Nine.

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Nine

NINE ALIGNMENTS

THE PAINTING EDITION


THE PAINTING EDITION

Contents


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01 Chart of Alignments

02 Edition Feature Painting

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How to Play Includes pack of character cards for you to play with your friends!

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04 Featured Article Chaotic Neutral


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In the Dungeons & Dragons (D&D) fantasy role-playing game, alignment is a categorization of the ethical and moral perspective of player characters, non-player characters, and creatures. The original version of D&D allowed players to choose among three alignments when creating a character: lawful, implying honor and respect for society’s rules; chaotic, implying rebelliousness and individualism; and neutral, seeking a balance between the extremes.


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Law Lawful characters tell the truth, keep their word, respect authority, honor tradition, and judge those who fall short of their duties.

Neutral Neutral characters with respect to law and chaos has a normal respect for authority and feels neither a compulsion to follow rules nor a compulsion to rebel.

Chaotic Chaotic characters follow their consciences, resent being told what to do, favor new ideas over tradition, and do what they promise if they feel like it.


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LAWFUL

EVIL

GOOD

CHAOTIC Evil simply have no compassion for others and kill, hurt, and oppress. People who are neutral with respect to good and evil have compunctions against killing the innocent but lack the commitment to make sacrifices to protect or help others. Good implies altruism, respect for life, a concern for the dignity of sentient beings.


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Law

Neutral Chaotic

Lawful Good

Neutral Good

Lawful Neutral

True Neutral

Lawful Evil

Neutral Evil

Chaotic Good

Chaotic Neutral

Chaotic Evil

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Each issue of “Nine” will have a featured activity in which the characters must perform.


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THIS EDITION FEATURES:

Painting How will a chaotic neutral character paint? What materials would a neutral good character choose? These are all questions that are explored.


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Painting is the practice of applying paint, pigment, color or other medium to a solid surface. The medium is commonly applied with, but not limited to, a brush.

What Is Painting?

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In art, the term painting describes both the act and the result of the action. What enables painting is the perception and representation of intensity. Painting is a mode of creative expression, and the forms are numerous. Drawing, gesture (as in gestural painting), composition, narration (as in narrative art), or abstraction (as in abstract art), among other aesthetic modes, may serve to manifest the expressive and conceptual intention of the practitioner. Paintings can be naturalistic and representational (as in a still life or landscape painting), photographic, abstract, narrative, symbolistic (as in Symbolist art), emotive (as in Expressionism), or political in nature (as in Artivism). A portion of the history of painting in both Eastern and Western art is dominated by spiritual motifs and ideas. Examples of this kind of painting range from artwork depicting mythological figures on pottery, to Biblical scenes rendered on the interior walls and ceiling of the Sistine Chapel, to scenes from the life of Buddha or other images of Eastern religious origin. In art, the term painting describes both the act and the result of the action. The support for paintings includes such surfaces as walls, paper, canvas, wood, glass, lacquer, clay, leaf, copper and concrete, and the painting may incorporate multiple other materials including sand, clay, paper, plaster, gold leaf, as well as objects. The term painting is also used outside of art as a common trade among craftsmen and builders. In this issue, we will find out what painting means to the characters.


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What enables painting is the perception and representation of intensity. Every point in space has different intensity, which can be represented in painting by black and white and all the gray shades between. In practice, painters can articulate shapes by juxtaposing surfaces of different intensity; by using just color (of the same intensity) one can only represent symbolic shapes.

Color and tone are the essence of painting as pitch and rhythm are the essence of music. Color is highly subjective, but has observable psychological effects, although these can differ from one culture to the next.


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Painting Edition

HOW TO PLAY

Character Cards (9) Die (1)

The rules are simple: each player will draw a character card, labeled with one of the nine alignments and the character description. From this information, you will role play the alignment with each edition’s featured activity, given their understanding of the activity, in this case, painting and art. (For practical reason, the painting time will be limited to 15 minutes, though players can choose how much time to use within this.) The statistics for each issue varies as well with the edition. For the Painting Edition, we will have the attributes of painting skill, creativity, and item/material count.

Die Roll 1 Takes Painting Class 2 Critic Appears 3 Patron Commissions 4 Critic Appears 5 Patron Commisions 6 Studio Fire!

