Brunel Digital - Turned On

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12.0mm Welcome... as well as the journey that we have taken this year using our ‘Turned On’ brand.

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In the next few pages you will have the opportunity to see all of our work from 2018/19,

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Brunel Digital is a division that focuses equally on both creative skills and technical aptitude. In a world where society is becoming more reliant on digital resources and

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solutions, we are the people who provide this service in the most creative and effective way possible.

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In this book expect to see incredible examples of user interface/experience design, visual

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effects, 3D animation, programming, motion graphics, graphic design and much more. You will even be treated to some exceptional first and second year student pieces too!

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About Us

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On Course

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BSc Digital Design

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BSc Visual Effects & Motion Graphics

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MSc Digital Design & Branding

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MSc Advanced Multimedia & 3D Technologies

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First Year Work

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First Year Work

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On Brand

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Brand Breakdown

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Meet the Brunel Digital Team

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Brunel Digital Ident Competition

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Party On

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Industry Projects, Lectures and Workshops

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Placement Scheme

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Student Directory

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Our Digital Media Staff

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Acknowledgements

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Sterling

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Index

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12.0mm Us at Brunel Digital This book showcases and celebrates the creative projects of students from the Division of Digital Media at Brunel University. Our division reflects a diverse portfolio of interests in Digital Media with courses including the BSc Digital Design, BSc Visual Effects & Motion Graphics, MSc Digital Design & Branding and MSc Advanced Multimedia & 3D Technologies.

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solutions expressed through digital media.

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As you view this book you will see that our graduates continue to reflect many of the values and abilities of our university’s namesake Isambard Kingdom Brunel whose

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entrepreneurship and innovation are carried forward by a new generation.

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always reflected a strong technological approach combined with an emphasis on creative

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As part of the College of Engineering, Design and Physical Sciences our courses have

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51 51 n Course A visualisation of our cohorts particular progression

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through the course, exploring potential futures with the division.

Example Roles

• BSc Digital Design = DD

DD:

• BSc Visual Effects & Motion Graphics = VFX

• UI/UX Designer • Front-end Developer • Graphic Designer

Key Themes

• 3D Artist • Motion Designer

DD: • Interaction Design & Usability

VFX: • Post-Production

• Web Development • Programming for Digital Media

• CGI Foundation • Acquisition for Visual Effects

MSc Advanced Multimedia & 3D Technologies MSc Digital Design & Branding

Contact the Digital Media division for further research opportunities.

MSc

Placement

PhD

Level 01

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Key Themes

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Key Themes All students undertake a self-directed final year project module, which acts as the culmination of their studies. Additional modules are also taken alongside it.

VFX: • Visual Effects Compositing • CGI Digital Environments • 3D Animation • Motion Graphics Applications

DD: • Digital Experiences • Graphics

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DD: • Experimental Digital Futures • Data Modelling • Design Practice • Server-Side Development

Graduation

Level 03

Level 02

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VFX: • VFX Compositor

VFX: • Rigging & Motion Capture • Advanced Motion Graphics • Effects Animation

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BSc Digital Design

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Accredited by ScreenSkills and bearing the Tick quality mark, it provides the skills required for the creative use of digital technologies in designing and developing innovative and engaging user experiences within interactive digital products and services.

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One of the first undergraduate courses of its kind in the UK.

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Email

karolina.balogova@gmail.com

Portfolio

karolinabalogova.eu

Instagram

@kajuskab

Placement

Ten4 Design

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BSc Digital Design

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Karolína Balogová

Let’s Pursue goals with the people you love – a social networking mobile application encouraging collaborative goal pursuit. a user-centred design approach to create the brand,

challenges of collaborative goal pursuit; specifically lack of

wireframes and high-fidelity designs of the user interface.

motivation, documentation, support from others and the

The final prototype of Let’s was successfully implemented

ability to align shared preferences. The mobile application

using the React Native JavaScript library and a Firebase

combines various motivational features (the concept

back-end.

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patterns) that encourage friends/families/couples to

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pursue shared activities.

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of bucket lists, goal visualisation and social networking

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Let’s helps people in a close relationship overcome the

Let’s is one of my favourite projects I have worked on so far; it not only has a personal significance to me but was

also fairly challenging and I have learnt a lot of new things

The project is covering a wide scope of disciplines and

thorough the process.

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techniques, demonstrating a variety of skills I have learnt during my studies at Brunel University. I have applied

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Email

sbillardarbelaez@gmail.com

Portfolio

sbillarddesign.com

Instagram

@sebillard

Placement

Al Jazeera Media Network

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Sebastien Billard-Arbelaez

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Lost in Sands: 2D Side-Scrolling Adventure Game Portraying Arabic culture in an authentic and accurate way. Lost in Sands is a video game based on the Middle East. It is an attempt at portraying a culture which is often stereotyped and portrayed with prejudice in video games in an authentic and accurate way. Inspiration for this project came from living in the Middle East, specifically Qatar where I spent a large part of my

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culture filled with great people, but they are often

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life. During my time there I experienced a wonderful misrepresented in Western media. With this project I hoped to show this part of the world properly. The game

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was built using the Unity engine with all assets created

and designed in Maya, Zbrush, Photoshop and Illustrator.

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1617634@brunel.ac.uk

Portfolio

alexisbrusle.com

Twitter

@alcarkse

Room Designer (VR) Arrange your living space with the power of VR. Room Designer is a VR app that aims to enhance the

The app was developed for the HTC Vive using Unity. The

process of arranging a living space by making use of

project involved a variety of tasks such as programming,

immersive technologies.

modelling, texturing and UI/UX design.

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the flexibility of a digital medium while delivering an

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The advantages of virtual reality allow the app to provide

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BSc Digital Design

ÍrN!lÎ ÍrN!lÎ ÍrN!lÎ ÍsN"pÎ ÍsN"pÎ ÍsN"pÎ

Alexis Bruslé

intuitive and natural experience that we are used to in the real world. Room Designer differentiates itself from traditional interior design apps by immersing users in a virtual

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environment. A strong focus on high-fidelity visual and intuitive interactions reinforce this notion.

