3
1 PARALLEL LIBRARY SLEEP WITH MIAO
2
Girls supply station
4 ECHOOO
5 REBIRTH
6 OTHER WORKS
3
1 PARALLEL LIBRARY SLEEP WITH MIAO
2
Girls supply station
4 ECHOOO
5 REBIRTH
6 OTHER WORKS
With the great urban-rural migration of the late 1980s, farmers moved to the cities to work, but their families and identities remained in the countryside. Their children became left behind,and then when they had a certain economic base in the city, they would bring their children to the city.
to
Migrant children do not have access to equitable, quality and appropriate education.
The Wavelib is a tiny library set up in migrant children's schools and working communities on the edge of the city, initiated by the New Citizenship Project.
Many migrant children have want to work They do not enjoy learning and consider it too difficult.
We intend to research the Shuobo School in Changping District, Beijing. It is located in the urban fringe of Beijing,We wanted to find out the real situation through field research in the community, WAVELIB and school.
What we do in Shuobo school?
Yihua
Co-founder of Wavelib
What is reading?
Reading is not the only to read a book, as long as tacquiring information through comprehension and observation skills, it is reading.
Children love books with pictures
Children in grade 7 have a lot of misspelled words in their writing
It's a popular time to borrow books The school takes a competitive approach to learning Teachers have different attitudes towards children reading extra-curricular books
Ten years volunteer
No child is born not fond of reading, but has been devastated by too much institutional education. Why children don't like to read?
What is Weilan's founding goal?
We are not trying to change their fate, we are just making small changes to make up for what is missing in the growth of migrant children
“Like picture books”
“Writing skills are enhanced by reading” “Children are attached to the library and volunteers”
“After returning home, the situation is even more difficult”
108 hours volunteer
“Poor self-reading ability”
“Grade one have picture book class”
Chinese characters are complex
Chinese characters are ideographic characters, and only a small proportion of characters have a clear meaning, most of them need to be combined or have a specific meaning in a particular context.
“Children are very interested in stories”
“Difficulty transitioning from picture books to text books”
Grade two 9 years old
“I can't understand books, but my mother forces me to read them every day.”
Good grades in math.
Like pictures with contrasting colors.
Can't master words and pronunciation.
Can't understand the text.
Need guidance to ask questions proactively.
11 years old
Grade five
“I don't want to go to school anymore, I can't learn those things.”
Like car or parkour games.
Like to read anime.
Don’t like text reading.
Tired of text reading.
Can’t understand the text.
“I will be taking him back home from Beijing next year and I am worried about his studies.”
Willing to read with my kid.
Children don't have enough self-control.
Not knowing how to guide kid to read.
wonder what type of books the kid like to read.
No expectations of kid's future at university.
Look for patterns
They are generally excellent in mathematics.
They love to play games and watch anime.
They are curious about what people around them read.
They also have parents and teachers who don't want them read non-curriculumbooks"
WHO are we empathizing with?
Migrant children at primary school level.
What do they HEAR?
“Don’t read books,no help to exams”
“Books recommended by the reading”
What do they FEEL?
The teacher say it will affect the grades.
Feel gulity to read books are not text book.
What do they DO?
“Tired of studying”
“Addicted to the game”
What do they SAY ?
“I dont’t understand words”
“Why do things don’t like to do”
“I want to have better future,but don’t know how”
The children's math is very good,our research found that because the accumulation time of math is short, children can quickly get a sense of achievement, which stimulates their interest in learning. However, Chinese needs a lot of accumulation to be able to read smoothly, which makes children always give up early.
Give up point
Long-term accumulation
Mathematics can quickly experience the sense of accomplishment of acquiring knowledge according to formulas; Chinese requires a certain accumulation to have a sense of accomplishment.
What do they SEE?
Boring text.
Unknown words.
Colorful pictures.
Restricted reading
Because of limited literacy (quantity & ability) and comprehension, they prefer to read picture books or let others tell them.
