Portfolio Armelle Breuil 2015

Page 1

_________________________Armelle Breuil_____________________


PERSONAL DATA

SKILLS Drafting & 3D modelling Autocad Archicad Sketch Up Artlantis Rhino Vray Grasshopper

Name

Armelle Breuil

Nationality French

@ armellebreuil@gmail.com

Editing & Presentation Indesign Illustrator Photoshop Word Power Point Webmastering

06 18 75 35 57 Adress

Welhavens Gate 20 0350 Oslo Norway

Website

armoulinex.blogspot.com

Architecture faschinates me by its social implications and creative process, its theorical aspect and the innovations it develops. I tried during my four years of study to discover as much as I could, being an intern in diverse firms from naval architecture to social housing, hospital specialists, interior design, scenography in Oslo, renovation and today urban planners in Oslo. Architecture is a wide field and thus it has always a deep relationship to the human condition, the user and to the context. I believe architecture and politics can lead to a better world thanks to a thorough analysis of the space.

Languages French Spanish English Norwegian (learning)

Hobbies & other Sailing (Level 3 FFVoile) Writing (1st Litterature price 2010 Janson de Sailly) Travel Painting (7 years of class with the painter Marie Alyette Holderbach)

Date of birth 12.12.1992

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WORK EXPERIENCE IN ARCHITECTURE

EDUCATION feb 2013 -dec 2014

aug 2014 -nov 2014

feb 2011feb 2013

sept 2012 -dec 2012

sept 2011 -dec 2011

sept 2010 -june 2011

sept 2011 -june 2011

Ecole Speciale d’Architecture Master 1, International Section Paris, France

SPACEGROUP feb 2014 -now

National University of Singapore

International Exchange - Semester 8 / 2014 Singapore

nov 2014

Ecole Speciale d’Architecture

Undergrate, Degree International Mention Paris, France

Universidad de Alcala de Henares

jan 2014apr 2014

Erasmus Exchange - Semester 4 / 2012 Alcala de Henares, Spain jun 2013

Lycée Janson de Sailly

aug 2012

Drawing classes Paris, France

june 2011

VOLUNTARY WORK

jul 2011

sept 2010 -jun 2010

Montreuil, Great Paris, France Social Housing design and research, administrative responsabilities Paris, France Restoration of a convent Paris, France Archives & Esquisse Vannes, France Worker, design of a catamaran

Imrey Culbert

New York City, USA Scenography, design of the new museum of textile of Bangkok

Branier & Fleurs Associés

DinDang Association

sept 2013 -jun 2013

Germark Architectes

Multiplast

jan 2011 - feb 2011

jul 2013

Singapore Organization of an exhibition for June 2015 at Cité de l’architecture «Singapore Paris»

PhD architectes

Baccalauréat Littéraire High School Degree Paris, France

Ecole du Carroussel du Louvre

1000 Singapores

Cecile Bernadac

Instituto de Mirasierra

Selectividad Cientifica Scientific knowledge Madrid, Spain

Oslo, Norway Brand managing, theory and research, small design project

Bagnolet, Great Paris, France Interior Design,

Chumphon ,Thailand Voluntary work, building a village

Ordre de Malte

France, Paris Retirement home

WORKSHOPS

Mother Teresa

Kolkatta, India Voluntary work, care

Association APTE Paris, France Autistic child care

Bellastock may 2012

march

Ile Saint Denis, Great Paris, France Festival of architecture students

Centre George Pompidou

Paris, France Drawings for the artist Gisele Vienne

_______________________Curriculum vitae_____________________


01 _________________________________________________________


ARCHITECTURAL STUDIO 01. TERRITORIAL FRAMEWORK 3-8

Urban research and study

Year 4 Semester 2 / Singapore / With Yen Chili 02. PAVILIONS

9 - 10

Creation of three different scale pivilions

11 - 26

Landmark design by answering to five past competitions

27 - 32

Giving a new life to a dying suburb

Year 4 Semester 1 / Stockholm 03. ABBA

Year 4 Semester 1 / Stockholm / With Axel Borhaven 04. THE GREAT ILLUSION

Year 3 Semester 2 / Shefflield

05. IMAGINARY CITY: HYPERBAD

33 - 40

Creating a new world and translate it into a museum Year 3 Semester 1 / Hyderabad / With Myriam Seror

41 - 46

Designing home in a social housing block for short period stay Year 2 Semester 1 / Gentilly

47-48

Student housing in the middle of Paris Year 1 Semester 2 / Paris

49-50

A taste of megalomia architecture Year 1 Semester 1

06. GRAPH’ APPARTMENT BLOCKS

07. REVES SUSPENDUS

08. ZOOM

51

COURSEWORK & EXPERIENCE PARAMETRIC DESIGN

52

For Informatic class / 2012 With Nicolas Fedoroff and Jean Louis Ciccaldi VERNACULAR ARCHITECTURE

53

Voluntary work, Thailand / 2013 ART & PHOTOGRAPHY

54

For Art class / 2012

REPRESENTATION OF ARCHITECTURE

For Theory of architecture class / 2013

02 _________________________contents__________________________


01

TERRITORIAL FRAMEWORK + STUDIO GO WEST National University Of Singapore Year 4 Semester 2 (August 2014 - November 2015) Academic Work Critic: Florian Schatz & Eric G L’Heureux Pair work zith: Diana Chang (Drawings) Yili Cheng (Model)

