vector field in order to identify the manifestations of interconnectivity in the system. Its non-visual properties (3.A), borrowing from semiotics approach, are mapped into a vector diagram (3.B) where its magnitude and direction becomes a database in which material logics of our wall derives (3.C).

The locales in which material exits the system through the fixtures, where immerse pressure and heat are released from the system and thus forming a pressure vacuum, are translated into physical empty holes on the wall.

P 56

| SEMIOTICS: VECTORS AS DATABASE


A1

A2

A3

A4

B1

B2

B3

B4

C1

C2

D1

D2

E1

E2

E3

E4

F2

F3

F4

F1

C3

D3

C4

D4

3.C SEWING HEIGHT AND FRAME HEIGHT ° ( I.B )

3.D 4' BY 8' WALL SECTION: PANELS ASSEMBLY

HILLS AND SADDLE POINTS:

INDENTATION:

The locations at which heat hovering before it exits the system are conceived as an accumulation of pressure and temperature. Therefore, it is rendered as an physical acumulation of mass. This translation is made available by having stitching avoid these locales in order to allow the foam to expand to its full extent.

The moments within the pipes in which rapid directional change of flow occur is retained in our translation. Regulated with stitching of varied lengths, indentation of the wall renders a phantom of the canonical plumbing system.

| SEMIOTICS: FROM DRAWING TO MATERIAL

P 57


A. NON VISUAL ATTRIBUTES

B. SEWING NOTATION

C. SEWING INSTRUCTION

1”

A.1 DIRECTION DEVIATION

B.1 FIGURAL EFFECT

1”

1”

C.1 CONSTANT SPACING AND HEIGHT

1”

A.2 HEAT ACCUMULATION

1”

B.2 PINCHING

1.5”

2”

C.2 CONSTANT SPACING; VARYING HEIGHT

3” 1”

2”

A.3 CONSTANT FLOW

B.3 GRADIENT

C.3 VARIOUS SPACING AND HEIGHT

A.4 TIGHT STITCH

B.4 RUNNING STITCH

C.4 SLIP STITCH

P 58

SLIP STITCH

LOOSE STITCH

3 IN PINCHING HEIGHT

RUNNING STITCH

TIGHT STITCH

2 1/2 IN PINCHING HEIGHT

| SEWING NOTATION • (Y.W)

1 1/2 IN PINCHING HEIGHT

3”


D4

A1

A2

A3

A4

B1

B2

B3

B4

C1

C2

C3

C4

D1

D2

D3

D4

E1

E2

E3

E4

F1

F2

F3

F4

I. DRAWINGS

II. LASER CUT BOARD

III. FABRIC

IV. FOAM

| DRAWING AS TOOLPATH: MEDIUM • (Y.W)

| DRAWING AS TOOLPATH: INSTRUCTION SET • (Y.W)

P 59


C

2

C

3

D

3

D

4

E

3

A1

A2

A3

A4

B1

B2

B3

B4

E

4

C4

C1

P 60

| EXPLODED DIAGRAM ° (D.K.R)

D1

D2

E1

E2

F1

F2

F3

F4


| MATERIAL ASSEMBLY ° ( D.K.R )

P 61


PINCHING POINT

PANEL VOLUME = 55.54 OZ

OUTLET TO ADJACENT PANELS DENT HEIGHT = 2”

P 62

| PANEL VISUALIZATION • ( Y. W )


i.

ii.

iii.

iv.

v.

vi.

vii.

IV FROM DRAWING MATERIAL TO MATERIAL DRAWING Contrary to the traditional drawing to material paradigm (A→B), a one to one scale (8' by 4') drawing ( A cropped portion is shown on Pg. 52 -53 ) then is informed and produced by using the output material as an input through digital 3D scanning. Therefore, under the help of digital tools, drawing not only serves as an instruction for materialization, but become a reciprocal counterpart of material. The causal relation between drawing and material in which drawing always proceeds materialization of an idea thus become reversible and mutually dependent (A ←→ B).

