Frankenstory Labs

Page 1


2



frankenstor y labs

F R A N K E N S TO RY L A B S A graphic design MFA thesis project

Written and Designed by Aaron-Harper Lee

Academy of Art University Graphic Design Graduate Dept. 79 New Montgomery, 5F San Francisco, CA 94108, USA

Find out more on the web at: www.frankenstorylabs.com

View more work by Aaron-Harper Lee at www.aaronharperlee.com

For inquiries, please email

4

aaronharperlee@gmail.com

Graphic Design Department Chair_Mary Scott Department Director_Phil Hamlett Associate Dept. Director_Hunter Wimmer

aaron-harper lee


GRADUATE THESIS Aaron-Harper Lee www.frankenstorylabs.com


6

frankenstor y labs

aaron-harper lee


frankenstory [frang-kuhn-stohr-ee] noun A creation produced through imagination, personalization, storytelling.

a note_ 7

This is my journey to enable children of all shapes, sizes and ages to build their own stories, bring them to life, and of course, share them with loved ones.


aaron-harper lee


this is for you mom, dad, grandma and grandpa


10

frankenstor y labs

When parents sp quality time with their children ar to succeed. 窶年ew York Times

aaron-harper lee


pend highh their children, re more likely 11


frankenstor y labs

12

T is for table of contents n.

aaron-harper lee


toc

pg 14

01

beginning pg 24

02

researching pg 92

03

exploring pg 114

branding pg 136

05

testing pg 158

06

delivering pg 196

07

envisioning

13

04


frankenstor y labs

14

chapter 01

B is for beginning v.

aaron-harper lee


chapter 01

15

beginning


frankenstor y labs

Genuine beginnings begin within us, even when they are brought to our attention by external opportunities.

16

ďż˝ WILLIAM THROSBY BRIDGES

aaron-harper lee


chapter 01

I grew up exercising my motor skills with dirt streaked across my nose as I rode my bike as fast as I could, thinking I if I pedaled fast enough, I could travel into the future. When the sun went down, my imagination ran wild as my lego villains duked it out with Optimus Prime. But at the end of some nights, my mother tucked me in bed as she made up random stories that continued from the previous night.

beginning

17

And those nights were the best nights as I drifted off into vivid dreaming.


frankenstor y labs

Some storytelling_

18

Storytelling, imagination and an appetite for creativity have been such an integral part of my life that to this day, they influence how I approach design. I still have fond memories of my father showing me how to fix or build things and my mother’s bedtime stories sagas over the years. These memories were so strong that I wondered in our ever-changing society today, do children still grow up with the luxury of time and common interests?

aaron-harper lee


chapter 01

19 19

beginning


20

frankenstor y labs

aaron-harper lee


chapter 01

My thesis began when I observed the rise in digital toys for children as tablets such as the iPad became increasingly popular in middleclass families. Countless articles today delineate as well, the rise of dual-income families. More parents seem to be pressed for time, juggling life, family and work.

beginning

21

So I decided to do a little searching to gain insight on how I improve quality family time through play. I believe that no matter how big, small, young or old you are, there’s always time for adventure and family time.


ways me for 22

frankenstor y labs

FI G 0 1 _ B A p o ste r to exe rcis e h ow to exp re s s h ow I fe lt initially ab o ut my th e s is to p ic in its c o n c e ptio n .

aaron-harper lee


chapter 01

An anecdote_

The poster on the left is based on a story my mother told me about a mother’s adventure with her child, riding on a paper sailboat into the horizon. Her creativity in storytelling was influenced by my grandfather’s knack for silly stories made up on the fly. Personally, this is an example of how important creativity and quality-time is, that it is passed down to the third generation. I consider myself a good storyteller because of my roots. 23

beginning


frankenstor y labs

24

chapter 02

C is for curiosity n.

aaron-harper lee


chapter 02

25

researching


frankenstor y labs

Research is formalized curiosity. It is poking and prying with a purpose.