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BSc Digital Design Email

1506622@brunel.ac.uk

Portfolio

genevieveflorance.com

Instagram

@genevieveflorancedesign

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Genevieve Florance

Eroded Planet Clothing Fashion with a conscience. Inspired by a BBC documentary broadcast in 2018 about the devastating environmental and health impacts of the fast fashion industry; Eroded Planet Clothing was born. Pursuing a final year project that was different from the rest was always one of my main goals, but creating a project which would result in the opportunity of designing

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printed on them was a dream come true.

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and creating physical objects with my graphic designs

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BSc Digital Design Email

1516869@brunel.ac.uk

Behance

@aleie

Pinterest

@ICLexandra

LinkedIn

in/alexandra-shumanova-griffith/

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Aleksandra Griffith

HSBC Live Brief The ideation, design, presentation and execution of a creative campaign for HSBC Private Bank. Data visualisation (visual interpretation of a given set of data). My final outcome provides an opportunity to be shown not only in static form (as a 2D or 3D poster, publication, graphic, illustration, or printed and published format),

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projected and/or animated. I consider it to be an advanced

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but also as interactive media on screen or smart walls, and better approach than the traditional ones, as it is available worldwide and it is available for further

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analytical processing, as well as for embedding in existing

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applications, modelling, and referring.

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The HSBC work implemented by this student has not been accepted for commercial use by HSBC

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Nitika Gurung BSc Digital Design Email

gurung.nitika@gmail.com

Portfolio

gurungnitika.wixsite.com/designer

Instagram

@tikagrg_design

Placement

Mindcorp

My Beauty Fit App Find your beauty fit with the personalised recommendation application. My Beauty Fit is an application I created for my final

see featured. The words ‘edgy’ and ‘stylish’ were the

year project, which aims to provide a customised and

inspiration. Hence, I created a low-polygon effect on the

personalised service for beauty products suitable for you.

faces, which was time-consuming but executed the look I

Complete a quiz to create a profile based on your facial

envisioned successfully. I created a series of posters with

features, skin type, preferences and concerns to find your

in-situ mockups and a poster animation.

‘dupes’ of popular high-end products, with a location

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finder and an export of your saved items list, onto your device. Alongside the app, I created a 360˚ campaign to spread awareness and attract the target audience.

The Tranquil app was created for the Digital Experiences module. Using Adobe XD, I made a prototype of the app which helps users de-stress and manage sleep, with

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recommended products. Additionally, you can discover

the help of an external product that makes the relaxing experience more effective.

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For the Graphics module, I designed a 360˚ campaign for Apple Music Festival, with artists I would like to

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James Hanks BSc Digital Design Email

james.ra.hanks@gmail.com

Portfolio

jameshanks.net

Instagram

@JamesHanks_

Placement

PAN Studio

Summit An ethical discussion widget designed to facilitate positive online discourse through gamification and careful moderation. Summit is an embeddable discussion widget that

their view has been changed by a response, can award

third-party publishing platforms and blogs can install

it with a delta point. The users with the highest number

to encourage their users to have more positive and

of deltas are then ranked on a leaderboard. Through

worthwhile discussions.

carefully reframing the widget rules as game rules, the moderation process comes across as less strict.

was bred from extensive experimentation into more

The project was a collaboration with Change A View, a

ethical forms of digital interaction and a user-centred

US company that started out as the popular subreddit r/

design process. It applies a “change my view” concept,

ChangeMyView, but has since gone on to develop its own

where the user creates a post summarising a view they

standalone ethical discussion platform. It was coded as a

have and other users challenge them on it using calm

JavaScript web application using Vue.js, embedded with

language and objective reasoning. Users who feel that

an iframe.

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Driven by the current state of social platforms, Summit

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Sam Johnson BSc Digital Design Email

sambenjohnson787@gmail.com

Portfolio

sbmjdesign.co.uk

Instagram

@sbmjdesign

Placement

Seven Seas Ltd.

myLIFE Designing and developing a mobile application to help people living with dementia in their daily routines. routine at their fingertips. myLIFE provides the next of

the lives of people living with dementia and their next of

kin and carers with the tools needed to keep track of the

kin/carers, by consolidating the different functionalities

medication and health stats of the person who is living

required by the person living with dementia to complete

with dementia. As well as providing the next of kin with

their daily routine into a single mobile application. These

the peace of mind that the person who is living with

functionalities include a Medication Reminder, Clock,

dementia is safe, when they are left by themselves.

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Calendar, a Digital Assistant, Relaxing Therapy, Mentally

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myLIFE is a mobile application which aims to help ease

Stimulating Games, Memory Photos and a SOS feature for when the person living with dementia is in distress.

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On top of giving the person living with dementia

everything they need to help them through their daily

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Orry Kaplan BSc Digital Design Email

1514796@brunel.ac.uk

Instagram

@orry_kaps

Artlink A social networking mobile application that allows artists to collaborate on projects. that lay the foundation for the connectivity part of the

Android social media mobile application.

app.

Artlink is designed to help smaller artists create and

Using the app, users can swipe through numerous projects

collaborate with each other to produce unique paintings

from all over the world that might spark their interest. If

and digital artwork. The aim of the app is to allow

successfully connected, users can message each other and

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students, hobbyists and small independent artists to use

share ideas over the app. Once completed, the finished

the platform to help gain their work exposure and to also

project will be displayed on both collaborators’ profiles.

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My final year project is the design and development of an

share skills and experiences to increase their creativity.

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For this project, I designed an InVision prototype and

coded a partial mobile application using Java and Firebase

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Juhi Khatry BSc Digital Design Email

juhikhatry.creative@gmail.com

Portfolio

juhikhatry.com

Instagram

@juhi.creative

Traveli App A unique travel app with particular focus on UI/UX design. design for mobile, design and coding for the web, posters,

destination. If you would like to use the app and find out

branding and marketing campaigns.

more, please do visit my website.

For my final year project, I designed a mobile app

Lavin Escape are two of the five posters I designed for a

prototype called Traveli. Traveli helps users discover

second year project. The purpose of the posters was to

holiday destinations and activities based on their

promote the release of a music album which is targeted at

preference of weather season.

students and working people who would like to de-stress

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Traveli also provides users with vital information regarding a destination known as a ‘quick guide’ which

and relax after a busy day. The posters were designed in a specific way to showcase the different images one might imagine when listening to music and also to backup the

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contains key information such as currency, languages,

time zone, places/things to avoid and a weather graph! A

scenic visuals shown in the video.

