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CONTENTS REFERENCES - PAGE 1 PRECEDENTS - PAGE 2 CONCEPTUAL DESIGN - PAGE 3 CONCEPTUAL MODEL SHORT-LIST - PAGE 4 EXPLORATIONS - PAGE 4 DESIGN DEVELOPMENT - PAGE 5 MATERIAL SYSTEM - PAGE 6 STRUCTURE ANALYSIS - PAGE 7 FINAL DESIGN CONCEPT - PAGE 8


GROUP 13 // REFERENCES INSPIRATION // FRIE OTTO The aim of this project is to use digital processes and design techniques to propose novel solutions to the problems fabrication. We aim to explore in detail and develop a small and simple feature of their design project. The objective is to initiate students into a compressed version of design to production pipelines in contemporary architectural offices. We will do so through the creation of computer models, exploration of interoperability paths between different software platforms, diagrams, drawings, laser cut paths, CNC prototypes, and robotic paths that explain, test, and analyse the system. All prototype digital and physical models are to be catalogued and documented and submitted as a bound folio accompanied by a digital copy.

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The aim of this project is to use digital processes and design techniques to propose novel solutions to the problems fabrication.

The aim of this project is to use digital processes and design techniques to propose novel solutions to the problems fabrication.

The aim of this project is to use digital processes and design techniques to propose novel solutions to the problems fabrication.

The aim of this project is to use digital processes and design techniques to propose novel solutions to the problems fabrication.

The aim of this project is to use digital processes and design techniques to propose novel solutions to the problems fabrication.

The aim of this project is to use digital processes and design techniques to propose novel solutions to the problems fabrication.


GROUP 13 // PRECEDENTS INSPIRATION // FREI OTTO // FELIX CANDELA // SHAJAY BHOOSHAN The aim of this project is to use digital processes and design techniques to propose novel solutions to the problems fabrication. We aim to explore in detail and develop a small and simple feature of their design project. The objective is to initiate students into a compressed version of design to production pipelines in contemporary architectural offices. We will do so through the creation of computer models, exploration of interoperability paths between different software platforms, diagrams, drawings, laser cut paths, CNC prototypes, and robotic paths that explain, test, and analyse the system. All prototype digital and physical models are to be catalogued and documented and submitted as a bound folio accompanied by a digital copy.

Frei Otto // Music Pavilion at the Federal Garden Exhibition, 1955, Kassel, Germany. Photo © Atelier Frei Otto Warmbronn

Frei Otto with Ove Arup & partners & Ted Happold /Roof for the Multihalle in Mannheim, 1970–1975 Mannheim, Germany.

Felix Candela // L’Oceanographic (El Oceanographico), City of Arts and Sciences, Valencia, Spain

Felix Candela // Restaurant of the Hotel Casino de la Selva, Cuernavaca, Mexico

Design_John Klein & Shajay Bhooshan // Bangalore Railway. Research Framework_Autodesk Idea Studio Resident

Shajay Bhooshan // Pleated Shell Structures 1

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GROUP 13 // CONCEPTUAL DESIGN EXPLORATION // RULED SURFACE MODELING The aim of this project is to use digital processes and design techniques to propose novel solutions to the problems fabrication. We aim to explore in detail and develop a small and simple feature of their design project. The objective is to initiate students into a compressed version of design to production pipelines in contemporary architectural offices. We will do so through the creation of computer models, exploration of interoperability paths between different software platforms, diagrams, drawings, laser cut paths, CNC prototypes, and robotic paths that explain, test, and analyse the system. All prototype digital and physical models are to be catalogued and documented and submitted as a bound folio accompanied by a digital copy.

ONE // RULED SURFACE MODELING

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ONE // ONE

ONE // TWO

ONE // THREE

ONE // FOUR

ONE // FIVE

ONE // SIX


TWO & THREE // RULED SURFACE MODELING

TWO // ONE

TWO // TWO

TWO // THREE

TWO // FOUR

TWO // FIVE

THREE // ONE

THREE // TWO

THREE // THREE

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GROUP 13 // MODEL SHORT-LIST FURTHER EXPLORATION // RULED SURFACE MODELING The aim of this project is to use digital processes and design techniques to propose novel solutions to the problems fabrication. We aim to explore in detail and develop a small and simple feature of their design project. The objective is to initiate students into a compressed version of design to production pipelines in contemporary architectural offices. We will do so through the creation of computer models, exploration of interoperability paths between different software platforms, diagrams, drawings, laser cut paths, CNC prototypes, and robotic paths that explain, test, and analyse the system. All prototype digital and physical models are to be catalogued and documented and submitted as a bound folio accompanied by a digital copy.

