ARCHITECTURE DESIGN STUDIO: EARTH S1, 2016 SUBJECT STUDENT BOOK Yuhan Hou
(743234) Scott Wood
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CONTENTS 1.0 THREE RELATIONSHIPS 1.1 Point/Line/Plane 1.2 Frame & Infill 1.3 Mass 2.0 CONCEPT MASS 3D MODEL 2.1 Design development intro & Digitization 2.2 Outcome 3.0 HERRING ISLAND. SOMETHING LIKE A PAVILION 3.1 Site analysis and Conceptacle 3.2 Concept and Sketch design 3.3 Design Development 3.4 Final Design drawings 3.5 Final Design Model 4.0 Reflection. 5.0 Bibliography
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1.0 THREE RELATIONSHIPS 1.1 POINT / LINE / PLANE BREAK RULE INEER POWER FIGHT SAME MATERIAL
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1.1 POINT / LINE / PLANE By crushing the normal ways of putting lines and planes perpendicularly, lines and planes are thrown randomly. There two contrasting force against with each other. The planes represent the previous rules of building and normal understanding of space. The lines stand for a strong power to crush and break all limited rules. Also, through colouring some edges of planes, it creates a feeling like the planes tend to shoe its own personalities instead by set by humans. The whole model indicate a process of breaking rules and to be your self. Drawing by Llaszlo moholy nagy
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Showing itself in tra
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1.2 FRAME & INFILL REPETATION FRAME COULD BE INFILL UNIVERSAL TIME Sou Fujimoto’s Serpentine Pavilion
ansparent paper
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Frame showing universal time
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Paint infill bring temperory experience
Showing itself in transparent paper
Represent time
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It’s a story about frame and infill. Frame was built representing universal time. Infrill like colourful paint and transparent paper bring different atmosphere and experience. But, someday the infills will all dispear, leaving frame lonely and dead.
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1.3 MASS
Pure mass Pure emotion Gravitiy Abstraction Relationships Third Site by Paul SchĂźtze
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1.3 Mass Represent the relationships between different mass, gravities
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1.3 MASS Could there be something alive underground abstracting all mass? Fulliy emotional feeling towards mass
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1.3 MASS Overlaid lines representing complex relationships between mass and other subjects. It’s all about relationships. It all depends how you inspired. By using wet and thick paint materials at bottom, a feeling like something alive could be created. Mixing actural earth materials in paint, it could also bring new sence of touching. Large scale make it feel real and impressive.
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2.0 CONCEPT MASS 3D MODEL 2.1 DIGITIZATION & Design Development Intro By using the Rhino, a similar shape of mass drawing was created, which bring more direct visual experience and provode more capacities for later design
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Free curve - Pipe - conreoling point
2.2 OUTCOME Burning the material Free form curve Random shape Relive inner self
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3.0 HERRING ISLAND. SOMETHING LIKE A PAVILION
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Secret
Human desire for secret
Other desire for secret
Secret of secret
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3.1 Conceptacle Combine frame and mass One is universal, logic, grid, the orther is temporary, emotional, free-form Ai Weiwei At The Royal Academy Of Arts
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3.1 Conceptacle development By combining frame and universal grid, and paralell them in curtain rules Various relationships was represented. Paralelling and repeating bring visual illusion and confusion, which inspire thinking.
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3.1 Conceptacle development By projecting 3D curves into 3 firections, and repeating them as a smart wrap for camoufleur\ Secret: sence of isolation, hiding, strategies
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3.1 Conceptacle development Group of exclution - inspired by frame and infill
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3.1 Conceptacle development Group of exclution - inspired by Mass
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3.1 Conceptacle Battle, desires for secret, power of exclusion, materialism
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3.2 CONCEPT AND SKETCH DESIGN Except for paralelling wraping, secret eas hided behind normal resting room, by making the use of natural topology in Herring island. Akso, it wraps itself with normal walls, In rest room, the arranges of walls and doors keep human isolated with secrets. tam vit; ego corus prei sediurn intem, dest fauciemque consus non descere issesilissa omanum li prorem te conerfintra dum dit. Hic tastus iam sa et atilin
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3.2 CONCEPT AND SKETCH DESIGN axonometric - BACK
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3.2 CONCEPT AND SKETCH DESIGN 42
axonometric - FRONT
3.4 FINAL DESIGN DRAWINGS - Plan and section
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3.5 FINAL DESIGN MODEL
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3.5 FINAL DESIGN MODEL - Three relationships
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3.5 FINAL DESIGN MODEL - Fight between steel bar and secret wall
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3.5 FINAL DESIGN MODEL - Fight between secret wrap and mass
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3.5 FINAL DESIGN MODEL - Human view
View from up stairs
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View from wll gap
View from bottom wall gap
View from botom secret
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4.0 REFLECTION
In three tectonic part, each time before I start model and drawings, deep thinking is necessary. A design is dead and meaningless without ideal. Ideal is the soul of design. Design is the representation of idea. Everything did is supposed to have strong linkage to idea. For me, most of subjects have its own language and approach to represent. Design work as drawings, models, earth book are all about communication, between you and your reader. How to represent clearly and fundamental is quite essential, which requires for professionalism. In concept development parts, how to dealing with there tectonic becomes essential and harsh. One way could be ideally combination, and the other way could be physical combination. And in mine design, it both combine some kinds of idea and some kinds of physical shape. And I tends to realise it is impossible to separate idea and physical design work completely. Besides, by combining three distinctive tectonic, the complicity of design was added, which I enjoys a lot. When it comes to final design, digital modelling and fabrication bring lots of efficiency. However, in terms mine design which either have complex idea and abstract shape. The fabrication becomes the most challenged part. Different with most of other designs, I choose to represent idea more purely and directly. Emphasising on idea of secret, human was relatively less considered. But, what is interesting is, when human walking through the pavilion, there not only just work as experiencer, but also becomes part of design, as third part of exclusion. In total, I really enjoy the whole subject and learned a lot. What I need to improve in the future is how to deal with relationships between abstract idea and real design. Besides, I will keep thinking deeply and keep challenging.
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4.0 BIBLIOGRAPHY
Composition A XXI - Moholy-Nagy Laszlo [Online]. Available: http://www.wikiart.org/en/laszlo-moholy-nagy/composition-a-xxi-1925 [Accessed]. 2016b. Harmony cannot be obvious [Online]. Available: http://www.domusweb.it/en/architecture/2013/06/7/sou_fujimoto_serpentinegallery.html [Accessed]. 2016c. Third Site, by Paul Schütze. ARTLYST 2016. Artlyst Photo Special: Ai Weiwei At The Royal Academy Of Arts.
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