Architecture Portfolio - Nam Wu

Page 1

A r c h i t e c t u r e

Portfolio Nam Wu

- edition 2016 selected works from The University of Hong Kong 2007-2013 UniversitĂ IUAV di Venezia W.A.V.E. 2012 Young Architects Competitions University Island


Portfolio

Place of Transience -Momento in life-

P. 3-8

University Island Young Architects Competitions May 2016

of

City of Scenes -After Building-

Nam Wu

P. 9-20

MArch Thesis The University of Hong Kong Spring Semester 2012-2013 Renew December 2015

House of Terraces

-Rooms along a Garden-

P. 21-25

BA(AS) Studio The University of Hong Kong. Spring Semester 2007-2008 Re-Representation November 2015

The University of Hong Kong

the Boundaries -City of Negatives-

BA(AS) 2007-2010 MArch 2011-2013 UniversitĂ IUAV di Venezia

Summer Workshop - W.A.V.E. 2012

Dwelling : Gaming -Quantum of Dwelling-

Competition

Theaters along the Street -A Bookmark in the Old Town -

JA Design Architects Limited Wong & Ouyang (HK) Ltd.

as Assistant Architectural Designer 2013-2015 as Architect 2015-2016

P. 33-35

MArch Studio The University of Hong Kong Fall Semester 2012-2013

Work Experience as Architectural Assistant (Year-Out) 2011

P. 30-32

MArch Studio The University of Hong Kong Fall Semester 2011-2012

Young Architects Competitions University Island Socio Design Foundation Integrated Design School for the Scocially-Aware Education 2011 Annual International Architecture Competition - 3rd Prize

P. 26-29

UniversitĂ IUAV di Venezia Summer Workshop - W.A.V.E. 2012

Solid of Shadow -Light Sculpture-

P. 36-37

MArch Elective Course The University of Hong Kong


Place of Transience -Momento in lifeUniversity Island Young Architects Competitions June 2016 Team MOE : Jacky Lee Kin Wai, Kenton Lam Cheuk Yiu, Nam Wu

This is a competition project called for ideas on designing a Unversity Island on the Poveglia Island in the Venice Lagoon area. University is a very important place for one’s growth, not only for the knowledge they receive, the life experience, the people they met in university forms a part of core for many people, it always contribute to the rest of their life.

Momento in Life In answering the quest of both education and university life, memories is the solution proposed by this project. Taking the advantage of the site, the school was designed to be a place that strongly integrated into the nature, the landscape of the island is shaped to invite the lagoon

water to flows in and out from time to time. Circulations, Buildings and Communal sapce are placed strategically to amplify the influence of the Tide, the nature and usage of the space would be affected by the tide through day and nights....Sun light would be reflected into classrooms, minor circulations would be blocked, some communal space would be flooded and some place would only be accessible when there is high tide.....etc.

Transience is the only truth for this place, so as the life

here, so as the knowledge. The ever-changing environment would stimulate the students’ sensation, all the unexpected moments and the happenings at this place would be unforgettable, every moment would be seared into the student’s mind.


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LEGEND 12

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New Pier

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Libraries & Reading Areas

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New Pier

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Administration Offices

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Libraries & Reading Areas

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Teaching Staff Offices

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Exhibition Areas

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Student Associations Offices LEGEND Courtyard Spaces

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Auditorium

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Administration Offices

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Staff Accomodation New Pier 1.

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Teaching Staff Offices

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Eevent Plaza2.

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Student Associations Offices

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Canteen 2& Cafeteria Exhibition Areas 3.

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Courtyard Spaces

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Multipurpose Auditorium 4. Areas

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Staff Accomodation

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15 Sports Equipment Centre Administration Offices 165.

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Eevent Plaza

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Water Sports6.Centre Teaching Staff Offices

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Eevent Plaza

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Canteen 15& Cafeteria

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Student Accommodation

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Sports Equipment Centre

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Water Sports Centre15

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The original building cluster concentrated in the south west corner of the island and Canteen & Cafeteria left a vast amount of empty ground for the Multipurpose Areas development of the new university on the Sports Equipment 3 eastCentre and north side of the island. The canals divide the island into three parts: Octagon, Water Sports Centre South island and North Island. Classrooms & Laboritories

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Student Accommodation Courtyard Spaces 8.