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quick way to access important information regarding a

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I am currently most interested in UI/UX and also enjoy

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1502441@brunel.ac.uk

Twitter

@_NickLoizides

Jermyn Street Look sharp and make your mark. My book about suits has been inspired by my knowledge

the best they possibly can. Confidence and style is what

and research of the famous Jermyn Street, which is

will drive anyone to do so.

renowned for having a large collection of tailors and

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BSc Digital Design

ÍsN"pÎ ÍsN"pÎ ÍsN"pÎ ÍtN#tÎ ÍtN#tÎ ÍtN#tÎ

Nickolas Loizides

formal gentlemen’s clothing retailers.

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when wearing a suit by teaching them all about the

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The aim of my project was to inspire men to dress better different details and how to use it best with their body shape. I want to bring graphics and traditional tailoring

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knowledge together to create a classy and cool book

which people can learn from and understand how to dress

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Email

s.luczanich@gmail.com

Portfolio

sarahlucz.com

Instagram

@sarahlucz_

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Sarah Luczanich

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Digital Design Portfolio With a passion for graphic and UI/UX design, I also like to challenge myself and implement beautiful designs through code. Over the past three years, I got the chance to work on

illustrations that communicate their brand message and

many exciting projects and have developed a diverse

make the app more appealing.

three projects which I think best communicate my skills, creativity and passion.

The next project is a poster campaign created for a fictitious company called ‘The Conscious League’ which aims to raise awareness about environmental problems.

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To promote their cause, different assets such as a logo, a

The first project (illustrated underneath), is a project

landing page, a poster campaign and merchandise have

I did during my final year, where we got the chance

been created. Lastly, for my final year project, I decided to

to undertake a brief for HSBC. After researching,

put my skills to the test to design and code an app called

sketching and wireframing, the outcome of the project

Spotshare, which helps people to easily find and share the

was the design of a private banking app including some

best locations and events around their city.

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basis. To give you an insight into my work I have chosen

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set of skills, which I am working on improving on a daily

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The HSBC work implemented by this student has not been accepted for commercial use by HSBC

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Email

1508482@brunel.ac.uk

Portfolio

butyoucancallmerosie.com

Placement

Ferring Pharmaceuticals Ltd.

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BSc Digital Design

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Rosanna Maddison

The Rebranding of Brunel Digital A brand fit for the digital age. My final major project is the rebranding of Brunel Digital,

designs, each student creates and produces products

a special division settled within Brunel University London.

that are unique to them, their background and their skills.

of what makes Brunel Digital unique and how I can visualise this within a physical artefact.

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My findings led me to develop a completely new brand and

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visual identity for this division, complimented by a brand book and a number of marketing assets which embody the

from my research, I have found that it is the students and their creativity that defines it. Throughout the development of my artefact, the core priority was to convey this message.

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students as my target audience, I explored their opinions

Some may say that Brunel Digital is hard to define. But

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Using my fellow students, lecturers, as well as prospective

Liquid visuals are used throughout the brand and

marketing assets of the division’s identity; this is to represent how Brunel Digital teaches its students to be

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true significance of Brunel Digital.

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broad, dynamic and fluid in anything they create.

At Brunel Digital, there are no duplicate projects or

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Dynamichrome: Historical Image Reconstruction

By James Hanks

By Lucy Mossakowski

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Photography, History, Colour

Social Networks, Behavioural Psychology, Ethical Design

Contemporary social platforms exploit negative human

Though impressive and totally unique, what Journey

Jordan Lloyd, the director of Dynamichrome founded

help to make the final product look as realistic as possible.

behaviour in order to succeed. Anxiety-driven reactions,

offered could not become a widespread solution—people

his London-based company in 2011. He is one of many

Lloyd’s goal is to allow people to see history in a different

social pressure and use of gambling mechanics make

simply approach video games and social networks for

colourisers specialised in the craft of reconstructing

way, and not to create a substitute image: the two images

it a lot faster and easier to increase engagement than

vastly different reasons. Perhaps instead of a more

historical images, like Sanna Dullaway, Dan Jones, or

are always meant to be viewed together. Finally, more

more positive methods; they have therefore become the

experimental solution found in video games, the answer

Maria Amaral. Lloyd’s unlikely background in architecture

filters and adjustments are applied to the image, such as

standard for creating new platforms for digital interaction.

lies in smaller communities across the internet. The more

began at the University of Sheffield, South Yorkshire

contrasts or colour balances.

dedicated communities within Reddit get on extremely

where he did both his Bachelor of Arts and his Master of

well, but when there is an overlap in these communities,

Architecture.

application’s algorithms then begin to prioritise over other content. This leads to a distorted, darker world view for its users and divides people into like-minded groups who only

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increase this negativity. We are only beginning to face the external repercussions of this, from the increase in mental

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health problems in young people, to national elections being seemingly easily swayed by a third party.

problems arise. The subreddit known as Change My View actively encourages this overlap though, so that its users can discuss some of the most polarising of topics—but somehow it remains an extremely calm and positive, open environment.

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When accused of encouraging negative interactions, such social platforms often defend themselves by stating that they are simply giving users what they want, but this is a

Lloyd’s work. Many people argue that reconstructing the

A recent project of his were photographs from 1922,

image is derailing the original artefact. However, black-

that document the finding of King Tutankhamun’s tomb;

and-white images are often focused on their composition,

the digital reconstruction of this project for the Griffith

and the added colour helps the viewer to see more

Institute took over 700 hours of work.

details in the photo that they might not have been able to

The process of colourising old photography begins

“Technology feels disempowering because we haven’t built it around an honest view of human nature.”

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weak excuse as there is no system in place to encourage

with assessing the state of the submitted material: Is it

Lloyd has restored photographs for a wide range of

clients like Adobe, Apple, the BBC, Columbia Records,

elements into one single element, is only necessary if the

Sony Music, the University of Cambridge and both the

foundation of the image is not intact. Further methods

Ashmolean and Victoria and Albert Museum.

are the digital removal of impairments, reconstruction of

make a statement summarising a view they believe may

certain areas, and contrast adjustment.

“Technology feels disempowering because we haven't built it

be flawed, and then explaining why they think that way.

around an honest view of human nature.”

