AIR - Yang yuting 813151 finaljounal

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STUDIO AIR PORTFOLIO

2017, SEMESTER 2, BADLEY YUTING YANG 813151


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TABLE OF CONTENTS About Author

A1. Design Futuring Case Study 1 Case Study 2

Case Study 1 Case Study 2

Case Study 1 Case Study 2 A4. Conclusion A5. Learning Outcomes A6. Appendix - Algorithmic Sketches


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ABOUT AUTHOR

year student major in architecture and engineering.

since I was a kid.

I also enjoy learning

knowledge about geometry and mechanics. When I was in Middle School, I watched the documentary about the Beijing Olympic Stadium. I was impressed by the miraculous architecture and that is when I intended to be

technology, humanity and even everything related to human being and the planet. The

people, each species and each lives on the planet.


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PREVIOUS WORKS

Figure 1. Studio Earth

Seconde Skin: Light Cocoon


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PART A CONCEPTUALIZATION


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“Designers should become the facilitators maintainable ‘things’ products or images.”

such

as

discrete


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beyond a horizon of immediate concern.� --Tony Fry


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A.1 DESIGN FUTURE

INTRODUTION

is not merely problem solving but altering

the design should be considered and possible design into a real project.


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CASE STUDY 1: ZJA Architects - Ecoduct, The Borkeld (Netherlands, 2004) Whenever we bring something into being we also destroy something1. When humans a long barrier was also established among

crossings which have been broadly adopted

towards design. The design is no longer anthropocentric and subject to economics. species.

The designer had exerted the

separate areas to solve non-human issues. However, this design is aimed to solve the and become worse and worse2. The design 3

. What is more valuable is designing

to the natural environments and solve the problem by avoiding its occurrence.

3 Dunne, Anthony & Raby, Fiona, p.9.


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CASE STUDY 2:

up with an idea that to create a 6,000 kilometer-long inhabitable green sandstone wall along the Saharan desert by using only bacillus pasterurii and sands1.

outcomes2

simply its appearance and styles. The design is no longer subject to capitalism concerning about extravagant and impressive buildings.

to interact with other disciplines and mobilise 3 . biology were involved and served as the key point. Even though this is an “unbuilt� threats that he actually considered the threat, sand as an opportunity to address the

and complicated materials are created but the least environment-damage one is what

In the Bubble: Designing in a Complex World 3 Fry, Tony, p.5.


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A.2 DESIGN COMPUTATION

INTRODUCTION with externally imposed various constraints.

and search capability including accurate storage and precise memory recalls1. These and architecture has evoked the appearance

2

. This

1 Yehuda E Kalay, (Cambridge, MA: MIT 2 Rivka Oxman and Robert Oxman, eds, Theories of the Digital in Architecture


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CASE STUDY 1: 2013-2014) 1

. A light weight

composite shells2

to create a natural ecologic system3. 1 Oxman, 2 Amy Frearson, 2 Oxman, Theories of the Digital, p.6.

Figure 8. Fiber-woven Research Pavilion 2013-14


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CASE STUDY 2:

1

. In Shenzhen, China, with the rapid city

airport have to match the development.

metres, hexagonal skylights allowing natural

2

.

processes to meet the overwhelming architectural requirements. Simultaneously, resources

can

also

be

emphasized.

1 Brady Peters, ‘ Thought 2 Amy Frearson, Studio Fuksas completes Terminal 3 at Shenzhen

Figure 16. Concourse divided across three levels

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can become a true method of design for architecture.�


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A.3 COMPOSITION/GENERATION

INTRODUTION 1

. The method

even Autocad into sketching by algorithm. about the element placement, element elements, the architectural concepts and 2 . Since design not only concerns about the between architecture and the public, it is necessary to receive and analysis the and environment3 design would be uncovered through this step.


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CASE STUDY 1:

1

.

2

. It also considered user needs that provided social

3

. In this project, both designers and engineers worked

as a whole.


