embara_urban design manifesto

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Embara by aniqanas



Embara

Embara is a classical Malay word for wayfaring. wayfaring |ˈweɪˌfɛːrɪŋ| literary adjective a person travelling on foot: a wayfaring stranger. noun the action of travelling by foot. a wayfaring man: travelling, journeying, walking, hiking, rambling, touring, wandering, roaming, drifting, peripatetic.

source: thesaurus


PROLO


OGUE source: aniqanas


Ho Chi Minh City commonly known as Saigon or by the abbreviations HCMC or HCM is the former capital of the Republic of Vietnam (South Vietnam). Once dearly called Diamond of the FarEast with the luxury level overriding that of Hong Kong or Bangkok, Ho Chi Minh City is now the most populated city in Vietnam. Modern office skyscrapers, amidst Oriental style pagodas and food stalls along the street, create a dynamic urban sphere in a very special sense. It is not oddly tidy like in Singapore nor in urban slumps omnipresent like in India.


The city boasts a population of almost nine million. The downtown area, still referred to as Saigon, is growing at a rate that will equal Tokyo by 2020. If Hanoi is the political capital of Vietnam, Ho Chi Minh City is the commercial heart and a magnet for foreign investors. New businesses ventures and ambitious development projects are poppping up each year. Ho Chi Minh City has a tropical climate with an average humidity of 75%. There are two seasons: wet and dry.

The city life reflects the weather - a blend of harmony and chaos mixed into one. Traffic is heavy, dense and never-ending, but you can always find locals lounging at streetside coffee vendors, content to admire the passing free-for-all. Progress aside, Saigon is steeped in tradition, a living monument to the past that wears its culture proudly on its sleeve. Decorated with colonial and French style architecture throughout the city, Saigon houses a unique mixture of past and present.

source: citypassguide


FRAMEWORK

TABLE OF CONTENTS

Database

Articulation

Experimentations

Agenda Antithesis Timeline Urban morphology Nguyen Hue Boulevard Dong Khoi Street Urban Grain Site setting

Dilemmas + Potentialities Land use Massing Accessibiliy Imageability Urban Design Guidelines Background theories Purpose Connectography Neologism: Sonder The City of God Hypothesis Key design concepts Embara blocks

Key players Phasing Target users Mechanism Events + Sequence Arcadia Hackerspace ViewCube Micro-installations


Urban Intervention

City Manifesto

Land use budget Existing condition Proposed condition Sustainable solutions Urban form Urban environment Low carbon building Comparative study La Rambla Champs Elysees Boulevard Saint Laurent Rua Augusta Avenida de Mayo Conceptual site section

Urban system Arcadia Hackerspace ViewCube Micro-installations A theoretical city Wayfaring Journey of the soul Journey of a sojourner + flaneur Connectography Neologism: Sonder The City of God God’s view


DATA


ABASE source: aniqanas


AGENDA

EMBRACING RED

04.2016

04.2016

8.231

94.265

MILLION

VIETNAM

MILLION


Total population 204,899 (Dec. 2015) Population density 27,000/ km2

SAIGON

DISTRICT 1

Total area 1,907.65 acre

source: worldometers


ANTITHESIS

THU THIEM NEW URBAN AREA


Thu Thiem New Urban Area is a 1,620 acre urban development project in District 2, Ho Chi Minh. Beginning in 2002 and continuing for almost a decade, about 15,000 households were removed from the development site and resettled. Scheduled to be completed in 2025 towards Vietnam’s aspiration of becoming an industrialised developed nation by 2050, this new urban area is intended to replace District 1 as the city’s centre.

source: sasaki


TIMELINE

SIGNIFICANCE EVENTS

1600s Khmer territory: Prey Nokor (fishing 1858 French colonial rule begins. 1950 Democratic Republic of Vietnam is

1954 Vietnam is split into North and Sou

1957 Beginning of Communist insurgenc 1963 US enters Vietnam War. 1973 Ceasefire agreement in Paris: total

1976 Socialist Republic of Vietnam procl 1994 US lifts its 30-year trade embargo.

1995 Vietnam become full member of AS

2007 Government approves a $33b plan

2013 Economy grows by 5.14% in the firs


g village) changed to Saigon.

recognised by China and USSR.

uth at Geneva conference.

cy in the South.

US troop pull-out by March.

laimed.

SEAN.

n to build a high-speed rail link between Hanoi and Ho Chi Minh City.

st three-quarters of the year.

source: saigoneer


URBAN MORPHOLOGY GENEALOGY OF SAIGON

KHMER EMPIRE < 17TH CENTURY

NGUYEN DYNASTY 1802

FRENCH COLONIAL 1859

Early record shows that the settlement later to became Ho Chi Minh City was a small port town originally part of the kindgdom of Cambodia known as Prey Nokor.

