Fodr_M2_Journal(H1)

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FOUNDATIONS OF DESIGN: REPRESENTATION

M2 FLATNESS vs PROJECTION CHUYIN QI 1020385 Studio 20 NICOLA LEONG


WEEK 3 READING: TITLE OF READING Question 1: What is Pictorial Space according to Le Corbusier? The essence of space is vietual and invisible space. It is also immeasurable. This also approves that space is slanted to us. Le Corbusier points out that moving space is in a process of rotation. He elaborates and highlights the structure in architecture. At the same time, he also describes the mutual interpendence between space and space. According to his thought, the space creates playing experience for people to enjoy the difference between flatness, projection and representation. Besides, the space contains languages to express the idea, and a pictorial space is a good technique to show the shape and projection in an object, which also improves the sense of people’s feelings in it.

Question 2: The Flatness of Le Corbusier’s painting’s are attributable to two properties. What are they? And what are these pitted against? The first propert is “abstract extension“, which all the geometrics are defined in the front of the ground. And this idea has strong connection between the surface and paintings. The second attribution is continuity of space. According to his painting, the space has some repitition in space. It blurs the lines and creates an experience for human beings. Meanwhile, it challenges people’s view with flatness and projection by using white instead of white to express three-dimensiality.Contrast is based on the use of color, with adding some shades to create the objects. The flatness is actually show the pitted against with objects’ shape, position, outline and so on. Additionally, he breaks the form with white lead but maintains the flatness to create the depth of objects in his texture.

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FLATNESS Elevations

Elevation 01

Elevation 02

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BUILDING BLOCKS

Creating A Palette For Design

COLOUR PALETTE

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PHYSICAL TO DIGITAL

Scanned Axonometric World

HAND DRAWN AXONOMETRIC

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PHYSICAL TO DIGITAL

Scanned Axonometric World

Inprovement

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Final work


WEEK 4 READING: TITLE OF READING Question 1: Explain the difference between Pictoral (in this case perspectival) space and Projection?

1. Pictoral space is a “correct perspective“ projected by a general defoemable projection, using the vanishing point of the objecton the lens, concentrator projector and so on. However, the function of peojection is to extend and fold the distance of the object, and then the surface of the object can extend its depth indefinitely. 2. Pictoral space is a rational perspective technique, while Projection is an irrational construction technique. 3. PIctoral only expresses the structure of objects, but projection can transcend more than being understood by nature to describe the inner space of objects

Question 2: Where did Axonometric projection first arise, and why?

The first Axonometric projection coming up is in Russia. The reason can be divided into 3 parts. 1. Early recolutionary artists wnated to trascend the artistic point of view, interpret the world as a new artistic space and enhance the attraction of axonometric projection. 2.Artists believe that Axonometric projection can see another angle of an object and create more flexible space through an “irrational“ perspective. 3. Axonometric projection can convey more abstract art. It is also measurable and accurate. Thus, it is a practical tool to express objects.

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PROJECTION

Final Axonometric World

From 2-D to 3-D graphics, it builds up the relationship between what we see and what we imagine. Unlike Module 1, we describe an object in the direction we can see with the naked eye in perspective. However, in the second Module, we imagine the depth and layout of objects through the elevation of Mario World, and create an Axonometric projection world through the combination of painting and computer technology. Specifically, perspective drawing can reflect the object from a single view point, which is helpful for people to understand the object from one side normally. If we draw an object from Axonometric projrction, somtimes it becomes more flexible in its depth and the angle of the object with accurate scale, which improves our imagination and design inspiration from another "abstract perspective".

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M2 APPENDIX

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APPENDIX Process

First step- Analyse the pictures and objects In the first step, I first analysed what elements my design should have. Through these two pictures, I see that the main objects are walls, blue trees and ground. And there also includes rich color such as blue, brown and orange. Therefore, before drawing, I use pen and Sketchup to create some objects basically to help me form the projection. Though it has some projection mistakes, it also practices my skill of computer.

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APPENDIX Process

Second step- Create and draw In the second step, I follow the teacher’s instruction and start my drawing. To help my design, I first think of what depth every object contains and what basic shape I should have. The key point is to connect the earth, walls and blue trees, which may also represent the major color in my picture. Then, I draw a probable picture to show the basic position of each object. At the same time, in order to prevent the whole structure from being incomplete, I create a main guide line and ground line that Mario could play. I think connecting objects through transitional space is an indispensable part of design. ​ Additionally, I also use Sketchup to help me create some idea and try to understand the form of space. For example, one of my inspirations that transforming from earth is referenced by a Le Corbusier’s architecture. According to the structure of his roof, I combine my earth and walls, move down some parts of my layer to underground.

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APPENDIX Process

Next, I start drawing my Mario World. I begin with my first picture, and I draw the back of objects-trees. I change the position of each tree and each wall to make space more rich, and so as the second Mario picture. After finishing the drawing by my pencil, I trace my work by fine line pen and scan it in my computer so that I could make the picture clearer and easier to trace on the computer through adjusting the light by Photoshop.

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APPENDIX Process

Third step- Adjust and trace In step 3, I gain some feedback from my tutor and start adjusting my work. The main feedback I received during my studio was to add more interesting details around and in my objects. However, because I already use fine line pen to draw my design, I decide to use pencil to add some details to my drawing paper. After finishing modifying my work, I scan the drawing as PDF, put it into my Adobe Illustrator to trace. When I am doing my work, I found that some lines can not be closed. To solve this problems, I paint the front image white to hide it.

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APPENDIX Process

Forth step- Color In this step, I started to color every figure. I referred to the colors of Monument Valley, including red, blue and green, and extracted the colors. Afterwards, I arranged the colors in my words for reference. I usd the hand drawing as my background and lock it, and replace some lines that nedded to be added with a layer.Then, I selected the sides of some same objects and color. At the same time, I have also adjusted the gradient to make it look more three-dimensional. Finally, I think there are still some color may be not so suitable and harmonious, so I adjust the color in Photoshop to make it more lighter. Meanwhile, I also add some blue water, which looks like the building is floating in the air and there are some crash walls from the ground. After finishing up, I extract six of my colored elements to show in my template.

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