To minimize T i i i th the arbitrariness bit i off fform in i the th built b ilt environment i t is i to maximize its performance. To maximize performance is to accomplish objectives in the most effective manner while minimising the use of energy and materials resources. This is not necessarilyy to sayy that design g objectives j should be compromised p in order to save natural resources, but it does suggest that design objectives should be performance orientated. One of the limitations of a “visual effects� approach to form is that it encourages a direction that is not particularly sensitive to performanceorientated i d solutions. l i Pearce, Peter and Susan, Experiments in Form, 1980
Real Time Sketching g Sketching with Shading Idea sketching Brainstorming and Idea Mapping Mood Boards Sketching for Analysis Context, Needs & Function
Range of Ideas & Concepts
Research
Idea Generation
Communication
Refinement
Final Design
Production
Marketing
Use
Disposal
Real Time Sketching g Sketching with Shading Idea sketching Brainstorming and Idea Mapping Mood Boards Sketching for Analysis Context, Needs & Function
Range of Ideas & Concepts
Research
Idea Generation
Communication
Refinement
Final Design
Production
Marketing
Use
Disposal
Real Time Sketching g Sketching with Shading Idea sketching Brainstorming and Idea Mapping Mood Boards Sketching for Analysis Context, Needs & Function
Range of Ideas & Concepts
Research
Idea Generation
Communication
Refinement
Final Design
Production
Marketing
Use
Disposal
Precedence Product in Context Presentation Drawings Sketching for Communication
Selection of Concept
Research
Idea Generation
Communication
Refinement
Final Design
Production
Marketing
Use
Disposal
Details Sketches Exploded p Drawings g Rendered Elevations Presentation Drawings R d d Sk Rendered Sketches t h Sketches with Overlays Development Sketching
Develop Design and Resolve Issues
Research
Idea Generation
Communication
Refinement
Final Design
Production
Marketing
Use
Disposal
Details Sketches Exploded p Drawings g Rendered Elevations Presentation Drawings R d d Sk Rendered Sketches t h Sketches with Overlays Development Sketching
Develop Design and Resolve Issues
Research
Idea Generation
Communication
Refinement
Final Design
Production
Marketing
Use
Disposal
Details Sketches Exploded p Drawings g Rendered Elevations Presentation Drawings R d d Sk Rendered Sketches t h Sketches with Overlays Development Sketching
Develop Design and Resolve Issues
Research
Idea Generation
Communication
Refinement
Final Design
Production
Marketing
Use
Disposal
Details Sketches Exploded p Drawings g Rendered Elevations Presentation Drawings R d d Sk Rendered Sketches t h Sketches with Overlays Development Sketching
Develop Design and Resolve Issues
Research
Idea Generation
Communication
Refinement
Final Design
Production
Marketing
Use
Disposal
Details Sketches Exploded p Drawings g Rendered Elevations Presentation Drawings R d d Sk Rendered Sketches t h Sketches with Overlays Development Sketching
Develop Design and Resolve Issues
Research
Idea Generation
Communication
Refinement
Final Design
Production
Marketing
Use
Disposal
Details Sketches Exploded p Drawings g Rendered Elevations Presentation Drawings R d d Sk Rendered Sketches t h Sketches with Overlays Development Sketching
Develop Design and Resolve Issues
Research
Idea Generation
Communication
Refinement
Final Design
Production
Marketing
Use
Disposal
2D Motion Models Plasticine Models Maquettes / Scale Models Foam/Card Models Presentation Models
Selection of Concept
Research
Idea Generation
Communication
Refinement
Final Design
Production
Marketing
Use
Disposal
Prototypes Mechanical Models Mock-ups p / Test Rigs g Foam Board / Card Models Details Models I Incremental t l Models M d l Clay Models Foam Models
Develop Design and Resolve Issues
Research
Idea Generation
Communication
Refinement
Final Design
Production
Marketing
Use
Disposal
Prototypes Mechanical Models Mock-ups p / Test Rigs g Foam Board / Card Models Details Models I Incremental t l Models M d l Clay Models Foam Models
Develop Design and Resolve Issues
Research
Idea Generation
Communication
Refinement
Final Design
Production
Marketing
Use
Disposal
http://www.youtube.com/watch?v=dehXioM IKg0&feature=spotlight
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Martin Smith Smith's s mechanical sculpture has developed from a fascination of rhythm, seriality and motion. Mechanisms are exposed in order to deny any secrecy; it is reassuring and immensely satisfying to observe the hypnotic motion of the cams and levers. Working from his studio in the North of England, UK. Martin has been developing and producing his intriguing sculptures since 1993. His work has been welcomed into art galleries, public spaces, corporate corridors and people people's s homes.
http://www.flyingpg pig.co.uk/mechanisms/pages/irregular.htm p g g l
http://strandbeestmovie.typepad.com/strand beestmovie_weblog/2007/05/trailer.html g htt // http://www.strandbeest.com/# t db t /#
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