Portfolio 2014

Page 1

AISLING W A N G P

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Summary

Education

AISLING WA NG Date of birth Nationality Email Tel Address

17 Jan. 1989 Irish aislingkeyin@gmail.com 0751-151-0185 Flat 5 37 New Oxford Street, London, WC1A 1BH

• Experienced creative product designer with practical skills in Photoshop, Illustrator, Solidworks, Rhino, InDesign and Final Cut Pro. • Fully understand and able to apply efficiently of the 5Ds design process: Discover, Define, Design, Develop and Deliver. • Able to work in a team, also a punctual and hardworking self-starter. • Able to communicate ideas through storyboarding and formal presentations. • Native in Chinese and proficient in English, willing to travel to far east.

Sept. 2012 - Sept. 2013 Brunel University MSc with merit, Integrated Product Design

London, UK

• Key modules: Strategic Design Management, Human Factors, Sustainable Design, CAD & Manufacturing Techniques, Design Creativity & Aesthetic Awareness, Modeling Workshops. • Dessertation: The Loop, an educational toolkit for the circular economy Link: http://issuu.com/aislingkeyinwang/docs/aisling_wang

Sept. 2008 - Jul. 2012 Tsinghua University BA Industrial Design (GPA 3.58)

Beijing, China

Jul. 2011 - Oct. 2011 Lenovo Group Ltd. Designer, Innovation Design Center

Beijing, China

• Dessertation project: Smart Medi-kit, medicine management system Video link: http://vimeo.com/60380088

Internships

• Designed the Lenovo C2520 speaker, worked through its concept presenting, mockup making and mockup testing process. • Developed the user research for the laptop bag design, including the competitor research and a user survey.

Jun. 2011 Hisense Electric Co., Ltd. Designer, Department of Design

• Presented an innovative concept of the laser projector. • Introduced the project to clients by making storyboard and 3D models.

Qingdao, China


Cooperative Projects

Oct. 2012 - May. 2013

Coca Cola Enterprises

London, UK

Oct. 2012 - Dec. 2012

Husky Refrigerators UK

London, UK

Oct. 2011 - Mar. 2012

SWAROVSKI GEMS

Jun. 2010 - Jul. 2010

Workshop at Politecnico di Milano

Oct. 2013

Short film: No more master

May. 2011

Short film: Idol of treasure

Aug. 2005 - Jun. 2006

Manchester West High

Designed an installation for the Coca Cola Enterprises UK & Europe Headquarters. Presented an innovative design concept for the company to promote the market.

Beijing, China

Researched the possibilities of combining gems with electrical products, designed mobile phones for the company and achieved a certification of the project. Focused on researching materials and human factors in design.

Activities

Milan, Italy London, UK

• Worked as the production designer of the film with a team from London Film School. • Created the ambience of an ancient asian temple successfully.

Beijing, China

• Wrote the story and worked as the production designer of the film. • The film won "The Best Production Award" in The 37 Short Film Competition.

NH, USA

• Selected by the CCI Exchange Student Program as a high school exchange student.

DESIGN WORKS 2009 - 2013


THE APP Wear’ther is a mobile-based application concept developed by digital interaction design startup, TEAM INITIAL. The application generates mixed digital content of daily weather forecast and suitable clothing style suggestion for people to get fashion inspirations in the beginning of their daily routines. The APP has given the users the power to accumulate their favorite clothing image suggestions in the application library as a personal fashion scrapbook for future shopping reference. The stored images are also formatted to be shared on user’s social media account like Facebook for users to have chance to be awarded with shopping discounts when the posts reach a certain amount of hits on the Like Button.


a better digital marketing platform

V.S.

Promoting through social networks


COLLABORATION In order to bridge our APP users greater with our belief in fashion, we are looking forward to create an augmented service by collaborating with investors of high fashion department stores to produce fashion style variations and information and guide the users to purchase particular pieces they seen on the APP as a part of the inherent product experience.

Wear’ther is positioned as both a B2B and B2C business. Apart from providing fashion inspirations to consumers, we are dedicated ourselves in creating an evolving digital advertising platform for high fashion department stores on the B2B side to help them connect with consumers from an al- ternative channel aside from their own seasonal campaigns and shows.


