ARCHITECTURE PORTFOLIO Alexander Alman
TABLE OF CONTENTS
PROFESSIONAL WORK
March Architects
ACADEMIC WORK
Emergent Cube
Inhabitable Landscape
Bowery Public Library
Learning Kindergarten
Student Housing
Media Design
During my time with March Architects I have worked on various projects such as Brownstone Renovations, Museum Design, Brooklyn Water Treatment Plant and countless of project design proposals. I had the privilege to learn, design and master Revit Architecture. Each project was educational and a joy to be part of.
PROFESSIONAL WORK
MARCH ARCHITECTS
Beltran Bar Design Revit Software |March Architects
Godel Residence Revit Software |March Architects
ELEVATION +34.00
ELEVATION +11.00
ELEVATION -08.00
ELEVATION -11.00
ELEVATION -15.50
NTC Water Treatment Plant Revit Software |March Architects
ACTIVITY CENTER
ACTIVITY CENTER
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3
3
A2
A2 AMPITHEATRE ARENA
1
GALLERY
2
GALLERY
GALLERY
GALLERY
perspective 2
4
5
AMPITHEATRE ARENA
perspective 1
03 Level New Construction 1/16" = 1'-0"
3
02 Mezzanine New Construction 1/16" = 1'-0"
Perspective 6
BHOC Museum Design Revit Software |March Architects
1 A7
7
Mech. Room 12' - 8"
6' - 4"
NEW GAS BOILERS
C-1
4' - 1" NEW GAS BOILERS
WH
WH
8"
WH
17' - 4 1/2" EQ
10' - 2 1/2"
EQ
NEW CONCRETE FLOOR THROUGHOUT
Laundry
2 A7 NEW GAS DRYER WITH EXHAUST VENT
AH
AH EXISTING AIR HANDLERS
28' - 2"
AH
AH
Mechanical Room
UP
UP
NEW GAS METERS
1' - 4"
C-2
G G G
4' - 2 1/2"
EXISTING BOOSTER PUMP
Utility Room
E E E
EXISTING ELECTRICAL METERS
E E E
4' - 2 1/2"
2 3
Cellar RCP 1/4" = 1'-0"
1
1
Cellar Demolition 1/4" = 1'-0"
2
A7
2
Cellar New Construction 1/4" = 1'-0"
A7
Roof 41' - 8"
Roof 41' - 8"
Thrid Level Level 30' - 8"
Thrid Level Level 30' - 8"
Second Floor Level 19' - 5"
Second Floor Level 19' - 5"
temp floor 13' - 6"
temp floor 13' - 6"
First Floor Level 6' - 10"
First Floor Level 6' - 10"
Ground Level 0"
Ground Level 0"
Basement Level -3' - 0"
Basement Level -3' - 0"
Cellar Level -11' - 6"
Cellar Level -11' - 6"
Section Lat View South 1/4" = 1'-0"
Hamilton Residence Renovation Revit Software |March Architects
1
Section Long View East 1/4" = 1'-0"
Hamilton Residence Renovation Revit Software |March Architects
The beginning of this project required students to analyze the body movement of a tricking flip. Then they were to choose three body joints that aided the body movement. The drawings showed the spacial position and limitation of the body joints. After selecting the joints then we were to Incorporate words that described their performance. An isometric diagram was then incorporated as a guide for the 9 by 9 cube to come. The inhabitation model was then born out of the spacial pockets that emerged out from the 9 by 9 cube.
ACADEMIC WORK
EMERGENT CUBE
The Hip
Recoiling Plantar - Flexion
To spring back, as upon firing Movement that flexes downward toward the sole
The Ankle
Deviating Circumduction
To turn aside, as from a route, way, course, etc. Movement of a part in a circular direction
The Spine
Gyrating Extension
To move in a circle or spiral, or around a fixed point; whirl That by which something is extended; an addition
Design Semester One Critic: Adam Dayem
The concept in this class was to analyze a certain ritual and then analyze its performance through time. With that set of information we designed a landscape utilizing similar language. I have chosen an obscure ritual that requires me picking up a one legged table. The analysis consisted of a set of drawings depicting my bodies relationship with the object. A concept of “pivot and balance� emerged out of the performance of lifting of the table. Then I deigned modules that were performing in a similar language. The modules were made from found table and chair legs as well as old railings. The final model was of an inhabitable landscape that consisted of structure holding each other up through the performance of pivot and balance.
