portfolio amr

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PORTFOLIO amr


amr

This document is a brief summary of the process of evolution over time. A development reflected thought the project shows how the experiences, feelings, emotions of acquired knowledge, are lived in a trip thru the ages.


INDEX Curriculum Vitae Plaza Bicentenario Competition in colaboration with:

Rocio Lopez, Javiel Leal, Andrea Guillen, Gerardo Garza & Abelardo González

1ªst Prize

Prototype X in colaboration with: Javiel Leal, Héctor Farrera

ARCA Tenosique Arquine Competition in colaboration with: Roberto Palau, Abelardo González, Héctor Farrera, Javiel Leal

Tokyo Fashion Museum Arquitectum Competition Biodynamic Structures Workshop

in colaboration with: Alejandro Rodriguez, Victoire Saby, Dimitris Mairopoulos, Susanne Rang, David Bourque AA Visiting School @ CCA San Francisco


CURRICULUM VITAE

Name: Alejandro José Madero Ramón Date & Place of Birth: Monterrey, Nuevo León. August 20, 1987 Address: Roma # 212 Col. Mirador, Monterrey, N.L. C.P. 64070. México Telephone: 8342-72-23 Cell phone: 811-251-4551 E-mail: alex_madero@hotmail.com Education Professional Instituto Tecnológico y de Estudios Superiores de Monterrey, ITESM, Campus Monterrey, N.L. Architect Period: August 2006 – Present (9° semester) Date of graduation: December 2011 Average cumulative: 85 High School Instituto Tecnológico y de Estudios Superiores de Monterrey, ITESM, Campus Santa Catarina, Monterrey, N.L. Bicultural High school (August 2003 – May 2006) Architectural Workshops Workshop VII - (August - Present) – http://catedrablancamty.tumblr.com/ Workshop VI - (January-May 2010) – Arquitectum Competition Workshop V - (August-December 2009) – Parametric Urbanism Workshop IV - (January-May 2009) - Monastery Workshop III - (August-December 2008) – Comunity Center Workshop II - (January-May 2008) – Mix Use Workshop I - (August-December 2007) -House 1 Competitions XX Cátedra Luis Barragán - (March 2010) - School of Architecture 12th Arquine Competition - (February 2010) - ARCA Tenosique XIX Cátedra Luis Barragán (March 2009) - Plaza Bicentenario 1ºst Prize - Jury : Aleberto Campo Baeza 11th Arquine Competition - (February 2009) - FARO International Experience Biodynamic Structures Workshop- AA Visiting School @ CCA San Francisco – (Summer 2010) - Parametric Facade System / Laser cutting prototyping


Work Experience Proffesional *Laboratorio Vaquero – Architecture Office http://laboratoriosvaquero.mx/ - (March 2010 - Present) -Architectural design *Nrmal- Festival Nrmal –Design Studio and Event Production http://nrmal.net/festival/ - (March 2010) - Art production and logistics - Architecture and monitoring facilities -Public relations *Placa Arquitectura – Architecture Office http://issuu.com/placa/docs/portafolio - (January- May 2009) -Internship Extra Curricular *Rosina Ramón Modelos – Modeling Agency, Event Production and Fashion Coordinator (June 2003- Present) -Model – Runway, photo shoot and commercials -Models supervision - activations -Audio - visual and monitoring coordinator *2night – Online Social Magazine – Monterrey/ Playa del Carmen – http://2night.com - (December 2006 - March 2007) - Photographer *Mushroom Bar – Playa Del Carmen- (Julio 2006) -Waiter, cashier and bartender Skills *Computation – Office / Windows Movie Maker / Adobe Flash / Rhinoceros / Grasshopper (Arduino, Firefly, Kangaroo) / Revit / 3D Max / AutoCAD / SketchUp Pro / Adobe (Illustrator, InDesing, Photoshop)/ *Arts: Clay modeling Languages English, Spanish Work of Interest Architectural Design Industrial Design Parametric Design Cultural Events Art Curatorship


PLAZA BICENTENARIO concept

The concept characterizes this place for having the ability to be a multipurpose space, dynamic and didactic. It consist on 200 spread, joined or arranged, hole lightweight steel columns to commemorate two hundred years of Mexico’s independence.

