ABPL20050_2018_SM1: Design Workshop Student Name: Yueting Yang Student No. 810226
Exercise one - Poster design based on a director (Jacques Tati)
Play Time Mon Oncle
Mon Oncle
Play Time
L'ecole des facteurs
Play Time
Space,Time and Reality Building was created since human started to build shelter to live. Before the invention of camera and film projector, the only ways that people can describe or convey their feelings of space and depict an architecture are through either words or drawings. The appearance of film, I think, enables people to explore a new sensation through this new form of art. Now people can have a general feeling of a constructed building without even been there through watching the video. The ability to recorded series of continuing images make people's visual experience of images pop out from the previous static mode. The audience now can feel not only the space but also time.
Jean Epstein, a French filmmaker, film theorist, literary critic, and novelist.
As French filmmaker Epstein said in his book the intelligence of machine1, film gets rid of the conventional concept of static form. It represents the quality of motion and the motion is the inherent quality of form. Time and space are now combined and organized with each other in the producing of film.
1. Jean Epstein, The Intelligence of A Machine, 1st edn,2014.
Chanson d'Armor (Jean Epstein, 1934)
Cinema and architecure Goethe used to describe 'Music is liquid architecture; architecture is frozen music' because they both share some same qualities of representing beauty. By the emergency of film, now some people think film should be the most related form of art to the architecture. They both have clear articulation in the structure of time and space. They all try to represent the space in where we exist. Even though, architecture and cinema are different types of art, they still have strong influences on each other. On the one hand, the fundamental experience of architecture is based on the visual movement. On the other hand, film requires architecture to articulate the story of space or to back up the story that happens in the space. As Robert Mallet Stevens said in his article “Le Cinéma et les arts: Architecture,”1 in 1925, undoubtedly that film has great impacts on the modern architecture, at the same time, architecture also play an important role in the film to represent the art of sense and light. Architecture is not only the stage or background of film. It jumps out from all kinds of limitations and is more like a "player". 1. Robert Mallet Stevens, "Le Cinéma Et Les Arts: Architecture", 1925.
Koolhaas's design for an entrance of Dutch House was based on the inspiration from German Expressionist cinema - Cabinet of Dr. Caligari
Cabinet of Dr. Caligari/ Robert Weine
Dutch House/ Rem Koolhaas
Photographing exercise
The process of photo taking to some extent let me understand more of composition of image, which is also very important when designing scenes of films. A film was composed by a series of continuous images to tell a story so in order to design these set of images, usually the cinematic plan and scenes design are used in an incorporat way. The former is to design the movement of camera, the latter is to design the composition of key scenes. These key scenes are organized in a storyboard to make a clear clue of how the story is going to be represented through cinematic designs. In this exercise, the set of camera, angle of taking shots and compositions are planed ahead before the photo taking.
A cinematic plan and a scene design of a Hitchcock’s scene drawn by Nicholas Proferes
Photo taken on Story St by Yueting (3/11 2018 Melbourne)
Geometry and Colour For this photo, I focused on the composition and proportion. I want to capture the geometries in this facade and use faces, edges and points to show the strong feelings of geometrical tensions between these elements. The colour contrast is also an interesting point for this photograph. The window and door elements pop out from the flat white surface by using a contrast colour - red. Value Before
Value After
Photo retouching is as same important as the editing for film. Crop things that is non-useful and colour adjustment. What I have also down is the perspective adjustment because I cannot keep camera at the middle height level of this house, which creates a very strong distortion for the vertical lines in this image. Composition analysis of image
Photo taken in Melbourne Uni by Yueting (3/11 2018 Melbourne)
Layers of story telling
Corridor frame Foreground trees
Figures
Background
When I took this shot, I found there were three people talking at the cor-ridor. There are at least four layers happening here. Instead of putting the figure in the center of image, I arrange the tree in the foreground to enrich the depth of feeling of this image. Architecture works so well as a space or stage for where the talking happened. What I failed in this photo is that in order to capture the three people clearly, I set the iso too high which leads to fuzzy quality of image.