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Classrooms 7. & Laboritories Student Associations8 Offices 12.

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Classrooms & Laboritories 1

Three major circulations routes are introduced to link all the new buildings on East to the old buildings on West. These circulation not only serve as the linkage but also the detour to bring visitors a vista to multi-layers of landscape formed by the university buildings and natural landscape like sea and mountain backdrop.

The university embrace the natural environment by dissolving the south and north landscape into the lagoon. The lagoon water is invading into the original hard landscape which create an interactive relationship between the original island, university building and the lagoon. The tide would cover the landscape, semi-outdoor space and even the indoor area.

The distribution of the classrooms and dorms follows the radial grid. The reflection of sunlight on the roof gives an everchanging experience on the avenue.

Different programme are ditributed to the old buildings with appripate alteration and additions.

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Layers of university buildings surrounding the preserved buildings provide a new face of the island. The notorious image of the island would be replace by the welcoming new look.

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Regid Concrete Roof

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The water from lagoon was intentionally brought into the site and flood the place according to the tidal change result from moon phase, several level was designed as shown. It would be flooding some portion of communal space and shortcut paths, directing the user to find alternatives.

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Classrooms & Laboratories

GENERAL LAYOUT 2 0m

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GENERAL LAYOUT

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Landscape between Classrooms & Dorms inviting students to saty The design of the Classrooms and its adjacent The design of the Classrooms and its adjacent environment emphasize the availability of communication by a group of people . The open plan environment emphasize the for classrooms availability of would allow flexibility configuration while its continuous connection to the outdoor space as well as adjacency of the dorms would open encourage plan communication by a group of people. The students to stay around after the lesson. would allow flexibility for classrooms configuration while its continuous connection to the outdoor space as well as adjacency of the dorms would encourage students to stay around after the lesson

Pocket Space generated

Mechanism for Flooding and Landscaping

Axonometric of Classroom and Dormitory Types

Place of Transience

Momento in Life

General Layout, Axonometric of Classroom and Dormitory Types, Diagram for programmes, Mechanism for Flooding and Landscaping

p. 4


‘ Every year, the school choose a low tide date for the first day of new semester, as there would be less ciruclation being flooded and reduce the confusion of new comers. Whenever I look the the picture of my school, I will recall where did the sea had come up to.’

‘ I passed thorugh a courtyard surrounded by old brick walls before I enter the administration building, it was an indoor space, the roof of this space collapsed before the university was built, the nature took back its existence.’

Place of Transience

‘ A comprehensive event space is formed in the center of the island, it is surrounded by student club houses, restaurant and bars, the lake only exist when there is high tide, and sometimes boat market would drive in to sell foods and drinks. ’

Momento in Life

Rendering at Water Bus, Ruin Courtyard and Evnet Space

p. 5


‘ In the years afer my graduation, whenever I was trying to recall the knowledge I got from the school, the scene of the sunset afternoon with shiny water reflection would come out first, and the knowledge would be coming out along with those lights and shadows. ‘

Place of Transience

Momento in Life

Rendering at Classroom

p. 6


‘ After so many years, the moments happened in this place never faded out, such as buying lunch from the boat market coming into the canal only in high tide, climbing on the roof for parties when other place was flooded, only able to be on time to class when shortcut appeared in low-tide. In this island, you can’t always keep the same habit, at first it sounded to be troublesome, but once you actually lived there, you would feel the live of this place, the ever-changing, transient and unexpected moment would keep stimulate your mind that reinforced your memory, these memory would keep shines until the end of my life.’

SECTIONS 0m

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Place of Transience

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Momento in Life

SECTIONS

Rendering at Canal along a day, General Section

p. 7


Place of Transience

Momento in Life

Rendering at the Lake in evening time

p. 8


City of Scenes - After Building MArch Programme - Thesis The University of Hong Kong Spring Semester 2012-2013 Supervisor : Dr. Jia B.S.


0.0 Architecture as Stages Architecture is a stage to host scenes of life, every action and need of the user modifies the building and reveals itself, providing observers a glance of the scenes inside. A city is composed by architectures, the scenarios created by the citizens are projected to the city through architecture. This project aims to review the relation between city, architecture, and the living scenes of people.