The discussion: If Nation was the word of the 20th century, City is the word of the 21st. Developing cities is a need. It is an emergency. The world´s population will by 2050 have increased from 7 billion people to 9.5 billion. Assuming half of it will live in cities, 1.125 billion people will be urbanized in our near future. That leads to 56 new cities with a population of 20 million or larger in 35 years, or 160 new cities with a population of Singapore. That is 4.5 new Singapores built every year or 2.5 new Paris Metropolitan Area. A speed that seems to demand that cities themselves become manufactured products. A frenetic rhythm that already has started, from Dubaï to Naypyidaw or Thianjin Eco-city, new cities pop up around the world. Cities copy other well-established models, and are now part of the frenetic consumerism, reproduction of one to another in space without history, or erasing the last memories of it. But to what extent can we imagine the Model of a city that would be reproducible, mass-produced and exported? This studio is an attempt to grasp the complexity of urbanisation, using two radically different cities, Singapore and Paris, as bases for experimentation. An understanding of the city is often limited to its physical boundaries though its sphere of influence and ownership of land often extends past this. And so here we first attempt to understand the actual territory of the cities, by which we question assumptions that force us to rethink urbanism, architecture and the nature of the world we live in. The urban models of both cities, visionary in their own right, have much to offer to the world. Both have similar capacities to accommodate high population densities and economic growth.Yet, while Singapore’s model of vertical compact urbanism (boasting 7,618 persons/km2) is lauded as one of the world’s best, Paris offers a unique model of horizontal ‘mat’ urbanism that carries 21,375 persons/km2, debunking the very myth that vertical urbanism trumps any other model of high-density development.

Methodology: We divided our analysis of these two cities into nine categories: Territory, Density, Infrastructure, Politics, Economics, Social, Nature,

Urban Form and Building Typology. A pair of students had to explore a category and I got to dig into the Politics of Paris and Singapore. The link between some categories and architecture may seem obscure, but the uncovered relationship was surprising. The City – a territory of experimentation, an assemblage of physical forms and geometries, and a set of codes that are ultimately invisible to the inhabitant. This invisibility fascinates. We thus go one step further to translate the uncovered relationships spatially into physical urban models of 1x1 meters. The subject of our model was « Hybrid of Paris and Singapore », and we mixed the cities into a 2x1 model.

Politics: Singapore and Paris spread their supremacy around the world through associations, embassies and trade and a thorough exterior diplomacy. But the internal politics differs, indeed an overall impression of the political structure of Singapore in comparison to that of Paris, Singapore exudes more control, a controlled society in terms of its political structure, its media and its building- and construction industry as well. While Paris seems to involve more of the people, allowing them to participate in the building of the city. Singapore claims to be a democratic society; but almost 80% of the government officials are from the dominant party – PAP. Looking at the urban structure and its planning, we can understand that administrative decisions are easiest to apply in Singapore - when you have the right connections- from permit application to urban planning, since the state owns 100% of the land and control of URA (Urban Redevelopment Authority) and HDB (Housing and Development Board). In Paris, changes are slower, and citizens can easily break them down- through manifestations or interventions of the trade unions like it was the case for the Samaritaine. Politicians intend to control people through the space, trying to shape space where citizens can express themselves such as the speaker corner, or creating boulevards easily accessible for the Police in Paris. The citizens do not make mayor urban planning decisions in either of the cities but by the politicians, therefore their “right to the city” can be called into question, and it is precisely this question we dissect in the outcoming diagrams.

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Singapore’s Prime Minister Lee Hsien Loong salary per annum : SGD 2 113 007

Most Corrupt 175

150

100

50

France

Singapore

22

5

1 Least Corrupt

France’s Prime Minister Manuel Valls salary per annum : SGD 293 497 year 2013 - Claude Gueant (Nicolas Sarkozy’s one time government minister received USD13780 each month from the police budget year 2013 - 134 convictions by CPIB, 1 acquittal, 5 withdrawal - Edwin Yeo (CPIB) gambled away SGD1.76million CPIB money - Lim Cheng Hoe (MFA) cheated SGD89,000 bly inflating prices of gifts for foreign delegates - Peter Lim (CDF) awarding tenders to companies in exchange for sexual favors - Tey Tsun Hang (NUS) receiving gifts and sexual favors from student in exchange for passing grades

Singapore GDP per capita : SGD 69 188

France GDP per capita : SGD 51 934

1852-1870: Haussmann's renovation of Paris under Bonaparte Boulevards created by Haussmann

Lim Chu Kang Road

East Coast Park H

Mobile Air Traffic Control (MATC)

Distance-to-go markers

Foreign Object Debris Killers Mobile Arrestor Gear Runway edge lights

Treshold Markers

1871: Commune de Paris, insurrection against the government Barricades

Precision Approach Path Indicators (PAPIs)

Le Figaro Ministry of Communication and Information (MICA) TF1

Radio France

Mediacorp News Pte Ltd - TV

L’express Le Nouvel Observateur

France Television

Liberation

Le Monde

Mediacorp TV12 Singapore Pte Ltd Singapore Press Holdings (SPH)

Les Echos

Mediacorp Publishing Pte Ltd

Mediacorp Radio Pte Ltd

CMIO structure in HDB

6

Saint Mande

7

Marne La Coquette

0

La fabr ique du Grand Par is

27

Bievre

Indian 15% Malay 22%

Chinese 87%

Loi SRU Tax In need but no tax 7

Price of tax per capita per year

ANALYSIS OF THE POLITICS OF PARIS AND SINGAPORE

From above: Comparison of the salaries of the prime ministers of France and Singapore, and of the rank of corruption of both countries (01) Spacialization of control and defense ideology with the boulevard of Haussmann in Paris and the boulevard for flight landing for Singapore (02) Comparison of the locations of media head quarters and building styles, between the two cities, showing that Paris expose them more (03) Comparison of the specifics social housing, with mayors of suburbian towns opposed to it in Paris and the repartition of the population in Singapore according to the percentage of the Singapore population.