Atmosphere effect
When children read books together, they are also curious about other people's content and are also affected by the atmosphere.
Ability potential
Some parents or teachers think that the content other than reading textbooks affects learning. They only focus on the results of textbook learning, ignoring that children's natural love to learn new things is like reading.
Full of curiosity.
It has become difficult when it comes to books with many text.
Books will give them a chance to know more interesting thing.
Opportunities to explore interests
Libraries provide children with opportunities to explore, but they do not understand what children are interested in. The resources provided are limited and they may not be able to arouse interest.
Hidden Missions on Campus (Parallel Library)
Boost your child's reading confidence.
Improving understanding through recognition and thinking skills.
Amplify the effect of achievement in the process and experience the joy of reading quickly.
Changing children's perceptions of reading, encouraging curiosity and through exploration.
Works as an auxiliary system of Wavelib.
Using the atmosphere (people-environment-experience) to drive positive results.
In the form of an exhibition with several interactive installations, children can take a tour from the shallow to the deep so that they can learn Chinese characters, read fragmentary scribes, develop an interest in reading and learn knowledge.
Children take on the role of characters from the book and play a game of reenactment, in which they learn about the characters through the book and develop an interest in reading during the game.
During recess time in the school, children play a series of task pass games in which they build up their reading by looking up books and finding answers to pass levels.
explorative reading activities within migrant children school. Triggers communication with volunteers and interaction with props. Through
Engaging
Advantages
A step-by-step exploration.
Disadvantages
Need to build special venues, such as museums.
Advantages
Bring in the plot, engage and immerse themselves in the experience.
Disadvantages
Requires dedicated time and tends to clash with study time.
Advantages
Sequential and progressive reading in pieces, without taking extra time from the experience.
Helping libraries make better book recommendations.
Use of school spaces and links to libraries.
Helping libraries make better book recommendations.
encourage small reading and develop better interest,hence contribute to Wavelib’s main mission.
To begin with, Wavelib will select six categories of books as the basis for the task setting.
Handing out coins. The invisible keeper of order.
Initial formation of the system.
Improving academic performance.
Raising children's interest in reading.
Engage with the activity.
Volunteer Supply Demand Contribution Service provider.
Task issuance.
Task guidance. Management task tools. Update task tools.
Effective book recommendations.
Raising children's interest in reading.
The sense of achievement of volunteering.
Game coin
The children pick up the coins with Chinese characters.
Count strokes
Strokes are the basis of Chinese characters .Children should count the strokes of Chinese characters on coins first.
Chinese characters according to each type of book, each cycle selects three Chinese characters as game coins for this type of book
Task I
The children will be given a task card and they will need to answer the questions.
The tasks on the task cards are simple and introductory, opening up the children's interest in the category in the first place.
Find volunteer
Role card will start the children on their way to Wavelib to find volunteers to start the main task.
Interaction equipment
Enter the correct number of strokes and the machine will spit out a role card.
Role card
The children are given a task to do once they have been given their role card.
Role cards are spat out randomly from three roles in each category according to the type of coin they belong to, with the role card explaining the corresponding occupation to the child.
Reward
Task II
What the children get out of the task?
The children first need to find the game coins in the schoolyard.
This is the key point to trigger the task,use it to open the journey of task. Game
Interaction equipment
Children’s first task is given by the task card.
The toolbox contains a wide variety of tasks which the children drew from to complete.
for their final completion of the task.
Building a good public image.
The tasks in the toolbox are based on the books that Wavelib would like to recommend for this cycle.
Meaningful volunteer engagement activities. Library resources.
Children receive the ultimate reward after completing a series of tasks,Rewards are stickers and educational and fun trivia.
Generate an interest in a particular type of book.
Be recommended a book to read.
Fragmented reading to increase reading.
Financial support for task tools and awards.
The toolbox contains tasks related to drawing, crafts, and choices from which the children read books to complete these tasks at the same time.
Active learning knowledge.
Pick up coins on campus. Count strokes. Start the machine.
Randomly place coins anywhere in the campus.