City of Scenes

0.0 Architecture as Stages

Introduction

p. 10


1.1 Hyper-Dense Cities In the past decades, population had rapidly migrated into and concentrated in the big cities. As the scales of the cities rapidly grow, the lack of space had become an issue, that the cities have no choice but to be built higher and denser. This would be continuing and a reverse is unforeseeable. Among the big cities, Hong Kong is chosen as a precedent to be studied. Hong Kong is a hyper-dense city, for its political status and topographical feature, the urban zone is extremely limited. The average building height is over 40/F, i.e. the population inside is comparable to that of a town.

City of Scenes

Zoned environment

A typical Hong Kong building consists of 3-5 floors of podium shopping mall with towers of typical layout above. To achieve high efficiency, places of similar use grouped: flat sticks to flat, and so are the shops and recreational spaces.

Point-to-point travel

With elevators, one can skip all the space along the journey but to reach directly the floor one is exactly heading for. These approaches are efficient for the big city, however, they have concealed the scenes and moments in the city. 1.1 Hyper-Dense Cities

Introduction

p. 11


1.2 Communication through Building Walking in the city, we are always able to observe a lot of additions and alterations being made to the building facade. which carry a lot of meaning. A laundry stick on the facade is just a stick, but depending on the user, it performs a function, and a “scenario� is built around the stick.

The activity adds another meaning on the object, and the scenario adds another layer to the architecture.

City of Scenes

When someone from the street sees the stick, it triggers their imagination of someone had been using it to do laundry, giving them a glance of the residents’ life scene. The architecture became a means of conversations. However during the process city development, more parts of building is being controlled by central management and restricted the elements owned by the dwellers, and their creation and expression of life scenes were limited, and became distant from the citizens.

Communication on facade These are a few examples of the building facade, the original single-surface facade is being divided into multiple layers and adding alternative uses. E.g. At the left, a unit is adding a bill board and air conditioning. The original windows are also replaced, the action and choices of the dweller provided information of the inside, showing moments of their life scene and their profile via the building skin.

1.2 Communication through Building

Mechanism of Communication of Building

p. 12


Bathroom

Utility

Climate Control

Connector

Door

Greenery

Kitchen Utility

Bed room

Living room

Dining room

Study room Space Extension

Windows

Fence/Security

Extensive Utility

2.1 Building on Building A

building’s original composition restricts its dweller’s autonomy on how they adapt to it - to modify and alter the house to fit to their own life scenes. Along the evolution of the city, buildings become bigger and more compact. Facility and building elements, e.g. corridor, facade, are being shared by many people, making dwellers own less part of the building, and have less autonomy to modify the building.

City of Scenes

Proposed Response The dwellers now can only re-arrange a bit of the division of the house and the devices, their living scenario is limited and restricted by the unit. Individuals are fitting themselves into the unit rather than the building fitting to their life scenes.

With the limitation set up by the systematically built environment, the individual thoughts on life is eliminated from architecture.

The intention of response towards this phenomenon is to create a system that dweller can make their own choice and reflect themselves with their house.

The building is purely a host of different scenes like a city.

All in a main structure, there is no boundary within the building, different uses can equally spread in the structure.

2.1 Building on Building

Axonometric Diagram of Alternative Collage

p. 13


Unit of Young UnitCouple of Young House Couple House

Unit of Single UnitPerson of Single Gym Person Gym House House

Unit ofThree Unit Person ofThree Family Person Family House House

Unit of Rich Family House Unit of Rich Family House

Unit of Upstair StoreBook Store Unit Book of Upstair

Unit of Young UnitCouple of Young House Couple House

Unit of Single UnitPerson of Single Gym Person Gym House House

Unit ofThree Unit Person ofThree Family Person Family House House

Unit of Rich Family House Unit of Rich Family House

Unit Book of Upstair Unit of Upstair StoreBook Store

Unit of Young UnitCouple of Young House Couple House

Unit of Single UnitPerson of Single Gym Person Gym House House

Unit ofThree Unit Person ofThree Family Person Family House House

Unit of Rich Family House Unit of Rich Family House

Unit Book of Upstair Unit of Upstair StoreBook Store

Roof Plan Roof Plan Unit ofThree Unit Person ofThree Family Person Family House House