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Figure 20. Complicated systema


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CASE STUDY 2:

1

2

.

Moreover, the design is totally irrelevant to the past. It is just an up-to-the-minute design 3 stated that “parametricism is not and has never been style�. He also pointed out the detriment on the 4

.

1 Witold Rybczymski, 2 Rybczymski, Architectural Design

Figure 21. Caulking


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Figure 22. Design sketches


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A.4 CONCLUSION


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A.5 LEARNING OUTCOMES


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A.4 APPENDIX - ALOGORITHMIC SKETCHES

Figure 24. Octree


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Figure 26. Morph

geometry.


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REFERENCE

Frearson, Amy, -

Frearson, Amy,

In the Bubble: Designing in a Complex World Architectural Design

Kaylar, Yehuda E,

(Cam-

Oxman, Rivka and Robert, eds, Theories of the Digital in Architecture Peters, Brady, ‘ Rybczymski, Wiltold,

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IMAGE LIST

Figure 16. Concourse divided across three levels,

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sis-architects (accessed on Aug 10,2017 accessed on Aug 10,2017 accessed on Aug 10,2017 -


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PART B CRITERIA DESIGN


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B.1 RESEARCH FILED

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1

biological morphogenesis is achieved through the 2

.

various parameters encoded, randomly changing

1 Branko Kolarevic, Architecture in the Digital Age: Design and

2 Kolarevic,

p.24.


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1

n=1

n=2

n=3

n=4


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1

-

F

[-F]

Ruleset: F [+F]

F

F [-F]

F

[+F]

F

F

[-F] [+F] F F

F


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B.2 CASE STUDY 1.0

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BLOOM PROJECT ANALYSIS


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COMPONENT DESIGN

Component 1: Vine

Component 4: Spiral

Component

Component 5: Pe


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2: Tumour

entagonal prism

Component 3: Flappy

Component 6: Rubber


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MANUAL AGGREGATION 1 - VINE

• •

Linear and smooth geometry. The branches grow like the vine heading

Create ordered, shelter-like space.

C B

A

Axiom


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Tree Diagram:

A

B

A

B

A B

C

B

A B C

A

A

A

B C

BC

C

C

A

A

A C

A

C

B

Ruleset: Axiom: ABC



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Top View

Right View


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MANUAL AGGREGATION 2 - TUMOUR

B

Those spheres intersect with

the crowd. They grow like tumours, cluster and spread arbitrarily.

C

A

Axiom


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Tree Diagram:

A

B

A

B

A B

C

A B C

B A

BC

C

A B

A

C

C

Ruleset: Axiom: ABC

A

A

A C

A

C

B


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Top View

Right View


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MANUAL AGGREGATION 3 - Flappy

• • unexpected structure.

B A

C


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Tree Diagram:

B

C A

B

C

C

B

C

A

C

C

B

B

C

A

A

C

A

C

B

B

Ruleset Axiom: ABC


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Top View

Right View


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MANUAL AGGREGATION 4 - SPIRAL

The component is a spiralling

The branches are designed to

Each branch spirals in unique

C D B

A


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Tree Digram:

D

C

C

C

D

B

B

C

C

C

B

D

C

C

B

D C

B

C D

C

C

A

C

D

A

B

A Ruleset:


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Top View

Right View


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B.3 CASE STUDY 2.0


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REVERSE ENGINEER Step 1: Component Design Build the geometry and draw the handle

a b

c

aa

ac

ac


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bb

bc

cc


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Dummy Axiom Branch polylines

Set up real axiom and tag each component has the handle with unique length to be recognized in


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A B C


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Step 4: Start to orient Establish the loop with anemone plug-in Enter ruleset Orient the polylines according to the ruleset


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Step 5: Place geometry


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Summary about how to produce the project

Draw dummy axiom polyline

Design the component

Draw start point

Draw dummy branch polylines

Place component into the established structure

Loop end (Anemone

selects growt


th branches

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Set up real axiom and tag each component

