Canary Wharf Shooter presentation

Page 1

Alessio Bertotti http://alessiobertotti.it

Canary Wharf Shooter Step by step through the creation of a VFX shot


Alessio Bertotti

Compositor / 3D Generalist - Film - Commercials - Music Videos - Motion Graphics - Interactive Navigation

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Project Introduction Final Result

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Project Introduction Final Result - Variation

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First Step

Making the footage

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First Step

Taking reference pictures

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First Step

Taking reference pictures

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First Step

Taking reference pictures

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First Step

Taking reference pictures

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First Step

Taking reference pictures

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What to do

Finding reference images

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What to do The mood

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What to do

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Time and techniques

Mental Ray rendering only for complex objects and effects Atomkraft rendering for other objects Extensive use of Matte Paintings and Camera projections


Techniques focus

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Camera mapping / Texture projection y

flexibility no render times z

comp and 3d artist image

centre of projection

object x

realistic result quick solution


Techniques focus Camera mapping / Texture projection

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Techniques focus Nuke - Mari bridge

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Techniques focus Atomkraft for Nuke

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Preparation 3D Track

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Preparation

Rebuild the scene

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Preparation

Finding / making the textures

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Preparation Matte Paintings

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Preparation Matte Paintings

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Preparation Matte Paintings

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Preparation Matte Paintings

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Preparation Matte Paintings

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Background Buildings projections

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Background

Sky replacement

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Background

Sky replacement

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Background

Sky replacement

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Background CG buildings compositing

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Background CG buildings compositing

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Background CG buildings compositing

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Background CG buildings compositing

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Background CG buildings compositing

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Foreground FG models preparation

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Foreground 3D Nuke scene

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Foreground Texturing in Mari

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Foreground

Atomkraft lighting / rendering

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Finalizing

Atomkraft renders compositing

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Finalizing

Atomkraft renders compositing

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Finalizing

Adding little details: choppers / debris Fog / Light effects

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Shooter scene New camera movement

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Shooter scene Reference images

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Shooter scene Image plane / Texture to project

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Shooter scene Character model

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Shooter scene Camera projection

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Shooter scene Character lighting

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Shooter scene Compositing the character

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Shooter scene Bullet FX

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Shooter scene Finalizing the shot

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Conclusion

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Quality / Time with these techniques

High level of detail in short render times High end game cinematic overall quality Perfect for small and quick productions (advertising/intro) Possibility to work with 3D artist and compositors Chance to change the camera movement and angolation of complex shots


Conclusion Breakdown

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Alessio Bertotti http://alessiobertotti.it

Thank you! alessiobertotti.it/canary-wharf-shooter

Thanks to: Stella Morelli for the photos, Filippo Robino for the FX, Escape Studios for the material.


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