Roof Plan Roof Plan

Roof Plan Roof Plan

Roof Plan Roof Plan

Roof Plan Roof Plan

Roof Plan Roof Plan

Roof Plan Roof Plan

Roof Plan Roof Plan

Roof Plan Roof Plan

Roof Plan Roof Plan

Roof Plan Roof Plan

Roof Plan Roof Plan

Roof Plan Roof Plan

Middle Level Middle Plan Level Plan

Middle Level Middle Plan Level Plan

Middle Level Middle Plan Level Plan

Middle Level Plan Level Plan Middle

Middle Level Plan Level Plan Middle

Middle Level Middle Plan Level Plan

Middle Level Middle Plan Level Plan

Middle Middle Level Plan Level Plan

Middle Middle Level Plan Level Plan

Middle Middle Level Plan Level Plan

Roof Plan Roof Plan

Roof Plan Roof Plan

Roof Plan Roof Plan

Roof Plan Roof Plan

Roof Plan Roof Plan

Middle Level Middle Plan Level Plan

Middle Level Middle Plan Level Plan

Middle Middle Level Plan Level Plan

Middle Middle Level Plan Level Plan

Middle Middle Level Plan Level Plan

Kitchen

2.2 Breaking of Hierarchy: The Operation Windows

Door

Environment (site/location), Shell (boundary create by unit), Division (partition inside), and Device (furniture and objects). Under this traditional hierarchy, each modification to the

Utility Bathroom

Lower Level Lower Plan Level Plan

Extensive Utility

Lower Level Lower Plan Level Plan

City of Scenes

Fence/Security

Space Extension

Lower Level Lower Plan Level Plan

The design intention tries to break the dependency and Lower Level Lower Plan Level Plan Level Lower Plan Level Plan sequence of hierarchy. By breaking down the unitLower into components, each component contains all four elements of the hierarchy. The hierarchy is revoked and the 4 elements are re-arranged into a parallel relationship. Lower Level Lower Plan Level Plan

Middle Middle Level Plan Level Plan

Middle Level Middle Plan Level Plan

building depends how much capacity is allowed from the Middle Level Middle Plan Level Plan Middle Level Middle Plan Level Plan upper hierarchy. E.g. how the Division can be changed Lower Level Lower Plan Level Plan Lower PlanShell Level Plan has no capacity to be is defined by the Shell,Lower if Level the changed, the degree of change in Division is limited.

Greenery

Unit of Upstair Unit Book of Upstair StoreBook Store

Roof Plan Roof Plan

Lower Level Lower Plan Level Plan

Connector

Unit of Rich Unit Family of Rich House Family House

Roof Plan Roof Plan

Middle Level Middle Plan Level Plan

Climate Control

Roof Plan Roof Plan

Roof Plan Roof Plan

Roof Plan Roof Plan

Utility

hierarchy of user’s control over alteration can be defined to the following sequence:

Roof Plan Roof Plan

Unit Book of Upstair Unit of Upstair StoreBook Store

Unit of Single UnitPerson of Single Gym Person Gym House House

Roof Plan Roof Plan Unit of Young UnitCouple of Young House Couple House

The

Unit of Rich Family House Unit of Rich Family House

Unit ofThree Person Family Unit ofThree Person Family House House

Unit of Single UnitPerson of Single Gym Person Gym House House

Unit of Young UnitCouple of Young House Couple House

Lower Level Lower Plan Level Plan

System:

Middle Middle Level Plan Level Plan

Middle Middle Level Plan Level Plan

Lower Lower Level Plan Level Plan

Lower Lower Level Plan Level Plan

Lower Level Plan Level Plan Lower

Lower Lower Level Plan Level Plan

Lower Lower Level Plan Level Plan

Lower Level Lower Plan Level Plan

Middle Level Middle Plan Level Plan

Middle Level Middle Plan Level Plan By different combination of frames, dwellers can achieve a various scenario from there is always exterior Lower Level Plan within the Lower Level system, Plan Lower space Level Planappear Lower Level Planthe unit and affecting the overall spatial arrangement. The dwellers have a flexibility to extend the house by combining another unit, the adaptability to different scenarios will be further extended.