Enter rules

Loop start (Anemone


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Ruleset 3: Axiom: ABC

Ruleset 3: Axiom: ABC


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Ruleset 3: Axiom: ABC

Ruleset 4: Axiom: ABC


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A

B C


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Tree Diagram:

Ruleset 5: Axiom: ABC


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. When the branches touch the ceiling or wall, it stops growing.

a. In the loop, place the geometry according to the new generated branches

d.Connect the culled curves back to the loop


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distance with a certain value c. Cull those branches with a distance larger than the set value


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Grey componen

a. In the loop, place the geometry according to the new generated branches


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-

nts are killed

a. In the loop, place the geometry according to the new generated branches and the last

d. Culled list back to the loop


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ture.


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COMPONETN 1:

Material: wood

A B

C

E

D


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Tree Diagram:

Ruleset 1: Axiom: BCE

Ruleset 2: Axiom:ABCDE


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RULESET 1


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RULESET 2


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COMPONETN 2:

A B

C

D E

Axiom

F Material: Metal-Stainless-Magenta


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Tree Diagram: Rulese 1: Axiom: BCDE

Ruleset 2: Axiom: BDF


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RULESET 1


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RULESET 2


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COMPONETN 3: The component is slender which is less likely to collision with each other. Material: Velvet Red

D

E

C

B

A


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Tree Diagram:

Ruleset 1: Axiom: ABCDE

Ruleset 2: Axiom: ABCDE


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RULESET 1


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RULESET 2


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COMPONETN 4:

The geometry is a simple thin box, but creates an intricate structure with the recursive rules. that branch with the original axiom.

D C

B

A E


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Tree Diagram: Ruleset 1: Axiom: ABCDE

Ruleset 2: Axiom: ABCDE


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RUESET 1

geometry.

corresponding geometry.


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RULESET 2


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dimensions.

Step 3: Pick up the requisite pieces and start to assemble them together.


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Hence, several tests are necessary to get the

the voids are larger than required.


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Control, the milling machine obtains more with the computer program which enhances the accuracy and ability to produce more

.

eject the material

Component 2 and its digital mold.

Component 2 Material: Metal.


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model. Step 3: Melt the material and inject into the mold.

M

Co tw

Rubber

eject the material

Component 3 and its digital mold.

Component 3

materials.

Metal

eject the material

Th ve is is sa


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PROPOSAL WITH COMPONENT 4 Site: Dulux Gallery

Faculty in Melbourne University.

the other one is hanging above the area without the ceiling. Two parts are connected with

inserted into the component to make it more stable standing on the ground. For the components near the ceiling, a horizontal component is placed between the component with the ceiling. The horizontal component is melted to be joined with the component and then the horizontal component is screwed to the ceiling.

Briging


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In this system, plenty of rectangle panels can be used as display wall. To involve people’s act with each other and share their experiences. The horizontal panels of various height can bench, and table for display. Also, there are some spaces surrounded by 2 walls which The whole structure is not parallel to the wall. It is rotated 45 degrees and the hanging part is further rotated in all three axises to evoke a sense of growing. Some components are selected to involve with non-human species, the climbing plant, such as ivy. The hole inside each component Special component for ivy


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Plan


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B7. LEANING OBJECTIVES AND OUTCOMES


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In B2, I gained a deep understanding about the loop and L-system by doing

drawing the ‘tree diagram’ which clearly explains the rules and structural

them. In B6, special components are designed to meet certain requirements. It

the place it belongs.

the only thing needed to do is changing the input. That also means with the same component, it is more convenient to alter or adjust some parts to obtain


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REFERENCE Kolarevic, Branko,


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IMAGE LIST -

Figure 31. Bloom Project

Figure 32.