04 ______________________territorial framework___________________


SYSTEM AND METHODOLOGY

Above: We had to build up a model based on a theme, my group worked on "Hybrid of the best". For the first part we worked separately.To find out how it would be to combine the two cities I decided to try to work with densities, as it is a value that one can codify and create an algorithm from. I used the data we found in in the first exercise, 7,697/km2 for Singapore and 971/km2 for the entire Region of Paris. By inverting the density of population of Singapore into Paris and condense them into the existing plot, we got small foot print but tall towers.

To put the density of Paris into the plot of Singapore I started to use the same process when I realized that I needed more to create an hybrid and started to use the rule of urban planning, which define the plot size in Singapore and the distance to other buildings according to the height of them, and the maximum 25 meter height main rule in Paris, with a condensed city core. These two models are diagrammatic and where first try of this process.

MODEL OF THE BEST OF PARIS AND SINGAPORE

Left page: Double face model, on one it is Paris into Singapore and the other Singapore into Paris, based on the height regulation in both cities. What if Singapore became more compact and shorter, what if Paris buildings were more spread and taller? With grasshopper we worked first on a 3D model before creating physical experiments. This sample was created using two areas of the core of both cities, the area of Saint Michel for Paris and the area of Clarke Quay, both popular and dense.

Right page: In pair we had to pursue what we explored initially, and create a model of 1x1m. We combined it into a large 2x1m model. We selected five areas in both cities, a vibrant street, landmark area, housing, social housing and finance district with the same floor area and importance. Then we first worked on the density and then at the street level and morphology of the city. Finally we studied street systems and combined the areas into a large plan, a hybrid of Paris and Singapore.

05 _________________________________________________________


Collision. 5, 4, 3, 2, 1 ...

06 ______________________territorial framework___________________


Plan 1/5000

07 _________________________________________________________


08 ______________________territorial framework___________________


02

THE STOCKHOLM STUDIO - Pavilions Ecole SpĂŠciale d'Architecture Year 4 Semester 1 (February 2014 - June 2014) Academic Work Critic: Carl Fredrik Svenstedt

The discussion: Architecture as Culture, Urbanism through Architecture. The city is made of the buildings that constitutes it. Stockholm, superficially uniform, is in fact composed of singular, heterogeneous constructions spread across a marked terrain. For the past decade a series of prestigious competitions has tried to foster new signal buildings across this landscape, often as extensions of existing buildings of note. This ambition has confronted the contradiction of a culture of consensus, uncomfortable with individual expression, despite the eclectic urban heritage. The Stockholm Studio will use five of the major competition programs as fulcrums to explore the identity of this northern capital, its present and its future, its urban realm: the extension of the Asplund city library and of the Liljevalchs exposition hall, the new crematorium for the Woodland cemetery, the new architecture school, and, last but not least, the creation of a Nobel Centre in the heart of the city.

SLOTTSKAJEN bar & toilets

Plan 1/250

SMEDSUDDSBADET public shower

A sixth competition, for urban pavilions, or kiosks, would be the first dish of this architectural smorgasbord, permitting the discovery of the city through its streets, squares and urban beaches. An architectural feast, then, putting the relative importance of the individual programs into perspective, in favour of a transversal reading of the cultural identity of the city. A trip to Stockholm included a pinup at the KTH architectural school of selected projects. I had the chance to present mine and therefore engage discussions with actors in the actual architectural projects under way. Plan 1/250

09 _________________________________________________________


Ă–STERMALMSTORG public toilets "Architecture is about the understanding of the world and turning it into a more meaningful and humane place." Juhani Pallasmaa

Axonometric 1/100

10 ___________________stockholm studio__________________________


03

THE STOCKHOLM STUDIO - Abba Architects Ecole SpĂŠciale d'Architecture Year 4 Semester 1 (February 2014 - June 2014) Academic Work Critic: Carl Fredrik Svenstedt Group work with: Axel Christian Borhaven

Stockholm in a parallel world: Axel and I would meet in a studio of architecture at KTH. We would start a long and fertile collaboration winning a lot of prices and among them the competition for the Lilvevalchs Gallery. But as it is known, architects don't have easy lifes and Axel would perish in his own building. Stockholm in a parallel world could be darker. Mama Mia. We decided to think about the five projects as a whole, as a story in which actions would happen, composed with cinematic spaces. Each one of them would house stories and plots, gossip would flourish in the common spaces. Our five projects were thought as an interaction with their context and at a larger scale the swedish capital. Since the methodology of the studio was to work on the five projects at the same time, we analyzed the program of each of them, did research and decided to start to work on KTH and the Nobel Prize Center - which was the only project not including any existing structure on the site. Even though the functions were different, both required atriums and large open spaces. Therefore we explored the typology of the stair as a means of circulation and as a meeting space.