Middle Level Middle Plan Level Plan

Lower Lower Level Plan Level Plan

The volume of the house is defined by the moving Frames. The frames slide and combine to create different shells and divisions, it also defines the reamaining Environments. Lower Lower Level Plan Level Plan

Lower Lower Level Plan Level Plan

Lower Level Lower Plan Level Plan

Lower Level Lower Plan Level Plan

Lower Level Lower Plan Level Plan

Lower Level Lower Plan Level Plan

The components are going to have the ability to extend itself to another frame, and have different combination. The combination is also defining the rest of its environment. It would then be filled in with devices to have its function defined.

2.2 Breaking of Hierarchy: The Operation

Diagram of Building Control Ability Hierarchy Plans for various sceneries

p. 14


Store Room Utility Core

Community Community Community Share Space Share Share Space Space

Community Community Community Share Space Share Share Space Space

Community Community Community Share Space Share Share Space Space

Community Community Community Share BalcoShare Share BalcoBalcony nyny

Community Community Community Share BalcoShare Share BalcoBalcony nyny

Semi-Shared Semi-Shared Semi-Shared Balcony Balcony Balcony

Living Room

Community Community Community Share Space Share Share Space Space

Private Private Private Balcony Balcony Balcony

Bed Room

ConditionCondition ofCondition of of Balcony Balcony Balcony

Store Room

StudyRoom

Utility Core

Utility Core

Living Room

Living Room

Bed Room

Bed Room

ConditionCondition ofCondition of of Community Community Community Share Space Share Share Space Space

Mechanism of Unit change over time

Mechanism of Communal Belt

3.1 Collective Scene : Cluster Zooming

out from the unit scale, each unit is contributing to the communal space, the roof of the units are adjoining each other to form a communal belt. The shaping of each unit by individual dwellers does not only reflect their own preference and life scenes. The architectural form, location of space frame of individual units collectively shape the communal belt.

City of Scenes

Mechanism of Unit change over time (left) Over different stages of life, individual dwellers can modify their flat to adapt their needs.

The communal cluster sets out the context for the design of individual units, at the same time, the design of the unit redefines the collective context. The space of building cluster changes from time to time, creating unpredictable and unexpected moments. It affect the habits of the dwellers, and is being affected by the habits of the dwellers, forming a new mutual relationship among dwellers and buildings: the new urban ecology.

Mechanism of Communal Belt (right) The modifications from the individuals would shape the communal belt as well, it sometimes form a little plaza, break the circulation or bring one to dead-end, unexpected moments are collectively created by the dwellers. 3.1 Collective Scene: Cluster

Concept Diagram of Unit Changes over Time; Concept Diagram of Mechanism of Communal Belt

p. 15


The building is never completed, there is always people moving in and out. The units and so as the building is continuously modifying, it forms a collective scenario in the building.

City of Scenes

3.1 Collective Scene: Cluster

Perspective of Continuous Construction

p. 16


3.2 Collective Scene : Building By

placing infrastructures in the building, eg. Stairs, Park, Elevators, Foot Bridge, a stress would be generated to attract different uses to happen in the locations. While composing the typical “framing unit� and infrastructures together, there would be left over spaces, to be intentionally kept blank to allow unexpected moments to happen. The modification of units would be an on-going process to meet the users’ need in different stage of life. Users would be joining in and moving out from time to time, changing the building itself.

An ecology of street had been formed in the building, different types of living scenes come together and are being mixed.

A privately operated table tennis court is formed.

The building itself is already a city. The building is big, in terms of the size and scale of the building structure. At the same time, the building is small, as it had been broken down into small scenes.

The totality of a building is no longer important, the boundary of building itself do not carry meaning anymore. It dissolves into the city and become part of it. A flat is just rent out and awaiting to be transformed to fit its new owner.

A large residential unit joining two flats. An internal courtyrad is formed at the corner of the house.

A kindergarten is formed by connecting 6 adjoining unit.

An office was originally elected in the opposite building, by setting up a pedestrian footbridge, the office further expanded

A multi-level park is formed, this space had become the gathering and event space of the dwellers,.

A left-over space is formed for dweller to rest

City of Scenes

The units closer to the elevators are usually becoming commercial use for its higher exposure.