1. plaza



context The site is located in the heart of Monterrey, Mexico, surrounded by historical buildings and a green axis where diverse type of cultural activities happen.


design process

response to context parameters

flexibility

joined columns

two plazas

reticular separation

one plaza

market adaptation

gallery adaptation

The project also consist con having prefabricated wall and ceiling panels that fit together with the columns, with the intention of hosting diverse settings such as a market, a gallery, a concert and many other public activities to make a space in constant evolution.


details of dimanic and didactic systems The columns are set in a grid of floor openings making the space able to be in constant change depending on the program or activity as well the apertures have also the purpose to get natural light to the parking with a temper glass lid in the empty spots and air circulation through the columns holes.

front view

Each column represents a year since Mexico´s Independence, it includes a fragment of printed history that makes it didactic.

lightweight steel column

screws to fix steel column to floor system temper glass lid allows light to parking 40 x 40cm holes on concrete floor

screws

temper glass lid

top view


abatement of ceiling panel

ceiling panel wall panel

front view the walls and ceilings can be adapt into the columns that are embedded in the grooves of these to be both covered if required by the program

abatement of wall panels top view


floor plan

1

c

a

a B

B’

2 c

b A

A’

d

3 d a e a. main access to plaza b. plaza c. green slope d. vertical circulation e. parking access

section B-B’

section A-A’


2. market

3. concert


PROTOTYPE X The design of an inner city in Monterrey envisioning the future in search for complete interdependence between the users.

location

The site is a large polygon (1.5km x 2.0km) located in the center of Monterrey, Nuevo Le贸n, M茅xico


concept

social regeneration

The concept of prototype x is to socially regenerate the city by creating an equilibrium and interdependence between the users. This prototype aims for the city to be completely independent from the outside world and extremely dependent from the inside, where people’s aptitudes are enhanced to produce labor effectiveness and at the same time to fulfill the necessities of others.

detonator

To make this social regeneration work, punctual detonators are needed, where values are added to existing ones creating a reaction to produce compact nodes with mixed programs that have an attached correlation.


experiment To know the location and spatial relationships between these nodes, an investigation of natural sciences such as physics, chemistry and biology was applied analyzing different behaviors resulting on an ideal urban system. After an extensive research, the chemical reaction of effervescence was adopted because of its great advantage to iterate using the tablet form, as well because it covered the urban intentions of the project, such as chain connection, active and static spaces etc.

effervescence reaction

H2 CO3 > H2O + CO2 Where a pressurized dilute solution of carbonic acid in water releases gaseous carbon dioxide at decompression

The escape of gas from an aqueous solution.


qualities networks active areas

fluids

static areas

force


voronoi concept & bubble relation

A voronoi diagram is a decomposition of a metric space determined by distances to a set of points in space, creating equidistant lines and nodes between them.

The bubble’s perimeter is determined by the radial force the air creates inside of it. When two bubbles with the same pressure interact with each other without joining, their limit is right in between them, just as the voronoi tessellation creates equidistant lines between the desired points.


bubbles

center points

voronoi


space qualities cell prototype


node prototype

The cells created with the 3D voronoi system lead to a new conception of retail space going from squared meters to cubic meters, having the capability of joining depending on the program that it might occupy. This flexibility allows users to hang, attach, or arise from the existing structure making it more efficient on the way the cell gets occupied.


structure detail

grasshopper script



master plan districts

LEISURE

MARKET COUNTRY


N

CORPORATIVE

COMMERCIAL The master plan of PROTOTYPE X has the main objective of creating a social regeneration, so the relation between nodes need to be bonded by the proper urban elements. This model seeks for the users to have an interdependent relation, the program is distributed in a parametric way, responding to social aptitudes and to user needs. The voronoi tessellation was adopted because of the specific mathematical spatial relation it creates between points, linking the nodes in a precise way.


infraestructure Actual streets with connections

Vertical Axis

Secondary Streets Underground parking

Urban Tram Tram stop

Green Axis Fields


The main existing streets are prolonged through the inner city flowing along the voronoi path making them the primary roads.

Along with the primary roads, a another street is added that runs trough the site in a perpendicular way (as a vertical axis) , working as a principal distributor along the inner-city.

Secondary streets link the main ones to the nodes, most of them being underground in order to reach the parking system below.

A tram runs longitudinally along the site with stops located at strategic points between nodes, ending at the existing metro stop in “Washington� street.

Static spaces read in the experiment turn into a green axis that flows in between the nodes articulating them to boost cycling and walking.

Streets are buried at diverse sections to keep the green axis free from traffic noise and air polluting. Color lines represent ways running along level zero. The rest of the voronoi network is proposed as pedestrian to promote coexistence between the users.