Photo taken at RMIT building by Yueting (3/11 2018 Melbourne)
Design the position of camera
For two different arrangements of camera, I get completely different outputs. Only setting the camera right along the column and keep it horizontal can create the powerful symmetrical composition. I want to record the feeling of being trapped in a small gap between two constructed high walls. Lights also play an important role here to enhance the atmosphere.
Photo taken on Elizabeth Street by Yueting (3/11 2018 Melbourne
Camera angle and Length of focus To take the skyscraper in low angle creates a strong vertical convergent lines which all point to the upper vanish point. Sometimes it helps to represent the height of the building and create constructive element to the photo.
I changed to longer lens focus to capture the detailing instead of the overall shape of buildings because I found what happens to the horizontal level of these buildings is far more interesting. It is like a horizontal color sandwich, which shows the density and material varieties.
Photo taken on Elizabeth Street by Yueting (3/11 2018 Melbourne
In-class filming exercise
Cinematic Plan
Camera 2
Camera 1
We set two cameras in different positions and angles. Three people entered the classroom and sit down in their seats.
Camera 2
The camera one used to capture the three people in one scene but the second one only focus on the second person
Camera 1
1
2
3
Camera2 was used to focus on the second person who is dominate in the screen. Although the first person appeared in the screen earlier while once the second person came, the focus point moved to the second person. Then, the third person came, just passed by the second and then disappeared in the screen. Audience can image the movement of the third person and where she finally sit down. The camera2 firstly failed to focus on first person for our first try. For the second try, we measured the distance and adjusted our manual focus points. So for the second time, we achieved the effect that focus point transferred from the first person to the second one.
4
The Turin Horse
Well
Lazer cut panel Horse Stables
Living house
Turin Horse was directed by BĂŠla Tarr and Ă gnes Hranitzky. It recalls the whipping of a horse in the Italian city Turin which is rumoured to have caused the mental breakdown of philosopher Friedrich Nietzsche. This film depicts the stroy from another angle of horse-owner and his daughter. After they whipped the horse, they returned to their home but the horse refused to move or eat. The whole film almost happened in this tiny shed to show the mental change of father and daughter in a despairing situation within seven days.
TEMPORALITY
DEPTH
TEMPORALITY
DEPTH
TEMPORALITY
DEPTH
OVEMENT
LIGHTING
OVEMENT
LIGHTING
MOVEMENT
LIGHTING
SOUND
MATERIAL
SOUND
MATERIAL SOUND
MATERIAL
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Tries to use pacing (rhythm and voice punctuation), pace of the storytelling to the story line or the audience. ilding, whether it is rich Effectively reflect the material and color of the building Description on the material and color of the building are Little or no reflection on the material and color of the nolithic volumes. or the building, theremostly mostly. readable. tory. The pace Sound enhances the story. speaksfor Sound the story at times and other Sound does not help the story.building. No attempt to match the y. of Music stirs a(rhythm rich whether(rhythm and voice punctuation) is Occasionally relatively engaging but it isenhances often noticeable that the pacing doestimes not fitdoes the building, whether there mostly. readable. building.
PROFICIENT PROFICIENT
SATISFACTORY SATISFACTORY
UNSATISFACTORY UNSATISFACTORY
The Turin Horse 23:00-24:50
1 1
Depth
The depth is relatively rich and it changes when daughter moves away from table.
Movement
Focus transfers from daughter to father
Temporality
Elongate shot for father when tring to focus on and feature him.
Matrial
Long shot do not feature many details but still capture tactile stones on the wall
Sound
The sound of eating and washing dishes shows the contrast from the quiet of room.