26

ďż˝ ZORA NEALE HURSTON

aaron-harper lee


chapter 02

Compared to just about two decades ago, dual-income families have increased by almost two-fold and stands at over 55% today. Although the modern parent is much busier, both mothers and fathers are spending more time with their children than they did in 1975; Yet, 85% of all parents still think they don’t spend enough time with their little ones.

27

researching


frankenstor y labs

28

background stats_

Families today are multi-taskers, juggling personal time with work, chores, and family. According to the surveys I conducted and the articles I have read throughout my research, parents desire tools that help them deliver creative ways to interact with their children in the time that they do spend together—and without comprising their schedules. A fulfilling parent-child relationship depends on the quality of time spent together, not quantity. And part of that are simply the fundamentals of playing together. Creative parenting is not intuitive and if activities can cater to both parent and child, then improving quality time together can be facilitated.

aaron-harper lee


chapter 02

keywords

creative tools / balance compromise quality time 29

researching


frankenstor y labs

first things first. asking the right questions.

01 why don’t parents feel like they spend enough time

30

with their children?_

Parents actually are spending at least as many hours caring for their children as parents did four decades ago. It seems contradictory as parents complain about feeling rushed and not having enough quality time with their children. This is a guilt phenomenon, but what is really happening is a gap between a parent’s self-evaluation and today’s high cultural expectations with parenting.

aaron-harper lee


chapter 02

02 how are parents actually spending time with their _ child or children?_

researching

31

There are four primary time use components in what researchers call, “total child care.� There is the basic care, which is time spent on basic needs such as feeding, putting to bed, grooming and medical care. The second category is educational, which is any time spent reading, teaching and attending school meetings. Recreational care is another category which involves play, a child’s sporting events and dance recitals, walks and small trips. The final time use is travel childcare which involves transporting a child to the doctor, to events, and also daily trips to school.


32

frankenstor y labs

aaron-harper lee


chapter 02

03 is it assumed there are usually positive outcomes of healthy parental interaction?_

In addition, research shows that children tend to have better health, earn higher grades, have better social skills and are more likely to continue on to higher education. Because they are more socially competent, they have better communication skills since their parents become more in tune to their needs and emotions. Statistics show that children are less likely to grow up to be teens who resort to violence and drug-use.

researching

33

Parent-child interaction is fundamental to the growth and development of young, who inherently learn through contextual influences. Play interaction within a home environment contributes to a greater understanding of which social contexts allow children to grow in their “zone of proximal development,� which is an understanding of what a child can do with help and what can be done without guidance. Interaction also helps prepare them for future challenges.


frankenstor y labs

34

keywords

working social / single comfort / work life-balance mobile / digital single / modern traditional

aaron-harper lee


chapter 02

personas anticipating audience

35

researching



chapter 02

Making personas is a way to understand your potential users.

37

researching


frankenstor y labs

f lashcard vernacular?_

38

Making flashcards alludes to learning subjects through elementary methods and early memories of ABC’s. Here, I identified the types of people I may run into for interviews about how they spend time with their children. This helps to anticipate the audience and to help prepare for asking the right questions.

aaron-harper lee


chapter 02

39

researching


40

frankenstor y labs

aaron-harper lee


chapter 02

41

researching


42

frankenstor y labs

aaron-harper lee


chapter 02

43

researching


frankenstor y labs

keywords

44

apps/ time legos / traditional ipad / worry mobile / books modern

aaron-harper lee


chapter 02

findings distilling surveys

45

researching


46

frankenstor y labs

aaron-harper lee


chapter 02

a survey of 50 participants: 3 methods

 47

01

forum discussions

02

phone interviews

03

in-person interviews

researching


48

frankenstor y labs

aaron-harper lee


chapter 02

you are cordially invited_

Snail mail and electronic invites are always a great way to formally invite participants. Although I did not have a formal visual system developed, I still wanted to stick to a kid and parent-friendly theme. Usually, bright colors do just the trick.