Ruled over by the Nguyen Dynasty. The emperors and their associates used Chinesestyle government leadership, the influence of Confucianism in education, Chinese chatacters in their writing along with the traditional Chinese pagoda.

Saigon was the capital of the French Colony of ChocinChina until 1945. Attempts to rid the city of evidence left behind from French Colonial can be seen in the changes of street names, but affirmation of this period is still seen in some of the more elaborated architecture around the city.


VIETNAM WAR 1955-1975

SOCIALIST REPUBLIC OF VIETNAM 1976

DOI MOI 1986

Saigon came under contro of the Vietnamese People’s Army when the conclusion of the Vietnam War happened on 30th April 1975. This historical event is called ‘The Fall of Sigon’ while the communist Social Republic of Vietnam refer to it as ‘The Liberation of Saigon’.

Upon the establishmen of the unified communist Social Republic of Vietnam, the city of Saigon (including Cholon), the province of Gia Dinh and two suburban districts of two other nearby provinces were combined to create Ho Chi Minh City in honour of the late communist leader, Uncle Ho.

The government policy ‘doi moi’ was introduced which saw the open up of local businesses over ten years after the end of the war. This has been the catalyst for the current day Ho Chi Minh City’s rapidly growing economy. Local are able to run their own business, which propelled growth.

source: saigoneer


NGUYEN HUE BOULEVARD PEDESTRIAN STREET

LONG AGO

Known as Charner during the French colonial days, Nguyen Hue Boulevard, one of Saigon’s oldest thoroughfares, has undergone numerous transformations over its history. 1870S 1950S-1999 1999-2015 April 2015

: Converted from canal - street : Flower street : Road : Pedestrian street


RECENTLY

TODAY

On week days, vehicles are still allowed to run along the street, but from 6pm to 1am on Saturday and Sunday, all kinds of vehicles are banned to travel here. A place for big events: i.e. HCMC parade, street festivals, Nguyen Hue flower path, culture exhibitions,art performances, Tet Festival, etc.

source: saigoneer


DONG KHOI STREET FASHION STREET

LONG AGO

Known as Rue Catinat during the French colonial days and Tu Do in the 1960s, Dong Khoi Street was reborn during Doi Moi as the heart of Saigon’s commercial and shopping district. During French colonial times, Dong Khoi was the country’s fashion centre.


RECENTLY

TODAY

Runs from the Notre Dame Cathedral to the Saigon River, this street is home to historical establishments such as the Grand Hotel and Hotel Majestic. This street has local boutiques, international brands and restaurants in beautifully restored French colonial buildings.

source: saigoneer


URBAN GRAIN

PRESENT-DAY: 2016


Street network main artery subway (under construction) tunnel

Urban footprint existing figure ground total plot area : 140 acre

Parcels buildable zone

Downtown Saigon terrain is fairly flat in the city center land reclamation along Saigon River is strictly prohibited


SITE SETTING

DOWNTOWN SAIGON



ARTICUL


LATION source: aniqanas


LAND USE

DILEMMAS + POTENTIALITIES

5 x 5 meter grid


THE PRODUCER CITY

‘SEGRIFICATION’

EXISTING LAND BUDGET

SUI GENERIS AXIS

POTENTIAL ZONE


MASSING

DILEMMAS + POTENTIALITIES

LONGER CITY BLOCKS


GRANDEUR


ACCESSIBILITY

DILEMMAS + POTENTIALITIES

HEAVY VEHICLE FLOW

1 2

3

1. IN FRONT OF CITY HALL

2. ALONG NGUYEN HUE BOULEVARD UNBEARABLY HOT

3. RIVERFRONT


NIGHT URBANITY

NIGHT BOULEVARD NIGHT PARKS


IMAGEABILITY

DILEMMAS + POTENTIALITIES

VERTICALITY: HIGH DENSITY

GLASS [BOX] MONOCULTURE


REX HOTEL

CITY HALL

UNION SQUARE MALL


URBAN DESIGN GUIDELINES DOWNTOWN SAIGON

PUA f

PARAMETERS

FOR URBAN

ACUPUNTURE SAIGON 2100



MASSING + SIDEWALK

IMPROVING PERMEABILITY + WALKABILITY


caphe events pedestrian friendly

>15 ft.


GREEN LUNG

INCREASING GREENERY

Green area before any development (circa 2014).


Green area after redevelopment of Nguyen Hue Boulevard and Opera House Subway Station.

building/sidewalk

road

boulevard

road

sidewalk/building


Times Square 43 floors / 163.5 metres

Opera House 2 floors

City Hall 3 floors

BUILDING HEIGHT LIMIT

SITE SECTION

Downtown Saigon


Bitexco Financial Tower 68 floors / 262.5 metres

Vietcom Bank Tower 40 floors / 206 metres

< 262.5 meters

Thu Thiem New Development Area


ACCESSIBILITY

INCREASE ACCESS POINTS

DAY

NIGHT



BACKGROUND THEORIES PURPOSE CONNECTOGRAPHY NEOLOGISM: SONDER THE CITY OF GOD



PURPOSE

WHAT IS A CITY FOR?