A vacant flat had been transformed to a temporary food kiosk.

3.2 Collective Scene: Building

The upper level of this flat is separately rent out for shop and therefore the entire house is packed into the lower level. Plan of Cluster

p. 17


This kindergarten occupies 6 adjoining units, the linear alignment of these units without being affected by any infrastructure. A good connected class room space had been created on the lower level and a continous playground on the upper level is formed. The playground and classrooms are integrated to form a landscape for the children inside the building.

Perspective of internal street and kindergarten

Some units are further subdivided by lower and upper levels. The upper portion are directly connect to the communal blet, some of them are rented to be shops and the lower level becomes a more affordable housing. By mixing different type of units, the internal corridor of the building cluster is forming a street ecology, with different type of scenes being mixed.

City of Scenes

3.2 Collective Scene: Building

Perspective of internal street and kindergarten

p. 18


3.3 Collective Scene : City In the city scale, it was explored how the system can spread The boundary of building is gone, the surface of freely into any corner of the city, no matter alteration of old buildings, or completely new constructions.

The final aim of the thesis is to break the boundary created by the building blocks, to return the buildings to the city, and ultimately to bring the life scenes and collective creations back to the city.

City of Scenes

building is no longer a divider between people and the city. It had become an narrative of the city, each sentence composed by different people, telling the style and story of the city.

3.3 Collective Scene: City

Section of City Scenes

p. 19


Thesis Afterword The

thesis originated from a problem observed : Buildings are being designed as appealing objects, the focus is on the building itself so much, that overides the user’s own preference and life scenes. The city is filled by monolithic mega-buildings that loses the capability to facilitate the lifes and stories behind the building skins.

At the end, there would be no more building, for everywhere it is the city.

By recreating and redefining the relationship between dweller and building, the image of city is no longer that of “building objects”, but the “life of citizens”.

City of Scenes

3.3 Collective Scene: City

Perspective of Internal City

p. 20


GUEST SUITE STUDIO COMMON SPACE STUDIO DISPLAY STUDIO WORSKHOP

High Level - Garden

MASTER SUITE MASTER STUDY ROOMS SHARED KITCHEN

- Master Suite - Master Study Room

Middle Level - Shared Kitchen - Shared Living Room - Garden

BED ROOMS MASTER’S DINNING ROOM MASTER’S LIVING ROOMS SHARED KITCHEN

- One Bed Room - Bath Room - Double Bed Suite

House of Terraces -Rooms along a Garden-

Lower to Middle Level - Guest Suite - Backyard - Studio Meeting Room - Studio Display - Studio Office

GUEST SUITE STUDIO COMMON SPACE STUDIO DISPLAY STUDIO WORSKHOP

- Shared Kitchen - Shared Living Room

MASTER SUITE MASTER STUDY ROOMS SHARED KITCHEN

Re-representation: November 2015 Origin at :

The project is to design a house for an Architect Family, consist of a Studio Office sector, a Dwelling sector and a Guest House Sector. The site was located at a steep hillside of Hong Kong Island, it was a lot at an existing concrete terrance, accessible by a long stair connecting the driveway at above and below.

BA (AS) the University of Hong Kong Spring Semester 2007-2008

The Design of this house concerns how the three different sector interlocking each other, providing appropriate distance and yet merging each other.

Supervisor : Mr. Johnathan D. Solomon

To compose a continuous yet sorted spatial experience, the

volumes of rooms of different function are extracted and placed on a wrapped circulation path. All the volumes were placed on a stepped path, forming a landscape of the rooms and its roof, providing a gentle transition of space.

BED ROOMS MASTER’S DINNING ROOM MASTER’S LIVING ROOMS SHARED KITCHEN


An artificial landscape is formed by the floor and roof of the rooms, it provide a smooth transition between the use and filtered the users gently as one move along the path. The wrapped landscape act at the same time to separate and connect the different usage and the users in the house.

functions were being created afterwards. Which forms the Moments that would not likely be seen in the similar type of building. This build up a close relationship of the users from these different groups.