49

researching


50

frankenstor y labs

aaron-harper lee


chapter 02

hello

51

researching


52

frankenstor y labs

aaron-harper lee


chapter 02

53

researching


54

frankenstor y labs

aaron-harper lee


chapter 02

55

researching


56

frankenstor y labs

aaron-harper lee


chapter 02

57

researching


58

adam

frankenstor y labs

aaron-harper lee


chapter 02

dede

59

researching


frankenstor y labs

60

robb

aaron-harper lee


chapter 02

researching

61

group


frankenstor y labs

01 do you let your child use tablets or apps?

Absolutely not Yes, but only with a parent

62

Yes, I alllow them to use alone

02 why do you worry about the quality

1_not enough time

of time you spend with your child(ren)?

2_not enough time 3_too tired 4_lack of engagement 5_I don’t worry

4

6_peer pressure

2

1

5

3

03 how do you feel about apps for parents + children?

6

Facilitates bonding Still looking for more Too many Should not be used

aaron-harper lee


chapter 02

63

researching


64

frankenstor y labs

aaron-harper lee


chapter 02

04 what would you like to spend more time doing? communicating educating reading playing

05 how often do you use traditional books and toys? 65

Sometimes Less thank I would like Often

06 how many hours do you have with your child(ren) on the average weekday??

<2

2–3

3–5

researching

>5


frankenstor y labs

distilling the findings in vernacular_

66

After personally interviewing parents and taking surveys, I compiled all the information into an app. This was a way to see if I could make a social platform for parenting resources.

aaron-harper lee


chapter 02

67

researching


68

frankenstor y labs

aaron-harper lee


chapter 02

69

researching


70

frankenstor y labs

aaron-harper lee


chapter 02

71

researching


frankenstor y labs

72

takeaways

01_ Apps are acceptable, as long as their child is at a certain age and if they are used with the parent. 02_ Parents with a little more time on their hands worry less about how they raise their child, yet they would still like to play more.

aaron-harper lee


chapter 02

05_ Traditional toys and books are still most accessible and preferred. 06_ Slightly older children have less daily time with parents due to school, so a solution should consider how working parents and older toddlers interact.

researching

73

03_ Although there are many apps available, there probably aren’t many that parents find stimulating for both themselves and their child.


frankenstor y labs

74

keywords

work / time apps / traditional tactile / comfort life-balance mobile / digital modern

aaron-harper lee


chapter 02

8 top insights distilling more findings

75

researching


frankenstor y labs

01

insight_

76

Older children (ages preschool and up) have less time with their parents, but they are more articulate.

aaron-harper lee


chapter 02

as soon as my daughter got old enough to go to daycare, she'd start telling me about what she did all day. —dede s. 77

when my son started preschool, he started asking me more questions—some, i didn't even know how to answer or where to begin! —adam s.

researching


frankenstor y labs

i look for something that they can take apart and remake or reassemble into something different which builds their imagination.

78

— Dr. Kathy Hirsh-Pasek, author

aaron-harper lee


chapter 02

02

79

insight_ Parents and children enjoy tactile activities like traditional building blocks and legos because they are more engaging.

researching


frankenstor y labs

03 insight_

80

Toys that are constructive like legos or building blocks are traditional and still preferred today by both parents and children.

aaron-harper lee


chapter 02

2006

2013 81

According to Bloomberg, Lego revenue has increased by 106% since 2006.

researching


frankenstor y labs

82

one way I like to combine chores and not having to clean up after playing is making forts out of sheets and blankets the night before laundry day. — Patrick

aaron-harper lee


chapter 02

04

83

insight_

Playing pretend is a popular pastime, but requires time and effort like the inconvenience of clean-up.

researching


frankenstor y labs

05

insight_

84

Many apps do not engage parents or require their participation.

aaron-harper lee


chapter 02

85

At least 3 out of 4 parents will say that they end up watching their children play with apps.

researching


86

frankenstor y labs

aaron-harper lee


chapter 02

07

87

insight_

The focus of many activities or apps does not include evolving the interaction between parent and child over time.

researching


frankenstor y labs

08

88

VS

insight_

Typically, websites or other digital interfaces cater to either the parent or child, but not to both.

aaron-harper lee


chapter 02

89

researching


frankenstor y labs

90

The strategy chart. Solutions.

note_

After compiling insights, strategies addressed insights as deliverables embodied prospects.

aaron-harper lee


chapter 02

topic

outcome

audience

Enriching the dynamics of

To increase the quality of

Busy parents of children

parent-child interaction

parent-child interaction

ages 5 and up.