“A city comes into being for the sake of life but exists for the sake of living well.”

Aristotle

Book I: Politics

“What are cities if not people?”

“After all is said a citizen-is really th going wherever h

William Shakespeare

Frank Lloyd Wrigh

Act III, Scene I: Coriolanus (Lucius Sicinius Vellutus)

speech


and done, he- the he city. The city is he goes.”

“There is no logic that can be superimposed on the city; people make it, and it is to them, not buildings, that we must fit our plans.”

“To reap a return in ten years, plant trees. To reap a return in 100, cultivate the people.”

ht

Jane Jacobs

Uncle Ho

The Death and Life of Great American Cities

speech


PTOLEMY COSMOGRAPHIA 1467


source: worldwideweb


POLITICAL GEOGRAPHY WORLD MAP


source: worldwideweb


CONNECTOGRAPHY CITIES


source: connectivityatlas


CONNECTOGRAPHY GLOBAL CITIZENS


source: connectivityatlas


CONNECTOGRAPHY TRANSPORTATION


source: connectivityatlas


CONNECTOGRAPHY

TRANSPORTATION + ENERGY


source: connectivityatlas


CONNECTOGRAPHY

TRANSPORTATION + ENERGY + COMMUNICATIONS


source: connectivityatlas


CONNECTOGRAPHY

CONNECTIVITY + GEOGRAPHY


source: connectivityatlas


CONNECTOGRAPHY

FUNCTIONAL GEOGRAPHY

Geography is destiny? One of the famous adages about the world, is becoming obsolete. Centuriesold arguments about how climate and culture condemn some societies to fail, or how small countries are forever trapped and subject to the whims of larger ones, are being overturned. Thanks to global transportation, communications, and energy infrastructure—highways, railways, airports, pipelines, electricity grids, Internet cables, and more—the future has a new maxim: Connectivity is destiny. Parag Khanna


building connections

Dong Khoi St.

‘chance encounters’ corners = centripetal space

Nguyen Hue Blvd.

Hackerspace ViewCube Micro-installations

Nguyen Hue Blvd.

source: connectography- mapping the future of global civilization


NEOLOGISM: SONDER EVERYONE HAS A STORY


source: youtube


NEOLOGISM: SONDER EVERYONE HAS A STORY

A neologism (/niːˈɒlədʒɪzəm/; from Greek νέο- néo-, “new” and λόγος lógos, “speech, utterance”) is the name for a relatively new term, word, or phrase that may be in the process of entering common use, but that has not yet been fully accepted into mainstream language. SONDER n. the realization that each random passerby is living a life as vivid and complex as your own—populated with their own ambitions, friends, routines, worries and inherited craziness—an epic story that continues invisibly around you like an anthill sprawling deep underground, with elaborate passageways to thousands of other lives that you’ll never know existed, in which you might appear only once, as an extra sipping coffee in the background, as a blur of traffic passing on the highway, as a lighted window at dusk. John Koenig


human subject stranger interaction ‘gossip stations’ collective memory = reducing social distance Hackerspace ViewCube Micro-installations

ice-cream egg coffee pho

source: the dictionary of obscure sorrows


THE CITY OF GOD NATURE BY NUMBERS


source: etereaestudios


THE CITY OF GOD

MEANINGS SET UP IN IMAGES

“Behind the wall of the city life rested on a common foundation, set as deep as the universe itself: the city was nothing less than the home of a powerful God. The architectural and sculptural symbols that made this fact visible lifted the city far above the village or country town..... To be a resident of the city was to have a place in man’s true home, the great cosmos itself.” Lewis Mumford


nature by numbers ‘divine proportion’

Arcadia

set patterns = needs + variations Arcadia

45/60 embracing people-watching culture

source: the culture of cities


HYPOTHESIS

DESIGN STATEMENT

Embara is an approach to reconstruct the relationship of the city and the human subject. As a concept, wayfaring is used as a strategy to enhance the user experience in both solids and voids, public and private spaces. The two main street that runs parallel in the site will act as ‘eureka’ on the ground level, sprawling out its energy horizontally and vertically throughout the urban blocks. Wayfarer are practitioners of the city, for the city is made to be walked. A city is a language, a repository of possibilities, and walking is the act of speaking that language. Just as language limits what can be said, architecture limits where one can walk, but the wayfarer invents other ways to go.