GSEducationalVersion

We started to think the projects as original buildings to keep and rationalize, of functions to develop and meeting places to create. The grid was a start, since all the building had strong geometric shapes. We added and removed with the conscience of the problematic of authenticity. At the same time of this studio we both followed the seminar course "Ideology and Architecture", which strongly influenced us. The diagram above was a research for KTH, while the one below was an exploration of the grid for the extension of the Public Library.

Going through this process taught us the importance of the context and the existing architecture. Indeed for each projects our choice was to keep the existing building and incorporate it into the structure of the new one. We do not believe in the future with a past erased from memories, a tabula rasa. We believe in using the beauty of the past and adapt it to our needs.

GSEducationalVersion

11 _________________________________________________________


12 ___________________stockholm studio__________________________


13 _________________________________________________________


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15 _________________________________________________________


16 ___________________stockholm studio__________________________


KTH

KEEP THE EXISTING PROPORTIONS

ADAPT TO THE LANDSCAPE AND CREATE PUBLIC SPACE

INTERN CIRCULATION AS COMMON SPACE

OPENINGS

KTH was among the two buildings we started to work on, the other being the Nobel Prize Center. The two buildings helped us to define our main concept. Carving the existing long narrow building, we imagined a set of large stairs in each direction that would become the core of the school. (Re)designing KTH was for us the opportunity to create the school of our dreams. Axel was from Lund, I was from the Ecole Speciale that at the moment went through different problems, and had few spaces for students to work and socialize. At KTH, each one would have his own space and the model room would be gigantic, with a bar overhanging over it to observe the process. Entrance and reception 1 Administration and teacher's room 2 Atrium 3 Examination room 4 Exhibition space and student entrance 5 Model making room 6 Bar 7 Studio 8 Classroom 9 Library 10 Diploma room 11 Toiletts 12

Left: Plaster model of KTH + laser cut wood for the site

17 _________________________________________________________


12. 8. 8.

12. 8.

2. 11.

12.

9.

9.

8.

2. 9.

12.

8.

9.

8.

9.

2. 9.

12. 8.

2. 9.

8. 4.

2.

5. 3.

7.

2.

6. 6.

1. 2.

3.

6. 6.

18 ___________________stockholm studio__________________________


LILJEVALCHS ART GALLERY

SEA

REALIZE SITE POTENTIAL

While visiting the Lilvejalchs Gallery we were surprised by the location of the entrance. Indeed the access was from a small door on the west side of the building, having obviously been moved from the east side, where a café counld be found instead. The building itself was a nice piece designed by Carl Bergsten in 1916, but disappeared in the context. We designed to extrude a part of the building to connect it to the water, and break the sadness of the surrounding parking lot. The extension created a path trough art, a simple scenography with a strong cinematographic effect. Sequences of art would be exposed along the way which would end with a shaft of light over the sea.

SCENOGRAPHY AND MOVEMENT

The ramp would start from the ground floor of the Liljevalchs Gallery and would bring the visitor to an hidden café, replacing the old one. The café would then be connected to the ground floor with a ramp, on which sculptures can be exposed.

EXCAVATING TO CREATE AN INTIMATE AND SPECTACULAR SPACE

Entrance via the existing gallery 1 Exhibition space 2 Exbition gallery 3 Toilets and private stairs for the staff 5 Storage room 6 Waiting area for the public tram 7

Left: Plaster model of Liljevalchs Art Gallery + laser cut wood for the site

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2. 3.

4.

5.

1.

6.

7.

6. 6.

20 ___________________stockholm studio__________________________


WOODLAND CREMATORIUM

KEEP THE EXISTING BUILDING

EXTEND IT

KEEP THE EXISTING BUILDING

EXTEND IT

RESPECT THE EXISTING PROCESSION OF FUNCTIONS

RELATIONSHIP BETWEEN TECHNICAL & CEREMONIAL

RESPECT THE EXISTING PROCESSION OF FUNCTIONS

RELATIONSHIP BETWEEN TECHNICAL & CEREMONIAL

We choose to keep the existing crematorium by Asplund and improve the backstage of the building, where the cremations happen. It was a strong choice to plug a new structure to the existing one and it was hard to assume. We could not be too diagrammatic with this kind of function, but at the same time we wanted to build the less possible. Asplund created an amazing system to transport the body from the chapel to the crematorium and that was the main reason for us to build the extension there. We connected our addition to the chapel to keep this functionality. We had to add a new chapel, and connected this one directly to the machine with holes in the floor. A solemn tranquility and simplicity were our two wishes. Entrance via the garden 1 Waiting room and urne room 2 Chapel 3 Staff room 4 Distance between the new and old crematorium 5 Storage room for the urn 6 Crematorium room 7 Corridor 8 Coffin storage 9 Staff entrance and delivery storage 10

Left: Plaster model of the Woodland Crematorium + laser cut wood for the site

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4. 3.

5. 2.

6.

1.

8. 7. 9.

10.