Typically, websites or other digital inter faces cater to either the parent or child, but not to both.

Toys that are constructive are traditional and still preferred today by both parents and children.

insight Create common interfaces with components that engage both parent and child.

insight Using building blocks, have parent and child construct something together. 91

strategy

strategy _TOYS, APP & WEBSITE

A companion app to a kit of lego -like components that enables parent and child to design and build toys that interact with the app.

deliverable

researching


frankenstor y labs

92

chapter 03

E is for exploring v.

aaron-harper lee


chapter 03

93

exploring


frankenstor y labs

Exploring the unknown requires tolerating uncertainty.

94

ďż˝ BRIAN GREENE

aaron-harper lee


chapter 03

Process and exploration are two of the most important aspects of how I approach design. This was also a great opportunity for me to exercise illustration skills and to establish a strong visual identity.

exploring

95

There was a first time for lots of things in this stage—learning to illustrate in a different style, and beginning to think in 3D in disciplines beyond packaging. This also included how to think like an industrial designer, collaborate with others, ask the right questions, leave room for errors and of course, plan well.


frankenstor y labs

96

keywords

intuitive simple / colorful profile / read friendly flow

aaron-harper lee


chapter 03

app exploration explorations

97

exploring


98

frankenstor y labs

aaron-harper lee


chapter 03

99

exploring


frankenstor y labs

the first app prototype_

iPad

iPad

a    

mad labs

100

a

Lorenzo goes on a doughnut day

dASHBOARD lab stories shop

lab a

 FAVES  share f settings Y labc

aaron-harper lee

lab b

Y


a      

a mad lab

chapter 03

COLOR INSIDES

HEAD ARMS LEGS EXTRA

77% FRANKINEERING

15% iPad

iPad

iPad

a

a PICK AN ADVENTURE

a

PICK AN ADVENTURE

labora-Story

lorenzo

NAME 2:

choose

VERB 1:

choose

3

VERB 2:

choose

3

ADJECTIVE:

choose

3

101

NAME 1:

3

iPad

a

exploring

ONCE UPON A TIME THERE WAS A THINGAMABOB NAMED LORENZO LIVED IN A SHOEBOX AND ATE CA BALLOONS IN THE LAND OF SUITC


102

frankenstor y labs

aaron-harper lee


chapter 03

103

exploring


104

frankenstor y labs

aaron-harper lee


chapter 03

105

exploring


106

frankenstor y labs

aaron-harper lee


chapter 03

107

oops.

exploring


108

frankenstor y labs

aaron-harper lee


chapter 03

And on the 400th day, Franco was born as the official mascot of Frankenstory Labs. It is never specified what exactly he is—it is up to your imagination.

exploring

109

Franco succeeded many a round of robots, samurai gorillas and nonsensical creatures. It is based on Lorenzo, an ape-like creature, who seemed like it could not be efficiently manufactured. Who knew after a semester, the design of Lorenzo would be revisited and simplified into a working form.


110

frankenstor y labs

aaron-harper lee


chapter 03

111

exploring


112

frankenstor y labs

aaron-harper lee


chapter 03

113

exploring


frankenstor y labs

114

chapter 04

B is for branding n.

aaron-harper lee


chapter 05

115

branding


frankenstor y labs

Entrepreneur, either your brand is distinct or your brand is distant.

116

― ONYI ANYADO

aaron-harper lee


chapter 05

The challenge is branding Frankenstory Labs is to design something that appeals to two audiences—children and their parents. I wanted to create something bold, colorful, exciting, silly, memorable, and packed with a whole lot of personality.