KEY DESIGN CONCEPTS EMBARA

Embara is a classical Malay word for wayfaring. wayfaring |ˈweɪˌfɛːrɪŋ| literary adjective (of a person) travelling on foot: a wayfaring stranger. noun the action of travelling by foot. a wayfaring man: travelling, journeying, walking, touring; wandering, roaming, nomadic, itinerant, peripatetic. The contemporary city is the city of the eye; one of distance and exteriority. The haptic city is the city of interiority and nearness.


source: thesaurus


KEY DESIGN CONCEPTS EMBARA

wayfarer

city of the eye


city of interiority + nearness

peripatetic

source: the eyes of the skin- architecture and the senses


EMBARA BLOCKS

CITYNESS: A SKETCH PROPOSAL

Parcel 2

Parcel 1



EXPERIMEN


NTATIONS source: aniqanas


KEY PLAYERS

HCMC METRO + JAPAN INTERNATIONAL COOPERATION AGENCY

Opera House



PHASING 2016 - 2025

CITYSCOPE: RECONFIGURE SELECTED BLOCKS

12.2016

08.2017

REFURBISH VIETIN BANK BUILDING

08.2016

12.2018

SUB-BASEMENT PARKING

12.2017 EMBARA BLOCKS: PARCEL 1

12.2017 EMBARA BLOCKS: PARCEL 2

12.20


019

02.2022

04.2020

04.2025


TARGET USERS 20 -35

In any nation, young people must be prepared to make a meaningful contribution towards achieving sustainable economic and social development. Young people who enter the labour force equipped with appropriate skills can refresh and improve the quality of their country’s human capital. Young people are perhaps the most critical determinant of long-term growth and development. The youth demographic is defined as the age group between 20-35 years old. In Vietnam, youth comprise the largest age group, accounting for 24.5 percent of the total population. They not only form the basis for demographic change but represent the future potential of the country. “We are the new generation, we are the change.” -Duong Vu Hoang Anh (blogger)


source: saigoneer


MECHANISM

COLLABORATIVE ECONOMY

A new collaborative economy that enables residents to access to new economic opportunities, promotes entrepreneurship, strengthens communities and conserves resources. Founded in August 2008 and based in San Francisco, Airbnb is a trusted community marketplace for people to list, discover and book unique accomodations around the world. It is the easiest way for people to monetize their extra space and showcase it to an audience of millions.

Government funds

urban acupunture + typologies

Arcadia

reconfiguration of urbanity

funds + proposals + infrastructure

target users

key players

high densities + variations


source: airbnb


MECHANISM PRECEDENT

CHICAGO 84% - to live like a local 79% - explore specific neighbourhood 94% - partners, relatives, friends CUBA Casas particulares—a network of private homestays— have been a popular choice for visitors; an important source of income for thousands of Cuban families. MUNICH - Oktoberfest People of all ages, students and families, rural farmers and city slickers, academics and factory workers meet, eat, drink and celebrate together. 6 million visitors from all over the world


Chicago

Cuba

Munich

source: airbnb


EVENTS + SEQUENCE PROGRAMS DISTRIBUTION

Antithesis Genealogy of Saigon

Land U Nguyen Hue Boulevard

Massin Urban Grain

Dong Khoi Street

Dilemmas + Potentialities

Accessib

Imageab

Connec graph Background Theories

Sond

The City God

Single Coup

Small Fa

Larger Fa

centrip spac

elevated

ground level

underground

public realm

virtua environm

pop-u urbani


Use

ng Urban Design Guidelines

bility

Key Players

bility

Embara Blocks

ctohy

der

Target Users Design Thesis

Embara Collaborative Economy

y of d Urban Intervention

City Manifesto

e/ ple

Type A

amily

Type B

amily

Type C

petal ce

Phasing

gossip stations

al ments

augmented

up ism

chance encounters

Arcadia

Hackerspace

ViewCube Microinstallations

60%

Core Program

40%

Secondary Programs

Programs


ARCADIA

ACTIVITIES + VARIABLES

ARCADIA In poetic fantasy it represents a pastoral paradise. Takes its name from the mythological character Arcas, son of Zeus and Callisto. In Greek mythology, it was the home of the god Pan. synonyms: bliss, contentment, happiness, felicity, supreme joy, rapture, Utopia. The four fundamental area of house includes living, kitchen, bedroom and bathroom. The typology of a housing unit can be extended by adding more bedrooms or other reasonable spaces such as balcony. The built form is kept simple to provide most efficiency in every spaces.


source: etereaestudios


ARCADIA

FLOATING TYPOLOGIES

fundamental area of house

primary housing unit

extension 01

elevate Arcadia for more privacy

embracing people-watching culture

disengagement of solid + void


extension 02

existing housing scheme 01

+ modular housing scheme

existing housing scheme 02

= vertical corners


HACKERSPACE

ACTIVITIES + VARIABLES

HACKERSPACE Hackerspaces offer a place for strangers to gather and share ideas and resources. Emerging out of the Maker Movement over the past few years, hackerspaces have proliferated globally. It is a participatory, social culture that invites and inspires all kinds of people and communities to invent, build, and hack. Making and doing with your hands encourages creativity, innovation, and ultimately, design thinking.


