DESIGN PORTFOLIO
AATISH MOON
PROFESSIONAL EXPERIENCE Aatish Moon Architects
May2014 – Jun2022
Mumbai, Nagpur, India - Principal Architect •
Creating and developing innovative concepts, and solutions while working collaboratively with a team during concept design, space planning, schematic design, and design development stages. • Conduct meetings with technical engineers, visiting project sites • Present client meeting presentations during conceptual and design development phases • Assisting team in material and finish selections, assembling finish boards and FF&E packages RSP Design consultant Mar2013 – Apr2014
Mumbai, India - Design Manager
AATISH MOON +4168354304 aatishmoon@gmail.com notthatred
• Concept development, Site survey, Client correspondence • Architectural support, Being a team player, Finish selection, Budget analysis Earth foundation center for Architecture
Aug2011 – Jan2013
Nagpur, India – Project Manager • Preparing construction drawings for residential projects • Coordinating with the structural engineers, site contractors Ar. Atul Desai
Jun2009 – May 10
Mumbai, India - Junior Architect EDUCATION
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Master of Science in Computational and Advanced Design (MSc CAD)
Design Morphine Degree Mapping of Istanbul, Turkey. Graduate in M.S Architecture and Urban Design Pratt Institute, New York.
Sep2021-Jun2022
Worked on-site development and supervision Apartments, villas, row houses, bungalows layouts, and design proposals
Ar. Hafeez Contractor
Jun2011-Aug2011
Mumbai, India-Intern
Jun2010-May2011
• • •
Assisted with the research and execution of IT park drawings Apartment layouts and design proposals Generate, ideate, and design technical drawings in various phases under senior supervision.
Bachelor of Architecture with emphasis on Interior Design
Priyadarshini Institute of Architecture and Design Studies
Aug2004-May2009
SOFT SKILLS
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Proficient in Maya, Houdini, ZBrush, Cinema 4D, Adobe Creative Suite, Modo, Enscape, Lumion, Keyshot, Redshift, V Ray Render, Generative Component, ArcGIS, AutoCAD Architecture, Arnold Render, Sketch up, Rhinoceros 3D, Grasshopper, CorelDraw, Prezi, MS Office, Unreal Engine
Jun2008 – Oct2008
PROFESSIONAL CERTIFICATION
Registered Architect with the Council of Architecture, New Delhi, India PUBLICATIONS
Googleplex 2200 | Aatish Moon - Arch2O.com, suckerPUNCH (suckerpunchdaily.com)
Dec 2011
Googleplex(academic ) Googleplex in 2200, a prediction of architectural possibilities, draws inspiration from the futuristic world of author Neal Stephenson’s sci-fi novel The Diamond Age wherein; mediaglyphic language, phenomenoscopic and phantoscopic retinal implants, reproductive freedom machines, spinal teleaethetics, lidars, and the mediatron are a functioning reality. The structure’s design is informed most significantly by Stephenson’s vision of matter compiling atomic reconfiguration nanotechnology, through which articles may dissect themselves, reducing to their most basic elements and subsequently reforming to meet the everevolving need of the consumer. Google Headquarters New York City, home to a company that must, as a central point of business, consistently anticipate and moves to the beat of everupgrading technology. In keeping with this spirit of continual progress and change, Googleplex in 2200 proposes an amendment to the headquarters’ existing structure. Designed through imagined employment of the technology introduced above, the chosen portion outlined morphs and reconfigures in immediate response to the emerging spatial and structural needs of Google and, in so doing, demonstrates the realization of a proposed futuristic architectural reality, at high speed. Software: Maya,Mentalray
Dec 2011
Workers’ housing(academic) Appearing much like a neon draped nightclub against the evening sky and playfully reminiscent of chocolate drizzled iced confection or grandiose petit-four in daylight, this structure is designed to inject celebratory energy into a framework traditionally lacking joyous expression, associated with repetitive drudgery, and characterized primarily by uninspired uniformity. Proposed here, is a mixed residence for young factory laborers in technologically geared contract positions that respect worker dignity and individualism by recognizing and addressing lifestyle needs far beyond basic shelter. This project is designed to promote a new standard in worker’s housing which will offer ample residential, commercial, guest, and recreational space and further, which will bring the luxury of cutting-edge technological advancement back to those responsible for its physical actualization in product form.
Software: Maya,Mentalray,Rhino
Oct 2012
Artist Residence Programmatically, This design contains the living and workspaces of a sculptor and a musician, as well as a common shared environment. Where the ground floor is the residence, the upper floor is a studio with exposure to natural sunlight. The massing morphology is informed by view orientation, setback requirements, and a crystalline or grid effect, all of which are driven by the distribution and articulation of interior spaces. rather than using the faceting logics that are matter-geometry-driven. This was tightly coordinated with the plan to ensure the autonomy of the external form the demands and desires of the interior.
Software: Maya,Rhino,Mentalray
Prashant’s House, Nagpur
House with common walls on both sides. The house occupies a long and narrow plot surrounded by building on 3 sides. Forced to derive the light and ventilation only from the top and front, the house is designed around 2 large openings, one in the drawing room on the ground floor and one in the bedroom on the first floor.
1200 Sq. Ft
Architecture & Interior.
Somatane Housing, Pune(with RSP architects)
Township Planning
9,88,750 Sq. Ft
Architecture..
Zavar’s House, Mumbai
Customised housing for the future.
6000 Sq. Ft
Architecture & Interior.
Club House, Mumbai
Veranda in the s ky.