Receive rewards
Children
Strok number input knobs
The child need to input the correct strok number to triker the device hence receive character card.
When the password is entered successfully,it will beep.
To use, insert it into the currency slot on the top of the product and trigger the start button to begin completing the task.
After the correct answer of the stroke counting game, the card pops up. The front side is the identity display character, and the reverse side is the identity introduction and the clues of the next level. What kinds of roles are there?
E.g.(Astronomy)
Astronauts
找到星际宇航员领
Astronaut means a person who has made a career out of space flight or has flown in space.
Find the interstellar astronaut to collect your task.
Task cards
E.g.(Astronomical、History)
Pinyin (Chinese romanization)
Cartoon image
After completing the first task, the children went to the toolbox to randomly select a task that was tailored to the books recommended in this category for this cycle.
What kind of tasks will be in the toolbox? (Astronautical categories)
What will be in the capsule?
The children read books to find five items that can be in the capsule.
At the end, the children are given a reward card with an interesting trivia on it. The card also indicates where the books in this category are located. If they are interested in this category, they can go to the corresponding shelf and read more books.
Did you know that the first creature to go into space was a dog?/Did you know that the heart gets smaller in space?/Did you know that the universe smells like burnt beef?
Do you know the history of the Magellanic system?
“你知道第 一个登上太 空的生物是 狗狗吗?”
A variety of stickers are distributed randomly, including limited editions, so that children have the desire to collect.
Please share this quote with your
恭喜你完成了本次探索,本次星际之旅到此结束 。如果你想了解更多有趣的天文知识,请前往6-2 书架继续探索宇宙吧。
Testing with grade 1 boy
Congratulations on completing this exploration, this is the end of this interstellar journey. If you would like to learn more interesting astronomical facts, please go to the 6-2 bookshelf to continue exploring the universe.
"If there was a game like this at our primary school I'd be happy to take part because your cards are fun .”
Testing with grade 4 girl
"This feels so interesting, want to find out in the book why these things can't be in space"
You have attracted children to the library in a way that is irresistible to them, guiding them to connect with the written word and allowing them to use their interest as an internal motivation to develop the habit of reading on their own, which think is the most rare thing. At the same time you have taken into account the ongoing use and cost of props, which makes me think that this project is really something that can be implemented.
"I'm excited about the character cards I'll get! I feel like can do the rest of the tasks!"
"I love to draw and in the book it says that astronauts float in space and drew it like that."
We found that the children were very interested in the format, starting with a coin to slowly open up their interest in reading, which they did not resist and they were already consciously saying they wanted to read when they were given a reward,even midway through the task.
But our tasks were not graded for each age group and the colour choices did not appeal to some children, which is something we would like to improve in the future.
In China, women are considered to have an “obligation”to maintain their beauty, and they also consider beauty to be their fundamental value. With the rise of the internet, Chinese women are increasingly serving their gender because of this responsibility, and the pursuit of beauty at the expense of their true values is known as “beauty duty”.
Paying the price of money, time,but income doesn't go up.
Caught up in this pressure without realising it and unable to extricate themselves. The emasculation of women's self-worth, the neglect of their true value. Wherefrom follows problematic or even unhealthy behaviour in ever younger teens, even children. Their human beauty values are not healthy.
I make up every day. have had plastic surgery and plan to continue doing some plastic surgery. Losing weight is my daily necessity.
After removing the makeup, I will feel that will become ugly at any time. I don't want to see it, but I will reject myself without makeup.
I
with glasses.
I've thought about it, just want male admiration, you compare yourself to women and they're jealous of you, to put it bluntly, it's that sort of thing. Weight
As a child didn't know what beauty was, but thought being dark was ugly and having big feet was ugly because adults always laughed at me.
Makeup, nail art, hair colouring, I've also had skin lightening injections and taken many kinds of diet pills.
When is your pursuit of beauty at its worst? ” “
I got up at six every morning to make up. 50% of the monthly living expenses will buy the latest cosmetics and clothes, but my life is a mess, I'm not as good as I seem and I want to change.