source: bmwguggenheimlab


HACKERSPACE

FLOATING TYPOLOGIES

makeshift gossip station

inclusive gossip station

building connections


+ connecting gossip stations

= ground level public realm


VIEWCUBE

ACTIVITIES + VARIABLES

VIEWCUBE The system create an interactive and tangible experience between digital and physical models whereby the user can alter the 3-dimensional perspective on a digital screen by moving an object over a replica physical model or plan. Orientation and positioning is calculated and performed in real-time, allowing for seamless handeye coordination between the users hand gestures and the display screen.


source: mitmedialab


VIEWCUBE

FLOATING TYPOLOGIES

morph 1: linear dissection

morph 2: repetition

morph 3: defragmentation


+ morph 4: level manipulation

= vertical corners


MICRO-INSTALLATIONS ACTIVITIES + VARIABLES

MICRO-INSTALLATIONS Micro-installations is the practice of using design solutions to adapt small urban spaces, thereby changing the behavior of city dwellers and activating underutilized areas. Between performance and installation, food and beverage, urban furniture and many others, the idea is to trigger the public’s mobility in a spirit of proximity and intimacy.


source: transitscape


MICRO-INSTALLATIONS FLOATING TYPOLOGIES

food carts: modular design

chair bombing: urban furniture

coffee shorts: short films beneath the stars


+ urban distortions: performance + installation

= ground level + elevated public realm


URB INTERVE


BAN ENTION source: aniqanas


LAND USE BUDGET EXISTING CONDITION

residential

mixed-use

green area

commercial

undeveloped

institutional

In an age of accelerating change, cities are the new nations. Cities are the infrastructures that most define us. By 2030, more than two thirds of the world’s population will live in cities. And these are not mere little dots on the map, rather vast archipelagos stretching hundreds of kilometres. The urbanisation process leads many urban areas and megacities to be densely built and to overcome their physical and operational limits; in several cases, urban population density is growing faster than their infrastructures. Gentrification and segregation are the two most polemic terms in urban discourse today. In a climate shaped by rapid globalisation and multinational corporations, widespread sameness is evident in any cosmopolitan hub. Conversely, each city has its own local, vernacular traditions.

UNDERGROUND 0% residential 0% green area 98% undeveloped 0% institutional 0% commercial 2% mixed-use


GROUND LEVEL 0% residential 15% green area 9% undeveloped 12% institutional 48% commercial 16% mixed-use

STRATA 24% residential 4% green area 17% undeveloped 12% institutional 18% commercial 25% mixed-use


LAND USE BUDGET PROPOSED CONDITION

residential

mixed-use

green area

commercial

undeveloped

institutional

In order cultural urban sharing,

to confront the challenge of wider amalgamation, the need to reform typologies for living, knowledge and profit making is paramount.

Considered to be the heart of Ho Chi Minh City, District 1 is the centre for all financial, commercial and administrative activity. Although it is still Vietnamese in character, this district has felt the effects of secularisation and modernisation most heavily. Considering land use constraints, for mitigating some disagreeable living conditions and for creating new population opportunities, this is an attempt to draws on theory but focused on real-world problem in search of authentic future living.

UNDERGROUND 0% residential 3% green area 74% undeveloped 0% institutional 14% commercial 9% mixed-use


GROUND LEVEL 0% residential 21% green area 3% undeveloped 12% institutional 45% commercial 19% mixed-use

STRATA 49% residential 15% green area 2% undeveloped 12% institutional 2% commercial 20% mixed-use


URBAN FORM

MIXED-USED DEVELOPMENT

To encourage intensity of land uses via mixed-use development plans. A mixed-use development discourages single land use zoning and encourages higher density development. Integration between mixed use of sites and the building uses will help promote sustainability of the place. It will encourage people to walk to their daily activities. This reduces the need to travel by private vehicle or public transports as their daily needs can be easily accessed within the development.

BIG: europ


ARCADIA Type A

HACKERSPACE

ARCADIA ARCADIA Type B Type C

VIEWCUBE

MICROINSTALLATIONS

division of program

form adaptation

pa city

fine-grained economy

source: big


URBAN ENVIRONMENT

URBAN HEAT ISLAND (UHI) EFFECT

UHI refers to a phenomenon where the cities and townships are significantly warmer than their surrounding areas. The UHI can be reduced by providing more shade trees at streets and vegetation on roof tops as well as external facades of buildings. As a general rule, 10% increase in vegetation cover reduces the temperature by about three degrees, hence providing a cooling effect to the surrounding environment.

