Alice Yi-Ting Chiu 2009 - 2011
Architecture Portfolio
cities i have academic/professional projects in cities i have traveled cities i have worked cities i pursued education
Alice Chiu Portfolio | 2 cities i have academic/professional projects in
Alice Yi-Ting Chiu January 23, 1985 Taiwan 1930 Chestnut Street Apt 7E Philadelphia, PA 19103 +1 617 949 0167 (US) +886 968 207908 (TW) alicechiu0123@gmail.com
Contents 04 Ambiguous Livingscape Living Space + Parking On The Beach
14 Supercharged Electrical Vehicle (EV) Charging Station
22 AN Outdoor Installation for Nokia
26 Little Red Follicle 30 Nube Arena A Multi-functional Auditorium
36 Non-Condo Hiding In An Icon
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Water Collector + Outdoor Air Conditioning
Malibu Beach and Pier Santa Monica Pier Pacific Ocean Park Venice Marina del Rey Playa del Rey
El Segundo
Manhattan Beach and Pier Hermosa Beach and Pier
AMBIGUOUS LIVINGSCAPE
LIVING SPACE + PARKING ON THE BEACH WORK SELECTED FOR PUBLICATION BY INSTRUCTOR, “WORK 10-11” PENNDESIGN SPRING 2011 STUDIO INSTRUCTOR>> HOMA FARJADI TYPE>> MIXED-USE SITE>> SANTA MONICA, LA, USA
A Peculiar relationship exists in Surfurbia -- specifically, a juxtaposed opposition between private life and public space. The beach is the ultimate public domain, yet the living spaces on it stand in isolation, bound by solid walls, fences, and vegetation. Out proposal involves the removal of such solid boundaries, as a means to add ambiguity among what is public and what is private, what is beach, what is parking and what is living space.
Redondo Beach
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Long Beach Belmont Pier Seal Beach Pier
San Pedro
Huntington Beach and Pier
Balboa
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Newport Pier
INSPIRATION from movie “Reyner Banham Loves Los Angeles” Brad, the Mobile Musician: “I need a place that is very private, that no matter that how loud I yell, I’m not gonna bother anyone, and even a private apartment doesn’t do that. I can take it where I want to. I can be close to nature, make as much noise I want to when I want to. It’s a extremely private life I wanted to be.”
“Inside and out, vans give this loving attention, because the new thing in California, the new
mobile private lifestyle.”
SURFURBIA V.S. SUBURBIA
----- Banham
PRIVATE HOMES and its many bounding elements FRONT YARD
TOPOGRAPHY
BACK YARD
FENCE
PUBLIC LIVING ROOM
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FIRST ATTEMPT Our initial attemp is to find ways to achieve the mobile private life style. A “Mobile Urbia” came to our mind. To let people move around “home parking lots” along the coast line and that they can enjoy different views and atmosphere on different locations. However, we decided to think about something beyond that -- a parking structure that does more than just parking but includes living space.
Construct his personal private world on a context as public as the beach. Freely moves from one beach to another at his will.
VEGETATION
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HOUSE WALL
TYPOLOGY This project is a new type of parking structure that is concurrently living space, beach space, etc. It is essentially an extension of the beach landscape, which is further extended to the cit by the mobility of the car.
CATALOGUE OF CONES Based on the needs of different activities and user types, a catalogues of cones is designed. Different combinations of cone depth and cone radius provides a variety of cones that’s suitable for all kinds of purposes. Mainly, there are three functions of these cones -- structure, car access, and program.
0.5m
1m
2m
CONE DEPTH
3m
4m
4m
RADIUS
8m
12m
20m
30m
45m
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1
2
3
1 2 3
structure + car access program (interior) structure + program (interior + auditorium)
6m
LANDSCAPE OF ACTIVITIES
viewing
The four essential activities -- bathing, eating, sleeping, and viewing -- form four distinct landscapes, offering instable and shifting relationships to the horizon, to incidental programs, to pedestrians, to cars, and to the water.
