Licensing Magazine March 2021 ENG

Page 22

22

News

MATTEL / VICTORIA LICENSING & MARKETING

The number one card game UNO® celebrates 50 years! To celebrate its 50th anniversary, UNO® will engage kids, parents and fans of the brand with a year full of exciting live experiences, compelling digital content, relevant partnerships, and commemorative products.

UNO® and had become a real fan. How much did he sell the rights for? Fifty thousand dollars, plus royalties of 10 cents per deck sold. So Tezak decided to found International Games Inc to market the UNO® card game and the offices were right in the backroom of his funeral home.

A BIT OF HISTORY

Many people think that the UNO® card game is Italian because of the name. In fact, the game was invented fifty years ago in the United States with the name UNO® (yes, just as they say in Italy and Spain). Let’s find out why! In 1971 the game was called UNO® simply because its inventors (Merle Robbins and his son Ray Robbins) thought this Spanish word sounded nice. That’s it! Merle Robbins was a barber from Cincinnati, Ohio. In 1971, at the age of 59, he invented the UNO® card game to settle an argument with his son about the rules of another card game called Crazy Eights. The first original decks of cards were designed and made right on the Robbins family dining room table with the help of Merle’s wife and daughter-in-law. Later, with their savings of about $ 8,000, they made the first 5,000 UNO® decks

to sell. But how did they go from the first 5,000 decks to over 150 million sold worldwide? At first, Merle sold his UNO® decks in his barbershop but eventually sold the UNO® rights to Robert Tezak, a funeral home owner who was passionate about

In 1992, International Games was acquired by Mattel and from that moment on, the game became popular the world over. Mattel has produced several variations of the game which are sold in 80 countries. With 150 million copies sold, UNO® is the # 1 card game in the world (according to NPD *) with 99% brand awareness. A number of themed editions have been marketed, such as Barbie UNO, Harry Potter UNO, The Simpsons UNO,


Turn static files into dynamic content formats.

Create a flipbook

Articles inside

Trends

4min
pages 98-99

KAZACHOK Kazachok’s 20th anniversary special

2min
pages 100-101

WHAT’S NEXT

1min
pages 102-104

Events

4min
pages 96-97

SOUTH KOREAN ANIMATION The success of South Korean animated series

4min
pages 92-95

RUSSIAN ANIMATION The latest hits of Russian animation at ATF online

8min
pages 88-91

Focus on

3min
pages 84-85

RUSSIA Russian licensing market is steadily growing despite pandemic

2min
pages 86-87

AUTOMOTIVE Children love utomotive brands

6min
pages 72-75

BRAND EXPERIENCE Innovation in brand experience: digital vs physical spaces

4min
pages 78-79

NEW TECH Retail, new technologies improve sales experience

4min
pages 76-77

SHOPPING MALLS Retail, the new challenges of Shopping Malls

4min
pages 80-81

MARKETING Inclusive marketing: diversity as an added value

3min
pages 82-83

HOMEWARE A new way to stay at home

4min
pages 70-71

FASHION After 2020, Fashion industry moves towards a new future

4min
pages 66-67

Retail

4min
pages 68-69

STORYTELLING Gaming and tv series: how fashion storytelling is changing

4min
pages 64-65

Publishing

4min
pages 60-61

COUNTERFEITING Toy Association continues fight against unsafe, counterfeit toys

2min
page 59

Interview

4min
pages 62-63

TRENDS 2021 Top Toy Trends according to US Toy Association

4min
pages 57-58

RETAIL TRENDS Toys, what’s new in retail

4min
pages 55-56

NEW TOYS Toys of the future

22min
pages 44-54

PLAY AROUND Play Around launches the MeteoHeroes toy line

4min
pages 42-43

THANKYOU Thankyou’s mission

4min
pages 38-41

PHILIP OSBOURNE A talk with Philip Osbourne, kids pop author

10min
pages 12-15

MAURIZIO DISTEFANO LICENSING Maurizio Distefano Licensing never stopped to amaze with cooler proposals

7min
pages 28-31

MATTEL / VICTORIA LICENSING & MARKETING The number one card game UNO® celebrates 50 years

6min
pages 22-25

THE POKÉMON COMPANY INTERNATIONAL An intense programme for the 25th Pokémon anniversary

2min
pages 26-27

SANRIO Important achievements and new goals for Sanrio

6min
pages 18-21

ETS LICENSING 2021 opens with exciting news

11min
pages 32-37

STUDIO 100 MEDIA Future plans of Studio 100

4min
pages 16-17

Cover story

11min
pages 6-11
Issuu converts static files into: digital portfolios, online yearbooks, online catalogs, digital photo albums and more. Sign up and create your flipbook.