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PUBLIC LIBRARY

KEEP THE EXISTING BUILDINGS

The existing public library of Stockholm is also a building designed by the architect Gunnar Asplund, and it opened in 1928. The main building is now an established landmark and we decided to keep it, as well as the three flanking buildings. We choose to link the existing buildings on the ground floor, to create an unobstructed path through the complex . Then we used the hill as an inspiration and created a move from the hill to the street, from the nature to the urban.

LINK THE EXISTING BUILDINGS

This connection took the form of large stairs, where the students can meet and work together. As we needed extra space we choose to condense the storage for the large book collection and use a machinery to make it more compact. It would be located in the building of the middle. A roof on the top of the structure would be added, giving to the roof of the existing buildings a new function, reading room and library space.

CONNECT THE HILL AND THE STREET

MAXIMIZE THE SPACE

Entrance + public event space 1 Administration 2 Library space 3 Meeing place + lecture space 4 Children's section 5 Studying room 6 Terrasse 7 Toiletts (each level) 8 Kindergarten 9 Large machine + elevator 10

Left: Plaster model of the Public Library + laser cut wood for the site

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8.

6.

6.

7. 4.

9.

4. 5.

2. 10.

3.

5.

4.

4.

2.

3.

4. 5.

2.

4.

3. 3.

1.

2.

1.

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NOBEL PRIZE CENTER

CONTINUE THE SCALE OF THE CONTEXT

CREATE A COVERED PUBLIC SPACE

INTERN CIRCULATION AS COMMON SPACE

ADAPT TO THE LANDSCAPE AND CREATE PUBLIC SPACE

The Nobel Prize is a prestigious prize, recognized around the world and therefore needed a spacious space for its ceremony. But at the same time the competition brief asked for a larger programme, opened all year around and not for a single event. The programme was arranged in a single block, it´s scale being derived from the neighbouring blocks. We decided to create an impressive interior and exterior by carving a stepped diagonal space through the block, dividing it in its public and ceremonial functions. A grand covered processional and social space is created in the void between them, with terraces overlooking the Baltic sea. By extending the first step of the block on the bottom we merged the Nobel Prize Center with the landscape, in order to integrate the beauty of the immediate maritime context.

Landscape and public plaza 1 Outdoor auditorium 2 Shops 3 Museum/Kiosk 4 Main entrance 5 Gallery space 6 Restaurant 7 Stairs for the auditorium 8 Gallery space 9 Auditorium 10 Meeting rooms 11 Bar 12

Left: Plaster model of the Nobel Prize center + laser cut wood for the site

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10.

12.

10.

11.

10.

11.

10. 8. 8. 9.

5. 6. 3. 4.

2.

4.

1.

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04

THE GREAT ILLUSION Ecole SpĂŠciale d'Architecture Year 3 Semester 2 (September 2013 - December 2013) Academic Work Critic: Alexandre Schrepfer Personal work

The discussion: England,Yorkshire, Sheffield. Between town and village, 530 000 inhabitants and twice as much trees, while visiting Sheffield you enter in a peculiar world. Small houses are confronted with the gigantic Art Tower, private gardens are confronted to the immensity of the forest. 20 min by tramway, 15 min by bike but 50 min walking, you will find Owlerton & Hillsborough, suburbs of Sheffield. A motorway divides them, and seems like a wall for the cyclist or pedestrian. Methodology: First we did a sensitive analysis. During the trip to Sheffield I was drawing a lot, trying to take in as much as I could of the events happening in the city. From old churches turned into clubs to old factories turned into workshops, citizens have a lot of imagination, adaptive re-use is everywhere, and a new one pop up every month. I had the chance to meet someone who lent me a bike and I could go further than the center of the city. I fall in love with Owlerton and Hillsborough, and I saw in them a potential to explore.

Later we did a subjective analysis. Owlerton seems far away and abandoned, so I choose a site over there, on a little island hidden by factories. It was far away from everything, and I wanted people to enjoy this part of the town, that they normally just discover twice a month to park before going to see a football match at the Hillsborough Stadium. The youth living there prefer to escape to Sheffield, and even if there is a college in Owlerton, there is nothing around it. Finally came the project. First a urban development and then a work of architecture. No cinema, no culture, no library around. By creating a workshop/ cinema/theater linked to the college students a link could be established with the inhabitants. A place where they could experiment and show their projects. “The spectacle is not a collection of images, but a social relation among people, mediated by images.� Guy Debord, The Society of the Spectacle

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WASTELAND - Adaptive Re-use

FLOODING - Risk

DISCONNECTED COLLEGE - Potential

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1. Export



The project will be a synergy between locals and visitors, students and inhabitants. It should spread around culture and wish to develop the community. Therefore as a symbol the building itself will be floatting and an annexe will make kids travel around the Don River

2. Program

In order to connect the diversity of the functions of the buildings around the site I choose to create an event place, where students from the college will be able to expose their work as well as the inhabitants around.

1. Connect

The speed on the main road will drop from 70km/h to 30k/h and cycle infrastructure reinforced. The road between the College and the road will become a bike and pedestrian-friendly area.

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DIVIDE THE PROGRAM INTO 3 PARTS

III.

SURELEVATE IN CASE OF THE FLOODING

CONNECT TO THE CITY + INTERN CONNECTIONS

II. I.

From left to right, analysis of cinema: Cinema Paradisio in Paris, Lexi Cinema in London, Cinema Louxor in Paris

0

5

10m

From left to right: Collage of the interior of the annexe, cinema for kids floating on the water + Volumetry with the plan of the annexe.

