Portfolio
CONTENTS..... Cafeteria
Primary school Affordable housing Market marphology
Daylight analysis and simulation Daylight analysis and simulation Other works
Cafeteria
cafeteria
PROJECT BRIEF The problem sheet was to design a cafeteria inside a college campus.
entry out door dinning
PROCESS The plan was generated to give a sense of direction to the open spaces.
DESIGN INTENT The form is evolve from the hexogon. The main space of cafeteria is dinning so central open space is given.
SITE PLAN
VIEWS
Interplay of open and semi open spaces
FLOOR PLAN
SECTION
Primary PROJECT BRIEF The problem sheet was to design a space for learning for the primary school children using ecofriendly materials.
school
FIRST FLOOR PLAN
PROCESS The plan was generated to give a lighting to the space of the building. SITE PLAN 3 4
GROUND FLOOR PLAN
2 5 1
1
parking
3
2
admin
4
play ground
5
kinder garden
primary block
The admin block and the primary block is connected with the connecting corridor. The common interaction space is given for interaction purposes.
Typical classroom layout
Affordable housing PROJECT BRIEF The problem sheet was to provide affordable housing for migrant population with basic aminities.
CONCEPT The main concept is arranging the units with the common communication space without affecting the privacy. Depending on family sizes these houses may be combined to form 1.5 or 2 times of the single unit.
One of the first principles of sustainable and environmentally friendly architecture is to reduce the embodied energy of the materials used in construction. Embodied energy is the sum of all energy inputs–for manufacturing, all transportation, human resources etc–that are needed to make a product. Transportation plays a major role here so, if a material can be sourced locally, it can reduce the embodied energy (and carbon footprint) quite substantially.
FORM EVOLUTION BED ROOM
BED ROOM TOILET
KITCHEN
TOILET
BED ROOM
FOOTPATH ,DRIVEWAY AND PARKING OPEN CELLPERMIABLE PAVING porous pavements let air and water pass through. filtering pollutants on the spot reduces the heat island effect and keeps the surrounding cool open cell concerete block is one solution that have enough open space that water can drain and grass can grow.
TOILET
LIVING
LIVING
KITCHEN
KITCHEN
KITCHEN
LIVING
TOILET
LIVING
BED ROOM
COURTYARD
BED ROOM
TOILET
LIVING
KITCHEN
KITCHEN
KITCHEN
LIVING
LIVING
TOILET
MATERIAL USAGE EPS (expanded polysterine) pannels are used in the interior walls and
BED ROOM
LIVING
TOILET
exterior walls
KITCHEN
TOILET BED ROOM
BED ROOM
FLEXIBILITY OF UNITS BED ROOM TOILET
BED ROOM TOILET
KITCHEN
KITCHEN
Module 2
BED ROOM
KITCHEN
Module 1
BED ROOM TOILET
TOILET
TOILET
LIVING
BED ROOM
LIVING
Module 3
LIVING
Market
SITE PLAN
marphology
PROJECT BRIEF The problem sheet was to analyse the marphological pattern of market of a town and the proposal is to given based on analysis.
PROCESS The analysis was based on 0-5 km around the site location.
Male working population is more than female working population. About 3,37,419 people worked in nagapatinam from neighborhood town and rural areas
based on user: based on location: 1 parking based on analysis:
2 block
The proposed site is located near the public office road. This road is a main accses for colleges. Total number of college 15 in this area
3 play ground 4 open air theatre
PROPOSAL IS BASED ON DEMAND AND SUPPLY ANALYSIS:
SITE LOCATION -
Nagapatinam
Empty land Post of
MM
ON
fice ro
CO
Residence
RO
PROPOSED SITE
ad
OM IND
OO
WA
ITIN
G
SP
RP
LAY
AR
EA
AC
E CO
MM
KIT
CH
EN
ST
thu Thambh park
ON
OR
E
Residences
rai
WA
ITIN
G
SP
AC
E
PA
NT
RY
Based on analysis the market value of the land and building cost is approximetly 51,75,000 with in 4years the client get the inversement amount
0FF
ICE DIN
NIN
G
SP
AC
E
PROPOSAL
GROUND FLOOR PLAN
FIRST FLOOR PLAN
SECOND FLOOR PLAN
:
DORMITORY
A hall of residence or hostel, is a building primarily providing sleeping and residential quarters for large numbers of people, often boarding school, college or university students and working people.