sleeping
eating
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bathing
FLOOR PLANS The project is located on Santa Monica Beach next to a 18ft tall cliff and a highway. The cliff is connects to the city so three bridges are designed on the top level of the building. The top level is for viewing program that has a more dramatic topography. The third level is for sleeping program which has a lot of sleeping pods for people to stay. The second level is for eating program that has some mounts for people to gather and eat. The first level is for bathing program which is consist of several pools with different sizes. The scenery on the bathing level merges well with the sand and become a extension of the beach.
bridges connecting to the city
hills for views
hills for views
hills for views
hills for views
car ramp
+23.5 m PLAN -- VIEWING sleeping pods
auditorium / stage / theare auditorium / stage / theare
sleeping pods
+14.5 m PLAN -- SLEEPING
up up
parking space in the floor slab
helix car ramp
+8.5 m PLAN -- EATING
pool
up
up
up
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pool
pool
up
pool
pool
pool pool pool
helix car ramp helix car ramp
+1.5 m PLAN -- BATHING
CAR CIRCULATION
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The circulation of the cars is naturally formed on where there’s no program cones. The cars can either go to the other levels by the structural cones or the ramp on each level. Parking occurs anywhere near the program cones and inside the floor slab.
hills for views
city of Los Angeles bridge connecting to the city
sleeping pods cliff parking space in the floor slab highway
eating mounds
pool
auditorium / stage / theatre
pool
pool
helix car ramp
pool
Santa Monica beach
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ocean
hills for views
sleeping pods
auditorium / stage / theatre pool
pool
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helix car ramp
SUPERCHARGED
ELECTRICAL VEHICLE (EV) CHARGING STATION WORK SELECTED FOR PUBLICATION BY INSTRUCTOR FERDA KOLATAN, “MEANDER -- VARIEGATING ARCHITECTURE” PENNDESIGN SPRING 2010 STUDIO INSTRUCTOR>> FERDA KOLATAN TYPE>> MIXED-USE SITE>> NEW YORK CITY, NY, USA SUPERCHARGED serves as a prototype for the approaching Zero Emission era. Part parking structure, part charging station, part office and exhibition space. This hybrid building translates the language of human face and car expression. A component is designed to function as a facial feature that has infinite expression varieties. These components become alphabets that express the language of SUPERCHARGED.
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Tu n
Ca n al
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nd
Ave.
lla
6th
Ho Varick St .
Grand St .
ne l
St .
COMPONENT CATALOGUE The component is a simple four side surface with two control points that can change in height, angle, and distance of four corners. That gives us a unlimited amount of variations so that we can select the right component based on the purpose for instance the slope of a car ramp or the heigh of an inteirior space.
GC COMPONENT distance height angle
0.1 ~ 0.9 -5 ~ 5 -90 ~ 90
B CHANGE IN ANGLE
distance a
angle a
angle b
distance b
COMPONENT CATALOGUE A
CHANGE IN HEIGHT
distance a = distance b = 0.5 angle a = angle b = 0
distance a = distance b = 0.5 height a = height b = 0
D CHANGE IN HEIGHT + ANGLE
B1-1
D1-1
height a = 0 height b = 0 distance a = 0.5 distance b = 0.5 angle a = 45 angle b = 0
height a = 2 height b = 0 distance a = 0.5 distance b = 0.5 angle a = 45 angle b = 0
height a = 2 height b = -1 distance a = 0.5 distance b = 0.5 angle a = 45 angle b = 45
B1-2
D1-2
D5-2
height a = 0 height b = 0 distance a = 0.5 distance b = 0.5 angle a = 90 angle b = 0
height a = 2 height b = 0 distance a = 0.5 distance b = 0.5 angle a = 90 angle b = 0
B2-1
D1-3
height a = 0 height b = 0 distance a = 0.5 distance b = 0.5 angle a = 45 angle b = 45
height a = 5 height b = 0 distance a = 0.5 distance b = 0.5 angle a = 45 angle b = 0
B2-2
D1-4 height a = 5 height b = 0 distance a = 0.5 distance b = 0.5 angle a = 90 angle b = 0
height a = 2 height b = -1 distance a = 0.5 distance b = 0.5 angle a = 60 angle b = 60
D5-5
height a = 2 height b = -1 distance a = 0.5 distance b = 0.5 angle a = 45 angle b = 0
B3-1
D2-2
height a = 0 height b = 0 distance a = 0.5 distance b = 0.5 angle a = 45 angle b = -45
height a = 2 height b = -1 distance a = 0.5 distance b = 0.5 angle a = 90 angle b = 0
B3-2
D2-3
A2-1 height a = 1 height b = 0 distance a = 0.5 distance b = 0.5 angle a = 0 angle b = 0
A2-2 height a = 2 height b = 0 distance a = 0.5 distance b = 0.5 angle a = 0 angle b = 0
plan view
height a = 0 height b = 0 distance a = 0.5 distance b = 0.5 angle a = 45 angle b = -90
height a = 5 height b = -1 distance a = 0.5 distance b = 0.5 angle a = 45 angle b = 0
B3-3
D2-4
height a = 0 height b = 0 distance a = 0.5 distance b = 0.5 angle a = 90 angle b = -90
height a = 5 height b = -1 distance a = 0.5 distance b = 0.5 angle a = 90 angle b = 0
D2-5
A2-3 height a = 3 height b = 0 distance a = 0.5 distance b = 0.5 angle a = 0 angle b = 0
height a = 3 height b = -3 distance a = 0.5 distance b = 0.5 angle a = 45 angle b = 0
A2-4
D2-6
height a = 4 height b = 0 distance a = 0.5 distance b = 0.5 angle a = 0 angle b = 0
A2-5 height a = 5 height b = 0 distance a = 0.5 distance b = 0.5 angle a = 0 angle b = 0
C CHANGE IN DISTANCE
height a = 3 height b = -3 distance a = 0.5 distance b = 0.5 angle a = 90 angle b = 0
height a = 5 height b = -1 distance a = 0.5 distance b = 0.5 angle a = 45 angle b = 45
D5-6 height a = 5 height b = -1 distance a = 0.5 distance b = 0.5 angle a = 90 angle b = 45
D5-8 height a = 5 height b = -1 distance a = 0.5 distance b = 0.5 angle a = 60 angle b = 60
D5-9 height a = 3 height b = -3 distance a = 0.5 distance b = 0.5 angle a = 45 angle b = 45
D5-10 height a = 3 height b = -3 distance a = 0.5 distance b = 0.5 angle a = 90 angle b = 45
D5-11 height a = 3 height b = -3 distance a = 0.5 distance b = 0.5 angle a = 45 angle b = 90
D5-12
height a = 2.5 height b = 2.5 distance a = 0.1 distance b = 0.1 angle a = 0 angle b = 0
0.1
height a = 3 height b = -3 distance a = 0.5 distance b = 0.5 angle a = 60 angle b = 60
0.1
D3-1
height a = 2.5 height b = 2.5 distance a = 0.3 distance b = 0.1 angle a = 0 angle b = 0
height a = 1 height b = -1 distance a = 0.5 distance b = 0.5 angle a = 0 angle b = 0
angle a = angle b = 0 height a = height b = 2.5
C1-1
C1-2
A3-1
height a = 2 height b = -1 distance a = 0.5 distance b = 0.5 angle a = 45 angle b = 90
D5-4
D2-1
height a = 0 height b = 0 distance a = 0.5 distance b = 0.5 angle a = 90 angle b = 90
elevation view
D5-3
B2-3
A1-1
perspective view
height a = 2 height b = -1 distance a = 0.5 distance b = 0.5 angle a = 90 angle b = 45
height a = 0 height b = 0 distance a = 0.5 distance b = 0.5 angle a = 90 angle b = 45
height a = 0 height b = 0 distance a = 0.5 distance b = 0.5 angle a = 0 angle b = 0
variables
D5-1
height a = 1 height b = 1 distance a = 0.5 distance b = 0.5 angle a = 30 angle b = 0
D3-2
C1-3 height a = 2.5 height b = 2.5 distance a = 0.5 distance b = 0.1 angle a = 0 angle b = 0
D7-1
height a = 1 height b = 1 distance a = 0.5 distance b = 0.5 angle a = 60 angle b = 0
height a = 2 height b = 0 distance a = 0.5 distance b = 0.5 angle a = 45 angle b = 45
A3-2
C1-4
D3-3
D7-2
height a = 2 height b = -1 distance a = 0.5 distance b = 0.5 angle a = 0 angle b = 0
height a = 2.5 height b = 2.5 distance a = 0.7 distance b = 0.1 angle a = 0 angle b = 0
height a = 3 height b = 3 distance a = 0.5 distance b = 0.5 angle a = 30 angle b = 0
height a = 2 height b = 0 distance a = 0.5 distance b = 0.5 angle a = 90 angle b = 45
A3-3 height a = 3 height b = -1 distance a = 0.5 distance b = 0.5 angle a = 0 angle b = 0
A3-5 height a = 5 height b = -1 distance a = 0.5 distance b = 0.5 angle a = 0 angle b = 0
A3-6 height a = 2 height b = -2 distance a = 0.5 distance b = 0.5 angle a = 0 angle b = 0
A3-8 height a = 4 height b = -2 distance a = 0.5 distance b = 0.5 angle a = 0 angle b = 0
A3-10 height a = 3 height b = -3 distance a = 0.5 distance b = 0.5 angle a = 0 angle b = 0
C1-5
D3-4
height a = 2.5 height b = 2.5 distance a = 0.9 distance b = 0.1 angle a = 0 angle b = 0
height a = 3 height b = 3 distance a = 0.5 distance b = 0.5 angle a = 60 angle b = 0
height a = 2 height b = 0 distance a = 0.5 distance b = 0.5 angle a = 45 angle b = 90
C2-1
D3-5
D7-4
0.5
height a = 0 height b = 0 distance a = 0.5 distance b = 0.5 angle a = 45 angle b = -45
height a = 5 height b = 5 distance a = 0.5 distance b = 0.5 angle a = 30 angle b = 0
0.5
C2-2
D3-6
height a = 0 height b = 0 distance a = 0.5 distance b = 0.5 angle a = 45 angle b = -90
height a = 5 height b = 5 distance a = 0.5 distance b = 0.5 angle a = 60 angle b = 0
C2-3
D3-9
height a = 0 height b = 0 distance a = 0.5 distance b = 0.5 angle a = 90 angle b = -90
C3-1 height a = 0 height b = 0 distance a = 0.5 distance b = 0.5 angle a = 45 angle b = -45
0.9
0.9
height a = 2 height b = 0 distance a = 0.5 distance b = 0.5 angle a = 60 angle b = 60
D8-10
height a = 5 height b = 2 distance a = 0.5 distance b = 0.5 angle a = 30 angle b = 0
height a = 3 height b = -3 distance a = 0.5 distance b = 0.5 angle a = 45 angle b = -90
D3-10
D8-11
height a = 5 height b = 2 distance a = 0.5 distance b = 0.5 angle a = 60 angle b = 0
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C3-2
height a = 3 height b = -3 distance a = 0.5 distance b = 0.5 angle a = 90 angle b = -45
D8-12
height a = 0 height b = 0 distance a = 0.5 distance b = 0.5 angle a = 45 angle b = -90
A4-1
D7-3
height a = 3 height b = -3 distance a = 0.5 distance b = 0.5 angle a = 90 angle b = -90
D4-2
height a = 1 height b = 1 distance a = 0.5 distance b = 0.5 angle a = 0 angle b = 0
height a = 2 height b = 0 distance a = 0.5 distance b = 0.5 angle a = 90 angle b = 45
D9-1
A4-2
D6-5
D4-3
height a = 3 height b = 3 distance a = 0.5 distance b = 0.5 angle a = 0 angle b = 0
height a = 4 height b = 4 distance a = 0.5 distance b = 0.5 angle a = 45 angle b = 45
height a = 2 height b = 0 distance a = 0.5 distance b = 0.5 angle a = 45 angle b = 90
height a = 1 height b = 1 distance a = 0.5 distance b = 0.5 angle a = 45 angle b = -45
A4-3
D6-6
D4-4
D9-2
height a = 4 height b = 4 distance a = 0.5 distance b = 0.5 angle a = 90 angle b = 45
height a = 5 height b = 5 distance a = 0.5 distance b = 0.5 angle a = 0 angle b = 0
A4-4 height a = 3 height b = 2 distance a = 0.5 distance b = 0.5 angle a = 0 angle b = 0
A4-5 height a = 5 height b = 2 distance a = 0.5 distance b = 0.5 angle a = 0 angle b = 0
height a = 2 height b = 0 distance a = 0.5 distance b = 0.5 angle a = 60 angle b = 60
height a = 1 height b = 1 distance a = 0.5 distance b = 0.5 angle a = 45 angle b = -90
D6-8
D4-6
D9-5
height a = 4 height b = 4 distance a = 0.5 distance b = 0.5 angle a = 60 angle b = 60
height a = 4 height b = 0 distance a = 0.5 distance b = 0.5 angle a = 90 angle b = 45
height a = 3 height b = 3 distance a = 0.5 distance b = 0.5 angle a = 45 angle b = -45
D6-11
D4-8
D9-7
height a = 3 height b = 2 distance a = 0.5 distance b = 0.5 angle a = 45 angle b = 90
height a = 4 height b = 0 distance a = 0.5 distance b = 0.5 angle a = 60 angle b = 60
height a = 3 height b = -3 distance a = 0.5 distance b = 0.5 angle a = 60 angle b = -45
TEST DRIVE
25 Degree - 45 Degree
15 Degree - 40 Degree
10 Degree - 25 Degree
2 Degree - 15 Degree
2 Degree - 5 Degree
55 MPH - 75MPH
45 MPH - 55MPH
35 MPH - 45MPH
15 MPH - 35MPH
10 MPH - 15MPH
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The test drive on the roof is for buyers to experience EV. The track has three lanes each with a specific bank angle that allows cars to run in different speed.
MAIN CAR ENTRANCE
1 2 3
4
ENTRANCE STAIR TO 2ND FLOOR +4 FT 14
-2 FT CAFE
ZERO EMMISION INFORMATION CENTER / RESEARCH CENTER 5
+2 FT +1 FT
-2 FT
13
ATRIUM EV SHOP
EV SHOP 6 BATHROOM
12
STAIR TO 2ND FLOOR
7
FOYER 11
MAIN ENTRANCE
10
CAR ENTRANCE 8 -1 FT
9
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1 2 3 PHOTOVOLTAIC PANEL 4
RACE TRACK / TEST DRIVE EXHIBITION SPACE
14
MAINTENANCE
5
13
BAR
ATRIUM
6
12
STAIR TO ROOF PHOTOVOLTAIC PANEL 7
11 OBSERVATION DECK
PHOTOVOLTAIC PANEL
10 8
9
EV CHARGING INTERFACE
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The mechanical system in the building runs within the facade. The facade shows the expression of the building from outside and provides electricity to EV from inside.
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AN OUTDOOR INSTALLATION FOR NOKIA FREELANCE 2005 LEAD DESIGNER TYPE>> OUTDOOR INSTALLATION SITE>> TAIPEI, TAIWAN AN is a freelance project for client Ogilvy Public Relation Worldwide to design an outdoor installation for NOKIA, the sponsor of National Taiwan University’s Art Festival, for advertisement and also act as a demonstration to the participants of the Art Festival competition. The fabrication was completely done by our team and it was placed at the front gate of National Taiwan University for three months. The client asked for an installation that shows both the brand’s essence and the theme of the festival which lead in out design concept. The design can be viewed from different viewpoints to create different visual effects. Taking the form of the NOKIA classic game -- Snake Arcade, the snake traversed to form the letters that can be read at certain view angles.
+
+ the brand
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classic NOKIA snake arcade
AN theme of NTU Art Festival
+
∞ infinity
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A DANCING SNAKE The installation looks very different from different view points like the non-stop snake keep moving in the arcade game. The viewer can find three indications -- Nokia, AN, and ∞ -- when view from certain angles.
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PROCESS The project was done entirely by our team from design to fabrication. I was the lead designer in the team and had contributed a lot of the ideas. We did a lot of study models to test the form and stability. Other than the design part, we spent a lot of time communicating with our clients and made adjustments. The fabrication was complicated but because of our good collaboration we didn’t encounter any huge problems. It was a great experience for me to learn things outside school.
Meeting with client Site investigation Group discussion Presentation to client Conclusion
Construction Move to site Completion
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Material purchase
LITTLE RED FOLLICLES
WATER COLLECTOR + OUTDOOR AIR CONDITIONING SCHENECK-WOODMAN COMPETITION: SHORT-LISTED SPRING 2009 TYPE: INFRASTRUCTURE SITE: PHILADELPHIA, PA, USA Little Red Follicle is a water collection device that reduce the effect of urban heat island. Located on the plaza next to the city hall, the site is a hub for commuters and a popular meeting space. Little Red Follicle provides water storage underground and streches its “hair” above ground to collect water. In rainny days, Little Red Follicle collects water and prevent the city from flood; in sunny days, Little Red Follicle evaporates the water collected and cool down the area. Other than that, Little Red Follicle serves people as a shading device and public art. Alice Chiu Portfolio | 26
Alice Chiu Portfolio | 27 photomicrograph of hair follicles | courtesy of euthman
site plan
underground water storage
collector
pipe
660 gallon 2210 gallon Underground Passage
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water storage 80310 gallon
section
Skin
Hair
Sewers are like blood vessels, running down beneath and protect the city from disease. The hard landscape of the city is like a skin covering the flesh; and the flesh is our earth. The only thing that passes through all these layers is the hair. Like how hair traverses through the structures vertically, Little Red Follicles become the linkage between the city and the sewers.
Blood cells
Skin Functions Little Red Follicles Functions Protection
protect the city from flood
Sensation
sense temperature change in the environment
Heat Regulation
regulate temperature
Control of evaporation COOLER
Storage and Synthesis
create public spaces
storage water
Excretion excrete water in sunny days Absorption absorb water in rainny days Water Resistance resist water
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HEATER
evaporate in sunny days
Aestherics and Communication
NUBE ARENA
A MULTI-FUNCTIONAL AUDITORIUM LAS TORRES DE COTILLAS AUDITORIUM INTERNATIONAL COMPETITION, AWARDED 2ND PLACE, 2010 MEMBER OF DESIGN TEAM IN SOU FUJIMOTO ARCHITECTS TYPE>> CULTURAL SITE>> LAS TORRES DE COTILLAS, SPAIN Nube Arena aims to create a multi-functional space that accomadates different activities at different times. The stage in the middle can be elevated or lowered based on the need. During the day, the auditorium can be a outdoor open space that been seen from any direction; during the evenings, the auditorium can become an indoor performancing space .
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NUBE ARENA
A NEW TYPOLOGY FOR PUBLIC SPACE Nube Arena defines a new typology for public space that breaks the traditional auditorium space with distinct stage area and public area. The continuous loop around the stage creates a lively interaction between the public and the private.
separation
one flat surface
porosity - permeability
three dimensionnal activity mixing activities - interactions
Because of the light structure, Nube Arena will become a glowing orb during the evenings.
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SEATING FLEXIBILITY
3F
3F
3F
3F
2F
2F
2F
2F
1F
1F
1F
1F
Amphitheater- Spirale
Amphitheater- Spirale
Amphitheater
Free groundfloor
Proscenium small
Proscenium large
End Stage A
End Stage B
Thrust Stage
Arena
Bi-polar
Double arena
Thrust
Traverse
Traverse
Sandwich
Small presentations
Congres
Concert
Exhibition
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The centered space of Nube Arena is suitable for any kind of activities. It can be wide open, semi-open, or completely closed by elevating the stage. The ramps on the upper levels provides seating as well.
ENTRY LEVEL PLAN
SECTION
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NON-CONDO HIDING IN AN ICON PENNDESIGN FALL 2009 STUDIO INSTRUCTOR>> BRIAN PHILLIPS TYPE>> RESIDENTIAL SITE>> PHILADELPHIA, PA, USA People sometimes desire a break from exhausting city life, a shelter where they can enjoy some relaxation and forget about who they are and what they do. This project aims to provide a shelter for people to “hide”. A home that offers highest privacy while still keeping spacious layout and elegant designs.
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THE SITE In the neighborhood of Northern Liberty in Philadelphia, been divided by I-95 highgway, the site is physically next to but sensuously remote from the city. The site is so anonymous that is ideal for the three dominant users -- business worker, artist, and night entertainer -- that want to either hide from the city or from their identity. This project is proposing a condominium that hides people by showing an eye-catching shell like a magic legerdemain.