Light
Contrast between the dark interior and bright outside the window
Scene 1 23:14
Depth
Movement
Temporality
Matrial
Sound
Light
Daughter in foreground, Father in middle and window in background
Medium Long shot do not feature many details but still capture tactile stones on the wall
Mainly focus on daughter eating
The sound of eating shows the contrast of quiet of room.
20s for daughter's eating
Contrast between the dark interior and bright outside the window
Scene2 23:36
Depth
Movement
Temporality
Matrial
Sound
Light
The depth is relatively rich and it changes when daughter moves away from table.
Long shot do not feature many details but still capture tactile stones on the wall
Daughter stands up from chair and moves from foreground to the middle
The sound of footsteps on the wooden deck shows the contrast of quiet of room.
Very quick transfering by following daughter's movement
Contrast between the dark interior and bright outside the window
Scene3 24:37
Depth
Movement
Temporality
Matrial
Sound
Light
Father in the right middle of fore ground and views outside the window in background
Tactile stones on the wall are more clear when zoom in
Camera zooms in. Tansfer from Long shot to medium long shot
The sound of wind takes domain to imply the bad weather outside
Elongate shot for father when tring to focus on and feature him.
Contrast between the dark interior and bright outside the window. Silhouette sit in front of the window.
The Turin Horse 53:18 - 54:45
1 2
Depth
The depth of field is shallow in these scenes, when the focus is on background, the foreground is fuzzy and vice versa, which gives audience sense of focus.
Movement
Focus transfers from father to daughter when daughter starts to talk but quickly transferring back after she left.
Temporality
Elongate shot for father when capturing details of he doing hand crafts
Matrial
Fuzzy background did not feature many details but still gives a sense of tactile stones on the wall
Sound
Only the sound of wind to imply the weather conditions outside.
Light
Contrasts between the background and foreground to imply the emotion of two figures in space.
Scene1 53:22
Depth
Movement
Temporality
Matrial
Sound
Light
The depth is shallow, when daughter comes closer, the background turns fuzzy.
The furniture in the background gives audiences some infomation.
Daughter moves from background to foreground and disappears in the frame
Mainly the sound from outside of wind.
Camera did not move. Static frame to capture the movement of daughter.
Showed contrasts between background and foreground to mainly emphazise on foreground views.
Scene 2 53:44
Camera Movement
Depth
Movement
Temporality
Matrial
Sound
Light
The depth is shallow. Background is fuzzy to capture the expression and details of father.
The rough stone walls are shown to imply what type of house that figures are living in.
Camera moves from father's face to his hand to show what he is doing.
Mainly the sound from outside of wind.
20s for father's face, 20s for his hand.
Showed contrasts between light background window and dark interior emvironments.
Scene3 54:41
Focus on father
Focus on daughter
Depth
Movement
Temporality
Matrial
Sound
Light
The depth is shallow. When focus on one person, the other one is fuzzy.
The tactile of stone walls are shown.
Focus moved to daughter and moves back to father after daughter left.
Mainly the sound from outside of wind as a background and voice from daughter.
Elongate view for father, a short view for daughter.
Showed contrasts between light background window and dark interior emvironments.
The Turin Horse 64:50-66:50
1 0
Depth
The DoF is deep, in this scene, both interior and exterior are shown clearly.
Movement
Shot transfers from interior to exterior as the guest leaves far and far.
Temporality
Elongate shot for guest which implys that the daughter kept watching him leaving.
Matrial
The tactile of stone walls are shown.
Sound
Mainly the sound from outside of wind as a background and voice from speaking of guest.
Light
Showed contrasts between light exterior and dark interior emvironments, especially when guest opens the door.
Scene 1 62:03
Depth
Movement
Temporality
Matrial
Sound
Light
Close-up shot to capture the facial expression of this guest.
Not very obviousb because this scene is mainly focusing on person
Gradually zoom in.
Mainly the sound from outside of wind as a background and voice from speaking of guest.
Elogate shot to stay focusing on the speaking person.