The functions of different sector in this house belongs to different nature, they were first arranged in a linear realtionship, they are then being twisted and wrapped to fit in the site, certain intersecting points between different

House of Terrances

Rooms along a Garden

Axonometric Layout | Section of Daily Scenes

p. 22


House of Terraces

Rooms along a Garden

Rendering at Roof Garden

p. 23


House of Terraces

Rooms along a Garden

Rendering at Studio Office

p. 24


House of Terraces

Rooms along a Garden

Rendering at Master Suite

p. 25


the Boundaries -City of Negatives-

Venice is a city of negatives. The public life, which is the utmost vitality of the city, is attributed by the activities happening on the lanes, streets, squares and campos - the ‘negativities’ of the city.

Summer Workshop - W.A.V.E. 2012 Università IUAV di Venezia Team with : Tsang Aron Wai Chun, Stefano Nuzzo, Elisa Drusian Supervisor : Elena Konstantinidou Tutor : Michail Georgiou, Theresa Kwok, Stefano Tornieri

We wish to extend this motto of Venice into our site. In referencing 4 different campos of different characters in Venice, we try to compose the site as a series of campos, in which each is bounded by different shapes, scales and programmes, that are linked up by the users’ routes - the public and the artists. These two groups of users have different pre-scripted routes in navigating the area. The public descends into the

below ground of the 1st gasometer area and slowly move across the site in programmatic speed increment, reaching the climax and the seaside plaza. The artists, who are living in the housing block in the site, enter in another private entrance. The two groups of users intersect at various conjunctions along the paths. These junctions are the locations for the campos to situate. Based on the immediate programs, ground patterns, sizes and shapes, the campos would develop into different characters, contributing to the variety of the area.


The Boundaries

City of Negatives

Nolli Plan of Site, Master Plan

p. 27


The Boundaries

City of Negatives

Drawing of Site Section, Rendering of Overall Scenarios

p. 28


The Porject reuses the ruins structure remained in the site. The two signiture gasometers are transformed into Artists’ Living BLock and Library, while the left over space at the center would become auditorium and Entrance Plaza. Studios and Workshops are located in the altered existing building and formed a gallery to showcase the front line of Art Creation.

The Boundaries

City of Negatives

Plan and Axonometric Drawing of Artists’ Living Block and Library

p. 29


Dwelling : Gaming -Quantum of Dwelling-

MArch Programme The University of Hong Kong Fall Semester 2011-2012 Supervisor : Ms. Eunice Seng M. F.

Introduction Quantum of Dwelling In a multi-unit building, the boundaries of the flats are usually drawn firmly, however the actual ‘Field’ occupied by a flat is defined in a finer scale, the activities of dweller would invades to the ‘Void’ of functions, define them and own them. The studies shows a few cases found in typical Hong Kong housings. By the ‘Artifacts’ applied by the dweller, the undefined space received its meaning.

The application of Artifcts is always temporary, strictly speaking - they are against regulations, the activities at these space pop up suddenly and disappear. It is a hide-and-seek, a quantum created by dweller’s living.


Response

A Daily Scene

A extension wall system is proposed for the project, by operating the framese of this devices, a series of functions can be achieved, the frames of the devise is designed to fit the scale and proportion for certain activities. This device would be placed at the external facade of a existing building, with an additional external passage at added on the external facade, the devices would extend the dwellers’ flats outside to a commnual walkway netwrok.

The device will spread through the building blocks in the site, the extensions create a common space for the dwellers, that give chance of encounter, sometimes they can operate the device together to achieve a common function, sometime people may even occupy space outside another’s house.

The Boundaries

The devices could not be opened permanantly, whenever the device is in used, it open up that flat, it is intentionally to force the dweller to keep on operating the device, this is generating a momentum in the community, there won’t be two second that the ‘scenery’ of this building show exactly the same thing. Every activity just show up and disappear in the following moment.

usused corner of next door, who open their device longest.....etc.

And this is the momentum of life to be presented.

These space will be united in a building scale, starting to dissolve the boundary between flats and buildings, the entire walkway is

a showcase of dweller’s life.