BIG: europ


green pockets

green facade

pa city

green roof application

source: big


LOW CARBON BUILDING BUILDING ORIENTATION

The building orientation has a huge impact on heating, lighting and cooling costs. In hot humid climate, solar influence on energy consumption in buildings is significant; therefore design strategies are focused on reducing heat gain. Both passive and active design strategies should be given priority to reduce heat gain in buildings. Increase the harnessing of sunlight through block orientation (compact development) and building orientation (natural ventilation, prevailing winds and wind zone).

BIG: serpentine p


air renewal

sufficient sunlight

pavilion 2016

manipulating block orientation

source: big


COMPARATIVE STUDY

BOULEVARD AS PRIME PUBLIC SPACES

A public space is a plot of land that is open and accessible to all people. Often used for gathering or recreation, such as plazas or parks, “public space” also refers to streets, sidewalks, and government buildings that are open to the public and not privately owned. Although most cities have thousands of streets, one or two streets always become to be better known than any other. Whether it’s because of their shopping opportunities, center of nightlife, entertainment hub or their place in history, it’s the streets that travelers always visit. These streets are successful for a host of reasons, among them pedestrian and bike accessibility, a variety of activities and land uses; comfortable places to sit and gather; and creation of a positive and authentic image for the city.


LA RAMBLA BARCELONA

A tremendous variety of eateries, shops, markets, and cultural institutions can be found here, along with a huge number of pedestrians and people-watchers. About 1.5 km long, the street is lined with fiveto-seven-story buildings, street-level display windows, and many entrances. The central walkway is about 60 feet wide; sidewalks approximately 10 feet wide, encouraging walking in the center. Pedestrian traffic is always high, partly because of the area’s 24-hour attractiveness and mixture of activities. Convivial mixed-use retail/eating/ entertainment area promotes sociability between users. Diversity of uses helps ensure a diversity of people.

source: project for public spaces


CHAMPS ELYSEES PARIS

Stretching from the Place de la Concorde to the Place Charles de Gaulle, the Avenue des Champs-Elysees is a wide, heavily trafficked boulevard lined with cafes, theaters, and boutiques. Extra-wide sidewalks provide adequate space for cafes and vending. Continuity of trees and lighting scales down the expanse of the sidewalk. Many outdoor restaurants and cafes have chairs facing the sidewalk. Most people walk on the north, sunny side, where there are more cafes, theaters, chain stores and boutiques. Fewer stroll on the south, where there is less sun and more banks and luxury restaurants.


BOULEVARD SAINT LAURENT MONTREAL

The longest street in Montreal, Boulevard Saint Laurent is widely acclaimed as the city’s best for walking. Its constantly changing scene throughout the day makes it an exciting pedestrian environment, and it hosts plenty of eateries, shops, and art galleries that cater to multiple audiences and budgets. Boulevard Saint Laurent also hosts a number of street fairs and festivals throughout the year – a local favorite is the MURAL festival, a free local art festival celebrating urban art. The 11.25 km street also widely-known for its rich cultural heritage, and it his home to some of the city’s oldest ethnic enclaves.

source: project for public spaces


RUA AUGUSTA LISBON

Rua Augusta is the main street of Lisbon’s central shopping district and like all successful streets, performs two key functions: it takes you somewhere, and you enjoy simply being on it. The street is a huge sidewalk, with cafes and shops along it, as well as temporary vendors and information kiosks down the middle and at intersections. Either end of Rua Augusta is capped by a focal point, the Praça do Comércio on one end, and the Rossio on the other. Not only do these points draw the walker along, they also are important destinations in the city itself.


AVENIDA DE MAYO BUENOS AIRES

Avenida de Mayo is the central avenue in Buenos Aires. Both sides of the street are lined with tall, decorative buildings with wrought-iron balconies, grand entrances, ornamental columns and sculptures. The street is lined with majestic sycamores that filter the light and obscure the building facades. The sidewalks are full of people going to work, eating, and selling food or newspapers. Most people use the street to move from one point to another in the city. Nonetheless, there are many conversations- people talking to the man running the local newspaper stand, people conversing over lunch or while having their shoes shined.

source: project for public spaces


CONCEPTUAL SITE SECTION NOT TO SCALE



CIT MANIF


TY FESTO source: aniqanas


URBAN SYSTEM ARCADIA

To accomodate more resident in the heart of the city, there is a need to devise a new urban living typology. Youth in Downtown Saigon couldn’t afford to own a house simply because they can’t afford to match the increased land value caused by the process of rapid transformation. Perhaps a community housing typology combined with the new collaborative economy expounded by’airbnb’ could offer a more sustainable and authentic solution for the people and the place. Placing higher priority on site context as well as privacy, the living experience should be on higher ground. An exploration on series of urban blocks such as island and interway was made in understanding the best urban form to work with the intended program.