INHABITABLE LANDSCAPE
Design Semester Two Critic: Yael Erel
The Bowery Public Library design emerged from an aggregation of spacial modules. The program was organized to allow the most open and public spaces to available on the first level and the private spaces on the higher levels, separating the instable and stable zones. I analyzed the notion of stability and instability within an urban context and architectural tectonic organization. On an urban scale, the instable spaces where qualified as commercial zones where shoppers move through the space resulting in an instable zone.
BOWERY PUBLIC LIBRARY
Design Semester Three Critic: Erika Heinrichs
mixed use
industrial
mixed use
commercial
commercial
industrial
industrial
commercial
industrial
residential
industrial
residential
industrial
commercial
mixed use
commercial
mixed use
commercial
mixed use
mixed use
industrial
mixed use
mixed use
commercial
commercial
commercial
commercial
commercial
mixed use
commercial
mixed use
commercial
front
right
left
back
reading space
right
Front
back
left
book stacks
front
right
back
left
auditorium
For this project I analyzed child behavior based on a teaching method called the Vygotsky Approach. This allows the child to gain knowledge through social interaction with a teacher or another child. I chose the game of hide and seek because its a game where two children can learn about themselves, each other and their environment. The child who is hiding is ultimately utilizing their mind in different ways in comparison to the child who is seeking.
LEARNING KINDERGARTEN
Design Semester Four Critic: Dan Silver
Child with teacher
progress of a lesson
ce
n de
fi
n co
line of interaction
5
10
15
20
25
confidence
30
assistance
interest
Explanation: These diagrams are analyzing a child learning to read with a teacher assistance. With the assistance the child learns how to pronounce words he/she might have not learned independently.
25 20 15
With repetition of assistance, the child eventually achieves the full knowledge the words, therefore completing the reading.
10 5 5 10 15 20 25
Time(min)
time of entire lesson
number of cars 5
number of toy cars
5 4 3 2
interest
1
2
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10
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16 14
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22 20 focus on toy car interest in imaginary play number of toys 1 2
Explaination: This diagram is studying the behavior of a child with toy cars. I wanted to see the relationship between the number of toy cars and interest. With one toy car, the child is mostly interested on the details of the car. However as the child incorporates more cars, the attention to detail is replaced by the scenario between the cars therefore creating an imaginary game. Because the child looses attention quickly, he focuses back on the details noticing something he hasn’t seen before. After noticing new qualities of the car he goes back to the imaginary game.
3
4
5
4 3 2 1 5 4 3 2 1
interest on toy car
interest on imaginary play
number of toy cars 5 4 3 2 1 2 4 6 8 101214161820 Time(min)
Child playing with toy cars
ild
h ec
on n re
ild
p
of
ch
ou gr
0
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Time
number of toy cars
number of cars 5 4 3 2 1
5 4
5 4 3
3 2
2 1
1 2
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6 8 10 12 14 16 18 20
interest on toy car
Time(min)
one child
group of children
number of cars 0
1
2
3
4
5
interest on imaginary game
lo gi c
attention
in
p
Ex
st in
re
u os
ct
Children playing Hide and Seek
0
5
10
15
20
25
30
time (min) Discovery of Search for Hiding Space Clues of hider
Children Meet on Discovery attention
Time (min)
attention to hiding space
30 25 20 15 10
attention to child
5 0
instinct
logic exposure
Seeker Hider
5
10 15 20
25 30 time (min)
Static vs Moving Modules
HIdden vs Open Zones
Circulation
3d representation
A
B
C
D
E
F
G
G F E A
B
C
D
Screen Seeker
Hider
Learning Module
horizontal circulation
SOCIAL SPACE SOCIAL SPACE
horizontal circulation
PLAN SECTION light shaft light Shaft
PRIVATE SPACE
PRIVATE SPACE
PRIVATE SPACE
PRIVATE SPACE
vertical circulation
SOCIAL SPACE
open space with circulation
CLOSED SPACE
horizontal circulation
hidden space
vertical circulation
ELEVATION SECTION
MUSIC/ART ROOM
CENTRAL COURT YARD
MUSIC/ART ROOM
CENTRAL COURT YARD MUSIC/ART ROOM CENTRAL COURT YARD MUSIC/ART ROOM
CIRCULATION
CAFETERIA/MULTI PURPOSE
CLASSROOM
BR
BR
CLASSROOM
CLASSROOM
BR
CLASSROOM
The Student Housing project was an opportunity to solve architectural problems involving student living. Being a student myself as well as living on campus I was aware of the social, spacial and overall design problems affecting student housing. The aim for this design was to create a flexible dorm with an ample amount of natural lighting but also a sense of openness that most student dorms do not really promise. By designing a dorm that accompanies a terrace space, transparent circulation, large court yards and atriums. The students are then able to connect with each other in all axis both indoors and out.