What affects you most when you pursue beauty?
When was in junior high school I dreamed of cutting off the fat around my waist, when I was at school always felt like everyone was watching me and saying how fat was.
Weight loss, make-up, leg slimming injections, face slimming injections, had eye surgery because it was ugly with glasses.
My ex boyfriend liked to let me wear hot style clothes. was confused and had no ego. Everyone, including my ex boyfriend, praised me. lost myself in praise, but didn't like that style of clothes at all.
Advantages
Disadvantages
Explore ways to become beautiful through a variety of channels
“I don't want to be forced to cut my hair short.”
“I can only learn, "beauty" has nothing to do with me.”
“I didn't seem to fit in well at university.”
“Why am I not as stylish and beautiful as they are? ”
“I want to change, want to be like them.”
-Lack of
-Lack of confidence.
-Integration into groups.
“I don't want to be forced to cut my hair short.”
“Can I try weight loss pills and injectable surgery? ”
“Why is it so complicated? Is there a once and for all way to become beautiful? ”
-Follow suit.
-Waste of time and money.
-Influenced by unhealthy information.
The discovery approach to the pursuit of beauty in practice
“It makes me excited,m ”
“From now on, am going to start to succeed? ” “I’m gonna do whatever it takes to keep it. ”
-Convince self.
-Failed attempts.
-Works very slowly.
-Waste of time and money.
Crazy, endless pursuit of beauty, engaging in unhealthy behaviours
“I'm so tired.”
“I can't stop.”
“I often think of the "ugly" me before university, but I was living for myself then.”
“It doesn't seem to be as good as I thought it would be.”
-Lose of self.
-False confidence.
-Body and mind tired.
-Waste of time and money.
-Ambivaience and paranoia.
How might we?
How do we get Chinese college girls out of the rut of fulfilling beauty duties and able to live their own lives and redefine their self-worth in relationships?
On university campuses, clubs based on the "girls' supply station" concept offer regular workshops for college girls to explore their inner beauty, explore individual labels, realise that they are in beauty duties, but that outer beauty is not as important, and gain confidence.
Recall1.impressive memories from story sharing
Allow people to select personal key factors subconsciously.
Personal attributes conclusion
Help users better summarize and understand themselves.
Help user to make connections of how to fulfill one’s goal. Draw connections from self to aspirations 2. 3.
4.
Think about the reasons behind personal choices, decisions, etc. through ask questions and provide answers. Deep self exploration through communication 5.
The objective perspective of others
Sometimes opinions and evaluation of others may be more objective and inspire people.
How it works?
The whole workshop is divided into two parts. Scan to get the guide book.
After participating in part A at least 5 times, participants can move on to part B.
The participants did a self-portrait and then put on labels that they thought they had.
Participants brought along the self-portraits they had just made and drew lots from different broad themes.
The participants have to tell an experience based on the theme they have drawn and have to name the "pain or gain" in it.
Audience to ask questions and interact with the narrator according to the question guide. The audience labeled the board with what they thought was the narrator's unique label.
Participants write on a previous self-portrait what they want to be in the future.
The participants worked together to find the inner beauty qualities that each person possessed, based on the boards she had, to compare it with what she had previously written down as the person she wanted to be, and to encourage each other to communicate.
Participants exchange contact details and become friends with each other.
What is Miao embroidery?
Time:10/2022-12/2022 Individual work
"Sleeping with Miao " aims to promote and pass on the intangible cultural heritage of Miao embroidery, providing a systematic set of cultural experience services for lovers of intangible cultural heritage. Hobbyists use the app to detect sleep data to generate Miao embroidery stickers, use the cultural experience kit to make Miao embroidery fabric from the stickers they have obtained, and upload the finished Miao embroidery fabric to the app for sharing, allowing hobbyists to promote the spread of Miao embroidery culture through manual experience.