Not many contrast, the light again, focusing on the person to depict this character.
Scene2 65:10
Depth
Movement
Temporality
Matrial
Sound
Light
The back of father is fuzzy. Focus is on guest 's leaving back
Tactile of stone wall and towels on the wall.
Guest opens the door, the light comes in and he leaves.
The sound of wind becomes louder when he opens the door.
Very quick action of guest without any hesitation to show his personality.
Very interesting contrast. Audience has no idea of what situation is outside. Implying that the guest won't be traped here like the father and daughter.
Scene3 65:30
Depth
Movement
Temporality
Matrial
Sound
Light
Both foreground and background are very clear in this scene to show duaghter and guest.
Tactile stones on the wall are more clear when zoom in
As guest leaving, the camera zoom in with him.
The sound of wind takes domain to imply the bad weather outside
Elongate shot for guest as daughter is watching him leaving.
Contrast between the dark interior and bright outside the window.
The Turin Horse 99:40-101:00
Depth
The depth of field is normal.
Movement
Daughter's movment as well as camera movement.
Temporality
Elongate shot for the horse to capture the charasteristc and status of her.
Matrial
The wooden door was filmed in detial and also the texture of the inside of stable.
Sound
Only the sound of wind to imply the weather conditions outside.
Light
Contrasts between the light external and dark internal environments.
Scene1 99:55
Depth
Movement
Temporality
Matrial
Sound
Light
The depth is shallow, close-up shot to film detial of door.
Very rich detials to show of both door and the inside view of stable.
Daughter moves into frame and opens the door, the interial view then being revealed.
The sound of daughter's footsteps can be heard before she moves in.
Several seconds to focus on door before daughter moves into scene.
When camera moves into stable, there is a strong light contrast. The interior is very dark.
Scene 2 100:30
Depth
Movement
Temporality
Matrial
Sound
Light
Horse face is focused. Daughter is the background.
Medium Long shot do not feature many details but still capture tactile stones on the wall
Daughter moves from background to foreground
Only the sound of wind and daughter can be heard. The quiet of horse implys the sick status of horse.
Elongate shot for horse.
The light for this scene is not very rich and it is a little dark.
Scene3 100:42
Depth
Movement
Temporality
Matrial
Sound
Light
The depth is relatively deep, both daughter, horse and stable are clear.
Still capture tactile stones and a hole on the wall
Camera moves backward, from medium shot to long shot.
The background sound of wind.
Stay focusing on both the daughter and the horse.
Contrast between the dark interior and bright outside the window
Tutorial Reflection -- Line of Action 1. Can only be applied when there are cuts. Single-shot scenes do not require. 2. The purpose of following the rule of line of action is to make sure fragmented cutting scens can be represented in a reasonable and cohesive sequence so audience won't get confused.
Fig. An illustration of "The line of action" . Excerpt from Maya 5 Fundamentals, Volume 1. pg15
In the Mood for Love
Scene 1
Scene 2
So in this scene, the line of action is the eye contact between two actors. When the image cut to another one, audiences can still understand that they are looking at each other. We don't lose clue about their positions. For these two scenes, cameras are set in one side and the line of eye contact remains same.
Scene 1
Scene 2
Line of action
Camera 2
Camera 1
Line of action
Harakiri seppuku 1962
Camera 1
Camera 2
Tutorial Reflection -- Narrative There are two ways to narrate architecture, to speak by persons who use it or to speak by itself. 1. Speak by itself: showing images of architecture itself to show the spacial quality or materiality. Usually long shot to show the over all space or close up to show the texture.
2. Speak through the person: to represent the function and scale of space and the relationship between character and architecture.
In the Mood for Love
I found in the movie In the mood for love. Two characters emotion and subtle feeling are shaped in the tiny and narrow corridor. One corridor walked by two people at different time. Only several time, they pass through each other so I screenshot these interesting image or moment to make a collage for new poster.
