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Purpose of the workshops Organisation Activities Recommendations
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PURPOSE OF THE WORKSHOPS
The purpose of the idea session workshops is to gain a holistic understanding of the relationship between the city centre and the young people of Sheffield. Through these workshops, young people are given a voice - this creates the opportunity for them to influence their city through sharing their likes, dislikes and the challenges faced in the city centre. These workshops continually develop a record of ideas from the young people of ways that technology can inhabit and interact with places and spaces to address the highlighted issues in the city centre. This creates an ‘Ideas Bank’ from which future AR’ City installations can be developed from inspiration of Sheffield youth.
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ORGANI SATION
Sheffield, England
AR’ City & Aalfy
Infographics on potential numbers of people attending the workshops
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ACTIVITIES
A series of activities form the framework from which workshops are run. These activities include briefing the student group, participating in a walk through the city, an icebreaker activity, brainstorming session and presentation of ideas created and collected during the workshop.
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BRIEFING
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Every workshop begins with a briefing where students are introduced to the workshop, concept of Playable City and AR’ City and the activities that they will be participating in throughout the workshop. Students are allocated into groups in which they will explore and document either the aspect of the city that they enjoy or aspect that they find provide challenges or issues that could be addressed.
CITY WALK
During a walking tour of the City Centre, students document elements of the city that they enjoy and elements that pose challenging through photographs and note taking. This challenged students to critically look the city through a new lense and with a sense of agency over the space.
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ICE BREAKING ACTIVITY AND SPLIT INTO GROUPS
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This activity requires students to be split into smaller groups in which they will be working within for the duration of the workshop. In these groups students take turn sharing an interest and enacting it through a movement. This is then mirrored by the rest of the group. This activity allows students to relax and engage while learning about each other.
BRAINSTORMING
Following the city walk, students reflect on the documented aspects of the city centre. With printed photographs and paper, students brainstorm way in which technology can inhabit spaces, challenge the way we use and view spaces and help address issues within the city centre. These ideas are recorded through notes and sketches shared and developed amongst the group
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PRESENTATION OF IDEAS
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The last workshop activity is the presentation of the individual groups ideas. Each group takes turns at presenting their brainstorming sheet, sketches and notes in the form of a 5 minute presentations.
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RECOMMEN DATIONS
Recommendation for future facilitation of workshop sessions are highlighted in the following image. These include the curation of workshop space and setting out of workshop tables with paper, photographs and pens in advance of students arrival.
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108 the Moor, Sheffield
AR’ City team
Spatial recommendations
Briefing activity at the beginning requires a considerable amount of space to accommodate students as well as facilitators.
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Ice breaker activity works best when participants are split into smaller groups, allowing for a better integration of the cohort.
Brainstorming is most productive in groups of at least 5 students. A team of satellite facilitators is also advised. 19
Presentation set up requires a space where it is easy to set one focal point. Could work both on screen and on paper.
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