The
the
of
and
of
Time:07/2022-12/2022
Miao embroidery is an embroidery technique inherited from the Miao folk, one of the unique expressions of Miao history and culture, and the crystallization of the hard work and wisdom of Miao women.
Bright and vibrant colours with strong contrast.
prescribed embroidery methods or requirements. The motifs are exaggerated and vivid, derived from nature. A strong narrative with a documentary role.
What if ?
Miao embroidery’s attitude
The Miao people are committed to the harmonious coexistence of man and nature, based on the attitude that "all things are spiritual, life is equal, and heaven and earth are common". This philosophy is reflected in Miao embroidery, where Miao women use needles as brushes and threads as ink to draw out every design, from myths and legends to beautiful landscapes and totems, all of which convey the philosophy of "the way of nature".
embroidery market development Changes of customer traffic flow in Chinese Miao embroidery market
The
connotations of Miao embroidery.
Community
A community of people interested in the heritage of Miao embroidery provides a systematic service. Opportunities
Diversity
Tapping into deep Miao culture, not limited to the most common forms of Miao embroidery.
Experience A fun and experiential way to promote cultural heritage.
Fit Blending Miao embroidery with the things people do in their daily lives.
Through a system of offline purchases and online applications, Miao embroidery enthusiasts can access exclusive appslique& threads generated from sleep data, which can then be experienced and created by the users themselves, and the finished products can be auctioned off through the platform to provide assistance to the craftsmen.
Miao embroidery enthusiasts and potential user groups can naturally integrate Miao embroidery with their own lives, experience the charm of Miao embroidery, give Miao embroidery different functional attributes from traditional ones, and help the heritage and development of Miao embroidery culture.
Appslique is inspired by traditional Miao costume patterns and draws on a library of iconic and symbolic motifs from each totem.
Accompanied by background music,there
are many sounds in the theme park, people laughing, sighing in amazement, clicking pictures and the sound of machinery running、screaming on the roller coaster, children crying and running out of the haunted house.
Emotional experiences in theme park
In theme park, people receive a variety of stimuli and have a wide range of emotional experiences, which are not only expressions of emotion, but also of sound.
Emotions generated by instinctive reactions in theme park
Time:10/2022-12/2022 Individual work
User experience design
Interaction design
“Echooo is designed to provide a better emotional experience for theme park visitors. It allows visitors to quickly feel the true emotions of themselves. "Echooo" allows visitors to record their emotional state in different situations, get feedback from "Echooo", provoke reflection and give the visitors space for self-interpret. ”
Get excited when on the roller coaster
Will be satisfied after buying lots of souvenirs
Key words:Entertainment experience,User experience,Interaction design,Product design
Time:08/2022-09/2022
Team work (Mainly incharge of ideation,experience design, HTML5 production)
Feeling Irritable in the queue
Disappointment that a favourite item is not open
Get angry when someone cuts in line
Emotional experiences in theme park
Behaviour in theme parks can be largely governed by perception and behaviour, providing a better experience.
The emotions acquired in the theme park are rich, continuous and linked to each other.
Emotion play a central role in the human ability to understand and learn about the world.Postive experiences kindle our curiosity, and negative ones protect us from repeating mistakes.
In the process of emotional experience, the three parts - perception, behaviour and emotion - interact to promote each other and are ultimately expressed through our sound.
A special surprise when first enter the theme park
Getting scared while playing in a haunted house
if Feeling Irritable in the queue Feel trust in safe play equipment
What if people were left to wallow in their ego's emotions and then release them and allow the positive continuation of the emotions?
Introduction
Highlight & experience journey
Theme parks are more about creating a spiritual resonance and then generating positive stimuli, and of course negative stimuli, so that people can continue to play here. Emotion is never a simple level, it should be all-encompassing, it's definitely not a visual issue, a tactile issue, because emotion doesn't come out of nowhere, it needs to be paved in the early stages, then the mid-stimulation and the climax, and then recovered in the later stages.
The Role of Emotion in Universal Studios.
Conclusion
Create new memories for users and prolong their subsequent emotional experience.