117

branding


118

frankenstor y labs

aaron-harper lee


chapter 05

identity sketches_

I wanted to create logotype that felt nostalgic and familiar with a human touch to it. I looked to script for inspiration. But it wasn’t until I explored other options that I came to the realization that using script was an option. At first, I focused on sans serif type, something that matched my first type system. The sketches on the left are merely a glimpse of the beginnings of logo exploration.

branding

119

However, most explorations started with the idea of a lightning bolt as a symbol of building stories and bringing it to life.


120

frankenstor y labs

aaron-harper lee


chapter 05

121

branding


frankenstor y labs

logo type X

X .5X

X

.5X

X

.5X

X

.5X

12 2

X .25 in

aaron-harper lee


chapter 05

logo clear space_

The x-height of the logo type is exactly the width and height of the “o� in the logotype. The z-height is exactly 3 squares tall of the logo mark. is Clearspace allows the logo to breathe and stand out on its own. These logo type specs should never be violated. logo minimum size_

branding

123

The minimum size of the logo type should never be smaller than .25 inches in height and in width proportion to the height. This also applies to the logo mark. This ensures that the logotype remains readable at all times. Do not place on busy backgrounds.


12 4

frankenstor y labs

logo mark vs. logo type

The logo mark is secondary, but can be used in place of the logo type when the brand has already been emphasized or if further simplicity is desired. Do not place any logos on busy backgrounds.

aaron-harper lee


chapter 05

logo mark Z 5Z Z

4Z

125

.25 in

branding


frankenstor y labs

typography

PUBLICO ABCDEFGHIJKLMNOPQRSTUVWXYZ abcdefghijklmnopqrstuvwxyz

126

0123456789

GRAPHIK ABCDEFGHIJKLMNOPQRSTUVWXYZ abcdefghijklmnopqrstuvwxyz 0123456789

aaron-harper lee


chapter 05

typography use_

Graphik is appropriate for body copy, captions and areas needing clean type. Use only regular for large body copy and extralight for smaller body. There should never be a need for bold Graphik as Publico should serve for that purpose of contrast and hierarchy.

branding

127

Publico is used for titles and quotes or in any event needed to call attention to copy. It should never be used for body copy and should not intentionally overwhelm a viewer.


frankenstor y labs

color usage_

128

These colors are the primary colors used for Frankenstory Labs. Any tint can be used as long as there is solid readability and contrast. Do not pair colors that do not compliment images or type. Solid backgrounds behind large type is encouraged.

The trademarks gradient is also encouraged but content should be placed sparingly on it, such as logomark placement.

aaron-harper lee


chapter 05

candy colors

coco

choco

lorenzo

poco

flaco

129

darko

branding


130

frankenstor y labs

aaron-harper lee


chapter 05

131

branding


13 2

frankenstor y labs

aaron-harper lee


chapter 05

illustration style_

Whimsical and nonsensical is the theme of Frankenstory Labs—that creativity and imagination should be giggle-inducing. Inspired by Spanish illustration, artwork must be vibrant, organic and silly. Juxtaposing is encouraged since combining different things together relates to the mad-libs concept of storytelling. For example, who would have thought of antlers on a fish? Or walking sushi? 133

branding


13 4

frankenstor y labs

aaron-harper lee


chapter 05

135

branding


frankenstor y labs

136

chapter 05

T is for testing v.

aaron-harper lee


chapter 05

137

testing


frankenstor y labs

The main thing is that everything become simple, easy enough for a child to understand.

138

ďż˝ ALBERT CAMUS

aaron-harper lee


chapter 05

Great ideas cannot be great until ideas are shown to users for feedback. After researching, branding, and prototyping, it was time to reveal to my audience what my thesis was about.

