Master in Architecture Politecnico di Milano
(+39) 329 6433009
ALESSANDRA GIRON OSORIO ARCHITECTURALPORTFOLIO
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4 - 5 CURRICULUMVITAE
18 - 35 GOURMETLANE
6 - 17 REWINDINGFORIDENTITY
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36 - 59 PATCHTHEGAP
60 - 81 MILANSURVEY
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CURRICULUMVITAE
ALESSANDRA GIRON OSORIO CONTACTINFORMATION Born in Caracas, Venezuela on 20.12.1991 Currently living in Milano, Italy. Contact Number (+39) 329 6433009 and E-mail alessandragiro@gmail.com Softwares and skills: Autocad 2D & 3D Adobe Illustrator Adobe Photoshop Adobe In Design Adobe Premier 3Ds Max Rhinoceros
Revit Maxwell Studio Google SketchUp Laser Cutting Public Speaking Project Managing
I am a navite Spanish in English and good in Italian being living in Italy for 4 years
EDUCATION Double Degree ALTA SCUOLA POLITECNICA 2013-2015 / Politecnico di Milano, Politecnico di Torino M.Arch POLITECNICO DI MILANO 2013-2015 / Milano, Italy / GPA 29.7/30 B.Arch POLITECNICO DI MILANO 2010-2013 / Milano, Italy / Graduated with 110/110 Foundation Year UNIVERSIDAD SIMON BOLIVAR 2009-2010 / Caracas, Venezuela / GPA 4.5/5 Highschool INSTITUTO DE EDUCACIĂ“N ACTIVA 2003-2009 / Valencia, Venezuela / Graduated 19.98/20
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AWARDS&RECOGNITIONS 2014 2013 2012 2009 2008 2007 2007
Chosen for VIP Review with Point Supreme Architects at MI-Arch Conferences 3ds Max Autodesk Certified Course 2nd Place Urban Intervention Category. MACBA Study Center Competition, Barcelona. Graduated First in the Class of 2009. Instituto de Educaci贸n Activa, Venezuela. Recognition to outstanding students by Notitarde Best Delegation Award U.N. Model: MONUBA, Venezuela. Recognition to the best students by Naguanagua Municipality, Venezuela.
JOBEXPERIENCE TEACHING ASISTANT Politecnico di Milano Fall / Winter 2014 Design Studio II Course with Professor Antonia Chiesa DESIGNER Grupo Arista. Valencia, Venezuela Fall / Winter 2014 Publicity / Graphic Design / Design of brochures, agendas and posters.
INTERSHIP Laboratorio Misura&Scala. Milano, Italy Spring 2013 Source Documentation / Interpretation by maps and graphics
TEACHING ASISTANT Politecnico di Milano Fall / Winter 2013 Design Studio II Course with Professor Antonia Chiesa
INTERSHIP Studio di Ing. Amato Folco. Caserta, Italy Fall 2012 Design of a Restaurant in Miami, U.S.A. / CAD Drawing Production
INTERNSHIP SpazioStreetStudio. Milano, Italy Spring 2013 Graphic Design / Event Managing / Interior Design
INTERSHIP Grupo Arista. Valencia, Venezuela Summer 2012 Site Supervisor / CAD Drawing Production SENIOR STAFF U.N. Model MiniONU. Valencia, Venezuela. Spring 2009 Sub-Secretary of Public Relations / Leadership & Negotiation Professor
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01. REWIDINGFORIDENTITY Location: Matalasca単as, Spain Course: Design Studio III (A.A 2012/2013) Professors: Michele Moreno, Nathalie Roseau
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Matalascañas rised in the Doñana National Park as an answer to the andalucian’s need for a vacation spot. As such, it is completely dedicated to those tourists who pack the city during the summer; for the rest of the year it is left abandoned, as a ghost city. Driven by private speculation, Matalascañas developed into an unorganized private puzzle. Having been built in such an unplanned way, it now acts against nature, suffocating the magnificent dune system that exists around it. Despite all this, the site is fascinating: a shelter from nature where the size of the ocean, the wet land, the coast and the dunes all come together.
For Matalascañas to have a future, we had to rethink the whole city structure in a more sustainable way: from an environmental, economical, and social point of view. The project consists on recalling something that is missing, something that once was there. Through a reading of landscape, this projects seeks to reintegrate a town that was laid out neglecting its natural surroundings. Surface became our medium; by folding it we created a new common ground for nature and artificial to co-exist.
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BASE: the pre-existing, the natural.
SET: the man-made connection system, the infrastructural.
LIVED: where people congregate, settlements .
TEMPO: the rythm of the space, movements and flows.
01.1 INDEX-CODEANALYSIS The different elements that consitute the whole were subdivided into an index. Regional and urban scales interact given the exchange between these sublayers. The built against the pre-existing nature. The rythm given by people’s flows and how it modifies Matalascaùas during time.
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01.2 MORFEMA Matalasca単as emerged in between a pre-existing dune system, blocking its continuity.
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01.3 STRATEGY We ought to open Matalasca単as to its surroundings, create new perspectives and new relations with the context over which it is settled.