Day light simulation and analysis Simulation result for ground floor
Project Name : Iocl , Noida Certification : IGBC GH
R
E IDO ID W ORR MM E C 00 10 RVIC SE
The prime intent of the criterion is to ensure connectivity between the interior and the exterior environment, by providing adequate day lighting within the living spaces. The analysis would help in: Optimizing the type of glass used Assessing the availability of daylight in living areas and finalizing the credit points as per IGBC Green Homes Types of living spaces Kitchen Kitchen Living
Space name
Non Veg Kitchen Veg Kitchen Dinning
VLT of Glazing
Total day Recommended lighted DF as per SPF1 area GROUND FLOOR FLAT
Whether complying
Effective Daylight Area
23.36
0.49
0
2.5
NO
0
19.75 41.57
0.49 0.49
0 0
2.5 2.5
NO NO
0 0
84.68
Total
-
Area of the space
0
TPCO
POT WASH NON VEG KITCHEN
STORE
STORE NON VEG R COUNTE
TUCK SHOP
G.TOI
L. HAND WASH
BUFFET COUNTER
VE CO G UN T
ER
VEG KITCHEN
G. HAND WASH
CANTEEN 72 PERSONS CAPACITY
M FRO EXIT ENT M BASE
L.TOI
TICKET BOOTH
TEA / COFFEE VENDING MACHINES WATER DISPENSER
EXECUTIVE DINING AREA
RAMP UP FOR PHYSICALLY CHALLENGED PERSONS
Simulation result for First floor
UP
FHCO
LOBBY
CONNECTING CORRIDOR ABOVE
0
% of Total day lighted area
69%
% of Effective day lighted area
39% SHOWE
R
Types of living spaces Living
Space name
Dormitory
Total
Area of the space
41.57
84.68
VLT of Glazing
Total day Recommended lighted DF as per SPF1 area FIRST FLOOR FLAT 0.49
20.8
2.5
Whether complying
Effective Daylight Area
TPCO
TOILET
CANTEEN STAFF DORMITORY
WC
WC SHOWER
WC
SHOWER
Yes
20.8
20.8 20.8
% of Total day lighted area
23.03%
% of Effective day lighted area
23.03%
SHOWER
DN
TERRACE
UP
Canteen
ecotect model
Sun
path diagram for canteen
FHCO
LOBBY
CONNECTING CORRIDOR ABOVE
Day light simulation and analysis Project Name : Simple tree light house, Bangladesh The prime intent of the criterion is to ensure connectivity between the inteCertification : LEED rior and the exterior environment, by providing adequate day lighting within
Project Name
the living spaces. The analysis would help in: Optimizing the type of glass used Assessing the availability of daylight in living areas and finalizing the
Point
Specifications
Description Type VLT (%) SHGC U-Value
Properties Single Glazed 59 0.32 1.50
as per LEED
Percentage of day lighting in regularly occupied spaces
Points
≥75%
1
Lighting for basement floor SPACE NAME
REGULARLY OCCUPIED TOTAL REGUAREA WITH LARLY OCCUPIED SPECIFIED ILAREA (Sqm) LUMINANCE LVL. (Sqm)
PERCENTAGE OF DAYLIGHTED AREA
Certification Total Regularly Occupied Space Regularly Occupied Space With Specified Illuminance Percentage Day lighted Area Simulation Tool Used