STUDENT HOUSING
Semester Five Design Critic: Dave Pigram
Pattern Study
Pattern Study
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LEVEL PARKING SCALE 1/8” = 1’
N
7
STEUB T
N D AV E
REE EN ST
GRAN UE
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A
6
B
C
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origninal layout
rotation of 240 degrees semi-shared circulation
methods of module circulation
rotation of 120 degrees private circulation
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H
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A
LEVEL ONE
C
1
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E
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SCALE 1/8” = 1’
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AUDITORIUM
7 DINING SPACE
GAME ROOM COMMON LOUNGE
COMMON LOUNGE
STEUB
COMMON LOUNGE
REET EN ST
GRAN
COMMON LOUNGE
NU D AV E
1
8
LOBBY
E
STUDY SPACE OFFICE COMMON LOUNGE
2
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B
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D
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6:00PM
12:00PM
9:30 AM
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LEVEL TWO SCALE 1/8” = 1’
N
7
35ft
18ft 18ft
STEUB
35ft
REET EN ST
GRAN NUE D AV E
1
18ft
35ft
27ft
27ft
18ft
27ft
2
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B
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D
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Horizontal Gradient based on Focal Points
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LEVEL THREE THRE SCALE 1/8” = 1’
N 7 35ft 43ft
35ft
43ft
STEUB REET EN ST
GRAN
29ft
43ft
NU D AV E
1
SCALE CALE 1/8
8
35ft
35ft
29ft
E 35ft
2
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A
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1
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D
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LEVEL FOUR SCALE 1/8
N
7
51ft 45ft
STEUB
45ft
51ft
REE EN ST
GRAN N D AV E
37ft
T
45ft 45ft
UE
1
51ft
45ft
37ftt
45ft
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B
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SCALE 1/8 C5
Roof
Roof 5 3 fee t
53 feet
Level Four
Level Four
45 feet
45 feet
Level Three
Level Three
35feet
35feet
Level Two
Level Two
2 7 fee t
2 7 fee t
Level One
Level One 0 feet
0 fee t
Parking
Parking - 1 1 fee t
-11 feet
S ec tion A A C5
Boundary
Boundary
Roof
Roof
53 feet
5 3 fee t
Level Four
Level Four
45 feet
45 feet
Level Three
Level Three
35feet
35feet
Level Two
Level Two 27 feet
2 7 fee t
Level One
Level One 0 feet
0 fee t
Parking
Parking -11 feet
- 1 1 fee t
S e c tion A B
LEVEL FOUR 51 Feet
LEVEL FOUR 45 Feet LEVEL THREE 43 Feet LEVEL THREE 35 Feet LEVEL TWO
35 Feet LEVEL TWO 27 Feet
G R A N D AV E N U E
LEVEL FOUR 51 Feet LEVEL FOUR 45 Feet LEVEL FOUR 45 Feet
LEVEL FOUR 37 Feet LEVEL THREE 35 Feet
LEVEL THREE
29 Feet LEVEL TWO 27 Feet LEVEL TWO 11 Feet
STEUBEN STREET
The Media projects were a discovery of technique and skill transcending different mediums and software.
MEDIA DESIGN
Representation One Critic: Brian Ripel
$
#
%
A+1
A+2
A+3
A+4
C+1
C+2
C+3
B+1
B+2
B+3
B+4
D+1
D+2
D+3
A-1
A-2
A-3
A-4
C-1
C-2
C-3
B-1
B-2
B-3
B-4
D-1
D-2
D-3
1-A
2-A
3-A
4-A
1-C
1-B
2-B
3-B
4-B
Isometric: Front
Representation Two Critic: Bryon Russell
Isometric: Back
2-C
Perspective 1
&
3-C
C+4
D+4
C-4
D-4
4-C
Perspective 2
Representation Three Critic:Adm Elstein