Let the experiencer be in the driver's seat and let the experiencer walk into their own emotions.
Practical design process and experience.
What senses best trigger the user's emotions. Addressing individual differences in large projects.
We summarised the observation, visitor interviews and expert interviews in five directions: physical, cognitive, emotional, cultural and social.
A good design is one that evokes memories and empathy in the visitor.
Emotions do not solidify in the environment, in the device, but are built on human memories, on shared imagination.
There is scope for interpretation.
Age confinement and prejudice. Adults don't understand but value the child's emotional feedback and play along. Avoidance is shameful, but useful.
Does not transcend self-fear.
Start with what people are familiar with.
Start with human commonalities
Must act like a grown-up
Everyone has their own social strictures. Leaving with fond memories. Adults feel the childishness of children too
Emotional lift from the basics and find the point of impressing.
Getting into the mood of the user
A slight sense of embarrassment
Everyone has their own social strictures
Fear and anxiety at its peak
Be brave enough to say no and trust the choice you make.
High emotion and interaction among float parade spectators.
Does not have a clear idea of their own level and therefore cannot make appropriate decisions.
Some aspects or identities, such as age, the family role, job characteristic, gender and external expectation limited the emotional expression of people.
Measure
Lack of clarity in the measurement and prediction of self-efficacy, resulting in failure to make timely and appropriate decisions.
The human body itself is a natural echo chamber, when our brain generates emotions, these emotions are constantly deposited in our body like an echo, if we don't let out some negative emotions, we will feel bad and then our emotions and body will enter into a vicious cycle.
People shout out their voices as a vehicle for design and express emotions through self-help. Voice
Using echoes to measure emotions allows people to release the vortex of emotional echoes within them. Echo
Interpret
Helps people to make quick judgements by presenting intuitive sensory results.
Generate personalized and interesting metrics that give users the motivation to share and express themselves and encourage them to accept their emotions.
Provides positive encouragement to the user and transforms negative emotions.
Give users a sense of beauty and make them more appreciative and attentive to their emotions.
Brings clarity of prognosis by quantifying the psychology of fear. Expresses one's true feelings through an entertaining experience.
Prolongs the user's emotional experience and makes it sustainable.
When we don't let out our emotions.
Emotions are constantly emanating in the body and have a bad effect on us, and we may not be aware of it.
When we let out our emotions.
By allowing emotions to extend outside of us as same as echoes, we can both vent and recognise our emotions.
The addition of music from the IP makes the design appropriate for Universal Studios.
Aural
Using the aural senses to perceive emotional experiences.
Tuning
Sounds are effected and modulated to add interest and interactivity.
Real time detection of people's expressions and words, and people can also hear the corresponding voices of people in each screen.
By sampling the voices of tourists and making music, tourists will have a richer experience.
Visitors make different noises and through the echo chamber they can hear their own echoes, interesting echoes that allow visitors to measure and identify their emotions.
We want to open the mind of the experiencer through the path of sound, the sense of hearing as a medium to immerse, spontaneously measure, interpret and express their emotions and have a better experience in Universal Studios.
Use ultralight clay to simulate shapes and familiarise yourself with the physical space for later building.
After testing and building the model in different ways we succeeded in building the closest model to the concept, which helped us to carry out better human-machine testing and model building.
In order to verify the feasibility of the structure, a preliminary protype was made from cardboard, corrugated paper and kt board.
After the first try, the experiencer will be attracted and will encounter many "Echooo" in several parks, "Echooo" will give back to the user echoes and sound effects, after many times of use, the experiencer will continue to iterate to generate reflections and feelings, to interpret their own emotions, each time the user will have a different feeling to use, at the end will be the final feedback in the form of "H5", prolonging the user's emotional experience.
The machines in each park will randomly emit ip-related sounds when the experienceer makes a sound to surprise the experienceer and make the experience more immersive at Universal Studios.
What's that?
Under Decepticoaster was scared but I wanted to play so badly that couldn't really understand my emotions.