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N

III. II.

IV.

I.

B

Above, plan 1/500: I. Workshop Cinema (362 m2) II. Workshop Theater (667 m2) III. Cinema-Theater (1002 m2) IV. Annexe (70 m2)

2.

2.

A 5. 3. 2. 3.

B'

Below plan 1/500: Sounds room 1. Toilets 2. Editing room 3. Shooting room 4. Meeting room/Presentation 5.

1. 1. 1.

Dressing room 6. Repetition Space 7.

4. A'

Cinema 8. Entrance/Ticket Office 9. Cineprojector 10. Footbridge 11. Access to the Annexe 12.

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3m

m

6c

Section AA' 1/200 0

Wooden Post 0.2x0.2

0,8 River

Steel stirrup Rebar Concrete

Section BB' 1/200

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05

IMAGINARY CITIES: HYPERBAD 2050 Ecole SpĂŠciale d'Architecture Year 3 Semester 1 (February 2013 - June 2013) Academic Work Critic: Reza Azard Work with Myriam Seror

The discussion: The subject of the semester finds its roots in the metropolitan condition. Indeed the metropolis has ceased to be a place we can draw or describe.How to analyse and to grasp this metropolitan archipelago which is not a form recognisable by its limit? Each group of two students received a descriptive matrix of a metropolis, written by the AUC for the Atelier du Grand Paris. We got Hyderabad in India. It is the least developed city in India and everything from transports to health care is dysfunctional. At the same time the city is now experiencing a "brain gain" with the creation of HITEC city, a kind of Indian version of the American Silicon Valley. This new city is a series of clusters, Fab City, Genome valley etc, an amazing network of firms and skills. With the creation in 2002 if the Indian School of Business and in 1998 of the first Microsoft center outside of the States, Hyderabad now can prepare to a hightech future. Every morning a long queue is waiting in front of HITEC City in the hope to get a job. Skills competition is in the air.

The methodology: We first had to imagine the future of the city, and to draw it. The final drawing would be on two A0, a drawing by two hands. Then according to our ideas for the city we received a movie to watch -we got Kafka by Soderbergh (1991). Thanks to an analyse of it we could extract what we liked from it or found interesting, and then design a space where the essence of the movie could be exposed. We chose to expose the sounds in an ellipse. Then the space had to be included in a museum, which should take qualities of the city previously imagined. Our museum followed Louis Kahn's ideas of "served" space and "servant" space, and was divided into three served parts, the entrance where events could take place, the temporary exhibition space and the permanent one. This last one with four subspaces: the ellipse, the labyrinth, the podium and the aerial one.

The Imaginary City: Hyperbad, India, 2050. As Microsoft developed itself and got good results, other companies decided to move to the town in the early 2000's. Now the city is one of the Brains Of The World, where people from the slum apply from early age to a specefic firm. Each firm has its own tower and offer a knowledge ascencion to everyone. This ascent is not only intellectual but physical, with each step of school on a level in the towers that compose the city. If people fail, an elevator will take them back to the slum. If they succeed they will be able to live in the city over the city, and work on the top of the tower. They would live in the connection between the towers, fully equipped for a perfect life in the clouds. When "useless" to the society, not able to work and think anymore, they will be invited to a special ceremony. Every employee of the tower would be invited. The person would be then pushed into the void at the center of the tower and then disappear, happy to rest in another world, without knowing that they would actually join a common grave.

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Up left: The factories of the ground world, where people end up when they can not access the world of the Knowledge

Bottom left: The suspended train that link all the towers, which people use everyday.

Bottom: View of Hyperabad 2050 from the ground world.

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Two hands drawing with Myriam Seror Hyperabad 2050

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A

B

Every path of sound from Point A to Point B is the same length in an ellipse. A and B are the focis points.

The ellips has radial reflection.Circles centered at one of the foci will reflect off of the ellipse as circles centered at the other focus.

Section with the rotunda effect and use of it: The ellipse is a nightmare, a whispering gallerie

Sketch of the place where the sound will be exposed. Small points for short sounds, larger for narrative sounds.

Sound projected in any direction from one focus point will travel to the other. Sound from any point will tend to be focused toward some point.

Sketch of the seats inside of the ellipse

From Top to Bottom Analysis of the sounds in an ellipse Parts of the movie exposed in the ellipse Sections and plan of the study of the interior space of the ellipse

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1.

2.

3.

From Top to Bottom: Model, Axonometric 1/1000e, personal drawings. Ticket office 1. Temporary exbition space 2. Ellipse + Permanent collection exbition space 3. Entrance of the labyrinth permanent collection 3a. Labyrinth permanent collection 3b. Podium permanent collection 3.

3a.

3b.

3c.

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1.

2.

3.

4.

5.

Section 1/400e: 1. Entrance 2. Ticket office 3. Adminitration 4. Temporary exhibition space 5. Lecture room and shop 6. Permanent exhibition space 6a. The labyrinth 6b. The Ellipse 6c. The Aerial 7. Art restoration and workshop 8. Delivery 9. Toilets 10. Restaurant and book store Total m2:

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10.

6.

9.

6b 6c

6a.

8.

7.