STRATA 49% residential 15% green area 2% undeveloped 12% institutional 2% commercial 20% mixed-use land use budget

site adaptation: higher ground


private space: living experience on higher ground

intervention: housing scheme

BIG: BBB


URBAN SYSTEM HACKERSPACE

For strangers to get talking and start sharing ideas, an effective system of spatial planning is required. Saigon’s youth should embrace their local culture which can become an effective tool to invite and inspire communication and interaction.Many behavorial study has pointed out that people tend to interact more at a place where two sides or edges meet. Thus, the built form is used as the edge itself. The proposed intervention known as ‘gossip stations’ should be placed on the ground level and work as a link or connecting tools between the built form and public square. A space and working system that encourages communication, creativity and innovation.

GROUND LEVEL 0% residential 21% green area 3% undeveloped 12% institutional 45% commercial 19% mixed-use land use budget

site adaptation: public space


public space: building as the edge

intervention: gossip stations

Hin Bus Depot: Penang


URBAN SYSTEM VIEWCUBE

A new mechanism is paramount to offer cities, municipalities and planning authorities the ability to better communicate complex planning processes and to aggregate the public’s opinion in real time. This augmented reality urban simulation uses modern simulation tools and employs cutting edge AR applications in order to offer an immersive user experience for planning professionals and the general public alike. These simulations can augment indoor and outdoor environments, physical models and technical drawings. To enhance the user experience, the AR space known as ‘viewcube’ shall be placed underground.

UNDERGROUND 0% residential 3% green area 74% undeveloped 0% institutional 14% commercial 9% mixed-use land use budget

site adaptation: underground urbanism


ground and underground: connecting ‘viewcube’

intervention: augmented reality space

BIG: 8 House


URBAN SYSTEM

MICRO-INSTALLATIONS

A well known aphorism by Bernard Tschumithere is no architecture without action, no architecture without events, no architecture without program. To revitalize distressed or vacant places, a selection of program is required to bring life to a space. The idea of using experimental, trial, or partial treatmenets is a new and increasingly appealing trend in planning. It’s part of a movement where planners and cities become a bit more experimental and playful about street design. From street performance to installations to food carts, these ‘micro-installations’ are intended to transform an enormous empty space into a lovely public plaza without a lot of expensive infrastructure.

GROUND LEVEL 0% residential 21% green area 3% undeveloped 12% institutional 45% commercial 19% mixed-use land use budget

site adaptation: cultural imperative


diagram

intervention: pop-up urbanism

Tropfest SEA 2015


A THEORETICAL CITY WAYFARING



A THEORETICAL CITY JOURNEY OF THE SOUL

A wayfarer travel on foot out of the desire to be whole, to know where you are, to be the point of intersection of all the lines drawn through all the stars, to be the constellation-maker and the centre of the world. Up, down, round and round are the motions of the elements, but the movement of active virtue follows none of these: it is something more divine, and it journeys on to success along a path hard to understand. Had it not been for the domains of the self, the journey of the wayfarers could not be successful; for, there would not have a distance between you and Him that you traverse with your journey nor a barrier between you and Him that will be affected by your reaching him. Those who have already reached the destination belong to ‘let him who has abudance spend out his abundance’ group, while those who are still in their journey belongs to ‘whoever has his means of subsistence straitened to him’ group. While the former is being guided by the lights, the latter is in front of the light. How can those who are always in the presence of the light be equal to those who are being led by light but are unable to feel or perceive it?


A THEORETICAL CITY

JOURNEY OF A SOJOURNER + FLANEUR


A THEORETICAL CITY CONNECTOGRAPHY

Unexpected connections or “urban spontaneity� refers to the importance of occasionally engaging in unpredictable events in our cities, as opposed to moving through them with expected, predictable patterns of behaviour. The element of surprise is an important one in discovering new ways of seeing our streets. Actions like flash mobs, street dancing, impromptu conversations with strangers, and unplanned behaviours in our everyday lives play an important role in our sense of ownership of our own streets and help promote a healthy connection to our sense of freedom and expression in public space.


+ intervention: ground level + underground

public realm 2

manifesto: hackerspace + viewcube


A THEORETICAL CITY NEOLOGISM: SONDER

This theoretical city seek to promote interaction amongst stranger. Stranger interaction is the wilful engagement between people who have no previous relationship. This act of spontaneity can have significant effects by interrupting the expected narratives of daily life, shifting perspective, and forming unexpected connections. The mechanism which centres at building connection includes sequence of events that will become a catalyst to a chain of reaction in rejuvenating Ho Chi Minh City through new contextualisation of programs, targeted at the most critical group of citizens in the country, the youth.