The dweller is going to operate the device like a game e.g. who occupy the most space, who wind some extra space from the Quantum of Dwelling

Axonometric Drawing of Time-line Tracing of four units

p. 31


The Boundaries

Quantum of Dwelling

Axonometric Drawing of Collective Scenarios, Sections between two blocks of towers

p. 32


Theaters along Streets -A bookmark in the old town-

Transportation used to drive the development of a place, so do Hong Kong, the extension of rail network plays an important role in expanding the urban area in the past decades. In recent years, rather than developing new rural area, the development of the city was more focused on redevelopment of some tranditional district in Hong Kong Island, as these zone give instant high value of land and properites for its locations. By providing railway service, the development of those old district was bursted up, however the mode of development is quite different. In those new developed remoted area, the railway used to form a Hub, by advantage of shortening travelling time, residential and commercial development used to be built right above the railway station, forming a massive multi-usage complex, the expansion of that town would start from that hub. However, the recent redevelopment of old town is totally another story.

MArch Programme The University of Hong Kong Fall Semester 2012-2013 Supervisor : Mr. Holger Kehne

The development of the old towns are mature and therefore the new railway station have to stay away from the town center in order to find a space for all the associated building structures. Where there is also no space for it to be planned as a massive hub as same as those in new distrcit.

This project is looking at one of the new railway station, Sai Ying pun station in west Hong Kong Island, one of the earliest settlement in Hong Kong. The site is climbing from the water front, through lots of steep slopes extending to the mid level. Being a characteristic of old developed district, the average age of the resident is high, ease of vertical pedestrian transport is an issue of this district. The project here proposing a netwrok of escalaters in the project, all connected to different levels of street, to define its infrastural role. By that, the building could act as an extension of street. By providing a easy travel solution to the public, the station can retain the stress generated by itself, and it even gain more power to drag people in. The infrastructure role provide the project a potential to insert a sceney into the public’s daily life through the stress generated by this building. Inbetween the fast travel escalaters in the project, a series of primary programme of theathers, seconadry programme of cafes, studios, galleries and associated plaza as extensional space would be added in.

By acting as a hub of travelling and culture, the stress of project would create a new driving force for the The tension and stress of pedstrian generated by the redevelopment of the district. station, could not be withheld, it dissolve quickly to the old town’s existing fabric and vanished.


Main levels of existing fabric is selected for further integration into the project.

Forming the mass of the proejct, in this stage, it is divided into two pieces, to create multi anchor points.

Fast travel system of escalators are provided for travelling solution in the steep slopes, the building’s first identity of infrastructure is confirmed. Also forming the backbone of the building for further planning.

Theaters are placed and attached to the fast travel system.

Buffer lobby of the theaters are planned on roofs of another theater, the buffer zone is also working as extensional space for the secondary program.

Local travel system (within the building) is formed by linking up the buffer zone/public space.

Secondary program is placed according to the arrangement of the local system and buffering zone, the buffering zone would be the extensional space for the secondary program.

Theaters along Streets

Then the local travel system is enhanced by providing better linkage to the secondary program mass. Joinning into the fast travel system to become a completed net work.

The vertical relationship of the masses are generated by the fast travel and local travel system, with the aid of the secondary program, forming a series of public street along it.

Building envelope is added to define the public space as exterior or interior.

Each item is being defined by the other one, forming the hierarchy of the space. A Bookmark in the Old Town

Axonometric Diagram of Geneartion of Building Frameworks and Vertical Relationships

p. 34


(Top Left) The Buffering-Lobby of the theater is only to be occupied by the theater users in limited period, for the rest of the time the spaces can be occupied by the pedestrians and the secondary programmes

Theaters along Streets

(Top Right) The Building would integrated into the existing fabric of the old town, by attration of station and the provision of travel system.

The poject would become an extension of the streets, , it generate stronger force to drag public in, the theathers put here would be a part of the street and be inserted into the society by influence of the porject.

A Bookmark in the Old Town

Section of Lower Sector

p. 35


Solid of Shadow - Light Sculpture MArch Programme Elective Course The University of Hong Kong Spring Semester 2011-2012 supervisor : Mr. Gao yan


The Light Sculpture This project was designed under Rhino Scripting in creating “lighting Sculpture”. This light sculpture rather than focus on “light”, is focus on “shadow”. Shadow was always a result of light, showing a projection of the object it belongs, it provide you a distortion of the original object in relation to the direction, the intensity of the light source.

Solid of Shadow

Light Sculpture

Mechanism of Generating of Sculpture

p. 37


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