People then respond with well thought-out and insightful

platform, the 2012 video game Journey could be considered a digital experience that succeeds in facilitating positive behaviour. A multiplayer game, it does so by rewarding players for co-operation and helping each other, as well as with more abstract methods of

at an ethical discourse forum is its strict rules set out at the start and Delta system—replies that actually change someone’s views are rewarded with ‘delta points’ from other users. These can only be achieved by posting a well thought-out response.

communication. This requires players to put more thought

The internet and online communities are still young.

into how they go about interacting with each other, as well

Perhaps this pervasive negativity we see is the internet

as simply removing the functionality to insult or berate.

in its angsty teen age, and hopefully Change My View’s

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design is something that can be replicated; whether this be through similar moderation or gamification.

Next, the picture is split into sections, each highlighted with a different bright neon colour that gets painted onto the photo in up to thousands of layers. The more layers there are in one area, the darker the area is supposed to look in the final product. Simultaneously to the photo

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“When you’re missing the color, you’re kind of looking at the entire composition as a whole.” — Jordan Lloyd, Director of Dynamichrome

restoring and colour-blocking, historical research is executed, in order to understand the original setting and elements pictured. Following this, the actual colourisation begins. The previously neon-coloured areas are recoloured using obtained reference images, taking into consideration the lighting conditions, shadows, reflections and the weather

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do encourage positive behaviour? Whilst not a social

to create the most authentic version of the photograph.

For example, compositing i.e. the integration of areas or

The Change My View subreddit works by having its users

Change My View from becoming just another attempt

researching the history behind the colours, doing his best

for restoring an image depend on the type of damage.

and co-founder of Time Well Spent summed this up aptly;

reasons the original poster may be wrong. What stops

notice otherwise. In addition, Lloyd spends a lot of time

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damaged, and if so, how badly? The exact methods used

positive behaviour. Tristan Harris, ex-Google employee

So, are there any examples of social platforms that

Unsurprisingly, there is some controversy surrounding

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is more likely to attract immediate attention—which the

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Content that startles, offends, upsets and angers users

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Rethinking Social Digital Platforms

contemporary and historical colour references which

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BSc Digital Design Email

1611766@brunel.ac.uk

Portfolio

enochmasuznda.myportfolio.com

Instagram

@nockz.aep

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51 51 Enoch Masunda

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Virtual Glitch “Is technology all that it seems?” This project goes into the newly developed technology of virtual reality (VR). My film goes into the advantages of this innovation, but also goes into the darker side of virtual reality, asking the

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question; “Can technology go too far?”

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Email

1517991@brunel.ac.uk

Portfolio

waysinthewillows.com

Instagram

@lucyy_mo

Placement

Inspiral Design

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BSc Digital Design

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Lucy Mossakowski

The Ways in the Willows A 2D, interactive, online story map. Studies show that the importance and influence of classic

The user is able to explore the narrative using the

literature are declining. In order to prevent this, research

controllable character of the Mole as part of the story

into cartography, literary geography and story mapping

map.

as well as examples of existing interactive maps was conducted in order to gain a deeper understanding of the subject area.

Additionally, text excerpts from the novel were added and can be accessed by clicking on any of the many interactive locations. A quiz, which is part of the Mole’s House, correctly, reveals a reward.

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that focuses around the fictional world of the selected novel: The Wind in the Willows, written by Kenneth

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Grahame in 1908.

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tests the user’s knowledge of the book and, if answered

which is done by creating an engaging, immersive artefact

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The proposed solution is a modernisation of the narrative,

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Email

1610659@brunel.ac.uk

Portfolio

lilianadesigns.co

Instagram

@lilianadesigns

mm6.0mm mm6.0mm

BSc Digital Design

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Liliana Nasrallah

EatWell EatWell. I approached my final year project with the idea of

creating a 360˚ campaign on pollution, coding my own

creating a food service mobile app that allows Brunel

website, mobile app and learning about new emerging

students located on campus to order home-cooked,

technologies.

a large collection of vegan and vegetarian food which is normally a struggle to find close by.

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The BSc Digital Design course enabled me to progress

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further into my creative interests and taught me a lot of

Through these creative projects, I have developed a greater appreciation for design and I am eager to join the industry and expand further, with aspirations of becoming a graphic designer. I have also been able to expand my

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meals around their busy lifestyle. The app also provides

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healthy and affordable meals; with the ability to schedule

portfolio and fill it with work that shows the extent of my skills and creativeness.

new skills and useful abilities and opportunities that will

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aid me in my career. Throughout the 3 years,

I designed, created, coded and learnt so much including:

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Email

1541762@brunel.ac.uk

Portfolio

tinofesto.com

Instagram

@nba_tino

6.0mm51

6.0mm

6.0mm51

BSc Digital Design

mm

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Firstbase App & 360˚ Marketing Campaign There’s someone for everyone. Firstbase. Firstbase is an online dating app that simulates speed

The project also featured a 360˚ marketing campaign to

dating in a mobile app format.

support the app and promote the Firstbase’s features,

This is achieved through the video API which allows

displaying how they would be used.

users to converse via live video for up to 1 minute and 30 seconds, and if the two users deem themselves compatible they can match and continue the conversation in the text

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messaging page on the app.

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The app features gamification, different methods of communication from video to text and dates based on

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location. The app was partly programmed and supported with a Invision prototype.

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gd.olivar@gmail.com

Portfolio

gabrieldeanolivar.com

Instagram

@gabeoli

Digital Design Projects A collection of my work during my final year focusing on UI/UX design and front-end development. that I would use but also expand my front-end skills and

single shade with images of what we are doing to the bees,

pair it with my design knowledge, to create a native mobile

what will happen to the planet and what we may have to

app using React Native.

do to survive in the future.

The app created is called Okoach, primarily aimed at

Lastly, a product design task to create a mobile app

weightlifters, which gives users the tools to create, edit

design for HSBC, specifically for their Private Bank.

and follow training programmes through their mobile

Whilst sticking to the brand guidelines given, I decided to

devices.

combine research from existing banking apps, but cater it

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3

Bees’. The illustration style I went for was a flat design,

4

For my final year project, I decided to create something

towards users of private banking services.