60,000 Sq. Ft
Recreational.
Supreme Developers, Mumbai
Redevelopment.
15000 Sq. Ft. Architecture
Vimal Apartment, Nagpur
Upscale luxury apartment.
3000 Sq. Ft
Architecture & Interior.
Sports apparel store, Kochi
2200Sq.Ft Retail Interior drawing set.
Proposed layout plan
Flooring plan
Ceiling plan
Partition plan
Wall electrical plan
Sensormatic plan
IT plan
Lighting plan
Light looping plan
Reflected ceiling plan
Smoke detector plan
Water sprinkler plan
AC duct plan
CCTV plan
Wall finishing plan
Wall finishing plan
SLD Detail
Section-AA’
Section-AA’
Section-BB’
Section-CC’
Section-DD’
Front Facade
Elevation
Oct 2020
Skeletal Ornament
Software: Zbrush,Keyshot
Jul 2020
Data Pods
Software: Rhino,Gh,Keyshot
Jun 2020
Sports Arena
Software: Maya,Keyshot
Dec 2020
Fabritecture
Software:Houdini,Keyshot
Dec 2020
Pavilion
Software: Houdini,Keyshot
Oct 2020
Aftereffects Experimentation
Software: Aftereffects,Red Gaint Trapcode
Nov 2020
The Meta Pixel at S ansar
Software: Maya,Rhino,Grasshopper,Zbrush,Keyshot,Photoshop Team: Aatish Moon,Mickey Chapa and Roshni Panneer Selvam
Jul 2020
Station Complex
Software: Maya,Rhino,Grasshopper,Arnold,Keyshot
Completed Deepak Agarwal's Residential interior, Mumbai
A home of geometric opulence
2000 Sq. Ft Interior
Completed Rohit Gupta’s Residential interior, Mumbai
Penthouse Apartment
2500 Sq. Ft Interior
Completed Ashish Gupta's Residential interior, Mumbai
Adaptive reuse through small interventions.
2000 Sq. Ft Interior
Design Morphine Masters 21-22
Chapter01- Prosthesis.
Maya, Arnold
Vision The main interest and focus for the following chapters are led by the central question: How can we use computational design technics to simulate and express human consciousness combined with levitation on different scales of the system?
The ‘Experience Suit’ on the prosthesis level represents an on-body feedback device, capable of sensing & collecting the consciousness of others, visualizing our energetic frequency level, and outputting our current emotional state. Team: Aatish Moon & Anett Kulcsar
Design Morphine Masters 21-22
Chapter01- Prosthesis(suit details)
Maya, Arnold
Team: Aatish Moon & Anett Kulcsar
Design Morphine Masters 21-22
Chapter02- Corpuscle
Rhino, Grasshopper, Keyshot ,V-ray
The ‘Quantum Experience’ is a multifunctional space for living, working, and social activity - designed for our cyborg. It’s dynamic in the sense that it’s capable of transforming the space and rooms depending on users’ needs. Team: Aatish Moon & Anett Kulcsar
Design Morphine Masters 21-22
Chapter02- Corpuscle
Panoramic pods
Interactive wall surfaces
Levitating Furniture
Rhino, Grasshopper, Keyshot ,V-ray
Entrance/exit
Filed forces keeping the units together
Team: Aatish Moon & Anett Kulcsar
Design Morphine Masters 21-22
Chapter03- Amalgamation
Rhino, Grasshopper, Keyshot
The corpuscles of our inhabitants with the same consciousness level merge with each other and form bigger neighborhoods along a dynamic curve, generating our ‘Quanta Cloud Experience’ - a massive cluster of corpuscles and large-scale public spaces with two distinct functions - designed for levitation living.
Deployment system rules & part catalog
Team: Aatish Moon & Anett Kulcsar
Design Morphine Masters 21-22
Chapter03- Amalgamation
Rhino, Grasshopper, Keyshot
Team: Aatish Moon & Anett Kulcsar
Design Morphine Masters 21-22
Chapter04- Kinesis
Houdini, Maya, Keyshot
An engaging and efficient mobile network design, connecting the upper and lower levels of our amalgamation and its public and private networks. The main goal of the system and their corresponding vehicles is to provide an easy, sustainable and delightful travel experience for our levitating society.
Components of Private vehicle
Fly Board
Vehicle underwater
Interior
Private vehicle
The interactive surface of the fly board
Docking Station
Team: Aatish Moon & Anett Kulcsar
Design Morphine Masters 21-22
Chapter04- Kinesis
The guided flight path for Private vehicle
Houdini, Maya, Keyshot
Vacuum tubes for public vehicle
Components of Public vehicle
Public vehicle at the station
Public vehicle inside tube
Interactive door surface
Sky diving experience inside the public vehicle
Team: Aatish Moon & Anett Kulcsar
Design Morphine Masters 21-22
Chapter04- Kinesis
Houdini, Maya, Keyshot
Design Morphine Masters 21-22
Chapter05- Cosmogony
Rhino, Grasshopper, Photoshop
An experimental, fluid city plan design, transforming into a dynamic vortex of mandala-like universe, reflecting the history of human consciousness.
Inspiration
Team: Aatish Moon & Anett Kulcsar
Robotics
Using Arduino(robot based on the photoreceptor sensors, servo motors, and buzzer)
Prototyping Pendant Light
Fabrication + Part nesting & Labelling.
Option 01
Option 02
Unreal Engine 5
https://vimeo.com/user6715640 (short video of the levitating world)
AATISH MOON +4168354304 aatishmoon@gmail.com notthatred