The two characters are always doing the same thing in a different space, which implies there are thinking of each other but they are separated by walls or space. The contrast and similarity happen here at the same time.
Textures & Materials---Details
Sometimes, materials are shown only to represent the architecture itself or as a transition In the Mood for Lovethe shift from one scene to another. In the movie In the Mood for Love, detail scene between of textures are shown mainly to render or enhance the subtle emotion between to character by creating a melancholy atmosphere. Details are mainly close up shot, which can enrich the types of scened and create more dynamic and diversity between normal scenes.
Music & Sound Repeated sound track to represent repeated theme. This has been used in both In the mood for love and Turin Horse.
In the mood for love. Same music is used when they brush past each other to enhance the theme of unspoken affection. In the Turin Horse, same music is used to render desperation.
For our film, we used repeated footstep to render or imply the anxious of protagonist.
TEMPORALITY
The pacing us fluently showing the plot
DEPTH
different layer are created through the staircase, which makes the space more deep
MOVEMENT
fluent camera movement following the character’s movement
LIGHTING AND SHADING
strong contrast between wall and the stair case, emphasises the space of the staircase
SOUND
proper sound contributes to the story
MATERIAL
not much detailed architectural material is shown in this scene
In these shots, the staircase is only occupying a small space, which might make the audience feel boring if the shots are all from one perspective. This movie shows us different opportunities for shooting staircase and shoot from different characters’ views. We coud learn from those shots to shoot our film in Arts West. Different patterns of the staircase could be explored through shooting film. In this way, not only ourselves would experience the space more but also we could create a better journey for audience to feel the space.
Stairs
When stairs as an architecture elements are used in film, it is usually filmed in several anglesďźšTop, bottom or side. To film at the top, the pattern of repeated stairs are presented. In this case, actor is usually very eager and in a rush, wants to finish the stairs as soon as possible. Another case is that stairs create a possibility to film from low angle, which makes the effect that characters are taller than they actually are.
TEMPORALITY
flow is appropriate according to the plot of the film
DEPTH
several layers are created by the spiral staircase, which is using special camera angle to show the depth of the space. Audience would feel more about the intense atmosphere through the space
MOVEMENT
camera movement contributes to show the depth of the staircase and adds the intense sense for the scene
LIGHTING AND SHADING
strong contrast of lighting condition between different space, complements mood and composition
SOUND
sound contributes to the atmosphere
MATERIAL
the wall and stair detail is shown in this scene, which contributes to the whole setting of the film
TEMPORALITY
LIGHTING AND SHADING
DEPTH
SOUND
fluent sequence following the narritive the layers are not too distinguishable which is a little bit plain
MOVEMENT
camera moves up gradually towards the character, which makes the focus on Jack, contributing to the whole plot
proper lighting for the whole atmosphere and show the space better clear cound contributes to the whole movie
MATERIAL
some details of the staircase is shown in this scene which helps audience feel how the space is arranged and feel the atmosphere
From this shot, we could notice that the stairs are not only for creating layers or showing lighting relationships, but also could move the focus on the characters. The balustrades become the lines pointing the character. This is a good example of using architectural elements to help create the atmosphere. We have many scenes on the stairs, this techinique is also helpful for us to shoot our film.
FRAMES
There are lots of ‘frame in frame’ scenes in this movie, such as some are from doors, windows, opennings on the wall. On the one hand, this creates different layers in the scene, on the other hand, it is also an interesting way to look at the movement of characters, like looking through the window to see Zero and Monsieur Gustave in Madam D’s mansion. In our film, we could still consider to use the window or the other opennings to create a frame to show the interior and exterior relationship and make the film more interesting.
