2 minute read

Computer Games Technology

Timea Tabori

Senior Software Engineer at Netspeak Games and Women in Games Ambassador

“I loved my time at Abertay! I relished the opportunity to throw myself into learning about all aspects of game development as part of my course and self-study. I enjoyed the challenge and the freedom to explore particular directions I was interested in and I felt like I was in an environment that supported my curiosity. Upon graduating I felt prepared and ready to jump in and start working in the games industry. “

Press start on a world-leading degree and go under the bonnet to study and develop the engines that make computer games work. From games programming, graphics and artificial intelligence to games hardware, programming animation systems and procedural generation, we’ll teach you what you need to know to become a programmer in one of the most rewarding industries in the world.

To make sure you’re learning at the cuttingedge, the programme is kept up-to-date as the games industry changes and technology advances, ensuring you’re work-ready and familiar with whatever challenges the sector throws up.

BSc (Hons) Computer Games Technology

MODULES

Year 1

Games Programming Programming with C++ Computer Hardware Architecture and Operating Systems Applied Mathematics 1 Software Design Abertay 101 - Being Successful at Abertay MySuccess modules*

Year 2

Game Programming and System Architectures Data Structures and Algorithms 1 Applied Mathematics 2 Graphics Programming Data Structures and Algorithms 2 Microcredentials**

CAREER PATHS • Game Programmer • Graphics Programmer • Network Programmer

PROFESSIONAL ACCREDITATION AND PARTNERSHIPS

The Independent Game Developers’ Association (TIGA) Sony Playstation ScreenSkills

1 Artwork Computer Games Technology student

UCAS CODE: G470

DURATION: 4 years (full time) Year 3

Graphics Programming with “Shaders” Network Systems for Game Development Procedural Methods Professional Project Mathematics and Artificial Intelligence

Year 4

Applied Game Technologies Honours Project Proposal and Execution Programming Animation Systems Applied Mathematics 4 Honours Project Dissertation

Advanced entry is available with appropriate qualifications. Please find further information on our website.

Please note: All modules shown in this booklet are indicative only and reflect the course structure in the current academic year. Some changes may occur between now and the time that you study.

*MySuccess modules aim to introduce you to the expectations of university, successful student behaviours, growth mindset, your strengths, and your areas for development. **Microcredentials allow you to explore a number of topics that appeal to you. STANDARD ENTRANCE REQUIREMENTS Higher: AABB A Level: BBC ILC (H): H2H2H3H3 International Baccalaureate: 30 BTEC Extended Dip: DDM

See page 176 for Minimum Entrance Requirements.

ESSENTIAL SUBJECTS Maths (B minimum)

FULL COURSE DETAILS

VISIT: abertay.ac.uk/G470

This article is from: