AFFECTIVATE
Experiencing other senses within sculptures
PORTFOLIO
Anaisa Franco www.anaisafranco.com
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PRESENTATION Anaisa Franco has a Master in Digital Art and technology at University of Plymouth in England, UK and graduated in Visual Arts at FAAP in Sao Paulo. In the last years she has been developing New media Experiences in Medialabs, residencies and commissions such as Medialab Prado, Mecad, MIS, Hangar, Taipei Artist Village, China Academy of Public Art Research Center, Mediaestruch, Cite des Arts, ZKU, SP_Urban, MAC Fenosa, CCS and Vivid Light Festival in Sydney and others. Mostly of the works were developed by grants and prizes and has been exhibiting in America, Asia and Europe as the as EXIT Festival in Paris; ARCO Madrid in Spain; Europalia in Brussels; Live Ammo at MOCA Museum of Contemporary Art in Taipei, Taiwan; TÉKHNE at MAB Museum of Brazilian Art in São Paulo, Brazil; Sonarmática at CCCB Centre de Cultura Contemporània de Barcelona in Barcelona, Spain; the 5th Seoul International Media Art Bienalle, Seoul, Korea; Vision Play at Medialab PRADO; Experimenta Biennial in Australia and many others. I am searching for the expansion of the human senses by building sculptural interfaces that interconnect the physical with the digital using concepts of psychology, cognitive science and dreams providing behaviours, feelings and
imagination for the sculptures and installations. I intend to artistically elaborate an “affective” situation where people expand their senses through the interaction with the sculptures by creating new shapes, relationships and experiences between the people, the subjects chosen and the technological material we have available in the market. As an artist, I want to communicate and be closer to people. I am interested in reaching out for situations that escape from our control, new means of perceiving and expanding our reality via artistic experimentation with technological new materials. Rethinking the role of art in our contemporary technological society means expanding the subjects we are daily confronted with and the spaces we inhabit, in order to expand and enrich our lives with an added aesthetic and creative dimension. I am interested in the realm of the collective, beyond the private dimension of art and enhancing the channel of communication with people: this is why I am particularly fascinated by the power of interactive art and public art. The video documentation of works can be seen at www.anaisafranco.com and process and news at www.anaisafranco.blogspot.com
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1. EXPANDING PEOPLE’S SENSES This section shows works where technology dialogues with human body expanding their imageries and perceptive possibilities using computer vision as eye and face tracking, sensors as pulse sensor, microphone for breathing and also transforming portraits into food using 3d print machines.
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Sweet Reflection A digital kitchen to eat your selfie 2016
Sweet Reflexion is an art installation in a form of interactive parametric honeycomb pavilion where the audience interacts with their face mapped through photography and transformed into chocolate and pancakes using 3D printers. The public can literally eat themselves. Also, an adhesive of people’s faces is placed in each of the architectural cells in hives format. The project seeks to revive and map the immigrant neighborhood (Korean, Bolivian, Mediterranean). The generative architecture and digital fabrication of the work enable the creation of complex and heterogeneous forms in hexagonal cells resembling the biological and organic structures of bees in creating the honey, natural sweet. This work will generate interactivity and social participation system giving a cannibalistic outline shows a playful and active way the idea of random construction of several layers transform the facility into a kind of temporary memorial neighborhood assimilating transient anthropology in printed panels and edible units. Commissioned by Public Art Show URBE. Project by Anaisa Franco in collaboration with Rodrigo Waihiwe.
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The Heart of the City Sensitive Sculpture 2014
The Heart of the city is an interactive public art sculpture that pulses light according to the heart- beat of the people. The sculpture invites several people to sit and interactive with it. When a person places its finger on the pulse sensor located in one of the seats of the sculpture, it starts light on and off according with the rhythm of the heart beat of the user. When nobody is touching the pulse sensor, the Heart of the City has its own rhythm and illumination. The piece aims to bring closer the heartbeat of the citizens by creating a heart to the city where people could hang out and experience an expansion of their own heart shared with others. Comissioned by VIVID Light Sydney, 2015
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Wave of Rainbow Public Interactive Artwork 2012
Wave of Rainbow is an interactive public artwork made for The Fourth Westlake International Invitational Sculpture Exhibition in Hangzhou, China. When someone enters inside the corridor, sensors activate the air pumps and all the tubes start bubbling. It is formed by 28 acrylic tubes filled with water, 2 air pumps, sensors and 7 colors led lights. The concept of the proposed project is about adding fantasy in ones journey while visiting the park and making it a fanciful experience. To accomplish that the artworks use technology to evoke, in a cheerful and metaphoric way, feelings of acceptance, belonging and self-stem. A colorful ovation to a visitor who walks through a path, a corridor filled with water bubbles and lights producing a sensation of being inside a wave, are only means to trigger very deep emotions and making the visit to the park a rich experience. The artwork was also thought to promote the possibility of harmony between technology and nature. In order to do that, the construction and overall design does not compete with the environment, on the contrary, they are more like places to be discovered. The visitor experience is intended to be distinctive while keeping the visual and park’s atmosphere.
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Onirical Reflections facade Interactive Public Artwork 2013
Onirical reflections is an interactive facade that uses the face of the user as an architectural land- scape which open doors for the face’s senses. Animations are projected and mapped on the face of the user; who see it throughout the reflected image of a giant facade. A software of face recognition will be developed to map and display the animations over the face. It uses a computer, a camera and a facade of Fiesp Sao Paulo.
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Onirical Reflections Interactive Sculpture 2013
Onirical reflections is an interactive sculpture that uses the face of the user as an architectural landscape which open doors for the face’s senses. Animations are projected and mapped on the face of the user; who see it throughout the reflected image of a mirror. Was created a software of face tracking to map and display the animations over the face. It uses a computer, a projector, a camera and the mirror. The project seeks to distort the reality of the person who looks at herself, my interest is in using the face as a resource of images projection and re-projection of reality. Inside our brain is contained all the images that we process the outside world and ourselves. My interest is in the distortion of the reality that is built isnide us, bringing the architectures of dreams out. Project developed with Jordi Puig.
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Heart Dialogue Sensitive Sculpture 2014
Heart dialogue is a sensitive object that follows the heart beating of the person who places its finger on it. The piece aims to bring closer the heart beating to the user. Our heart is beating 24 hours a day and is what make us alive. The piece is a way to materialize and bring to life this simple but indispensable life pulse. Project developed during Interactivos Birmingham at MAC, Birmingham, UK. Collaborators: Pablo Ripolles, Shamin Miah, Arron Moore.
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Your Wave of Energy Sensitive Sculpture 2014
Your Wave of Happiness its an interactive sculpture that generates an exuberant and colorful light wave when people walk on it. The work is part of Psychosomatic Series. Work developed during Art in residence at Creativity and Cognition Studios at UTS, University of Technology in Sydney, Australia. November, 2014. Grant from EMAN EMARE European Media Art Network.
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Devenir Interface of gender fluctuation
Award the Edith-Russ-Haus Award for Emerging Media Artists in Germany. 2013
It is an installation that consists of a interactive mirror that floats the gender and the voice by using an interface of a mirror thast is an ipad with an antique frame programmed with face and voice recognition and a projection of histories of transexuals telling about experiences of gender transition. So, the project allows the people to listen gender transition histories, while they experiencie their own methamorphoses. The voice and face are floating the genre, reaching the androgynous. Devenir is creating an interface that provides an experience while metamorphose the identity of the face and voice. The project aims to reflect on the gender division, the social and political construction of the body, the flow of biological identity. What we imagine as biological division between man and woman, male and female and that is a social construct, where we shall subject ourselves to a machine control software and the experience would be a way to disable it.
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Expanded Eye lnteractive sculpture
Award VI Edition of ARCOmadrid/BEEP Electronic Art Award 2008
Expanded Eye is an interactive light sculpture composed by a big transparent eye sculpture suspended from the ceiling; the big eye looks to the user, but it’s in fact user’s eye which is projected inside the sculpture. The sculpture recognizes the user’s eye blinking and generates an interactive animation based on it. Each blink of the user multiplies the number of eyes in the projection in a fragmented, hexagonal and dislocated way. The core of the piece is to expand the view of human beings, transforming the view into a multiple and hexagonal expansion as the ultra complex insect’s compounds eyes structure. Colaborators: Jacqueline Steck(www.jqln.org): Open Frameworks programming Alvaro Cassinelli(www.k2.t.u-tokyo.ac.jp/members/alvaro/ Khronos/): Open Frameworks programming Carles Gutiérrez: Open Frameworks programming Oswald Aspilla Pérez: programming and construction of the structure Developed during Interactivos? 2008 at Medialab Prado in Madrid, Spain.
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Throughout breathing Interactive sculpture 2011
Throughout breathing is an interactive breathing machine that accompany, amplifies and expands the act of breathing. It is performing a new way of experiencing respiration, expanding it throughout a machine interface and the space. The user will breed in a microphone that will activate all the sculpture activities at the same time (inflatable lungs and body moving air in and out + turn on fans for powder movement + sound augmentation of respiration + turn on ribs lights). The sculpture is going to breath together with the user and the user’s sound will be distorted and augmented. The project seeks to amplify the action of breathing through the use of oniric elements that all together compose a kind of mysterious performatic orchestra. Work developed with Andre Perrotta. Financed by MINC (Ministerio da Cultura no Brasil) and developed during a residence at Mediastruch in Barcelona, 2011. . http://www.lestruch.cat/ http://www.minc.gov.br/ http://www.adoracalvo.com
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2. TAKING OBJECTS OUT OF THEIR INERTIA This section shows technological interfaces breathing a certain type of life/emotion/dream into them activated by people through the use of a diversity of sensors triggered by touch, human presence and body tracking. Most of the works are from the Psychossomatics Series Psycho means mind and soma means body. Its another type of mirroring effect: From Mind to body That can happen only in humans, so I decided to do anxious, confused, frustrated objects that exists only inside a mirror relationship with people. In this section I also show works that share memories with people using bluetooth and a dreaming state robot legs.
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On Shame Interactive Sculpture 2014
On Shame is a dome digital mirror interface that distorts the person who looks on it accompanied with sound. The work is from the Psychosomatic Series. Work developed in collaboration with Scott Simon during Art in residence at Creativity and Cognition Studios at UTS, University of Technology in Sydney, Australia. November, 2014. Grant from EMAN EMARE European Media Art Network.
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Confusion Sensitive Sculpture 2014
“Confusion” is an emotional sculpture in form of a head with two faces that talks confusions with the spectator when someone touches it´s neurotic brain, by touching it immediately starts sharing its confusion thoughts with you. The sculpture is made with transparent acrylic layers laser and an interactive neurotic plasma brain that speaks when touched. Credits and special thanks: Work developed during Residence at MAC, Museum of Contemporary Art of Gaz Natural Fenosa in La Coruña, Spain. Achim Meyer programmed interactivity
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Anxiety Reactive sculpture 2014
“Anxiety” is an emotional sculpture formed by two water bubbling eyes sensitive to human presence. When someone approaches to it, it anxiously bubbles without stopping and shares rhythmic digital projections with you. Work supported by MAC Museum of Contemporary Art Gaz Natural Fenosa. La Coruña, Spain.
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Frustration Interactive mirror 2012
Frustration is an interactive digital mirror that breaks the body of the person who looks to it into hundreds of pieces as if it was a broken mirror. The mirror works with a 42-inch LCD television, a computer and a camera. The camera captures the silhouette of the person and a software developed breaks the person. Frustation is part of a series called Psychosomatics; which is formed by several electronic sculptures where each work is loaded with a kind of human emotion. Through contact with the work, the viewer will experience and revive these emotions, creating a sensible dialogue that potentiates with the use of interfaces. The emotions treated in this project are anxiety, fear, hysteria, confusion, shame and frustration. Those studies are physically embodied forming thinking, behavioral, reactive and sensitive sculptural beings, which are positioned through the interconnection of the digital with the material.
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Paranoia reactive sculpture 2010
Paranoia is a reactive object (sculpture) in form of a mouth that when someone gets close to it, it open, scream and smile. The project has been developed in collaboration with the Electronic Engineer Akinori Kinoshita from Gigabyte Company and the artist Meng Yuan Lee. The project was developed during a residence at Taipei Artist Village in Taipei, Taiwan. It was supported by Sacatar Foundation in Brazil http://www.artistvillage.org/ http://www.sacatar.org/
hahahaha!!
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Alienated Routine Behavioral sculpture 2010
Alienated routine is an installation formed by a suspended sensible behavioural robotic sculpture, a round projection above it and the user as the interactor. The sculpture has a shape of 6 unified fingers divided by 2 beings with three fingers each, all of them are held together representing the humanity society and above it is projected an animation of a graphic city in movement, which represents a symptomatic city of the 21st century. The spectators are representing the power. When the people approach to the installation, the sculpture and the graphic starts to turn around in orbital movements generating alienated routines by a defence mechanism built for it. The spectator’s presences disestablish and disturb the sculpture. Alienated routine installation is a reflection and a metaphor on the capitalism system society of the 21th century; it searches to perform a new representation of the system in humanity society through the use of semiotic symbols, metaphorizing the alienation movements and process lived by an actual society on the symptomatic cities of 21th century. Equipmentes for Exhbition: The robotic Sculpture, a projector and a mac computer. The work is financed by MIS Museu da Imagem e do Som and developed in HANGAR medialab in Barcelona, Spain. It is an exchange program between Hangar and MIS. Team: Danielle from OXIDO: mechanisms Alex Posada and Miguel: Eletronics Financed by MIS and developed in HANGAR. http://www.hangar.org/ http://www.mis-sp.org.br/
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Unreachable Safety Sensible sculpture 2009
Unreachable Safety is a touch sensitive electronic light sculpture in a form of a semi transparent arm fixed in the wall. The arm, when touched by the spectator, turn on their lights and intensify it. The red luminous intensities of the member remits to an amplified sensation of the feeling of security and emotional reciprocity exchanged between two people, however, the project seeks to question the sensation of trust as an unreachable feeling by the simulated situation presented. The project questions the guaranty in contemporary life where people are constantly insecure by the media, government and capitalist system, presenting the existence of security only within a systematic simulation.
Colaborators:
RadamĂŠs Ajna (programming) Developed at MIS - Museu da Imagem e do Som
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Externalizing Data Sensitive Sculpture 2014
Externalizing Data is a senstive sculpture that performs lights and sound when feeling presence of people. Interactive light sculpture by Anaisa Franco Music by Chicks on Speed Developed in Berlin during The School of Machines, 2014.
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Connected Memories lnteractive sculpture 2008
Connected Memories is a machine that symbolically function processing and bringing to the conscious level stored remembering. The work structure is made by a database in expansion that stores memories in form of narrations and audio visual. The installation is formed by two transparent light sensible sculptures that dialogue between each other, exchanging memories, feelings and remembering. Each head has a Bluetooth and the people could interfere in the dialogue by sending text messages and videos using their mobile devices. The system immediately reproduces the files through a synthetic voice and TV, which are stored, been part of the head’s collective unconscious memory database. The heads also emit feelings that are expressed through light intensities that feel the user presence in the space.
Colaborators:
Jordi Puig (Programming Max Msp) Eduard Aylon (Programming Arduino) Theo Firmo (Voice and Music) Claudia Dorei (English and Portuguese Voice) Claudia Missura (Portuguese Voice) Carol Lee and her friends (Korean Voice) Recorded at NelsonStudios Developed and supported by MECAD-ESDi em Barcelona through Proyecto ExpansiĂłn Digital.
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Locked Memories Audio Visual sculpture 2009
Locked Memories is an audio visual sculpture in form of a head locked with a key in the mouth. People are hinted to unlock the head and open it. When open, they find a small TV showing animations on the process of dealing with locked memories. Sounds also exhale from inside the head. The memories are stored and retained in the head and they show mostly in forms of images and sounds through the memories and thoughts that are processed in the brain. The sculpture in the shape of a head with the key in the mouth is used as a metaphor of the process of opening the mindzand find these images as if they were their own thoughts that activate the user a sensation of rescuing their own hidden and locked memories. The animation makes uses of coherent symbols in the theme to intensify the individual exploration of each one in the project. Symbols as barriers in movements, locks, holes, x-ray images, that primarily search the flux to open to open and revive those memories. Going against the deep through the physicality of the subject in a movement to look inside through the process flow by the sensations.
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Controlled Dream Machine Robotic Audio Visual sculpture 2007
Controlled Dream Machine is an installation that creates an unconscious state of dreaming for a machine; a dreaming robot leg suspended from the ceiling where its dreams are expressed by animations projected in a layer in front of the legs. The legs are simulating the physical body of a person dreaming - the state of consciousness, while the animations are the unconscious mind in form of a dream. The legs are constantly generating symptoms from the dreams, which are depending on what unconscious area the legs are in that moment. It dreams of Sensations, Memories, Collective Unconscious, Traumas and Nightmares.
Colaborators:
Alexandre Vicente: robotic engineer Enrique Estegar: electronc engineer, programming Simone Jones: motors and design Theo Firmo: Sound for animations Developed part at Medialab Prado during Interactivos 07 - Magia y Tecnologia in Madri, Spain and part at Plymouth University, UK supported by Alban scholarship during the master in Digital Art and Technology.
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3. IMMATERIAL SCULPTURES This section shows sculptures that are searching for a chemistry between organic materials and digital light. They are plastic and poetic works.
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Onirical Fluctuations Immaterial Sculpture 2013
Onirical Fluctuations collects and transforms people’s dreams into digital material presented inside several ephemeral interfaces developed specifically for this project. The project aims at creating an onirical atmosphere where the collected dream narrations will be translated and presented to the audience by mixing animations, sounds and ephemeral materials. In this site-specific installation, Anaisa Franco creates a kind of “dream orchestra”, filling the space with animation, sound environment and volatile materials. This dreamy atmosphere plunges the viewer into a parallel reality, mimicking the way our unconscious operates while we sleep. The dream is a language that has its own rules, where time perception is experienced as something elastic, relative and very subjective, leaving the spectator no way to scape. Colaborators: Music by Fernando Epelde and Paula Reis www.oniricalfluctuations.blogspot.de
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Supended Reality Immaterial sculpture 2009
Suspended Reality is an immaterial sculpture in form of a circular video installation where occurs the materialization of the image inside a 3 meters high transparent cylinder filled with smoke. Through the sculpture are projected 3 videos and 5 channel audio goes along with it. The smoke brings a slice of the sky to the ground and the videos projected suspend the reality. Through the chemical moisture between the ray of lights and the smoke generates a mutation in the space where I am analyzing the position of humans in society and the search of the unattainable ideals. The piece investigates projections on immaterial, translucent and impalpable sculptures creating a hybrid language between the physical and the virtual.
Tutors:
Jonny Gitti Lucas Bambozzi Leonardo Crescenti
Team:
Gian Spina (Assistent) Jonny Gitti (Photographer) Juliana Mundim (concepts) Luana Saggioro (actress) Carlos Eduardo Cassol (Camera) Gabriela Greeb (actress director) Pablo Benitez (Photographer assitent) Victor (Sonoplasty) Lucas Girard (Arquitect) The Project was financed and supported by MIS, Museu da Imagen e do Som in SĂŁo Paulo and developed in a Residence that started in March and ended in November 2009.
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Floating Land sculpture 2010
“Floating land� is a sculpture that draws with the light in high velocity using a mechanical apparatus. The animations are suspended and floating in a circular shape. The technology was developed by a Taiwanese company called Opti-Vision Co, Ltd. The project uses 2 balls, one is bigger and has 94 RGB colour LEDS and the other is smaller with 73 LEDS, both in high velocity. The small ball shows only a girl running and flying, while the big ball shows the world of that personage. The project was developed during a residence at Taipei Artist Village in Taipei, Taiwan. It was supported by Sacatar Foundation in Brazil http://www.artistvillage.org/ http://www.sacatar.org/
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Anaisa Franco
anaisafranco@gmail.com
www.anaisafranco.com skype: anaisafranco +5511983540083 +49 (0)15256914108 +34 692 563 798
BIO Anaisa Franco (1981). Lives and works as an New Media Artist. In the last years she has been developing Artworks in Medialabs, residencies and commissions such as Medialab Prado, Mecad, MIS, Hangar, Taipei Artist Village, China Academy of Public Art Research Center, Mediaestruch, Cite des Arts, ZKU, SP_Urban, MAC Fenosa, CCS and Vivid in Sydney and others. Mostly of the works were developed by grants and prizes. She has a Master in Digital Art and technology at University of Plymouth in England, UK and graduated in Visual Arts at FAAP in Sao Paulo.
She has been exhibiting in America, Asia and Europe as the as EXIT Festival in Paris; ARCO Madrid in Spain; Europalia in Brussels; Live Ammo at MOCA Museum of Contemporary Art in Taipei, Taiwan; TÉKHNE at MAB Museum of Brazilian Art in São Paulo, Brazil; Sonarmática at CCCB Centre de Cultura Contemporània de Barcelona in Barcelona, Spain; the 5th Seoul International Media Art Bienalle, Seoul, Korea; Vision Play at Medialab PRADO; Experimenta Biennial in Australia and many others. She is represented by Adora Calvo Gallery in Spain.
Statement I am searching for the expansion of the human senses by building sculptural interfaces that interconnect the physical with the digital using concepts of psychology, cognitive science and dreams providing behaviours, feelings and imagination for the sculptures and installations. I intend to artistically elaborate an “affective” situation where people expand their senses through the interaction with the sculptures by creating new shapes, relationships and experiences between the people, the subjects chosen and the technological material we have available in the market.
As an artist, I want to communicate and be closer to people. I am interested in reaching out for situations that escape from our control, new means of perceiving and expanding our reality via artistic experimentation with technological new materials. Rethinking the role of art in our contemporary technological society means expanding the subjects we are daily confronted with and the spaces we inhabit, in order to expand and enrich our lives with an added aesthetic and creative dimension. I am interested in the realm of the collective, beyond the private dimension of art and enhancing the channel of communication with people: this is why I am particularly fascinated by the power of interactive art and public art.
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Detailed Shows Solo Exhibitions:
2016- Heart Dialogue, Anaisa Franco. Galeria Lume, São Paulo, Brasil. From 18 Feb until 18 April. 2016- Psicossomáticos. Temporada de Projetos, Paço das Artes, São Paulo, Brasil. From 28 Jan until 28 March. 2013- Onirical Reflections. Anaisa Franco. Individual at Charlot Gallery, Paris. France. From Nov 27th until Dec 27th. 2013- Onirical Fluctuations. Anaisa Franco. Individual at Galeria Central, São Paulo. Brazil. From Nov 6th until Dec 6th. 2011-ThoughtOut Breathing, Anaisa Franco. Individual at Adora Calvo gallery, Salamanca, Spain. From May 6th until June 6th.
Collective Exhibitions:
2017 2017- Rumos, Itau Cultural. São Paulo, Brasil. 30th August, 2017. 2017-“Um Recorte da Fotografia Brasileira”, São Paulo, Brazil. Curator Valu Oria. From June 22nd until July 1st. 2017- Feira SP Arte. São Paulo, Brazil. May, 2017 2016 2016- Wenzhou International Design Biennal, China. From Sept 20th until Nov 20th. 2016- Public Art Festival URBE. São Paulo, Bom Retiro. From 12th until 27th of November. 2016- Festival de Inverno SESC RJ.. Exposição Tempo Narrador. From 12th August until Sept 11th. 2016- Coletiva Periscopio, Galeria Zipper. Curator Fernando Velasquez. From July 9th until August 6th. 9 2016- FILE International Festival of Electronic Language. Fiesp Gallery. From July 11th until August 12th. 2016- Experimenta Recharge National Tour at Anne & Gordon Samstag Museum of Art , SA. From Aug 19th until Sept 23rd. 2016- Experimenta Recharge National Tour at La Trobe Regional Gallery, VIC. From May 14th until July 3rd. 2016- SP ARTE FAIR, Brazil. From April 7th to 10th. 2016- Experimenta Recharge National Tour at Albury LibraryMuseum, NSW. From Feb 27th until April 27th. 2016- Psicossomáticos. Temporada de Projetos, Paço das Artes, São Paulo, Brazil. From Jan 28th until March 28th. 2015- Experimenta Recharge National Tour at Warrnanbool Art Gallery, VIC. From 5 Dec until 7 Feb. 2015- Experimenta Recharge National Tour at The Lock Up Cultural Centre, Newcastle, Australia. From July 11th until August 9th. 2015- Vivid Light Festival, Sydney, Australia. From May 22nd until June 8th. 2015- FRIDGE Exhibition at Entretempo Kitchen Gallery curated by Paz Ponce. Berlin. From April 24th until May 25th. 2015- Bouillants. Art numérique, multimédia & citoyenneté, France. From April 4th until May 31st. Curated exhibition by Gaetan Allin. . 2015- Experimenta. Recharge. The 6th International Biennial of Media Art. National Tour in Mildura. From 5th of March until 12th of April, 2015. Curated exhibition by Jonathan Parsons. 2015- JUSTMAD06. Emergent Art Fair. From Feb 25th until March 1st. Madrid, Spain. 2015- ARCO Madrid 2015. From Feb 25th until March 1st. 2015- Excusa Argumental, MAC La Coruña, From January 22th until March 15th. Curated exhibition by Ignacio Garcia. 2014- The IT Show, Kuntquartier Bethanien, Berlin. December 5th. Curated exhibition by Rachel Uwa. 2014- Datastravaganza, 401 Contemporary Gallery, Berlin. From December 6th until 29 of February. 2014- THE ART OF LIVING TOGETHER. Galerie Wedding. Berlin. From 14th of Dec until 24st of January, 2015. Curated exhibition by Paz Ponce. 2014- Experimenta. Recharge. The 6th International Biennial of Media Art. Sydney, Australia. From 28th of November until 21st of February, 2015. Curated exhibition by Jona33
than Parsons. 2014- Exhibition at Edith-Russ-Haus in Odenbourg, Germany. From 10th October until January 11th. 2014- 13 Mostra Internacional. MAC Museum of Contemporary Art Fenosa, La Coruña, Spain. From 28 July until 28 September. 2014- A Window in Berlin. From 20th of June until 2nd of August. 2014- Interactivos: Responsive and immersive future technologies at MAC Birmingham. From 16-30th of June. 2014- GenderBlender Exhibition at MU in Eindhoven, The Netherlands. From June 6th until 17th August. Curated exhibition by Angelique Spaninks and Hanneke Wetzer. 2014- O Artista e a Bola na OCA em São Paulo. De 5 a 29 de Junho. Curated exhibition by Valu Oria. 2014- “Desde la mimesis a la ficción y viceversa” at Adora Calvo Gallery, from March 1st until Feb 1st. Curated Exhibtion by Araceli Corbo. 2014. ARCO Madrid. From 19 – 23 feb, 2014, Spain. 2013- Commission of new work at SP Urban Digital Festival, São Paulo, Brazil. From Nov 4th until Dec 4th. 2013- Invited artist at MAB Museum of Brazilian Art, São Paulo, SP, Brazil. Opening November 11th. 2013- Gare St Sauveur. Lille, France. From May 2nd until September 7th. Curated exhibition by Charles Carcopino. 2013- EXIT festival. Paris, France. From April 4-14th. Curated exhibition by Charles Carcopino. 2013- VIA festival. Maubeuge, France. From March 14-24th. Curated exhibition by Charles Carcopino. 2013- ARCOmadrid 2013. Adora Calvo Gallery. Madrid, Spain. From February13-17th. 2013- Elas Fan Tech. La Coruña, Spain. From January 21st until March 3rd. Curated exhibition by Anxela Carames. 2012- The Fourth Westlake International Invitational Sculpture Exhibition. Hangzhou, China. 23 nov (permanent piece). 2012- JUST MAD MIA art Fair. 6-9 December. Adora Calvo Gallery. Miami. USA. 2012- Estampa, Feria de Arte Múltipla. Matadero, Madrid. From 25 to 28 October. 2012- FAD Festival de Arte Digital. From 5th October until 16th November. Funarte, Belo Horizonte, Brasil. 2012- SP Arte, São Paulo. From 10 – 13 May, 2012. Central Gallery. 2012- ARCO Madrid, Spain. From 15-19 February. 2012- Europalia. Brussel, Bélgica. From October 12th until January 15th. Curated exhibition by Sonia Salcedo. 2011- Moscow Art Fair. Adora Calvo Gallery. Moscow, Rússia. From 21-25th September. 2011- SP-Arte/Foto 2011. São Paulo. Galeria Central. 15,16 e 17 de Setembro. 2011- Eletropixel Festival. Nantes, France. From May 12th until 18th. 2011- LOOP Festival. Mobile Art at Fundacion Francisco Godia, Barcelona, Spain. From May 12th until June 18th. 2011-ThoughtOut Breathing, Aniasa Franco. Individual at Adora Calvo gallery, Salamanca, Spain. From May 6th until June 6th. 2011- Lille, Gare St Sauveur, França. From April 13th until August 14th. Curated Exhibition by Charles Carcopino. 2011- VIA Festival. Maubeuge, França. From March 24th until April 3th. Curated Exhibition by Charles Carcopino. 2011- Exit Festival. Maison des Arts de Creteil, França. From March 10th until 20th. Curated Exhibition by Charles Carcopino. 2011- Live Ammo, MOCA Museum of Contemporary Art. Taipei, Taiwan. From February 25th until April 13th. Curated Exhibition by HongJohn Lin. 2011- ARCO Fair, Madrid, Spain. From February 16th until 20th. Received BEEP ARCOmadrid Prize. 2011- Mostra LABMIS. MIS Museum of Image and Sound, São Paulo, Brazil. From November 16th until January 9th. 2010- PhotoTaipei. Taiwan. From December 16th until 20th. 2010- Mostra LabMIS at MIS, São Paulo, Brasil. From November 16th until January 16th. 2010- TÉKHNE. at MAB Museum of Brazilian Art. São Paulo, Brazil. From September 12th until November 12th. Curated Exhibition by Christine Mello. 2010- “Dream Machines” at Veredas Space, São Paulo, Brasil. From September 10th until 1st October. 2010- ArteSantander, Santander, Spain. From 21 until 25 July at Adora Calvo Gallery. 34
2010- Sonarmática, Sonar 2010. CCCB, Centre de Cultura Contemporània de Barcelona. Barcelona. From 16 until 18 June. Curated Exhibition by Oscar Abril Ascaso. 2010- Young Art Taipei, Taiwán. From 13 until 16 May, 2010 at Adora Calvo Gallery. 2010- Dorkbot Barcelona. Hangar, Barcelona, Spain. 28 Abril. 2010-10 Miradas, Palacio Garci Grande, Salamanca, Spain. From March 8th until April 8th. 2010- Anaisa Franco & Olga Diego at Adora Calvo Gallery., Salamanca Spain. From March 6th until April 6th. 2009- Mostra LabMIS, MIS Museu da Imagem e do Som, São Paulo, Brasil. From Nov 11th until Jan 11th. 2009- Fusion Folks, Taipei, Taiwan. From August 28th until November 1st. 2009- FAD- Festival de Arte Digital. Belo Horizonte, Brazil. From March 12th until 15th. 2008- Piksel08. How does code dream?. From December 12th until January 15th. Bergen, Norway. 2008- Move Digital. From november 13th until 16th. A Coruna, Spain. 2008- 5th Seoul International Media Art Biennale. From 12th September until November. Seoul, Korea. Curated Exhibition by Maarten Bertheux. 2008- Medialab Prado, Interactivos?. From 30th may to 23th september. Madrid, Spain. 2008- FILE (International Festival of electronic language). From 4th August until 31th. São Paulo, Brazil. 2008- Exhibition Continuum Electronica at l’Estruch Gallery. From 4th until 27th of April. Barcelona, Spain. 2008- Netmage Festival. From 24th until 28th January. Bologna, Italy. 2007- 9th Annual Backup_festival. From 18th until 21st October. Weimar, Germany. 2007- CologneOFF Film Festival and NewMediaFest 2007 Cologne OFF III. Toon! Toon! art cartoons and animated narratives. November. Cologne, German. 2007- Media Lab Madrid, Interactivos?, From 25th may until 30th june. Madrid, Spain. 2007- SLOW exhibition, Plymouth Art Centre. From 19th of January until 18th of March 2007. Plymouth, England. 2006-19th Edition of MIX NYC, 3LD Art & Technology Center. From 8th to 13th November. New York, USA. 2006- Art Concept Festival. From 24th august 27th. Saint Petesburgh, Rússia. 2006- Media Art Festival. From 13th September until 1st October. Friesland. 2006- Ways of looking Places and Landscapes, Fundacion Telefonica. Peru, Lima. 2005- 15° Vídeo Brasil, Sesc Pompéia, São Paulo, Brazil. 2005- Mostra do Audio Visual Paulista, São Paulo, Brazil. 2005- 1° Festival de Vídeo Macadamia, Buenos Aires, Argentina. 2004- FILE (International Festival of electronic language). São Paulo, Brazil. 2004- SRV 2004- Participation at Symposium on Virtual Reality at Senac University, São Paulo, Brazil. 2003- 35º Anual de arte FAAP, São Paulo, Brazil. 2002- 34º Anual de arte FAAP. Prize 1° place. One year scholarship at FAAP, São Paulo, Brazil.
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Detailed Awards/Grants 2017- Prize RUMOS Itau Cultural, São Paulo. 2015-Premios OA Foundation de arte electrónico experimental y seleccionados JUSTECH 15 2014- EMARE prize to do a residence in Australia, Sydney. 2014-Award the Edith-Russ-Haus Award for Emerging Media Artists in Germany with Devenir: An Interface of Gender fluctuation. 2014-2 months residence commission at MAC Contemporary Art Museum in La Coruña. Spain. May and June 2014. 2012- Residence at Cite des Arts in Paris, grant from FAAP. 2011- VI Edition of ARCOmadrid/BEEP Electronic Art Award. 2010- 3 months Residence at Hangar in Barcelona. Financed by MIS. 2009- 2 months Residence in Tapei Artist Village, Taipei, Taiwan. 2009- 3 months Residence at MIS, Museu de Imagem e do Som, São Paulo, Brazil. Start March 2009. Grant from the Museum MIS. 2007- Scholarship from Mecad-ESDi, Barcelona to develop the project CONNECTED MEMORIES on the Proyecto Expansion Digital during a residence of 4 months. 2007- Alban Scholarship to do MA Digital Art and Technology at University of Plymouth, UK. 2005- Received award “honorable mention” of the project of research “Spiderrrbot” at 6° Prêmio Sergio Motta de Arte e Tecnologia in São Paulo, Brazil. 2002- 34º Anual de arte FAAP. Prize 1° place. One year scholarship at FAAP, São Paulo, Brazil.