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GROUP 13 // EXPLORATIONS CATALOGUE // BASE PLAIN ONE

MODELLED ACCURATELY TO PLAN

UNLEVEL UPPER PLANE

REMOVE CONSTRAINT// VERTEX

REMOVE PARALLEL CONSTRAINTS//VERTEX(S)

DO NOT PERFORM ONE ORIGINAL FUNCTION

ROTATE UPPER EDGES IN (Z) PLANE

OFFSET SHIFT BASE IN (Z) PLANE

CENTRALIZE BASE VERTEX’S


GROUP 13 // EXPLORATIONS CATALOGUE // BASE PLAIN TWO

MODELLED ACCURATELY TO PLAN

UNLEVEL UPPER PLANE

REMOVE CONSTRAINT// VERTEX

REMOVE PARALLEL CONSTRAINTS//VERTEX(S)

DO NOT PERFORM ONE ORIGINAL FUNCTION

ROTATE UPPER EDGES IN (Z) PLANE

OFFSET SHIFT BASE IN (Z) PLANE

CENTRALIZE BASE VERTEX’S


GROUP 13 // EXPLORATIONS LIVE SIMULATION // BOX The aim of this project is to use digital processes and design techniques to propose novel solutions to the problems fabrication. We aim to explore in detail and develop a small and simple feature of their design project. The objective is to initiate students into a compressed version of design to production pipelines in contemporary architectural offices. We will do so through the creation of computer models, exploration of interoperability paths between different software platforms, diagrams, drawings, laser cut paths, CNC prototypes, and robotic paths that explain, test, and analyse the system. All prototype digital and physical models are to be catalogued and documented and submitted as a bound folio accompanied by a digital copy.

LIVE SIMULATION // SHORTLISTED DIGITAL MODELS ONE

THREE

TWO

FOUR

The aim of this project is to use digital processes and design techniques to propose novel solutions to the problems fabrication. We aim to explore in detail and develop a small and simple feature of their design project. The objective is to initiate students into a compressed version of design to production pipelines in contemporary architectural offices. We will do so through the creation of computer models, exploration of interoperability paths between different software platforms, diagrams, drawings, laser cut paths, CNC prototypes, and robotic paths that explain, test, and analyse the system. All prototype digital and physical models are to be catalogued and documented and submitted as a bound folio accompanied by a digital copy.

ONE // The aim of this project is to use digital processes and design techniques to propose novel solutions to the problems fabrication. We aim to explore in detail and develop a small and simple feature of their design project. The objective is to initiate students into a compressed version of design to production pipelines in contemporary architectural.


TWO // The aim of this project is to use digital processes and design techniques to propose novel solutions to the problems fabrication. We aim to explore in detail and develop a small and simple feature of their design project. The objective is to initiate students into a compressed version of design to production pipelines in contemporary architectural.

THREE // The aim of this project is to use digital processes and design techniques to propose novel solutions to the problems fabrication. We aim to explore in detail and develop a small and simple feature of their design project. The objective is to initiate students into a compressed version of design to production pipelines in contemporary architectural.

FOUR // The aim of this project is to use digital processes and design techniques to propose novel solutions to the problems fabrication. We aim to explore in detail and develop a small and simple feature of their design project. The objective is to initiate students into a compressed version of design to production pipelines in contemporary architectural.


GROUP 13 // EXPLORATIONS MATERIALITY SIMULATION // MAYA & BOX OPERATION

SHAPE 1

SHAPE 2

(Starting parameters in Maya) -Stretch Resistance 20.0 -Rigidity 0.00

Relaxes a small amount,

No obvious changes

-Stretch Resistance 0.00 -Rigidity 0.00

Shape falls in completely in itself as no constraints act on it

Shape falls in completely in itself as no constraints act on it

DPM 1. R0.SR0.107

DPM 2. RT.00.160 // REF 4

-Stretch Resistance 0.1 -Rigidity 0.00

Middle drops down

Middle drops, hole remains same size

-Stretch Resistance 2.00 -Rigidity 0.50

Relaxes a small amount

Drops again but still curved

DPM 1. R0.2.SR0.50 // REF 2

REF 4

DPM 2. R0.SR2.239 // REF 5

-Stretch Resistance 0.8 -Rigidity 0.00 -Shear resistance 0.1

Soft selects, increase fallout radius and pull up middle section more. Compression resistance =0, relaxes to look like real world shape

Shape bends in. Compression resistance=0

Stretch Resistance 0.8 -Rigidity 0.00 -Shear resistance 10.0

Shape twists along lines of connecting vertices

Arches still formed

-Stretch Resistance 0.00 -Rigidity 0.02

Some relaxation. If rigidity is more than 0.2 then the shape does not change at all

DPM 2. CT.00.160 // REF 6

DPM 1. R0.SR50.1 // REF 3 Some relaxation

REF 2

REF 3

REF 5

REF 6


GROUP 13 // EXPLORATIONS MATERIALITY SIMULATION // MAYA & BOX SHAPE 3

SHAPE 4

BOX NOTES

No obvious changes

Not much change – middle dropped a small amount

Shape falls in completely in itself as no constraints act on it

Real world, shape hangs down and disperses on floor

Curves collapse inwards more

N/A

Relaxes a small amount

N/A

Relaxes a small amount

Shape edges soften but curves still quite pronounced

N/A

Shape bends in a small amount

Softens curves but still not straight lines

Box shape has straight lines with small curves compared to greater curves in Maya model

Some relaxation

Some relaxation

No obvious changes

Shape falls in completely in itself as no constraints act on it DPM 3 SR0.160 // REF 7 Shape collapses sideways DPM 3 SR0.1.152 // 8

Relaxes a small amount DPM 3 R0.1.152 // 9

REF 7

REF 8

N/A

REF 9

CONCLUSION // When the shape is relaxed in Maya, the rigidity must be <0.2 in order to see real world similarities. Stretch resistance must all be kept <2.0. If both rigidity and stretch resistance are acting on the shape there is little relaxation. The curves are more prominent in Maya whereas in the box, connecting points tended to be straighter. It was hard to calibrate the real world and Maya fabrics to act in an identical manner, however similar shapes could be made.





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