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The next project is a 360˚ poster campaign which

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highlights climate change and more specifically, ‘Save the

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BSc Digital Design

ÍtN#tÎ ÍtN#tÎ ÍtN#tÎ ÍuN$xÎ ÍuN$xÎ ÍuN$xÎ

Gabriel Dean Olivar

The HSBC work implemented by this student has not been accepted for commercial use by HSBC

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BSc Digital Design Email

victoriaolusegun@btinternet.com

Portfolio

victoriaolusegun.com

LinkedIn

in/victoria-olusegun-52a609100/

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Victoria Olusegun

OUTSET App & Landing Page The new way to connect university careers advisors and graduates. planning their future by giving them access to advice and guidance which will be provided by their university’s careers department and available to access at any time.

help to increase employment. On the app, there is information that is uploaded by the careers advisor which graduates can access, and also book meetings or contact the advisors via the app. This is

Most graduates find it hard planning ahead, even after

so that even when the students have left university, they

they have a graduate job; at some point they would need

are still provided with the guidance and support that they

to think about what next step in their career they are

would get whilst in university.

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going to take.

A marketing website has been developed so that the app

The main aim for the app is to build a relationship with

can reach potential users.

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graduates and careers advisors, which will help them

network with other graduates that use the app. This will

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Outset is an app for new graduates who need help

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BSc Digital Design Email

15.0mm

Anna Pashiourtidou 1517400@brunel.ac.uk

360˚ Poster Campaign #bareisrare – Give your skin the drink it really deserves. A 360˚ marketing campaign based on the launch of an upcoming skin-care product. A strictly all-natural ingredient product that will release your skin’s thirst in a matter of hours.

a facial scrub. Since its purpose is to encourage everyone to treat their skin, it is important to share the results, so everyone can witness its effect. The way to get people to buy it is by getting everyone involved. Everyone will have the chance

and women to take care of their skin, allowing it to heal,

to be part of the campaign by taking a selfie after they

improve and be nourished, resulting in no-makeup days,

have used ‘Bare’, post it on Instagram using #bareisrare

no flaky skin, rashes or breakouts.

for the chance to be selected and displayed on one of

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‘Bare’ will give you the confidence to show off your raw

the billboards, as well as receiving a complimentary Bare Bundle of all three products.

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beauty to the world. The product will be displayed as a trio

package, consisting of a body butter, facial moisturiser and

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The purpose behind the product is to encourage both men

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Mikolaj Plecha BSc Digital Design Email

1623975@brunel.ac.uk

360˚ Campaign Streetwear Brand Promotional posters for streetwear brand. The idea I have worked on for the 360˚ poster campaign

and clothing merchandise leading me to the simple

and marketing strategy is based on the arising streetwear

interpretation, extracting the essence of those factors.

merchant Cronx Street.

Poland is expressed as a shape from the world map leaving

the aim of advertising and selling their merchandise. The products offered by Cronx Street are authentic, imported

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Polish streetwear and accessories, accessible for everyone but aimed primarily at the Polish customer base.

a second Shoreditch, is pictured as graffiti tags expressing the theme of street culture and the rich graffiti culture present around the town. Lastly, the merchandise pictured as photographs of models wearing the actual streetwear sold by the company.

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The three factors that I have used in the visualisation of the campaign are the native aspect, street culture

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is currently beginning to operate on online platforms with

no doubts for the target customers. Croydon, also called

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The business originates from South London’s Croydon and

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Jaya Sharma BSc Digital Design Email

jayadesignsx@gmail.com

Portfolio

jayadesigns.net

Instagram

@jaya.designs

GameCloud: Making Learning Fun Hello, I’m Jaya! My main focus of design is UI/UX, branding and graphic design. I also have an interest in development, 3D and photography. The use of mobile phones has become the norm for

their development. Alongside the app, I created a short

younger generations. A child prefers being alone with a

promotional video.

device in hand, and the parent-child bond fading away. This theory led to the creation of my final year project. I designed an application, Game Cloud, aiming to close the gap bridged by technology between a child and parent in an innovative way.

Throughout my time at Brunel, I’ve worked on multiple projects ranging from UI/UX design, graphics and 3D. I have developed many different skills in the creative field allowing me to purse my passion for design. I’m looking forward to the challenges the future holds for me, hoping it aids me in becoming a better designer and one day

several games on one server allowing users to play endless

inspiring others. The future is digital design and with my

educational games. The app’s purpose is to show children

creative desires expanding everyday, I’m excited to be a

that learning can be fun, and parents can be a part of

part of this future.

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The HSBC work implemented by this student has not been accepted for commercial use by HSBC

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The prototype (which can be viewed in InVision) hosts

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Leslie Stowe BSc Digital Design Email

1400294@brunel.ac.uk

ArtStation

@lesliestowe

Instagram

@lesliestowedesignninja

Placement

Think Jam

Character Art Portfolio A variety of characters I have created both in and outside of university. I grew passionate about character art when I became a

as I could get instant feedback from my target audience. I

finalist for the Rising Star 2018 Character Art competition

also had the opportunity to talk to industry professionals

hosted by Grads in Games. Ever since then, I have

who helped provide great critique on what I could

created a variety of different characters ranging from

improve.

giant octopuses, a mecha sci-fi knight as well as a cursed treasure chest mimic.

I enjoy creating characters in my free time and have recently made a sci-fi knight for the Flipped Normals’

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skills. I enjoyed talking to the Monster Hunter community to find out what kind of beast they felt was missing from the most recent game, Monster Hunter World. Being able to

community event.

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My final year project helped me to improve a variety of

I have just started my journey as a character artist and am looking forward to growing and learning as much as I can.

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communicate my ideas to them along the entire process of creating both characters was an eye-opening experience,

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BSc Digital Design Email

1616384@brunel.ac.uk

Portfolio

kellytamburi.com

Instagram

@its_sketchdesign

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Kelly Tamburi

A Mix of Multimedia Projects Brand identity, graphic and web design. As a freelance digital designer and student, I have worked on different projects which involved a varied set of skills. Web design and development has been made for ‘New Face’ which is a makeup artist business who has different locations in Central London (a freelance opportunity).

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marketing campaign, which showcased the branding

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An academic project called Galaxy Tea. It is a 360˚ through different platforms; web banner, billboard, A4 poster, and packaging design.

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Tropical Travel which included the creation of a logo, a

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brand identity, and flyers (a freelance opportunity).