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06

SOCIAL HOUSING: GRAFF Ecole SpÊciale d'Architecture Year 2 Semester 1 (February 2012 - June 2012) Academic Work Critic: François Bouvard Personal work

The discussion: In Paris, 17% of the housing is social housing. It is a huge part of the building market. But let us go back in time. A law called "Loi Siegfried" was promulgated in 1894 in France, inventing the HBM (housing with low rent), equivalent of the social housing of today. Thanks to this law a lot of people got access to housing in the big cities, solving a housing crisis at this time and leading to the intellectual idea of "Right to housing". Now a new type of social housing gets success. A housing specific for people with problems, in transition. But how can you provide a flexible enough space for people on the move? How can you create social interactions with the inhabitants of the neighborhood around? Maybe the solution is to open up enough the ground floor, inject some creativity and activities to connect people from inside and outside. Methodology: The first part of the semester we had to do an analysis of an existing building, choosing from a long list. I choose the middle-class house from the middle age "Maison Patricienne", located in Montpellier. After an analysis of the space we had to present it. The second part was about making an analysis of the site we would work on. The last part was about creating a social housing building on the plot given, in Gentilly located in the close suburb of Paris, and if possible use the previous analysis. The building was supposed to house 4 single, 2 couples, 3 families and have a common area. A public activity was part of the program and had to be decided by the student. I chose to use a graffiti space, both inside and outside of the building.

Methodology: The house in Middle Age had three functions: the first one was housing, a place to rest and share meal with your family: a home. The second one was economic, indeed it was often at the same time the place to work, a storage space with a shop. The last one was social, it gives to the owner a certain position, giving him the posibility to give party and show to the others his importance. At the 3 rue de la Vieille in Montpellier, this large house (640 m2) has three floors, each one of them representing a function, with a basement to store the goods of the family, a ground floor with a shop and its storage, the first floor with economic and social functions, the second residential and the third for the domestics. The geometry of the building is not as sharp as today but we can notice an integration of the form into the neighborhood houses. The house is tall and it's due to the partition of the floors into specific functions as well as the cost of the land in the center of the town at that time. But what was the most surprising and interesting for me was to discover the notion of the room in the Middle Age for the Maison Patricienne. Indeed the rooms don not have clear functions, but they can be divided thanks to light walls or the function can change according to the seasons. The bourgeois has a wooden box where he store his clothes and bed sheets. Moving from a room to another, from a house to another just mean moving this precious box. Flexibility is not a contemporary invention.

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Ground Floor Scale 1:200

2nd Level Scale 1:200

Axonometric of the structural walls of the ground floor Scale 1:200

3rd Level Scale 1:200

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The Middle Age analysis gave me great tools to deal with the notion of "home" for short period stay in a flat. I worked a lot to integrate as much as possible the basic needs in the studio and to give a more important space and value to the common area. The inhabitants can meet there, share their meal, watch a movie or oganize parties. Opening the building to the city was deeply important to me and I worked on the move of a curve, at the same time giving a strong identity to the architecture and scaling it. A soft slope would attract the pedestrian to the curve, to the wall. It would be a space to draw, to tag and for the youth of Gentilly a place to express themselves.

The ground floor is reserved for a gallery to expose local artists and a workshop, as well as the keeper´s office. The first floor is the common areas and two single flats. The two common areas would be on each side of the building but linked by a communication bridge. It was suggested at the final jury that this bridge could have a fence that could be extended to the ground floor, in case the wall would attract people during the night. The second floor contains flats for couples, and the third and fourth for families. The main interior feature was to create a ramp on the back and not stairs, to slow down the rythm of the residents. They would meet there, and it would not be totally closed by a wall on the outside but by a wooden louvre system, allowing light and a view of the surroundings.

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Section 1/200

Plan Studio 1/25

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Plan Ground floor 1/200

3.

4.

2. A

6.

1.

5.

16 x 12 5

A’

= 200

Plan First floor 1/200

7.

8. 10.

10. A

10. 9.

A’

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Plan Second floor 1/200

10. 10.

A

10.

A’

1. Workshop room 2. Open courtyard to graff 3. Gallery 4. Dustbin 5. Caregiver office 6. Ramp 7. Common area / Kitchen 8. Laundry 9. Common area / Living room 10. Studio

Facade Backside 1/200

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07

RÊVES SUSPENDUS Ecole Spéciale d'Architecture Year 1 Semester 2 (September 2011 - December 2012) Academic Work Critic: Jean Christophe Quinton Personal work

The discussion: Paris has a well established style of architecture, seemingly a museum that no one can touch. Still, some plots are still empty, which we call "terrains vagues" or "dent creuse". On the border of the Canal de La Villette, one triangle plot would be perfect to host a student house. Methodology: First scale, the bedroom of the student. Work to determinate a strong architectural form with material qualities. Second scale, the student residence. Study of the terrain, creation of a specific programme for art students and work on a facade that would add value to the architectural heritage of Paris. Room: I chose to work with concrete and wood and with simple and complex geometric forms. The bottom space would be divided in three parts, shower + toilets + studio. The upper space, a wooden pyramid would have an incorporated hammock, a place to to rest. With possibility to have a bed if needed. The studio was focused on form and experience, materiality and utility. Building: The second part of the studio, once the room created was to duplicate it and create a residence for art students. We developed the program, with a gallery, a restaurant and common spaces. My gallery was in the garden, on the east side, along the trees and the green, with the option to open it for vernissages. The café and restaurant would be on the ground floor, open to the city. The rooms would be linked together with an outside path, facing the garden. The wooden pyramid would constitute the facade. From Top to Bottom: Collage in situ Site Plan Section and Plan 1/100 of the bedroom 0m

1m

4m

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From Top to Bottom: Model of the residence Section 1/200 Model of the bedroom

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08

ZOOM Ecole SpĂŠciale d'Architecture Year 1 Semester 1 (February 2011 - June 2011) Academic Work Critic: Reza Azard Personal work

The methodology: Each of us received a text. I got "Le Zoom" by Balard. We had to reinterpret it, write a small sum up, like a manifesto and then design a piece of architecture related to it. I designed a planet based on a module, in order to keep the rythm of the zoom, where every sequence is at a new scale. A cube, a room, a flat, a block, a neighborhood, a planet.