WEAR'THER: SCREENSHOTs


Smart TV Control Device


User Research

Facilities

Controller


TV Mode

PSP Mode

PDA Mode



Model Making


SPEAKER DESIGN: C2520 & C3635


A medicine management system Primary research (hospitals and homes)

System map


Initial concepts


First aid kit

Interface design

Smart Medi-kit data manager

Partition plate lock

Travel box Partition plate

Flexible partition plate

3D Renderings


Mockup making Molded ABS

Magnets +ABS

Sanding

Usage scenario

First aid kit

Travel box Coating

ABS

Acrylic

Elastic structure

Silicone

SEE VIDEO: http://vimeo.com/60380088


Sketch practice


Building a Radio


Concept 1

Platform Radio

To ensure passenger safety by broadcasting warning sound only to the needed area


Concept 2

Radio-in-Tent

Broadcasting emergency information after a disaster to refugees who live in temporary tents.


Concept 3

Pocket Tour Guide

Broadcasting information for visitors about sight spots near the approaching station


Model Making

Role Playing


Pasta Design

DESIGN THINKING

Paper art and scissor cut, complementary shapes and waste reduction, 2D to 3D...

RESEARCH

Sketch of shapes, manufacturing methods, cooking experience, famous designs, user survey...

DESIGN OUTPUTS

Paper models and samples.


Samples


Recorder

The Brief

Putting the people back into premiums “Design a means of making car insurance more affordable for young people, namely students, by encouraging safer driving behaviour�


CONCEPT 1

STICKY WHEEL


CONCEPT 2

RECORDER FANTASY


BEHAVIOUR CHANGE "As behaviours are repeated in consistent settings they then begin to proceed more efficiently and with less thought as control of the behaviour transfers to cues in the environment that activate an automatic response - a habit."

Case study has been done by researchers about forming a new habit such as eating a piece of fruit with lunch or doing a 15 minute run each day. The result showed that the average time when the automaticity was reached was after 66 days.




Samples “ Wherever you go, let me ride with you! �

3D Rendering


System Map


An Educational Game for

E-WASTE RECYCLING

During the last decade, the technology industry has undergone tremendous changes. Automated products’ shortening life cycles increased the worldwide production of electrical and electronic equipment especially ICT products, making electronic waste one of the significant and fastest growing waste streams in the world. In the framework of electronic product life cycles, there are many methods to handle e-waste: prevention/maintain/service design, reuse, refurbish/ remanufacturing, recycle, energy recovery and disposal. Solutions can be overlaid one by one in the above order. Therefore, best outcome could be achieved when e-waste is dealt within the priority order. (as shown below) Desktop PC Laptop Tablet PC Smart phone Maintain 4 3 2 3 Reuse 2 3 3 2 Refurbish 1 1 2 2 Recycle 1 1 1 1 (1 to 4, easy to difficult) This educational game is aiming to help with building an understanding on what will be stakeholders’ roles and possible options for user in E-waste recycling.


Dice & Tokens

GAME ELEMENTS The Board & Chance Cards Score Cards


Learn Through Scanning:

CHANCE CARDS + QR CODE The Chance Cards can be used as game props and also a learning tool. QR codes are printed on the back of all cards which users can learn relevant knowledge by scanning the QR codes.


Handmade Razor


The wheel of fortune: Redesign a mechanical device


Ready to print

The 3D printed model


Infinite Beer

"Continuous reflections in two mirrors create an image of infinity."


Light

INFINITY MIRROR ON DOOR

Silver coated reflective glass

LED bulbs

Mirror HIB InďŹ nity Mirror

Door:

INFINITY MIRROR INSIDE

Before

Mirror effect

Inside: Mirror effect on both internal sides to create continuous reflections. By using LEDs on top, the fridge space looks bigger Mirror-effect finish on and brighter. both sides (Chrome coating)

Two mirrors reflect each other with set of LEDs between them. You could get an endless "hole" look on a thin object which makes the living room more fashionable.

! Y T I N INFI Max Gennel

Structure of infinity mirror

After


Condiment Container Design



Concept 5

World Landmarks



The

Leaf

-- An outdoor leisure chair with organic shape.

Functional shape which suits the outdoor environment.


Sit on the Leaf under a tree and enjoy the moonlight.


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