In this scene moves 180 degree from the room and then extend through the window, shooting outside environment and then go back to the room. The importance of openning is emphasised and also the scale is changed quite good. The camera rotates smoothly which leads audience feel like going though the scene themselves. Long shot is used when showing the exterior environment, mid-shot and close-up are used to express the interior atmosphere, where the main character is in. Layers are created through the position of different characters. Through my observtion, the window is a good medium for having layers in particular scene. People inside the room will be one layer, the window itself would be one layer and outside would be another layer. There is no music, just only some simple sound in the background, which shows the spacious environment around. We could take the idea of planning the camera movement and the use of window to distinguish with different spaces.
Corridor According to the type of corridor in film, there are long corridor and short corridor. There are corrdiors filmed in movement to focus the transition or in static scene to emphasize the stroies happended in the corridor. For one person moving i n t h e c o r r i d o r, t h i s scene usually works as a transition from one space to another. We can see the opening, light and strong vanishing point in the end at the corridor. Audiences are expecting what will happen. The person in the scene is leading us to the story.
A corridor that accommodates two people usually is used to imply the relationship between these two people. They are framed in a tiny and narrow area where at the end is the vanish point. In the movie in the mood for love. The narrow space provides the scene that two characters inevitably brush past each other so they have slightly body touching and eye contact with each other.
Mirror & glass -- Reflection/ Dissolving In our movie, we use a lot of reflection. I was deeply inspired by the mirror effect. First, mirror or glass creates a kind of ambiguity, for which audience hard to find which one is real immediately - the real one or the mirror. Second, the images are copied many time in the reflection to create an artificial repeating effect. Thirdly, the image inside the reflection always imply something meaning in different films.
For the first scene, the camera simultaneously shows the doubled imag-es of actor, which creates a dramatic artistic effect. For the second one, in the foreground, is the actress's real back view but the background is the reflection of the actor. They are actually sit on one side, by using this technique, they appeared in the image in a opposite. The mirror reflects the complex and unspoken emotion they between them.
For Jacques Tati, reflections are used in either amusing way or ironic language. Glass has two qualities, one is the translucent, and another is reflection. Glass is a modern material which is typical to show the mod-ern city lifestyle.
In the movie Black Swan, mirrors are used in a more artistic way. Reflec-tion here is used to reveal the darkness side of the figure so reflection here also worked in a psychological way. Several mirrors are set together to create more complex and interesting pattern as a visual effect.
Reflection in our film
In our film, we take use of the reflective material as an advantage to show the relationship between two characters that supervising and being supervised.
Door
lighting+frame+eye level=loneliness
lighting+frame+higher angle=intense feeling
Her artificial light
no lighting
no lighting
artificial light
TEMPORALITY
LIGHTING AND SHADING
DEPTH
SOUND
MOVEMENT
MATERIAL
pace changes according to the plot and shows the atmosphere. Two layer are created by different lighting conditions.
MOVEM
Fantastic Mr. Fox
The fluent movement contributes to expressing the space, which means showing different
strong contrast between two rooms, which proper sound which creates a sense of loneliness/scary in the scene. not much materials are shown as the shading takes the main part of the scene
Sometimes lighting is also acting as an important role in movies. For example, the scene from Her, show the loneliness of the character as he is enteringin an dark and empty space. The frame is created by the door and lighting creates the atmosphere of lonely ans slient. For the second shot, the shooting angle changed and the atmosphere changed as well. Audience are seeing the same view with the protagonist and feeling the intense throuogh the guy’s shadow. This reminds us to use same techinique by adding different elements to change the atmosphere of the film. The opening could create better effect when combining with lighting.
TEMPORALITY
LIGHTING AND SHADING
DEPTH
SOUND
pacing is fluent shows the two characters’ movement and changes according to the narritive. distinguishable layers are presented through the openings, which made audience feel more engaged in the space
MOVEMENT
camera movement fluently shows how the soace is arranged
strong contrast between different layers, which leads audiences pay more attention to the characters appropriate sound contributes to the atmosphere
MATERIAL
as the focus is on the character, not much material of the architectural elements are shown in these scenes.