+ intervention: ground level

public realm 1

manifesto: hackerspace + micro-installations


A THEORETICAL CITY THE CITY OF GOD

Urban sensory experience speaks to the vastly complicated network of human senses and interactions generated by the interplay between individuals and groups, by one’s own physical sensory system, and by the experience of the physical layout and appearance of city spaces— that impact the way one perceives and moves through the city. These obvious and sometimes undetected stimuli shape our everyday decisionmaking and well-being (consciously and subconsciously). Being more attuned to how the urban psychology can affect citizens’ decisions and well-being may inform future urban design in a positive way.


+ intervention: strata

urban block: interway

manifesto: arcadia


GOD’S VIEW NOT TO SCALE



REFERENCES

BOOKS + JOURNALS + ONLINE RESOURCES

[1] [2] [3] [4] [5] [6] [7] [8] [9] [10] [11] [12] [13] [14] [15] [16] [17] [18] [19]

Airbnb, 2015. Building a Tradition at the Milan Design Fair [Online]. Available at: http://blog.airbnb.com/building-a-tradition-at-the-milan-design-fair [Accessed: 13 April 2016] Changing Places, 2016. ViewCube: A Handheld Device for Realtime Spatial Movement, Remote Control and Perspectival Orientation between Physical objects and Virtual Environments [Online]. Available at: http://cp.media.mit.edu/ [Accessed: 30 May 2016] Cristóbal Vila, 2013. Nature by Numbers: The Theory Behind This Movie [Online]. Available at: http://www.etereaestudios.com/docs_html/ [Accessed: 7 May 2016] Edmund N. Bacon, 1974. Design of Cities, Involvement, New York: Viking Press, pp. 23-32. Franco La Cecla (translated by Mairin O’Mahony), 2012. Against Architecture, Chapter 4, San Francisco, CA: PM Press, pp. 82-94. Harvey Cox, 1966. The Secular City: Secularisation and Urbanisation, Chapter 1, London: The MacMillan Company, pp. 21-44. John Koenig, 2016. The Dictionary of Obscure Sorrows: Sonder [Online]. Available at: http://www.dictionaryofobscuresorrows.com/post/ [Accessed: 28 May 2016] John Montgomery, 1998. Making a city: Urbanity, vitality and urban design, Journal of Urban Design, pp. 93-116. Juhani Pallasma, 2012. The Eyes of The Skin: Architecture and The Senses, Part One, United Kingdom: John Wiley & Sons Ltd, pp. 30-41. K. Michael Hays, 2005. Architecture by Numbers, Praxis 7: Untitled Number Seven, New York: Praxis Publishing, pp. 88-99. Kementerian Tenaga, Teknologi Hijau dan Air, 2011. Low Carbon Cities: Framework and Assessment System, Parameters for Low Carbon Cities, Putrajaya: KeTTHA, pp. 26-54. Maksym Rokmaniko & James Taylor-Foster, 2016. An Edifice On A Precipice [Online]. Available at: http://bartlettlobby.com [Accessed: 30 May 2016] Parag Khanna, 2016. Hyperconnected Megacities are Changing the World Map [Online]. Available at: http://www.paragkhanna.com/home/ [Accessed: 4 May 2016] Philip Oswalt, 2006. Shrinking Cities, Volume 2: Interventions, Germany: Hatje Cantz Verlag, pp. 772-775. Project for Public Spaces, 2015. Great Streets Around the World [Online]. Available at: http://www.pps.org/blog/9-great-streets-around-the-world/ [Accessed: 12 June 2016] Rebecca Solnit, 2001. Wanderlust: A History of Walking, New York: Penguin Books, pp. 18-42. Saigoneer, 2014. Take a Tour of 1966 Saigon [Online]. Available at: http://saigoneer.com/ old-saigon/old-saigon-categories/ [Accessed: 8 June 2016] UNFPA, 2011. Young People in Vietnam: Selected Indicators, Hanoi: Compass Joint Stock Company, pp. 5-38. Worldometers, 2016. Population of Vietnam [Online]. Available at: http://www. worldometers.info/world-population/vietnam-population/ [Accessed: 28 April 2016]


A long time ago....people used simply to drop tings from time to time. But nowadays we have physicists to inform us of the laws of gravity by which objects fall; philosophers to doubt whether there are really any discrete objects to be dropped at all; sociologists to explain how all this dropping is really the consequence of urban pressures; psychologists to suggest that we are really all trying to drop our parents; poets to write about how all this dropping is symbolic of death; and critics to argue that it is a sign of the poet’s castration anxiety. Now dropping can never be the same again. We can never return to the happy garden where we simply walked around dropping things all day without a care in the world. What has happened, rather, is that the practice has now been forced to take itself as its own object of enquiry. Theory is just human activity bending back upon itself, constrained into a new kind of self-reflexivity. And in absorbing this self-reflexivity, the activity itself will be transformed. -Terry Eagleton, The Significance of Theory

Embara by aniqanas


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