30.77
30.77
TOTAL
30.77
30.77
100.00%
DAYLIGHTED AREA
SPACE NAME
REGULARLY OCCUPIED TOTAL REGUAREA WITH LARLY OCCUPIED SPECIFIED ILAREA (Sqm) LUMINANCE LVL. (Sqm)
100.0%
DN
LIFT CORE 2250 X 2300 1000 KG/ 15 PAX DOOR 1000 SPEED 2.5 m/s
UP
LIFT CORE 2250 X 2300 1000 KG/ 15 PAX DOOR 1000 SPEED 2.5 m/s
57.66
57.66
100.00%
Commercial space
205.81
205.81
100.00%
TOTAL
263.47
263.47
FIREMAN/ SERVICE LIFT LOBBY
LIFT CORE 2150 X 2800 (FIREMAN/ FREIGHT) 1350 KG/ 20 PAX DOOR 1000 SPEED 2.5 m/s
LIFT LOBBY LEVEL {±} 0.00 m
GREEN
I
N
F
O
RAMP DOWN TOWARDS BASEMENT>
LOUNGE
500
RAMP UP TOWARDS GROUND FLOOR>
UP
DN
RAIN GUTTER
LEVEL {±} 0.00 m
GREEN
UP
LEVEL {-} 1.05 m
GREEN
GREEN
N
CONTROL
GREEN
Simulation result for longue
GROUND FLOOR PLAN
-
PERCENTAGE OF DAYLIGHTED AREA
Lounge
GREEN
UP
98.92% ECOTECT
DAYLIGHTED AREA
GROUND FLOOR
GREEN
SERVICE RAMP UP TOWARDS PLINTH>
4243.35 4197.68
Lighting for ground floor
BASEMENT 01 FLOOR Lounge
tree light house Commercial Dhaka, Bangladesh Tropical wet and dry climate
Project Type Location Climate Type
credit points as per LEED V 3.0 – Core and Shell
Glazing
Simple
Simulation result for commercial area
100.0%
Day light simulation and analysis FIREMAN/ SERVICE LIFT LOBBY
UP
DN
DN
LIFT CORE 2250 X 2300 1000 KG/ 15 PAX DOOR 1000 SPEED 2.5 m/s
UP
LIFT CORE 2150 X 2800 (FIREMAN/ FREIGHT) 1350 KG/ 20 PAX DOOR 1000 SPEED 2.5 m/s
LIFT CORE 2250 X 2300 1000 KG/ 15 PAX DOOR 1000 SPEED 2.5 m/s
LIFT LOBBY
SPACE NAME
REGULARLY OCCUPIED TOTAL REGUAREA WITH LARLY OCCUPIED SPECIFIED ILAREA (Sqm) LUMINANCE LVL. (Sqm)
PERCENTAGE OF DAYLIGHTED AREA
DAYLIGHTED AREA
1ST FLOOR Commercial space
202.43
184.21
TOTAL
202.43
184.21
SPACE NAME
REGULARLY OCCUPIED TOTAL REGUAREA WITH LARLY OCCUPIED SPECIFIED ILAREA (Sqm) LUMINANCE LVL. (Sqm)
91.00%
91.00%
FIREMAN/ SERVICE LIFT LOBBY
UP
DN
LIFT CORE 2250 X 2300 1000 KG/ 15 PAX DOOR 1000 SPEED 2.5 m/s
UP
DN
LIFT CORE 2150 X 2800 (FIREMAN/ FREIGHT) 1350 KG/ 20 PAX DOOR 1000 SPEED 2.5 m/s
LIFT CORE 2250 X 2300 1000 KG/ 15 PAX DOOR 1000 SPEED 2.5 m/s
LIFT LOBBY
PERCENTAGE OF DAYLIGHTED AREA
DAYLIGHTED AREA
2ND FLOOR Commercial space
303.29
272.66
TOTAL
303.29
272.66
LIFT CORE 2250 X 2300 1000 KG/ 15 PAX DOOR 1000 SPEED 2.5 m/s
UP
SPACE NAME
REGULARLY OCCUPIED TOTAL REGUAREA WITH LARLY OCCUPIED SPECIFIED ILAREA (Sqm) LUMINANCE LVL. (Sqm)
89.90%
FIREMAN/ SERVICE LIFT LOBBY
UP
DN
DN
89.90%
LIFT CORE 2250 X 2300 1000 KG/ 15 PAX DOOR 1000 SPEED 2.5 m/s
LIFT CORE 2150 X 2800 (FIREMAN/ FREIGHT) 1350 KG/ 20 PAX DOOR 1000 SPEED 2.5 m/s
LIFT LOBBY
PERCENTAGE OF DAYLIGHTED AREA
DAYLIGHTED AREA