Essentially, this game is based on the Editor’s chosen controlled variables; the edition’s activity, the fifteen minute limit, and the die roll twist. The rest of the variables depend on the character; the materials chosen, the composition, color choices, and many more. The “Editor”, or “Dungeon Master”, will document the player’s process and evaluate the details of the player/ artist’s actions. During the process, there will be an extra twist: a die roll. Because of the impending effect that the six-sided die will cause, the character must react. The reaction will be analyzed.


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Character Stats v

SKILL

LAWFUL

NEUTRAL

CHAOTIC

CREATIVITY

ITEMS

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15 points. 5 items.

CHAOTIC NEUTRAL CREATIVITY

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SKILL

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A chaotic neutral character follows their whims. They are an individualist first and last. They value their own liberty but doesn’t strive to protect others’ freedom. They avoid authority and challenges traditions.

CHAOTIC CHAOTIC NEUTRAL NEUTRAL

Chaotic neutral characters believe that there is no order to anything, including their own actions. With this as a guiding principle, they tend to follow whatever whim strikes them at the moment. Good and evil are irrelevant when making a decision.

5 items “Choose your materials.” + Brush + Paints + Palette Paper + Fingers +?

Q: What are you going to paint? A: I haven’t decided yet. Whatever I feel like doing and I don’t care how it looks. Q: You know you’re allowed to choose five items, right? A: I know, I just want to use four for now. I don’t need that many items.


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PROCESS She immediately began setting up on the carpet. The paper was set on top of the palette,

paints in the box), this time it was a pale blue color. She slathered it on the whole page with

which was unusual.

broad strokes.

She had a box of various acrylic paints and started to look for the worst paint in there. There was a container of a nice teal color, but the paint was over 5 years old. Upon closer look, it was a color sample from a Home Depot of some sort. A third of the container jar was a clear and yellow-ish liquid, probably an after-effect of the aging of the paint and the cheapness of the quality. Then, she proceeded to find a particulaly unpleasant paintbrush. It was one of medium size, and it looked like it came straight out of a craft kit. The bristles were thick and uneven. She started painting randomly for a bit.

Then, she started taking huge globs of the teal color with her paintbrush, and just put it on the page. It wasn’t painted, it was just placed in large globs.

She used another color sample paint (even though there were much more normal acrylic

At this point, the painting was a series of large paint glob mountains. She then took a smaller brush and painted a dot on each of the little mountain tips. After this, she took random tubes of paint and started finger painting on it. She took the brightest tubes of paint and just starting dotting the page with her fingertips.

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DIE

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ROLL At this point, I notified her that it was the part for her to roll the die. She rolled a 4. (See page 10 for full die roll outcomes).

Q: Congratulations! You’ve gotten a patron to pay you money as a commission for your painting. What are you going to do next? A: That’s cool. Since this means that I’ve earned a bit more money, I’m going to go out and buy some food. Can you pause the clock?

Updated Materials + Brush + Paints + Palette Paper + Fingers + Rice

Although pausing the clock wasn’t in the rulebook of the game, I decided to let her do it anyway. She came back with her food, and continued working while eating. A grain of rice fell off her plate, and landed on her painting. She then applied this as her final item used in the painting.

With 10 minutes left on the clock (given that she had requested a time out), she said she concluded that she was done with the painting.


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Final Work

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Editor’s Analysis The artist’s loose handling of the paint and variety of markmaking definitely labels this as more of a contemporary painting to me. The marks vary from thick strokes, fingerprints, to actual three dimensional forms, which are then also painted over. The idea of painting on a three dimensional paint glob almost translates to being a sculpture, rather than painting, especially since there were materials used that wasn’t paint (the rice). Because of this, I question if this is even a painting, and if it followed the major controlled variable in this, which was being the character when painting.


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NEXT EDITION The Nine Aligments and COOKING


Book Designed by Ann Liu School of the Art Institute of Chicago Fall 2016 Sources: http://easydamus.com/alignment.html http://www.hegel.net/en/eb1911.htm#331 Printed by SAIC Service Bureau Typeface: Trade Gothic Bulmer MT Special Thanks Holly Peterson (volunteer player)



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