JOINTS FROM MASS ANALYSIS

OUTLET TO ADJACENT PANELS DENT HEIGHT = 2”

| SECTIONS ° (N.S)

P 63


Appendix - 1| Test Print Spring, 20151

1 Appendix contains a collection of personal exercises of notation drawings that focus on tools and mediums.

0’ 0”

1’ 63”

3’ 27”

4’ 89”

6’ 52”

8’ 15”

9’ 78”

11’ 41”

13’ 04”

14’ 67” 16’ 30”

17’ 93”

19’ 56”

21’ 19”

22’ 82”

24’ 45”

26’ 08”

27’ 71”

29’ 34”

30’ 97”

32’ 60”

34’ 23”

35’ 86”

37’ 49”

39’ 12”

40’ 75”

42’ 38”

JAW

U. S

44’ 01”

45’ 64”

47’ 27”

48’ 9”

50’ 53”

P 64

| TOOLPATH OF A PRINTER HEAD


P 65

| TEST PRINT: DIGITAL FILE AND ITS OUTPUT

A U.S. aircraft carrier has been dispatched to waters off Yemen to join other American ships prepared to block any Iranian shipments to the Houthi rebels fighting in Yemen.

OUTPUT

The U.S. Navy has been beefing up its presence in the Gulf of Aden and the southern Arabian Sea amid reports that a convoy of about eight Iranian ships is heading toward Yemen and possibly carrying arms for the Houthis.

FAST MOTION

A Navy official confirmed to Fox News that the USS Theodore Roosevelt -- along with her escort ship, the USS Normandy, a guided-missile cruiser -- left the Persian Gulf on Sunday en route for the Arabian Sea, to help enforce the blockade.

MEDIUM MOTIOM

This notation studies the behavior of a printer head found in UCLA printing lab. The test print contains a variety of objects that architect's drawing are composed of: fill, text, straight line and curve. The drawing underscores the varying toolpath of those objects. The image of test print shows errors that occurs during the process. ( Ink mark on the top left corner and a fainted text above original text )

SLOW MOTION

I. TOOLPATH OF A LAB PRINTER HEAD RETURN TO THE INITAL POSITION

Tensions are rising in the region even as the U.S. and five other world powers scramble to strike a final deal with Iran on its nuclear program by the end of June. The fighting in Yemen, where U.S. ally Saudi Arabia is leading a coalition against the Iran-backed rebels, is complicating matters. White House Press Secretary Josh Earnest, without commenting specifically on any Navy movements, said the U.S. has concerns about Iran's "continued support" for the Houthis.

| SCALED DIGITAL FILE

| PHOTO OF ORIGINAL TEST PRINT ON DIGITAL COLOR PRINT, WITH FAINT ERROR MARK PRODUCED BY PRINTER


Appendix - 2 | Balance Spring, 20151

1 Balance is a German stop-motion animated film, released in 1989. It was directed and produced by twin brothers Wolfgang and Christoph Lauenstein. Screen shot from Youtube. Text from Wikipedia.

2

1 3

1

2 2

ROTATION

MOMENT DIAGRAM

CHARACTER

FRAME

P 66

| BALANCE

1


2 1

3

2

2

1

3

1

1

3

POSITION OF THE BOX

ROTATE 180 DEGREE

STEP FORWARD

SEQUENCE OF THE MOVEMENT

PLACE

ROTATE TO THE LEFT

| BALANCE

P 67


Appendix - 3 | Shirt Folding Board Spring, 2015

1. OPEN FLAT

2. FLIP TO THE RIGHT

3. FLIP TO THE LEFT

3. FLIP UP

4. OPEN FLAT

NORMAL

SHIFT

TILT

ROTATION

I. ERROR MAKING: MECHANICAL AND ANOMALY Shirt folding board is a idiot proof device to reduce domestic labor - folding shirts. Simply by mechanically following a 3 steps motion of folding, users will put clothes into a correct press without any effort. However, because of its highly mechanical and repetitive motion, maneuvering the input slightly off its default position will generate anomaly P 68

outcomes or nearly random shapes. Putting into other words, the production of orderliness and randomness in a function solely depends on whether its input falls into its prescribed domain or not. It seems that in a digital age full of processes and programs, an investigation on error making can be treated as a strategy of art-making.

| SHIRT FOLDING BOARD : MECHANICAL AND ANOMALY


THE END THANK YOU

P 69


P 70

| YOU WU

| WUYOU1004@GMAIL.COM


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