As those two scene are viewing from the protagonist’s view. When the scene is half door and half other character, it conveys a feeling of looking at what’s happening secertly from another person’s view, which can have a better experience for audience to immerse in this film. More layers are created through the door, the depth of the shot is emphasised. I think this kind of shooting techiniques can apply in our film when we change to the character’s view. We could use this techinique to shoot people inside the tutorial room. It could involve audience more to feel the space of the building and how te rooms are arranged in this building.
TEMPORALITY
LIGHTING AND SHADING
DEPTH
SOUND
length and flow of sequence is perfectly paced layers are created through the corridor, which makes the focus be on the character, audience could feel the depth of the space
MOVEMENT
camera is still which will lead audience focus on the character
proper lighting condition contributes to the atmosphere proper sound according the narritive
MATERIAL
some details of the material is shown which will give an impression of the condition of the architectural elements for the audience
When the foor is positioned at the end of the corridor, a special atmosphere would shown through it. For the scene from Psycho, Norman is sitting within the door frame and the corridor seems to be dark and the focus in all on his action, his face, which creates an atmosphere of tense and suspicious. And the other scene in the crime, Monsieur Gustave appears in the door frame which creates a feeling of a movement appears in a still scene, which emphasised on the character’s action and creates the atmosphere of relaxing and humerous. As the lighting changes, the door frame could also change the function for the shoots. In our film, we have many corridors in Arts West building. The long distance created by the corridor is a good thing for us to do our ‘thriller’, I think maybe we could do some same shots as the one in phycho to use this architectural element to show the atmosphere.
https://sarahcalams.wordpress.com/2012/04/11/types-of-camera-shots/
Applying Design Workshop to Fire Studio
Reviews for Fire Presentation Combining reviews from interim presentation, I found that what I focusing on was mainly form finding, in other words, finding a proper form based on a list of 'form vocabulary' which fits into my space as a language concept. However, I ignored the space experience so the render of classroom looks so flat and not attractive to students. To put units into a grid leads to that I only focusing on plan but the experience of space is three-dimensional. The space should be more interesting so I decided to design from human perspectives or in human scale to rich the experience. Imaging myself as a student who use the space instead of as an arrogant designer who design the project in the 3d computer program and always in an aerial view with no site and no scale.
Improving What cinematic concept contribute to architecture design is that designers always think a human angle which means design the visual experience for audience. Audiences are imposed to see what they are expected to see. All frames are well designed, while archi-tect are doing the same thing. Trying to predict and design the feeling for users. So in-spired by these, I started to work on designing atmosphere and experience for students in the next stage..
Storyboard for Alfred Hitchcock’s Vertigo, 1958
Design the scene and experience The first way is that I 3d modeled the rough space in a right scale then I adjusted myself to right angle and screen shot it. Based on this image, I did a quick design by sketching. I want the general studing area being intergreted with netball court. The classes are Physical Education; Outdoor Education and Environmental Studies; Health and Human Development. Several of them are related to sports so students can be inspired or can study from competition held in the netball court during the classtime. Theory and practice are combined in terms of pedagogy. Classrooms are visually connected to sports area but not acousticly. Each class room is like a platform.
1
3
2
4
After I did the sketch, I went back to 3d modeling software to make sure that the structure and organisation are proper. After 3d modeling, again, I chose to use painting to render and depict the atmosphere that I would like to create for students.
When I drew this perspective view, I designed the view as what I studied in a cine-matic plan and I have a focus point on the background so the foreground person is blur. And it also has several layers to create the atmosphere in the stadium.
Converging lines that lead to a one vanishing point. The space experience leads peo-ple to the end of corridor. So people have curiosity and want to explore that hap-pened in the end of stairs.