Conferences 2014- Experimenta Recharge. The 6th International Biennial of Media Art. Melbourne, Australia. 2014- Creativity and Cognition Studios at UTS. Sydney, Australia. 2014- Keynote at ICEC International Conference on Entertainment Computing in Sydney. Sydney, Australia. 2014- Retune.14 Creative and Technology Conference. Berlin, Germany. 2014 - Interactivos: Responsive and immersive future technologies at MAC Birmingham, UK. 2014- MAC Museum of Contemporary Art Fenosa, La Coruña, Spain. 2013- MAB Museum of Brazilian Art, São Paulo, SP, Brazil. November 11th. 2013- Fotograma 13. Montevideo, Uruguay. 2010- UFRJ, Universidade Federal do Rio de Janeiro. Rio de janeiro, Brazil. 2010- Dorkbot Barcelona. Hangar, Barcelona, Spain. 2010- MIS, Museum of Image and Sound. São Paulo, Brasil. 2010- Taipei Photo Art Fair. Taipei, Taiwan. 2009- Fusion Folks. Taipei, Taiwan. 2008- FILE (International Festival of electronic language). São Paulo, Brazil. 2007-Magic and Technology. Media Lab Madrid, Interactivos?, Spain.
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Selected Publication Books: - Mello, C. 2008, Extremidades do video. Senac sp, São Paulo. Page 219. - Alonso, R. Canela, J. Hofman, V. Matelli, F. Negron, L, Orozco, J. Rozo, C. 2007, Arte Electronico, Entornos Cotidianos. FUNDIT, Barcelona. Page 95-105. - Franco, Anaisa. (2010), Controlled Dream Machine. The Machine as a Dream Producer. LAP LAMBERT Academic Publishing. Catalogues:
- Catalogue, Excusa Argumental Exhibition. Exhibition at MAC Museum of Comtemporary Art Fenosa. La Coruña, Spain. 2015 - Catalogue, 13 Mostra Exhibition. Exhibition at MAC Museum of Comtemporary Art Fenosa. La Coruña, Spain. 2014 - Catalogue, 45 Anual de Arte FAAP, 2014. Exhibition at MAB Museum of Brazilian Art in São Paulo. - Catalogue ELAS FAN TECH. Exhibition at Sala X in La Coruña, Spain. Comissaria Anxela Carames - O Artista e a Bola. Exhibition at OCA in São Paulo, Ibirapuera. - Art in Brazil. Europalia Exhibition in Brussel, Belgium. - Catalogue, Desde la mimesis a la ficción y viceversa. 2014. Exhibition curated by Araceli Corbo at Adora Calvo Gallery. - Catalogue, Fotograma 2013. Uruguay. - Catalogue Festival EXIT, 2013. Prensa Image. Work Onirical Reflections. Photo by Anaisa Franco - Catalogue Festival Saint Sauveur, Lille, 2013 - Catalogue Exhibition Paranoïa at Exit Festival em Paris, França. Curator Charles Carcopino. - Catalogue Exhibition Tékhne no MAB-FAAP. Curator Denise Mattar and Christine Mello. - Catalogue Mostra Lab MIS. Text by Lucas Bambozzi, Jonny Gitti and Leonardo Crescenti. São Paulo. January 2010. - Catalogue Exhibition Bopiarts em Taipei, Taiwan. Curator Sean Hu. - Catalogue 5th Seoul International Media Art Bienalle, Seoul, Korea. - Catalogue FILE 2008 - Catalogue Exhibition Move Digital em La Coruña, Spain. - Catalogue Exhibition Anual de Arte.
Newspapers and Magazines:
- Article by Sandy Caldon for Asian Art News 57 - Article in ELPais written by Roberta Bosco and Stefano Caldana at February 10th, 2014. - Article by Marie-Laure Desjardins at ArtHebdo Medias 13/12/2013. - Article by Marcos Sanchez for DEUTSCHE WELLE in Berlin at 02/07/2013. - Article in ELPais written by Roberta Bosco and Stefano Caldana at February 17th, 2012. - Interview for The Creators Project, 2011 - Entrevista para Bicofino Magazine, 2011 - EL PAIS , 25 de Fevereiro, 2011. Madrid. Artigo de Roberta Bosco - EL PAIS, Espanha. 12 de Maio, 2011. Artigo de Roberta Bosco - Article Mobile Art. La Vanguardia, 2011 - O Estado de São paulo. Passeio pela historia da Arte e da Tecnologia. Camila Molina, 2009 - Isto E Magazine. Article Tempo Instavel by Paula Alzugaray 37
- El Diario Montanes, Cuatrocientas miradas en nombre de Artesantander. 2010 - Folha de SP. Mis Mostra Imagens geradas em Laboratorio. Silas Marti, 2009. - Estado de S.Paulo. Nova geração de velhos conhecidos. Camila Molina. 2009 - Folha de SP. Arte sobre tela. Silas Marti, 2009
Software Knowledge Design: InDesign, Photoshop, Ilustrator. Animation and Video: After Effects, 3D Studio Max, Final Cut Pro. Digital Fabrication: 123D Autodesk, Rhinoceros, Autocad. Physical computing: Arduino, MaxMsp
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