ARCA TENOSIQUE The design of a whole system responding to one of the principal regional problems, flood, generating paths and spaces that configures between each other. The project emerges from both ends of the river creating a network of connections that allow great flexibility between the different programs that will house the network carrying the proposal to a formal rationalization that allows creating a great sensory impact on the user as well as a lighthouse tower observatory giving the city a visual reference.

多lugar indicado? indicated site?

connecrelocation

back to the river


C O A UT O R UT OU C T IN A IN R IN

programmatic axis The form of the bridge is a response to the interaction between the three different programmatic axis: cultural, accommodation, recreational. the user has the opportunity to circulate on a single programmatic axis or to vary his way shifting paths along the run.

culture

accommodation

A

C

OU

T OU R T OU CT IN A IN R IN

recreational

RR

plaza

AA

shelter

AR

hostel

CR

museum

AC

training

CC

lab

AC

training

CR

museum

AR

hostel

AA

shelter

RR

plaza


B

C

B´

floor plan


A


The building is a system that arises from the containment of flood water in times of being self-sufficient when a hydroelectric plant and a water treatment. On the basis of a condensation system along the river complemented by a linear park, the plant channels water and turns it into drinking water for local residents.

b

a section C-C’

water system condensation


a

hydroelectric plant


section A-A’


section B-B’




TOKYO FASHION MUSEUM

section


The idea of the Fashion Museum

The concept of the Tokyo fashion museum should be described by a sense of perception a visitor experiments on a given tour of the instalation, in which he is transported in time and space. An actual pleasure trip of emotions and feelings through the ages of time.


fashion time line XX century


torsion of the building by decades


overlapping of textiles = skins by decade = structural skins

A conceptual structural approach was generated to create a series of overlapping tissues hanging from an outer structure, working as an independent element.

structural concept


+

+

exterior structural skin & hotel boutique

radial & exterior circulations services & vertical circulations core

2ยบ

3ยบ

interior & exterior transition space interior structural skins

1ยบ

inside out

top view

=


assemble parts of building by decade 1920´s structural skin exterior transition space interior transition space 3 floors by decade

1910´s structural skin

radial & exterior circulations

hotel boutique

services & vertical circulations core

exterior structural skin


programmatic concept

I love fashion I love home I love living @ Tokyo fashion museum


PARAMETRIC FACADE SYSTEM AA Visiting School @ CCA San Francisco

Byodinamic is the study of the force and energy of dynamic processes on living organisms. Through simple mechanisms embedded within the material logic of natural systems, specific stimuli can activate a particular response. Investigating biomimetic principles in order to analyze, design and fabricate prototypes that respond to electronic and environmental stimuli. Advanced analysis, simulation, modeling and fabrication tools where introduced in order to apply this information to the design of both passive and active responsive architectural systems. Application of robotics, sensors and actuators where employed for the activation of the material system investigation through the construction of working responsive prototypes.


site The intervention was made in a CCA building in San Francisco.

The nave used to be a buss terminal, and then remodeled by SOM to be an art institute.

The facade had light control issues, that had to be solved.

Taking in consideration the existing grid of the window an active component was design for it


the system

Through our research in biological systems that responded to particular stimuli, we decided to study the symbiotic mutualism that the clown fish has with the sea anemone, providing us with the possibility to create an artificial system to produce complex behavior. Being the user and the environmental conditions the trigger for architecture to be performative.

output

user interaction

environmental interaction

mechanical response second degree relationship first degree relationship primary interaction


design process

A series of prototypes were made for us to bring biomimetic patterns into our design proposal. From simple plastic straws to acrylic tubes, we went through a process of mechanic movement iterations that defined the optimal displacement of our components for our system to behave the way we wanted, giving us information for our digital model that was able collect data and to perform on a 1:10 scale prototype built with sensors and motors that made those movements possible.


how it works?

We developed a parametric facade based on the mechanical movement of the sea anemone’s tentacles, the proximity of the user and the environment conditions that surrounded the building. Bringing us the opportunity to create a responsive system that would shift through the day by interacting with people as well as the heat and light conditions protecting the building’s interior.

light responsive movement


people responsive movement


assemble parts of prototype solid acrylic tubes

infrared & servo wheel screws

acrylic 1/24 inches thick surface

infrared sensor & servo wheel

servo screw servomotor HS-322HD acrylic 1/8 inches thick surface box for servo acrylic 1/8 inches thick surface & photocells servomotor HS-322HD


self supported structure component


digital fabrication





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