A zoom, deep, penetrates a forbidden universe. A simple hotel, cut out of the sky, connected to life thanks to the writer. A hundred of balconies attached to the building let us imagine human activity. From closer an incredible beehive is moving, each of the people has a role to play, each one uses the space in a different way. Even closer a life reveal itself, the life of Helen, queen of adultery. The zoom is now focused on her. She is in the spotlight of moral values. Her universe is violated. The zoom is now imposing, her intimate space is suffocating. Beds, tables, blankets are not anymore blurry. Adjust. Human body is exposed. Life become a theater in the lens. The lovers are discovered. There is no way to escape.

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Coursework

PARAMETRIC DESIGN Ecole SpĂŠciale d'Architecture Year 2 Semester 1 (February 2012 - June 2012) Academic Work Group work with Nicolas Fedoroff and Jean Louis Ceccaldi This class was about exploring the software Grasshoper and create a model in situ in the school, after the digital modeling of it. We worked around a concrete pole and developed a spiral to roll around it.

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Volunteer work

VERNACULAR ARCHITECTURE DinDang Natural Building Center, Chumphon, Thailand Summer 2013 I decided to go with a friend to Thailand, to a local association in Chumphon to learn a bit more about natural construction methods and vernacular architecture. I am passionnate about the eco-system and I discovered so much there, as well as permaculture. We built a room of a building with clay for a month, in harmony with nature.

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Coursework

ART & PHOTOGRAPHY Ecole SpĂŠciale d'Architecture Year 2 Semester 1 (February 2012 - June 2012) Academic Work Personal work Exploring the stenope technic and building our own box to take pictures with was the challenge of this Art course. I decided to focus on identity and searched to establish portraits of people, buildings and capturing the invisible.

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Coursework

REPRESENTATION OF ARCHITECTURE

Extract of my essay for the course of Theory of architecture, S6 «American cities in video games: new forms of analysis?» Following Baudrillard’s ideas we can go further, exploring his notions of simulacra, simulation and hyperreality. According to the philosopher, the simulation is the experience of the real through our practice, for example through media or learning. The simulacrum is the representation of the reality without being a copy, it is a substitution of the real, and the copy only has a sense with the original. The original and the aura disappeared to give way to the simulacra. In video games the difference between simulation and simulacra is when the simulation tries to imitate the social relationships, and forces you to think about your acts and consequences. When the game resembles life, when you are disturbed by your behaviour, when you’re asking yourself, you’re entering in the world of the simulacra. In GTA you have a relationship to other citizens, and in your missions you have to rob, kill and hurt people.You can make your own rules, and every gamer transgress the law and morality. In this game you can project your phantasms and live as a gangster. Everything stays in the cities of Los Santos or Liberty City. For Tadh Kelly (the creator of the game design blog « What Games Are »), when the game becomes a simulacra it is dangerous for the gamer. “In the Grand Theft Auto series, the presence of other people on the streets, and their various snippets of dialogue, does a great deal to enchant the player. It adds a layer of richness to an experience that would otherwise be pretty sterile, and the game is consequently more thaumatic. ». In GTA’s cities if you play bowling or have a drink with a

Ecole Spéciale d'Architecture (September 2013 - December 2013) Personal work

partner reinforced your link with them: a notion of socialisation is introduced, bringing out the notion of simulacrum. Baudrillard wrote about simulacrum “Disneyland is a perfect model of all the entangled orders of simulacra. It is first of all a play of illusions and phantasms ». Actually you can apply this definition of this imaginary world to GTA, it is one aspect that made the game a simulacrum: the purpose of the game is to allow the gamer to realize his phantasms. The city is represented as the place of all possibilities, even if you have some physical limits. The last notion of Baudrillard in this essay is the hiperreality is when the conscience loses it capacity to distinguish the reality and imaginary. For him our world became a hipperreality, the real is being erased to be replacing by sign of his existence. In GTA you can get lost. It is another aspect of simulacrum. The game is conceived to be played during hours and hours: you have a mission you want to accomplish it, a day last 48 minutes and this rhythm changes your time conception, the weather is always changing and dissipate you in the virtual: everything in this game is made to attract you and lost you in a new universe, where you can do whatever you want if you run faster than the cops.You can restart again and again, until the CD gets used. Each gamer have his path, because according to the choices you make your mission change, you met new people, you find new weapons.Your decision is important as in real life. Grand Theft Auto is more than a simulation. It is a critique of our society. Find the article online: armoulinex.blogspot.no/2013/11/gta-representation-of-city.html

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_________________________thank you________________________


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