ARTIST
The Piazza at Schmidts
Sugar House Casino
NIGHT ENTERTAINER
BUSINESS WORKER
bars / clubs 3000 Ft Radius
adult casino
Offices in Center City
art venues office
A VERY SKINNY BUILDING The massing strategy is to minimize the width of building footprints to best achieve the concept of “hiding�. The building is twisted 30 degree from the bottom to the top to minimize the impact of prevailing wind on the building structure.
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96 ft x 10 ft
30 stories
twist 30
circulation core
structure
final model
When people hide, they hide behind something, camouflaged in the context, or blind the eyes of the viewer. Instead, Non-Condo attracts people’s attention. Like a magician, shows you something very eye-catching and actually, secretly, hides the real trick.
facility hidden bar mechanical
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Imaging the lifestyle of the three potential user types in Northern Liberties. This is a good place for a business worker seeks for a place to escape to but also want to work or hang out with friends easily. This is an ideal location for artists, who want to immerse in a vibrant area that can stimulate his inspiration but at the same time have their own space that he can focus on his work. This is also a great place for evening entertainers such as exotic dancers, bartenders and casino staff who want a place that is close enough to their work yet far enough as to not be associated with their jobs.
HIDING ANALYSIS The hiding analysis shows how far people can see the inside of the building from the street level. It is clear that the heigher the room is, the higher the privacy is. Therefore, smaller and denser openings are needed towards the bottom of the building to prevent the residences from exposure.
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1
2
3
4
5
6
% of openings
randomized
density of geometry
7
70%
76%
24%
6
60%
86%
14%
6
60%
96%
4%
7
70%
77%
23%
8
80%
83%
17%
5
50%
87%
13%
3
30%
88%
12%
5
50%
73%
27%
7
70%
52%
48%
2
20%
39%
61%
5
50%
50%
50%
8
80%
88%
11%
4
40%
33%
67%
1
10%
28%
72%
6
60%
39%
61%
4
40%
34%
66%
1
10%
30%
70%
1
10%
29%
71%
1
10%
26%
74%
1
10%
22%
78%
1
10%
27%
73%
1
10%
28%
72%
1
10%
23%
77%
1
10%
24%
76%
1
10%
28%
72%
1
10%
23%
77%
1
10%
22%
78%
1
10%
24%
76%
1
10%
23%
77%
1
10%
25%
75%
7
8
9
level of hiding
FACADE ITERATION The organic pattern on the facade makes the number of floors less indicative.
30
20
0
point field based on the level of hiding
voronoi algorithm
rebuild into curves
select pattern
Alice Chiu Portfolio | 41
10
FLOOR PLAN
standard business worker 3 stories unit second floor of the unit 3 1
standard business worker 3 stories unit thrid floor of the unit
2
1 bedroom 2 living room 3 balcony 4 kitchen 5 bathroom
standard artist 1 stories unit
standard night entertainer 2 stories unit first floor of the unit
4 5 3 1
2
3
5 4
5
Alice Chiu Portfolio | 42
SPATIAL DEMAND ANAKLYSIS The analysis shows the quantity and quality needs of the space for each user type.
density
area
ven tila
G
A
tion
R
n io
D
g
living: big and bright
BUSINESS WORKER
ty nsi de
are a
L
E
tin
at
lig h
ve nt il
IV
ting ligh
N
I
N
G
C E P A
S
garden: big and bright
area
density
bath: small but good ventilation
ion lat
sleeping: dark kitchen: lots of cabinet living: dark and more wardrobe
NIGHT ENTERTAINER
de n
a
M
nti ve
K
ligh tin g
B A T H R O O
E N C H I T lighting
ventilation
living: big and open
ARTIST
bathroom: big and bright sleeping: big, good ventilation
y sit
ar
a are
a ventil
hting
den
e
sity
I N G S P A E E P C E S L lig tion A
R
D
E
N
V
N
G
S
P
E A C
G
A
R
D
E
N
V
I
N
G
S
P
E A C
G
A
R
D
E
N
V
I
N
G
S
P
E A C
G
A
R
D
E
N
L
L
I
I
I
G
L
E A C
I
N H E T C K I
N H E T C K I
B A T H R O O M
E P I N G S P A C E S L E
E P I N G S P A C E S L E
ventilation
B A T H R O O M
B A T H R O O M
B A T H R O O M
area
N H E T C K I
P
L
S
N H E T C K I
G
I
N
E P I N G S P A C E S L E
I
E P I N G S P A C E S L E
V
lighting
density
UNIT DISTRIBUTION How units are distributed based on the spatial demand analysis and the private life each user type wants. Also the income level of the users is taken into account.