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Alex Winter BSc Digital Design Email

alexgwinter4@gmail.com

Portfolio

alexgwinter.co.uk

LinkedIn

in/alex-winter-b824ab75/

Placement

Orlight Ltd.

UniqueTrips Connecting users with alternative travel destinations through suggestions based on inputted user preferences. •

destinations to travel. However, I struggled to find an app

destinations based on suggestions from the users’

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inputted preferences within the app. There are four key features which are:

for others to view. The brand colours within the app are yellow, red, blue and black. These separate the different destination categories within the Explore screen. There are icons within each destination which will separate trip by climate, budget and

Explore - Where users can browse for alternative destinations.

Profile - Where users can edit and update their profile

continent. The advertising strategy helps to understand

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Saved - A way for users to save their potential trips.

the target user’s journey to university through a 360˚

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marketing campaign based in North Greenwich.

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UniqueTrips connects users with alternative travel

which can be added to from the saved screen. •

that could do this for me.

Trips - Where users can plan their desired holidays

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UniqueTrips was formed during my search for unique

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kaiyizhousun@gmail.com

Portfolio

kaiyizhousun.myportfolio.com

CareerSeed – Career Insight Platform Simple and fun career search. Hi, I’m Kaiyi, a soon-to-be graduate student from the BSc

watered, eventually growing into a plant symbolising their

Digital Design course at Brunel University London. For

career growth. It is the ideal app for individuals who are

my final year project, I designed and prototyped a fun

just beginning to explore their career options and would

and educational mobile application called ‘CareerSeed’.

like to gain some experience and knowledge on their

The app helps users in finding their ideal career path by

career choice.

creating their own profile, completing a career quiz and applying for internships.

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51 Email

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BSc Digital Design

ÍuN$xÎ ÍuN$xÎ ÍuN$xÎ ÍvN%|Î ÍvN%|Î ÍvN%|Î

Kaiyi Zhou Sun

In order to promote and advertise the app, a 360˚

internship apps is the gamification aspect, where users

media platforms including online and offline, as well as

have to take care of a seed and complete the different

different social media applications. Below is some of the

stages required in their career search process to make the

work which I have produced throughout the year.

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audience. A series of posters were produced for different

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campaign was carried out, aimed at the intended target

What makes CareerSeed different to other career and

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seed grow. After completing each stage their seed will get

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BSc Visual Effects & Motion Graphics A cutting-edge and practical course which 175.0 x 240.0mm 175.0 x 240.0mm arms creative designers with industrystandard VFX and motion graphics skills. Strong emphasis is placed on developing both the creative and technology skills required to produce high-quality visual assets and artefacts for film, TV, the Web, games and other outlets relevant to the creative industries.

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Email

Natasha.ahmed97@gmail.com

Portfolio

llustratedwardrobe.com

Instagram

@natashahmedx

Placement

Sunday Somewhere

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BSc Visual Effects & Motion Graphics

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Natasha Ahmed

Rap & Battles The most iconic hip hop moments in history. Rap & Battles is a hip hop-themed magazine breaking

upon my skills in Adobe Illustrator and After Effects. I

down the layers of one of the most influential genres in

used Procreate to digitally draw my graphics, as well as

music.

the front and back cover.

I wanted to create a platform for hip hop fans like myself, that not only celebrate the iconic events in the genre but to also break down its growth to success.

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The magazine is a representation of myself, as it embodies

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my illustrative skills combined with my love for music. The project gave me the opportunity to showcase my own

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knowledge but I also learnt a lot during the process too. I discovered how to animate my artwork and expanded

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Email

1505182@brunel.ac.uk

Portfolio

plviamarnani.weebly.com

Instagram

@pallaviac_

Placement

Brunel Media Services

12.0mm

BSc Visual Effects & Motion Graphics

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mm

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Pallvi Amarnani Chawla

¡Ay Manuelito! A trip back to childhood. The desire to learn and explore how the world works is

does not know how food really works. As agreed by many

what makes us human. However, for an innocent six-year-

parents, a child left in the kitchen alone does not end well!

old child who is continuously developing new curiosities,

We have all made this mistake at least once, and thus,

hungry to learn all the wonders of the world… What do

this small piece of animation was designed as a nostalgic

you think would happen if the parents are nowhere to be

memory for all those who have experienced this situation.

seen?

The animation is an homage to all 2D animations such comedy, with witty characters, exaggerated actions and

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house.

dramatized music.

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With no one present in the kitchen, he proceeds to sneak

They opened a new world of art and imagination and some

in successfully but enters a dangerous territory where he

of those stories have now become part of our childhood.

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as Looney Tunes, that made us laugh through slapstick

and actions of a young boy who appears to be alone in the

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This piece of 3D animation focuses on the behaviours

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BSc Visual Effects & Motion Graphics Email

brendan.botrel@gmail.com

Placement

87seconds

51 51

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An Inspirational Video for Unilever Add vitality to life. Creating an internal inspirational video for Unilever is a

guidelines contain specific colours and its logo contains

big mission as it will be seen by most of the employees.

specific meanings.

Its design needs to be meticulously chosen for various

This project aims to inspire Unilever’s employees in a

reasons. It needs to be visually pleasant, to convey

creative and non-corporate way. However, it follows

the positive message and to be sure that it represents

Unilever’s brand guideline to ensure good brand

Unilever.

recognition.

and consistent video. For this artefact, the creativity needs to follow a certain path. Unilever has a long history

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and its recent branding contains important assets that could be taken into consideration. The Unilever brand

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Many elements need to be unified to create a beautiful

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BSc Visual Effects & Motion Graphics

1638998@brunel.ac.uk

12.0mm

Email

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Chak Man Cho

Vehicle Driving Simulator A vehicle driving simulator, with detailed and realistic modelling. Inspired by games like Euro Truck Simulator 2 and OMSI

Motor Bus in Hong Kong from 1979 to 1997.

Bus Simulator, this project aims to create an experimental demo for a vehicle driving simulator, mainly featuring commercial vehicles and simulate their daily operation. A major focus on the project is to thrive for realism. 3D assets are modelled with a high level of detail, and designed to work with planned features such as collision

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The featured asset is a Double Decker bus, based on a

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1979 Metrobus Mark 1 made by the British manufacturer Metro-Cammell Weymann, and was operated by China

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and destruction engines.