Brief Introduction of our film We were inspired by the movie Play Time that how they use two actors to represent the atrium space. Therefore, the view can change from low angel to aerial view from top thus we can show a more interesting and rich view of the atrium
View from top
View from bottom
For the West Art Building, it is very interesting for its circulation system which in-cludes the corridor outside and the corridor inside. The stairs in the atrium are also very interesting. So we are going to use the reflection as the introducing from out-side to inside and also the vie shift from outside person to the supervisor.
So the contrast is a very important aspect for our film. Contrast between inside and outside. Light and darkness, top and bottom, quick and slow, being supervised or supervisior. These contrasts are shown through our actors, one in black
Contrast bewteen light and darkness
Contrast bewteen outside and inside
Contrast bewteen lookup and lookdown
SHOT 1 HERO IMAGE 0:00 M.C.U C.U M.C.U M.S M.L.S L.S E.L.S
0:05
0:09
0:27
For this shot, we have the similar idea from The Grand Budapest, which is keeping the scene in balance and putting the character in center which is better for showing the depth of the arcade. And in this shot, the lighting combining with the sound is adding atmosphere of mysterious and suspense.
In this scene, the glasswall is used for reflecting which creates more depth. The reflection shows the environment which are not in the camera. And the difference between the real arcade and the relection of the arcade is interesting as the lighting condition is different.
SHOT 9 ART GALLERY 2:58 M.C.U C.U M.C.U M.S M.L.S L.S E.L.S
3:03
In this scene, the glasswall is used for reflecting which creates more depth. The reflection shows the environment which are not in the camera. And the difference between the real arcade and the relection of the arcade is interesting as the lighting condition is different.
In this scene, the glasswall is used for reflecting which creates more depth. The reflection shows the environment which are not in the camera. And the difference between the real arcade and the relection of the arcade is interesting as the lighting condition is different.
Different angles for shooting the stairs in Arts West is used. The orevious shot is using character’s view to look up the staircase, and in this scene, it is shot from bird view. As we have many shots about the stairs, we need to find different angles and some other changes in our films.
This time, we are focusing on the detail of the stairs, close-up is used in this shot. The lighting creates a strong contrast between each step, which is emphasising on
We are trying to make use of everything which couold create reflection of the environment. In this scene, the reflection helps to create layers and also shows there is no other way for the character to find the one who is spying on her. This shows architectural elements could help to create atmosphere.
The lights on the wall created strong contrast and decorating the space at the same time. we keeps the scene in balance, which makes the space more mysterious. And the scene show the character’s anxious.
This time, we used a closer shot to show the texture of the wall. The focus is set on the wall rather than the character, it will lead the audience to pay attention to the material used in Arts West.
In this scene, there is a strong contrast between different colours in Arts West. This is also a particular thing we wanted to show in our film which would be recongnized as a feature of this architecture. Reflection is used to show more colours on other side.
camera on first floor
In this scene, in order to keep everything in balance, we put the character in the middle of the stairs. We wanted to emphasis the gradual change of the lights on staircases, and this creates mysterious sense of the film.
This is the first time two characters appear together. We put the second character right below the light on second floor. And the camera stayed there for several seconds, in this still shot, people would feel how the stairs are arranged in this building. And the intense atmosphere is conveyed.
We are finding some special camera angles to shoot the stairs as we have characters running on the stairs for so many times. We found that at night, the skylight will become a mirror to reflect things beneath. It is very interesting as in previous scene we showed that the skylight is still showing the sky, but this time, it is reflecting.
We really like the medical models on this floor, and we want to show this in our film. These models also adds the suspense atmosphere in our film. The lights are focusing on the models rather than the character, creates the atmosphere of intense and horror.
One other feature we want to show in Arts West is the decoration inside the elevator. It is the corridor pattern, which is similar to the very beginning of the film, the outside arcade. This pattern creates more layer and increase the depth of the scene.
We changed the camer angle from the other side to end the film, which gives people much chance to think about what will happen next. And when the door closes, the reflection of the building will appear on the elevator door, which is very empty and slience. This will contribute to convey the horror atmosphere to the audience.