-


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PART C DETAILED DESIGN


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C.1 DESIGN CONCEPT


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CONCEPT FINALIZATION In part C, component two designed in part B is chosen to be further developed. According to the feedback about the previous component, problems include that the component itself consists of two separate parts, a ball and a stuck instead as a whole unit. Another issue is that the aggregations lack of certain prominent characteristics that evoke some kind of emotions. We found that the neuron, which our component has similar shape with shares some characteristics with the recursive aggregation. Neuron is an electrical excitable cell that receives, processes and transmits information through electrical and chemical signals.

Figure 38. Neurons. Retrieved from https://medium.com/the-spike/the-dark-neuron-problem-47d758d7600b.

Figure 39. Neuron structure. Retrieved from https://online.science.psu.edu/bisc004_activewd001/node/1907.w


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with certain information, according to the environment, it chooses one or two directions to deliver its information and then the new components are generated to spread the information further. Referring to the structure of the neuron consisted of dendrites, cell body and an axon, the ball of our component evolves into a sparky ball with a kennel inside and tentacles coming out to enhance the sense of exploring and invasion. The stick becomes the extension of one of the tentacles and has more natural and smooth connection with the major body. Moreover, the importantly, the curve increases the richness and unpredictability of the aggregation.

Kennel

Tentacle

Axon

Perspective

Front View

Top View

Perspective


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COMPONENT DESIGN DEFINITION MEMBRANE Draw a Subdivision the icosahedron

Deconstruction the mesh

Vertices

Closest points Deconstruction the mesh

Vertices Centroid of the icosahedron

Vector two points

BONE Centroid of the

Sphere Orient the slot part 1 &2 Centroid of trimmed

Move towards centroid of the length of

Line Pipe

Centre curve of the “axon“

Vertices of untrimmed edges

Vertices of valley

Line

Pipe Line

Orient the slot part 3


s

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Goal objects

Anchor

points

Kangaroo

Component

membrane

Trim the edges

Load Redesign the slots to have same cutting plane for connection

to create sockets on

COMPONENT


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AGGREGATION POSSIBILITY

Eight Branches

FINAL AGGREGATIONS DESIGN Two aggregations are designed placing into the Dulux Gallery. One aggregation is aggressive and has clear destination heading towards and coloured with exuberant green. It is located on the side without ceiling. In order to erect on the site, there are some branches coming down to connect with the ground to support the main branch climbing upwards. Another aggregaaround, trying to exploring the space. This aggregation is placed in the area with ceiling and creepy blue is used. Where the two aggregations meet, they are connected by an extra axon coloured with cyan representing the merging of information.

Axion

Bridging


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FOOTING DESIGN FOOTING VERSION ONE

Footing on the Terrain

Footing on the Ground

Footing on the Wall


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FOOTING VERSION TWO According to the feedback from presentation, a number of footings have tripped and the ones attached to the ceiling are added to give more support to the hanging part. Instead of supporting strength. In addition, the connecting area between the footing and the component is enlarged to provide more stability. Centroid of all components

Site and terrain

Lines shorter than 700mm

Line Closest points

Remap the length to 0 to 1

Length

Scale the height of standard footing to line length

Cull the lines of which length is greater than 700mm

Orient scaled footings

Join adjacent footings together

Standard footing

Larger Connecting Area

Single Footing Elevation


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FINAL DESIGN

C

B

A

C


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B

A

D

PLAN NOT TO SCALE


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SECTION AA SCALE 1:100


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SECTION BB SCALE 1:100


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SECTION CC SCALE 1:100


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SECTION DD SCALE 1:100


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EXPERIENCE 1


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EXPERIENCE 2


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EXPERIENCE 3


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PERSPECTIVE


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C.2 Tectonic Elements & Prototypes


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PROTOTYPE VERSION 1 As the component has solid and irregular shape, moulding and casting are applied to make Pinkysil is the moulding material and a translucent polyurethane resin is used for casting. To reduce the heavy weight of the casting, a plastic ball is inserted inside. Also, it acts as the kennel according to our concept. To reduce the size of the moulding, the axon part is made of a timber round stick. v

Making Process


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Completed Prototype One

FEEDBACK: Moulding and casting are expensive and time-consuming. Also, even though a plastic ball is replaced with a part of the solid body, the component is still very heavy which weakens the In addition, since the slot is of cylinder shape the stick can be inserted into the slot and rotated at any angles so that the position relationship between components can not be


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PROTOTYPE VERSION 2 Then, the injection moulding is considered as it is much lighter than the previous moulding and casting and with less material and size limitations, the component can be built as a whole. For the prototype two, 3D printing is used with less density inside to mimic the injection moulding. Also, a slot is designed at the end of the “axon� to ensure the components are jointed at the correct position.