The app, website and toy rendering was shown to parents and children under the ages of 9. The feedback and testing results? Excellent. 139

testing


140

frankenstor y labs

aaron-harper lee


chapter 05

141

testing


14 2

frankenstor y labs

aaron-harper lee


chapter 05

 an app a website

a toy rendering

 14 3

testing


14 4

frankenstor y labs

my sons, andrew and thomas want to see this become the real thing! — ELITA, MOTHER

| aaron-harper lee


chapter 05

14 5

testing


146

frankenstor y labs

aaron-harper lee


chapter 05

he’s so silly. i like him. you should make him have machine guns! — WESLEY, AGE 7

147

| testing


148

frankenstor y labs

aaron-harper lee


chapter 05

we would totally use this with both our kids! — DAN, FATHER

149

| testing


150

frankenstor y labs

aaron-harper lee


chapter 05

i like how you can make the thing and it becomes part of the story! — THOMAS, AGE 7

151

| testing


152

frankenstor y labs

aaron-harper lee


chapter 05

this can encourage reading! — JING, MOTHER

153

| testing


frankenstor y labs

my favorite part is the storytelling!

15 4

— ZACH, AGE 5

| aaron-harper lee


chapter 05

155

testing


156

frankenstor y labs

aaron-harper lee


chapter 05

157

testing


frankenstor y labs

158

chapter 06

D is for delivering v.

aaron-harper lee


chapter_01

159

delivering


frankenstor y labs

The main thing is that everything become simple, easy enough for a child to understand.

160

ďż˝ ALBERT CAMUS

aaron-harper lee


chapter_01

I started this journey with no idea how far it would get. I did not know how to render, make toys and had little knowledge about parenting. But today, I am glad I tried something different and followed my curiosity/instincts.

delivering

161

The future of Frankenstory Labs is bright. As it embarks on the road to startup-hood, there is more that lies in store for our mascot, Franco.


frankenstor y labs

Children want the same things we want. To laugh, to be challenged, to be entertained, and delighted.

162

ďż˝ DR. SEUSS

aaron-harper lee


chapter_01

how it works_

01_build your frankenfriend 02_bring it to life, mad-libs style 03_3D print your frankenfriend 04_print your story

163

delivering


164

frankenstor y labs

aaron-harper lee


chapter_01

165

delivering


166

frankenstor y labs

aaron-harper lee


chapter_01

167

delivering


168

frankenstor y labs

aaron-harper lee


chapter_01

169

delivering


170

frankenstor y labs

aaron-harper lee


chapter_01

171

delivering


172

frankenstor y labs

aaron-harper lee


chapter_01

173

delivering


174

frankenstor y labs

aaron-harper lee


chapter_01

175

delivering


176

frankenstor y labs

aaron-harper lee


chapter_01

17 7

delivering


frankenstor y labs

The presentation and packaging is everything.

178

ďż˝ ERIC DAVIS

aaron-harper lee


chapter_01

179

delivering


180

frankenstor y labs

aaron-harper lee


chapter_01

181

delivering


182

frankenstor y labs

aaron-harper lee


chapter_01

183

delivering


184

frankenstor y labs

aaron-harper lee


chapter_01

185

delivering


186

frankenstor y labs

aaron-harper lee


chapter_01

187

delivering


188

frankenstor y labs

aaron-harper lee


chapter_01

189

delivering


190

frankenstor y labs

aaron-harper lee


chapter_01

191

delivering


192

frankenstor y labs

aaron-harper lee


chapter_01

193

delivering


194

frankenstor y labs

aaron-harper lee


chapter_01

195

delivering


frankenstor y labs

196

chapter chapter0607

for FPisisfor potential future v.adj.

aaron-harper lee


chapter 07

197

envisioning


frankenstor y labs

Passion is one great force that unleashes creativity, because if you’re passionate about something, then you’re more willing to take risks.

198

� YO-YO MA

aaron-harper lee


chapter 07

envisioning

199

Frankenstory Labs definitely has a conceivable future with a place in the market. My dream is to see it become a reality, a real start-up and to continue research. I am excited just imagining the potential collaboration with other talents in other interdisciplinary designs. I am excited to have the opporutnity to make an impact and remain true to the founding intent—to improve quality time between parents and children and of course to make people laugh and share stories that they can call their own.