89.20%
89.2%
PERCENTAGE OF DAYLIGHTED AREA
DAYLIGHTED AREA
99.2%
99.2%
3RD FLOOR
UP
Commercial space
303.3
270.54
TOTAL
303.30
270.54
SPACE NAME
REGULARLY OCCUPIED TOTAL REGUAREA WITH LARLY OCCUPIED SPECIFIED ILAREA (Sqm) LUMINANCE LVL. (Sqm)
FIREMAN/ SERVICE LIFT LOBBY
DN
DN
UP
LIFT CORE 2250 X 2300 1000 KG/ 15 PAX DOOR 1000 SPEED 2.5 m/s
LIFT CORE 2250 X 2300 1000 KG/ 15 PAX DOOR 1000 SPEED 2.5 m/s
LIFT LOBBY
LIFT CORE 2150 X 2800 (FIREMAN/ FREIGHT) 1350 KG/ 20 PAX DOOR 1000 SPEED 2.5 m/s
4TH FLOOR Commercial space
281.64
279.4
TOTAL
281.6
279.4
Day light simulation and analysis UP
FIREMAN/ SERVICE LIFT LOBBY
DN
LIFT CORE 2250 X 2300 1000 KG/ 15 PAX DOOR 1000 SPEED 2.5 m/s
LIFT CORE 2250 X 2300 1000 KG/ 15 PAX DOOR 1000 SPEED 2.5 m/s
LIFT CORE 2150 X 2800 (FIREMAN/ FREIGHT) 1350 KG/ 20 PAX DOOR 1000 SPEED 2.5 m/s
LIFT LOBBY
SPACE NAME
REGULARLY OCCUPIED TOTAL REGUAREA WITH LARLY OCCUPIED SPECIFIED ILAREA (Sqm) LUMINANCE LVL. (Sqm)
PERCENTAGE OF DAYLIGHTED AREA
DAYLIGHTED AREA
100.0%
100.0%
PERCENTAGE OF DAYLIGHTED AREA
DAYLIGHTED AREA
5TH FLOOR
UP
Commercial space
303.28
303.3
TOTAL
303.3
303.3
SPACE NAME
REGULARLY OCCUPIED TOTAL REGUAREA WITH LARLY OCCUPIED SPECIFIED ILAREA (Sqm) LUMINANCE LVL. (Sqm)
FIREMAN/ SERVICE LIFT LOBBY
DN
DN
UP
LIFT CORE 2250 X 2300 1000 KG/ 15 PAX DOOR 1000 SPEED 2.5 m/s
LIFT CORE 2250 X 2300 1000 KG/ 15 PAX DOOR 1000 SPEED 2.5 m/s
LIFT CORE 2150 X 2800 (FIREMAN/ FREIGHT) 1350 KG/ 20 PAX DOOR 1000 SPEED 2.5 m/s
LIFT LOBBY
6TH FLOOR
UP
Commercial space
280.68
279.6
TOTAL
280.7
279.6
SPACE NAME
REGULARLY OCCUPIED TOTAL REGUAREA WITH LARLY OCCUPIED SPECIFIED ILAREA (Sqm) LUMINANCE LVL. (Sqm)
99.6%
99.6%
FIREMAN/ SERVICE LIFT LOBBY
DN
DN
UP
LIFT CORE 2250 X 2300 1000 KG/ 15 PAX DOOR 1000 SPEED 2.5 m/s
LIFT CORE 2250 X 2300 1000 KG/ 15 PAX DOOR 1000 SPEED 2.5 m/s
LIFT CORE 2150 X 2800 (FIREMAN/ FREIGHT) 1350 KG/ 20 PAX DOOR 1000 SPEED 2.5 m/s
LIFT LOBBY
PERCENTAGE OF DAYLIGHTED AREA
DAYLIGHTED AREA
7TH FLOOR
UP
Commercial space
282.18
279.9
TOTAL
282.2
279.9
SPACE NAME
REGULARLY OCCUPIED TOTAL REGUAREA WITH LARLY OCCUPIED SPECIFIED ILAREA (Sqm) LUMINANCE LVL. (Sqm)
FIREMAN/ SERVICE LIFT LOBBY
DN
DN
UP
LIFT CORE 2250 X 2300 1000 KG/ 15 PAX DOOR 1000 SPEED 2.5 m/s
LIFT CORE 2250 X 2300 1000 KG/ 15 PAX DOOR 1000 SPEED 2.5 m/s
LIFT LOBBY
LIFT CORE 2150 X 2800 (FIREMAN/ FREIGHT) 1350 KG/ 20 PAX DOOR 1000 SPEED 2.5 m/s
99.2%
PERCENTAGE OF DAYLIGHTED AREA
99.2%
DAYLIGHTED AREA
8TH & 9TH FLOOR Commercial space
279.75
264.1
TOTAL
279.8
264.1
94.4%
94.4%
Day light simulation and analysis FIREMAN/ SERVICE LIFT LOBBY
UP
DN
DN
UP
LIFT CORE 2250 X 2300 1000 KG/ 15 PAX DOOR 1000 SPEED 2.5 m/s