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Email

1618933@brunel.ac.uk

ArtStation

@vasildamyanov

mm6.0mm mm6.0mm

BSc Visual Effects & Motion Graphics

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mm6.0mm mm6.0mm

Vasil Damyanov

Town from the Wild West 3D environment for a game. My project presents a typical town from the Wild West. This environment was created in Autodesk Maya and rendered using Arnold. It took about 3 months to create. This was my final year project for my BSc Visual Effects and Motion Graphics degree. It features a lot of textures

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Enjoy!

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and modelling, as well as somewhat successful lighting.

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BSc Multimedia Technology & Design with Professional Development Email

1126242@brunel.ac.uk

LinkedIn

in/michaelgibbs5/

Placement

Microsoft Studios

6.0mm51

6.0mm51

mm

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Storytelling in Videogames Real-time 3D animation. My dissertation project seeks to explore storytelling methods in videogames and find a space to innovate and create a compelling narrative.

immerse the player into it. My artefact has been created in Unreal Engine 4 with 3D assets created in Maya, ZBrush, Marvelous Designer, and

I concluded, after research, that I could exploit the

PBR texturing in Substance Painter.

“YouTube Era” hype around videogames, where trailers and cutscenes are dissected by excited fans online looking

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for Easter eggs and clues about a given game’s story.

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I would do this by hiding clues in my game-artefact which would lead the player on a treasure hunt to supplementary

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content outside of the game, such as websites and audio

clips, which would expand on the game’s story and further

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1522172@brunel.ac.uk

Portfolio

fredcreative.com

Instagram

@fred_creative

Placement

Shift.MS

Health Space Health Space is social network for health. My project was to come up with the best way for people to deal with healthcare. I found that the health services has more care for the

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51 Email

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BSc Visual Effects & Motion Graphics

ÍvN%|Î ÍvN%|Î ÍvN%|Î ÍwN&ÄÎ ÍwN&ÄÎ ÍwN&ÄÎ

Frederick-Martins Idahosa

patients with more serious injuries/illnesses and not for patients with less serious issues. Health Space would help those with these issues and form communities which will help others alongside these

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groups. They will also receive guidance from healthcare

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professionals. I have made a prototype application for this

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service, including all the branding and website.

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BSc Visual Effects & Motion Graphics Email

ashIsbitt@icloud.com

Behance

@AshIsbitt

Instagram

@AshIsbittDesign

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Ash Isbitt

Vael An animated exploration of a fantasy world. With its frequent and influential Auroras, Vael is—at first

introduction to the tale, to be used as an advertisement

glance—a vivid paradise, and yet, it is plagued by a dark

with slight adjustments, or to introduce the world to other

corruption on the land, the only remnant of a malevolent

hobbyist authors or fans of the genre.

god imprisoned by those chosen to hold the power of the fragmented goddess. What may seem like just another fantasy tale is anything

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decisions that plague us daily.

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but. A tale of good versus evil, but also of the moral

This animation intended to be a visual introduction

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to a series of novels I’ve been planning outside of my

studies. The intention for this animation is to act as an

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BSc Visual Effects & Motion Graphics Email

kiramleung@gmail.com

Placement

CherryCherry VFX

15.0mm

Kira Madison Leung

‘SmellyButts’ – A Humorous Anti-Smoking Video An air freshener you can rely on to leave your home smelling of death. My project is a short film comprised of live action and CG

of smoking as though they are positive, helping to create

elements, that uses humour to raise awareness about the

an eye-catching, humorous advert with an anti-smoking

negative effects of smoking. As well as CG, other VFX

message.

techniques were used during the creation of the film. This includes things such as clean up. The video is a parody of an advert for a plug-in air

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freshener in the video will emit cigarette smoke, making

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freshener. Unlike a normal air freshener, the plug-in air the room smell like cigarettes whilst having the same effects that smoking a cigarette would have.

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In the video the actress talks about the negative effects

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How to Build a Brand and Sell Your Story By Rosanna Maddison

In the Age of Digital Product Design, What is a Luxury Product?

Brand Identity, Visual Communication, Narratives

By James Hanks Value, Service Design, Brand Experiences

In the beginning of April, a few of us from Brunel Digital

Connections: Step four was to branch out to our

were invited by The House London Ltd. to attend Michael

audience and recognise our connections. How do we

Murdoch’s How to Build a Brand and Sell Your Story

reach and connect with our audience base? What

workshop held at The British Library. This was a three

techniques will we use? Do we know anyone who

hour session that contained tips and tricks on how to take

could aid us in our journey?

• The workshop introduced exercises that each person attending the class could tailor towards their brand and their story. We were given the task to build a ‘Story Cube’; a technique that can be used by anyone in order to

without appearing gimmicky?

skeuomorphism by mirroring real-world expensive

to other similar businesses and weigh up which

what a truly premium application would look and feel like.

factors make this project special. How can we stand

The aim of a private bank is not to move or ‘make’ money

read) serif typefaces. But with the advent of flat design,

up and deliver this brand and truly make it unique?

as such, but instead ensure that a pre-existing amount of

this now looks extremely tacky and is a fast way of making

wealth is kept safe and grows steadily through effective

an application look both dated, and almost fraudulent in

asset management.

terms of its quality.

The term ‘private banking’ relates to the nature of

Even if a piece of designer fashion is manufactured using

the service, where bankers usually serve their clients

the same materials as a cheaper high street alternative,

privately in a 24-hour concierge-like manner (by a team

the place that one would go to buy it would likely be

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Previously, digital products expressed luxury using

wealth. My initial reaction to this brief, was wondering

materials and shapes; like gold, silver and rich wood textures, as well as using elegant (but often difficult to

Obstacles: Being honest and prepared in recognising what may stop success and how we

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might overcome this.

dive deep into why we were starting this project,

of four, led by a Relationship Manager). Clients are also

drastically different, and certainly feel like more of a

and what was keeping us focussed to push forward

The ‘Story Cube’ method allows us to be honest with each

offered premium financial advice, as well as access to

luxury experience. But even luxury mobile applications are

and sell our story. In each step, we were asked to not

other about anything we do. Whether that is our brands,

advanced financial research. Clients are targeted by the

downloaded using the same digital distribution services.

only write down our motivations but also speak to

designs or products. It gives us the confidence to evaluate

Relationship Managers, before they complete an extensive

other people attending the workshop and explain

our strengths and weaknesses as well as justify why we

and rigorous background check on them and set up their

our goals.

belong in the careers that we want to pursue; it lets us tell

accounts.