200

frankenstor y labs

aaron-harper lee


chapter 07

201

envisioning


frankenstor y labs

dreams and plans_

202

My primary goal as a designer is to make an impact. To take my thesis to another level, I hope to someday attend Y-Combinator’s startup school and to of course, continuing learning how I can design and communicate better. For the immediate future, I would like to figure out how to make a more robust business model. I will also work to make my toy more interactive and customizable in addition to leveraging resources and creating real partnerships with Shapeways and Blurb.

aaron-harper lee


chapter 07

203

envisioning


204

frankenstor y labs

VISIT gofundme.com/frankenstorylabs

aaron-harper lee


chapter 07

In order to bring my toy to life, there were many complications that stood in the way— the most important one, being funds which was the main hurdle to clear. Determined to execute idea and to demonstrate my thesis better, I used crowdfunding to kickstart the beginnings of my thesis. I have raised over $2,300 to this day and plan to continue raising more as I take my thesis beyond its existence as only a thesis. 205

envisioning


206

frankenstor y labs

aaron-harper lee


chapter 07

As my thesis was broadcast into the social media realm, traction picked up. Garnering funds from people who truly believed in my thesis, my thesis was published, documenting the benefits of crowdfunding to help bring an idea from conception to execution. And I was super stoked about the recognition because it demonstrated the potential of how powerful an idea can be if communicated in the right way. 207

envisioning


208

frankenstor y labs

VISIT

VISIT

http://blogs.academyart.edu/newspaper/ http://www.79nm.com/ aaron-harper-lees-frankenstory2015/04/graphic_design_stude.html project-aims-to-bring-families-closer/

aaron-harper lee


chapter 07

209

envisioning


210

frankenstor y labs

VISIT http://blogs.academyart.edu/newspaper/ 2015/04/graphic_design_stude.html

aaron-harper lee


chapter 07

211

VISIT http://www.academyart.edu/about-us/ news-events/news/2015/april/student_ s-thesis-project-brings-families-closer

envisioning


frankenstor y labs

212

v

aaron-harper lee


chapter 07

213

envisioning


214

frankenstor y labs

aaron-harper lee


chapter 07

215

envisioning


frankenstor y labs

the future of customization_

216

The plan is to continue to leverage 3D printing as the technology improves. Customization of the toy and storytelling can be taken a step further by allowing parents and children to build interchangeable parts and components to the toy as if they were a reimagined Mr. Potatoe Head. The toy would have built-in chips or sensors to integrate better interactivity with the iPad app.

aaron-harper lee


chapter 07

217

envisioning


218

aaron-harper lee


219

thank you_

Thank you to everyone who helped make this happen. Without your support, Frankenstory Labs would never have gotten this for. For my teachers, friends, classmates, my best friend and of course, my family. Thank you!

envisioning


2 20

frankenstor y labs

AARON-HARPER LEE

SCHOOL

3D WORK

415.633.6989

Academy of Art University School of Graphic Design, MFA

Aaron-Harper Lee

aaronharperlee@gmail.com aaronharperlee.com

Pong Ko Ruben Martin

Academy of Art University

INSTRUCTORS

Shapeways

Spring 2015

Phil Hamlett Jeremy Stout Instructors/Bob Slote Phil HamlettHunter Wimmer

FONTS Publico Graphik

Jeremy Stout Bob Slote COURSES

SOFTWARE

Thesis I,II,III Hunter Wimmer

Adobe CC 2014

PRINTER & BINDER blurb.com

Cinema 4D Blender Maya COPYRIGHT

PHOTOGRAPHY

Š 2015 All rights reserved.

Kamin Jaroensuk

No part of this publication can be

Aaron-Harper Lee

reproduced without express permission from Aaron-Harper Lee

aaron-harper lee


colophon

2 21

envisioning


222




Turn static files into dynamic content formats.

Create a flipbook
Issuu converts static files into: digital portfolios, online yearbooks, online catalogs, digital photo albums and more. Sign up and create your flipbook.