Alessio Bertotti http://alessiobertotti.it
Canary Wharf Shooter Step by step through the creation of a VFX shot
Alessio Bertotti
Compositor / 3D Generalist - Film - Commercials - Music Videos - Motion Graphics - Interactive Navigation
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Project Introduction Final Result
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Project Introduction Final Result - Variation
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First Step
Making the footage
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First Step
Taking reference pictures
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First Step
Taking reference pictures
Alessio Bertotti http://alessiobertotti.it
First Step
Taking reference pictures
Alessio Bertotti http://alessiobertotti.it
First Step
Taking reference pictures
Alessio Bertotti http://alessiobertotti.it
First Step
Taking reference pictures
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What to do
Finding reference images
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What to do The mood
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What to do
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Time and techniques
Mental Ray rendering only for complex objects and effects Atomkraft rendering for other objects Extensive use of Matte Paintings and Camera projections
Techniques focus
Alessio Bertotti http://alessiobertotti.it
Camera mapping / Texture projection y
flexibility no render times z
comp and 3d artist image
centre of projection
object x
realistic result quick solution
Techniques focus Camera mapping / Texture projection
Alessio Bertotti http://alessiobertotti.it
Techniques focus Nuke - Mari bridge
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Techniques focus Atomkraft for Nuke
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Preparation 3D Track
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Preparation
Rebuild the scene
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Preparation
Finding / making the textures
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Preparation Matte Paintings
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Preparation Matte Paintings
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Preparation Matte Paintings
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Preparation Matte Paintings
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Preparation Matte Paintings
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Background Buildings projections
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Background
Sky replacement
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Background
Sky replacement
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Background
Sky replacement
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Background CG buildings compositing
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Background CG buildings compositing
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Background CG buildings compositing
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Background CG buildings compositing
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Background CG buildings compositing
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Foreground FG models preparation
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Foreground 3D Nuke scene
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Foreground Texturing in Mari
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Foreground
Atomkraft lighting / rendering
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Finalizing
Atomkraft renders compositing
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Finalizing
Atomkraft renders compositing
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Finalizing
Adding little details: choppers / debris Fog / Light effects
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Shooter scene New camera movement
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Shooter scene Reference images
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Shooter scene Image plane / Texture to project
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Shooter scene Character model
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Shooter scene Camera projection
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Shooter scene Character lighting
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Shooter scene Compositing the character
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Shooter scene Bullet FX
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Shooter scene Finalizing the shot
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Conclusion
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Quality / Time with these techniques
High level of detail in short render times High end game cinematic overall quality Perfect for small and quick productions (advertising/intro) Possibility to work with 3D artist and compositors Chance to change the camera movement and angolation of complex shots
Conclusion Breakdown
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Alessio Bertotti http://alessiobertotti.it
Thank you! alessiobertotti.it/canary-wharf-shooter
Thanks to: Stella Morelli for the photos, Filippo Robino for the FX, Escape Studios for the material.