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01.4 INFRASTRUCTURAL TIME We found the edges of the city as the main critical points for re-development. The infrastructural time represents the arrival point for all fluxes, meaning it is the congregation zone for people-city-dunes to meet. Here we propose a large open space that serves as an invitation to explore the landscape.
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01.5 GEOGRAPHICAL TIME Sand, water and green all arrive to this point. As the city fades, dunes are more visible. This side of Matalasca単as is less defined, less artificial and more free, wild and mobile, just like the dunes that surround it.
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01.6 THICKENING Surface was our medium, by thickening it we found a way to provide different layers of intervention. Different levels provide new perspectives and new openings for the city to dialogue with its context.
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01.7 FOLDING Translating the dunes into an architectural language resulted in the use of different skins of usage. Folding the surface joined interior and exterior spaces into one continuous surface; layers superimposed creating an organic complex of
different levels and functions. Public spaces became the goal of our project, so we designed a number of leisure areas that would always bring together not only man with man, but also man with nature.
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02.
GOURMET LANE Location: Pioltello, Italy Course: Town Planning Studio (A.A 2013/2014) Professors: Stefano Boeri, Michelle Brunello, Maria Chiara Pastore
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PIOLTELLO is a town located only 30 minutes away from Milan, in the middle of an agriculturally productive fabric. As a living entity it is quite static, with no exchange of flows. A closed community with no clear communication with the exterior.
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Our site is located right next to Pioltello, a city which is easily reachable (either from private or public transportation) from Milan. Pioltello has 36,000 inhabitants from which a big proportion are from different ethnicities. One of the main issues we found while analyzing Pioltello was the segregation of its population. Different neighborhoods represent different ‘types’ of inhabitants, and they are all quite diverse from one another. The city is very much residentially oriented, meaning that the service sector is not highly developed. Nevertheless, one of the main features of the city is the big cinema located in it; it is the leisure place for the city. When we visited it, we felt Pioltello was quite empty, at times it even felt
abandoned. Wide streets are visible in some parts of the city, but they are rarely used, so their usage is not proportional to its size. Sadly, some of its inhabitants even refer to it as “a place without future”. One of the main potentialities of the zone is the fact that is located in the middle of an agricultural area. Here it is visible the analysis done for the different cascine and their various uses, we decided to focus on the ones destined towards food production and we sought to create a network among them by having as a main center our site.
The ‘Gourmet Lane’ is the proposal for a food-oriented community. Our site, located right next to Pioltello, is strategically positioned as a node for a number of food-production and agricultural cascine; the proposal seeks to link all of these in one unique space so that the resources of the area are promoted and enjoyed not only by locals but also by anyone who takes pleasure from good italian food.
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THESITE
THERESIDENCES
î ˘e site presents water canals that we ought to preserve.
We conceive the Gourmet Lane a unique space. Using dierent levels, the path intersects and goes over the residential units, mixing the private with the public.
ing the masterplan.
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THEOPEN KITCHENS
UNIQUEPATH
We propose four open kitchens that are found throughout the path. Each one dedicated to a meal course. Mar-
Challenging the concept of streets we connected the whole project with one unique path were markets are found thrughout.
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We propose a “One Unique Path� that links the whole district. With such element, we force the users to discover all of what the space has to offer. The unique path intends to promote unity, equilibrium and market-
ing. Furthermore, the Gourmet Lane will be filled with markets, bringing more life to it. Here, we challenge the traditional idea of market and street and combine it into one.
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OPENKITCHEN is defined as open spaces for food degustation. In here, we pretend to foment the dynamicity of the food industry by allowing people who purchase goods in the market to cook and eat in open spaces, further increasing the idea of the communal way of life.
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Ground Floor_0.00m
First Floor Market_5.25m First & Second Floor Residences_3.50m & 7.00m
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Second Floor Market_10.50m î ˘ird Floor Residences_10.50m
î ˘ird Floor Market_21.00m
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SECTION The main market building is maximized space where different programs coexist one with another. It’s section is representative of the dynamiciy of activities that in here interact.
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The Gourmet Lane is the synthesis of the italian tradition for food-obsession and public life. Here, both elements meet and redefine concepts, creating an innovative way of living. This concepts are visible within the design of the model Open Kitchen. The space is conceived as a free arena for activities to take place. We designed an open plan and different combinations of program.
Masterplan by: Alessandra Gir贸n Osorio, Angelo Pagano, Greta Stefanova, Kaiyi Lin Open Kitchen by: Alessandra Gir贸n Osorio
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03.