30
lighting
BUSINESS WORKER 20
elevator and stairway
NIGHT ENTERTAINER privacy
10
ARTIST inspiration
0
lobby facility
mechanial room hidden bar
Alice Chiu Portfolio | 43
mechanial room
ONE-FLOOR ARTIST UNIT
Alice Chiu Portfolio | 44
TWO-FLOOR A NIGHT ENTERTAINTER UNIT
THREE-FLOOR BUSINESSMAN UNIT
Alice Chiu Portfolio | 45
I am a tall condominium standing by myself and I hate how anonymous my surrounding is. I want to be pretty. Even though people can see me standing here people won’t know what is going on in me. I prevent my residents from being seen. I am like a secret; one must know the way to enjoy my insides. Come seek for me and join the internal society of hiding.
EDUCATION Philadelphia
2008 - 2011
University of Pennsylvania School of Design Master of Architecture
05 - 06.2009
PennDesign Summer Study Abroad Program
2003 - 2007
Fu Jen Catholic University Taipei Bachelor of Fine Arts in Landscape Architecture
07.2004
St. Giles International College
Paris
London
PROFESSIONAL EXPERIENCE 08.2010
Kengo Kuma & Associates Design Intern
Tokyo
- Developed interior design and detailed design for two company campus projects - Rendered design concepts in form of physical, digital model and perspectives
07.2010
Sou Fujimoto Architects Design Intern
Tokyo
- Developed louvre and structure design for a auditorium competition - Developed 3d modeling and fabrication system for the major installation in Sou Fujimoto Exhibition
2008
Hohsin Landscape Architects Designer
Taipei
- Conferred with clients on needs, preferences and scope of projects - Developed schematic designs, design development for multiple housing, institutional building and infrastructure landscape projects - Produced construction documents and detail drawings
2005
Ogilvy Public Relation Worldwide Taipei Freelance Outdoor Installation Designer
Alice Chiu Portfolio | 46
- Developed design concept - Conferred with clients on needs, preferences and scope of projects - Fabricated the outdoor installation with team
2005
Kaishin Engineering Consultant Co., LTD. Design Intern - Built physical and digital models
Taipei
Alice Yi-Ting Chiu M.ARCH ; B.L.A 1.617.949.0167 alicechiu0123@gmail.com
AWARDS & DISTINCTIONS 2010
First Place In Alibaba Group Tao Bao City Interior Design Competition Member of Kengo Kuma & Associates Design Team
2010
Second Place In Las Torres De Cotillas Auditorium Competition Member of Sou Fujimoto Architects Design Team
2010
Works selected for publication by instructor Ferda Kolatan and Jenny E. Sabin “Meander -- Variegating Architecture”, p.226-227 ; 432-433, Bentley Institute Press
2010
Work selected for publication “Work 09-10”, p.166, University of Pennsylvania School of Design
2009
E. Lewis Dales Memorial Travelling Fellowship University of Pennsylvania School of Design
2009
Work displayed in Paris Study Abroad Program Exhibition University of Pennsylvania School of Design
2006
First place in Intel Viiv @ Sunrise 2006 Window Design Competition
SKILLS Software
Language
AutoCAD ; Rhino ; 3D Studio Max ; V-ray ; Maxwell ; Generative Component ; Grasshopper ; Visual Analysis Adobe Illustrator ; Adobe Photoshop ; Adobe IndDesign ; CorelDRAW Fluent in English and Mandarin
Homa Farjadi Studio Instructor Principle of Farjadi Architects homaf@farjadi.com Ferda Kolatan Studio Instructor Founder of su11 architecture+design
fk@su11.com
Onomichi Satoshi Former Supervisor Senior Associate of Kengo Kuma & Associates
onomichi@kkaa.co.jp
Alice Chiu Portfolio | 47
REFERENCE