LIFT CORE 2150 X 2800 (FIREMAN/ FREIGHT) 1350 KG/ 20 PAX DOOR 1000 SPEED 2.5 m/s
LIFT CORE 2250 X 2300 1000 KG/ 15 PAX DOOR 1000 SPEED 2.5 m/s
LIFT LOBBY
SPACE NAME
REGULARLY OCCUPIED TOTAL REGUAREA WITH LARLY OCCUPIED SPECIFIED ILAREA (Sqm) LUMINANCE LVL. (Sqm)
PERCENTAGE OF DAYLIGHTED AREA
DAYLIGHTED AREA
10TH & 11 TH FLOOR Commercial space
302.87
300.8
TOTAL
302.9
300.8
SPACE NAME
REGULARLY OCCUPIED TOTAL REGUAREA WITH LARLY OCCUPIED SPECIFIED ILAREA (Sqm) LUMINANCE LVL. (Sqm)
99.3%
99.3%
FIREMAN/ SERVICE LIFT LOBBY
UP
DN
DN
UP
LIFT CORE 2250 X 2300 1000 KG/ 15 PAX DOOR 1000 SPEED 2.5 m/s
LIFT CORE 2250 X 2300 1000 KG/ 15 PAX DOOR 1000 SPEED 2.5 m/s
LIFT CORE 2150 X 2800 (FIREMAN/ FREIGHT) 1350 KG/ 20 PAX DOOR 1000 SPEED 2.5 m/s
LIFT LOBBY
PERCENTAGE OF DAYLIGHTED AREA
DAYLIGHTED AREA
99.3%
99.3%
PERCENTAGE OF DAYLIGHTED AREA
DAYLIGHTED AREA
12TH FLOOR Commercial space
304.77
302.6
TOTAL
304.8
302.6
SPACE NAME
REGULARLY OCCUPIED TOTAL REGUAREA WITH LARLY OCCUPIED SPECIFIED ILAREA (Sqm) LUMINANCE LVL. (Sqm)
FIREMAN/ SERVICE LIFT LOBBY
UP
DN
DN
UP
LIFT CORE 2250 X 2300 1000 KG/ 15 PAX DOOR 1000 SPEED 2.5 m/s
LIFT CORE 2250 X 2300 1000 KG/ 15 PAX DOOR 1000 SPEED 2.5 m/s
LIFT CORE 2150 X 2800 (FIREMAN/ FREIGHT) 1350 KG/ 20 PAX DOOR 1000 SPEED 2.5 m/s
LIFT LOBBY
13TH & 14TH FLOOR Commercial space
248.37
246.4
TOTAL
248.4
246.4
SPACE NAME
REGULARLY OCCUPIED TOTAL REGUAREA WITH LARLY OCCUPIED SPECIFIED ILAREA (Sqm) LUMINANCE LVL. (Sqm)
99.2%
99.2%
FIREMAN/ SERVICE LIFT LOBBY DN
DN
LIFT CORE 2250 X 2300 1000 KG/ 15 PAX DOOR 1000 SPEED 2.5 m/s
LIFT CORE 2250 X 2300 1000 KG/ 15 PAX DOOR 1000 SPEED 2.5 m/s
LIFT CORE 2150 X 2800 (FIREMAN/ FREIGHT) 1350 KG/ 20 PAX DOOR 1000 SPEED 2.5 m/s
PLANT ROOM LOUNGE
CHANGE
LIFT LOBBY
UP
SWIMMING POOL [INFINITY EDGE]
PERCENTAGE OF DAYLIGHTED AREA
DAYLIGHTED AREA
ROOF FLOOR POOL SIDE DECK/ TERRACE & BARBECUE
Lounge
25.55
22.4
TOTAL
25.6
22.4
87.5%
87.5%
On the basis of the above observations, it is deduced that 99.82% of the regularly occupied areas are achieving daylight illuminance levels of minimum 269 lux& maximum of 5382 lux at the working plane. Project is aiming 1 point under EQ Cr 8.1 as Daylight Area is 99.9% which is > 75% as per credit requirement and therefore project can also achieve 1 additional point under Innovation (Daylight Area > 95%).
Cardboard furniture model..........
Other works
Photography
Renderings Composition of shapes..........
Abstract art...........
‘The first 10,000 photographs are your worst’ -Henry cartier- bresson
Dispersion using point..........
Clay model..........
illusion..........
Texture........
Thank you