PATCH THE GAP Location: Milan, Italy Course: Design Studio I (A.A 2013/2014) Professors: Matteo Poli, Roy Nash, Riccardo Mazzoni
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PORTA GENOVA Main arrival point to the whole point. As a capolinea it is connected with the rest of Milan with public transportation: Metro, tram and bus lines all meet here. CENTRALIZED ZONES The most affluent zones located in the most urban part of the Naviglio create centralized areas that are related to their given programs. BOUNDARIES Having no program, both the Naviglio and the Railway tracks work as boundaries that separate and enclose the two districts. The canal is underused. DECREASING AFFLUENCE As distance increases from the most urban zone of the Naviglio Canal, afflu- ence and dynamic decreases. Commercial areas that attract visitors are all con- centrated in the beggining, and more residential and agricultural zones can be found in the periphery BIKE TRACK According to the milanese municipality, there is a bike track running along with the whole Naviglio Canal. But its condi- tions doesn’t allow it to be categorized as a real bike path
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PATCHTHEGAP Naviglio Grande is Milan’s main landscape attraction. Throughout its history it has played an important role in the city’s function and image both as a transportation method and an attraction. Regardless of this, today the canal is underused, leaving most of its flow of people to its most urban location - close to the Darsena. With our project we seek to decentralize the “Navigli” area by providing programmatic platforms that will redirect the traffic of people that today concentrates in specialized zones. By analyzing these different zones we organized our proposal as a large complex that includes from sports facilities, to hostel accommodation, exhibition spaces, and co-working rentals
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03.0 A CLOSED SYSTEM A number of different programs were projected throughout the whole site, but they all work together as a unique system. The proposal can be understood as a large hub were sports, culture ans social spaces coexist. A bike track tangents all of them, connecting and adding coherence to the overall masterplan.
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1.1 Canvas
1.2 Ramp
1.3 Hole
1.4 Obstacles
1.5 Sticks
03.1 Park(ing)
1.6 Stands
03.2 Central Hub
1.7 Net
1.8 Bridge
03.3 Chromatic Garden
03.0 SPACE/ELEMENTS The necessary elements that configure and give sense to each of the spaces projected in our masterplans. Elements might be found in repeated occasions around our project.
1.9 Water
03.4 Piazza
2.1 Non functional
2.2 Park
03.5 Playground
2.3 2.4 Space frame Wall
03.6 Gym
2.5 Grass
03.7 Skatespark
2.6 Exhibition
2.7 Pergola
2.8 Pit
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03.1 PARK(ing) Our project begins next to the main transportation node of Porta Genova Station. Here, we transformed an existing parking into a multifuntional space where the fast pace of runners meet parked cars. Leisure areas enhanced the program: we placed a projection wall alongside a racing track that leads visitors to the main Open Hub found along the Naviglio Canal.
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03.2 CLOSED HUB We found three abandoned buildings that we reused as the central built node for the proposal: a Sports Hub. The two side buildings serve the main hub by providing sports equipment, refrigeration facilities and co-working rentals.
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IINFO POINT - RECEPTION
COFFE -BAR COFFE -BAR
SPORT SHOP SPORT SHOP
SPORT SHOP SPORT SHOP
SPORT SHOP SPORT SHOP
Basement_ Table games
Ground Floor_ Services
First Floor_ Gym
Second Floor_ Gymnasium/Boxing
03.2 SPORTS HUB The concept of the platforms was translated in the re-design of the abandoned building. Each floor presents specific sport activities where traditional with non-traditional sports are mixed in a main central node.
Mezzanine_ Squash
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03.3 CHROMATIC GARDEN Next to the Closed Hub we find ourselves into the residential milanese fabric. As a bridge in between our project and the existent residential buildings, the park is designed with the base of a gradient where the amount of vegetation is related to the closeness to the residences. The more residential, the more dense the greenery is. Different species were studied in order to conceive a chromatic garden.
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PROGRAMMATIC PLATFORMS We understand the Naviglio Canal as a gap, a non-place distant from the community and only perceived as a scenery. For us to modify this image, program ought to happen in the Canal itself. We placed platforms over the water, each one representing specific activities that, when put together, create a complex programmatic element meant for different crowds to meet on.
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PIAZZA PLATFORM This first platform serves as a central congregation node, it therefore hosts a flexible open space for leisure activities to happen.
Being infront of the Closed Hub, it also serves as an entrance and it is in direct relationship with the building. We designed the space in order to provide seating spaces both for exhibitions and for appreciating the projections that might happen in the building’s facade.
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TRAMPOLINE PLATFORM This platform has a relation with its surrounding playground where sticks where employed. At the same time, located on the same axis, it is both programmatically and physically connected with the hostel.
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MULTIFIELD PLATFORM The multifield platform hosts the most traditional sports, being located in the most residential zone. Its projected surroundings include an outdoor gym where the sticks where employed in a number of differente elements.
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SKATE PLATFORM Being located the farthest from the Darsena, the skate platform represents the least traditional sports, the underculture that is also a huge part of the area.
A large skatepark was designed next to this platform with the use of different elements in order to add more dynamicity to the playground.
Project done by: Alessandra Gir贸n Osorio, Greta Stefanova, Ivailo Alexandrov, Martina Mitrovic
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04.
MILAN SURVEY Course: Design Studio I (A.A 2013/2014) Professors: Matteo Poli, Roy Nash, Riccardo Mazzoni
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The image of a city is the result of the accumulation of visuals you gather from the built environment. Each individual building has a direct effect in the macro-image of Milan. Is there any relation between the buildings? Do you categorize them? How does each building contribute, re-shape, or add something to Milan’s image? How do you remember each individual building in your mind? What is the master image you keep of all those visual memories?
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Designed by: Alessandra Gir贸n Osorio