The staff said I could try "Echooo", which would allow me to record my voice and measure my emotions, and that might make the right judgement after using it.
experience
slowly began to explore 'Echooo' and found that it gave me different echoes depending on the length of my shout and the volume of my voice, as well as sound effects, and at the loudest point, the minion's laugh!
measured my emotions and, spurred on by my echoes, gradually came to my senses and decided to play Decepticoaster.
opened up, met a lot of "Echooo" and my father recorded a lot of sounds and we had a great time at Universal Studios.
Turns out can do it easily!
When we got home, we received a sound vlog from Universal Studios and listened to the sounds we had recorded with my dad, reminiscing about the trip.
As guests leave the park, they will be given an h5 to continue their emotional experience, which will allow them to recall the sounds they recorded through "Echooo" in the different parks at Universal Studios, recalling their emotions and getting a unique V(voice)-log.
The virtual character "OI", a voice elf, is used to guide the visitor through the overall vlog experience.
Displaying the average and maximum decibel levels generated by the experience of using "echooo".
Generate a unique voice image of the experiencer.
Displaying which parks the experiencers left their voices in, and showing them separately by park.
And the specific park where the experiencer produces the highest voice.
Summarise and generate voice tags.
If you don't use "Echoo" to leave your voice in some parks, you will be shown the theme songs related to those parks to make up for it.
The V(voice)-log is generated so that the experience can see and hear all the voices and see the exact time of day.
“Through field research, user research and the use of a multi-disciplinary design approach, a new way of life was offered to the Huaxin Village Community Farm, solving many of the dilemmas faced by Huaxin Village and allowing residents to improve their quality of life. ”
What is the urban village?
surrounded by cities in the process of urban development.
Where is the Huaxin village?
Huaxin Village is located in Futian District, Shenzhen
Shenzhen is probably one of the fastest growing cities in human history. Huaxin Village It has been facing demolition and new development plans since ten years ago. However, due to urban development planning loopholes, the planning of this area has come to a standstill. Currently, the quality of this community The quality of this community is rapidly declining.
What if?
Transforming Huaxin Village to offer its residents a new way of life, allowing Huaxin Village to change its decadent trend and be reborn as a modern, sustainable and happy community.
Total number of buildings:31 Number of inhabitants: approx. 3000
"I was out and about every day and Huaxin Village was just a place to sleep and didn't consider it
“The environment in
“After
“My friends envy me and say that our neighbourhood is perfect for running around and exploring.”
the building now, it needs to be
“I can't solve the problem of Huaxin Village just by collect ing rubbish every day, the owners have to work together.”
“During the closure of the city this year, there were problems with the food supply in Huaxin Village and residents had problems eating.”
People don't know each other well and neighbourhoods are weak.
The "human touch" seems to be non-existent.
People forget the role of the community and see it only as a place to sleep.
Lack of public space for activities.
Old and underutilised infrastructure.
Unable to respond to emergencies.
People buying into something very low level.
The community is full of rubbish.
People don't know where to put their rubbish.
The reckless use of community natural resources by people.
Co-creation
Let Huaxin Village engage in a virtuous and sustainable cycle of development, moving forward, saving resources and forming a circular community circle.
Facilities
Residents need to work together to maintain and help change Huaxin Village, bring each other closer together and make friends. Emergency
Facilities should be improved to make Huaxin Village fundamentally the new community that residents need to ensure the quality of the community.
Having the ability to resist some emergencies and allow the residents of Huaxin Village to protect their interests in the absence of government protection.
Green environment
Community landscape upgrade with low carbon landscape creation to reduce the carbon footprint of residents' lives and improve the environmental quality of Huaxin Village.
The community market is built on the outskirts of Huaxin Village, adjacent to the main entrance, with wood as the main building material.
Effective prevention of waste of building materials, carbon dioxide production and environmental pollution, and the convenience of wood materials for later renovation and recycling use land.
Some of the food at the community market is sourced from community farms and the food harvested from the land claimed by which family is marked on the shelves.