FEEDBACK: to be broken down. The block added to connection is too small and dose not printed actually.


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PROTOTYPE VERSION 3 for the whole structure, skin and bone structure is applied in the third prototype. The bone consists of a kennel at the center, one axon, eight slots and twentythree sticks inserted into the kennel. The axon is extended at the end to be inserted into the slots. Those sticks provide vertices for the skin to be stretched into the designed shape. The bone will be made of injection moulding. However, in the prototype three, 3D printing is used. BONE Kennel

Sticks

Slots

Axon

Assembly Diagram

Makebot File for 3d Printing

Assembled Bone


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CONNECTION The size of the block for connection is increased and another block is added to enhance the strength.

The slot is separated into two parts, so that they could be 3D printed without unwanted support materials.

Connection Diagram

The slot enable the edges of fabric at the slots to be covered. The notch it requires rotation when joining.

Test1 Thickness: 1.0mm Conclusion: not rigid enough and too loose - fail Test2 Thickness: 1.5mm Conclusion: rigid enough

Test3 Thickness: 2.0mm Conclusion: rigid but too thick - fail


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SKIN The material for the membrane should be stretchable as the surface is double curved. In addition, the material can be transparent to allow the bone inside being seen. Hence, the

Pins with a piece of circle cardboard is used to secure the fabric to sticks.

Elastic nylon tested as the material for the skin:

FEEDBACK: The bone inside acts as a rigid structure element while the membrane attached to the bone the desired translucencym it is not elastic enough to be strecthed in to the designed form while the elastic nylon has. It is also noticed that the fabric be tailored before attaching to the bone.


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C.3. Final Detail Model


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CONSTRUCTING PROCESS Connect the slot part1 and sticks of untrimmed tentacles and valleys to the kennel.

tentacles. Glue is applied to adhere fabric to slots and harden the fabric, which makes it easier to trim.

Trim the holes for connections and insert slot part2.

Secure the fabric to valleys by pins.

Wrap fabric around the axon and insert the connection.


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FINAL COMPONENT


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1:10 MODEL


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C.4. Learning Objectives and Outcomes


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Digital tools have enhanced the possibilities of complex and mass designs. Grasshopper is the main digital application used during the whole design. It allows to generate thousands of object to adjust the whole design by modifying some of the inputs. The process diminishes a great

terms of fabrication, the complicated form can be produced by 3d printing. However, there is the limitation for this process. Even though the whole design was mainly produced by the designed result. Also, owing to the high-cost, limited material of 3D printing, other methods of production are required. The contemporary architecture is no longer as a shelter or providing some functions. It has been endowed with certain meanings interpreting certain concepts. As the technique studied during the semester, the L-system and recursive aggregation are based on the natural biological principles. Therefore, there is the concept and principles behind the design. Each component the design and some patterns of the formation can be examined. The relationship between the design and the air has been considered. The design is meant to and lightweight. Therefore, the bone and skin tectonic is applied. Also, it is crucial to add a great amount of footings connected to the ground, wall, and ceilings to support the main part suspending in the air.


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IMAGE LIST Figure 38. Neurons. Retrieved from https://medium.com/the-spike/the-dark-neuron-problem-47d758d7600b (accessed on Oct 28, 2017). Figure 39. Neuron structure. Retrieved from https://online.science.psu.edu/bisc004_activewd001/node/1907.w (accessed on Oct 28, 2017).


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