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a story. •

luxury be communicated through digital product design,

project required a native application that young, high net

Differentiators: We needed to compare our brand

‘dissect’ your business’ identity and explore the ways in

Motivations: With this category, we were asked to

private bank for our final year Graphics module. The

than £5,000,000—could use to monitor and control their

special.

target the standard consumer. How could this level of

worth individuals in East Asia—those with assets of more

your brand, build upon its best assets, and make it truly

which you can sell it to the world in six simple steps:

This thought arose when tackling a live brief set by a

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The process of downloading and using an application was purposefully designed to be this democratic, so it may take some time before patterns emerge for more luxury

The proposed new mobile application would replace a

and bespoke digital experiences. Perhaps this is an area

The Problem: We were tasked to be honest with

Every person’s journey is different, it simply breaks down

great deal of the physical experience that private banks

that emerging immersive technologies could innovate,

our business and explore the main problem that we

barriers and pushes us to reflect on our goals as not only

used to apply, and for that reason it was imperative that

given the amount of skill and effort required to develop

hope our brand will solve in order to validate our

creatives, but also people. We explore where we started,

this new digital experience looked and felt truly premium.

successful examples.

story’s purpose

where we are now and what we hope for the future.

These banks used to invest an enormous amount of time and money considering every element of their private lobbies, from the smell of each room to the texture of each

The Solution: Step two and three go hand in hand. Recognising what we need to do in order to solve the problems we have discovered and deliver our

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brand as the solution.

piece of furniture. However, all mobile applications are developed using the same technology and rendered on the same screens; good quality user interfaces are almost entirely ubiquitous now, as the biggest and most innovative tech companies mostly

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BSc Visual Effects & Motion Graphics Email

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Nivethaa Mahesarajah 1606207@brunel.ac.uk

Childhood Obesity Your health is your wealth. To effectively educate young children and parents about obesity by creating an advert that will illustrate the extreme consequences that obesity can cause to a child’s health in a visual manner; hoping that raising awareness in this area will help to reduce its rising popularity in children.

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Cynthia Olemoh-Odunuyi BSc Visual Effects & Motion Graphics Email

1612956@brunel.ac.uk

Portfolio

cynthiadesigns.co.uk

Second Life: A Story-Driven Adventure Game An animated video game concept. Second Life is a narrative game based on story,

tackles their problem. The game makes it clear that the

exploration, and character development in a post-

player’s decisions have consequences. The game acts as a

apocalyptic city. The citizens are doing their best

form of psychological immersion for the players, and will

to continue with their lives despite the trauma and

show what it is like to live with these mental illnesses due

destruction. However, it is proving difficult as some find it

to lack off treatment or awareness. It will also show how they cope with their daily lives and

The player has the choice of switching between the two

their journey to recovery. Features include; the ability to

main characters who work in an organisation with the goal

explore a strange city, interact with objects and people,

of aiding the city’s restoration and doing odd jobs to solve

choose your own adventure, the theme of mental health

peace among the citizens. The characters in the game

and overcoming personal struggles. It also allows for both

represent people with common mental illnesses; it is the

third and first person gameplay.

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hard to function on a daily basis.

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player’s decision that will influence how each character

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BSc Visual Effects & Motion Graphics Email

1620090@ brunel.ac.uk

Portfolio

perryrandall.co.uk

Instagram

@perryrandall_motion_design

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Perry Randall

Stuxnet In the last two decades, cyberwarfare has become ever more apparent, many never gave cyberwarfare a second thought… Until Stuxnet. Stuxnet is an informative video based around a

and jobs within coding and cybersecurity are on the rise,

cyberweapon cable of mass destruction. The video was

therefore it is important for future generations to learn

intended to explain how the virus works, the conspiracy

about this as I feel it could be a potential job for them.

theories behind it and hint towards the future of cyberwarfare.

The motion designed piece was created using Adobe After Effects, Cinema 4D and Autodesk Maya.

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students (16-18) and educational in nature. I envisioned

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Stuxnet is aimed at a target demographic of sixth form this being used within schools because I feel there is a lack of education towards cyberwarfare currently.

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Research suggests that cyberwarfare is ever-increasing

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BSc Visual Effects & Motion Graphics Email

mausum@rathfx.com

Portfolio

rathfx.com/showreel

IMDb

bit.ly/mausumIMDb

Placement

Peerless

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Mausum Rathod

Compositing Shots for Feature Film A selection of my industry-standard Nuke composites, some of which have been used in feature film and television. my placement year I was able to refine my skills whilst

on placement I also assisted the production department

working on shots for real clients. I used this experience

and was the VFX Coordinator for series 3 of Stan Lee’s

as inspiration for my final year project and a chance to

Lucky Man. In terms of compositing, I was also tasked with

draw on my own knowledge of a typical VFX workflow.

picking up shots other artists had worked on, as well as

This page shows examples of work from both my final year

preparing shots for artists during busier periods.

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project and placement year.

Some other shows I worked on include; The Alienist (2018),

Both of these shots, and many more that I have worked

Robin Hood (2018), Den of Thieves (2018), Bodyguard

on, made it to the final cut. I have developed a craving

(2018) and The Kid Who Would Be King (2019). I also

for the gratification that comes with seeing your own

received my first compositing credit for Cold Pursuit

shots go from scans to final. Watching my work on the big

(2019).

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screen is what drives me to continue compositing. Whilst

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I have always been drawn to compositing, and over

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toby@tobyvfx.com

Portfolio

tobyvfx.com

Twitter

@tobyvfx

Placement

Automatik VFX

Python Scripting for VFX Pipelines Python scripting can make repetitive or time-consuming tasks easier and quicker when used as part of a visual effects pipeline. Amongst a wide variety of other tasks and experiences,

feedback to the user; to help them understand the mistake

one of the main projects I worked on during my placement

as well as correct it. The tool includes some helpful

was writing some small-scale Python tools, with the aim

features such as recommended settings for medium and

of streamlining certain processes. These included a way

high-quality renders, and essential settings for all renders.

to quickly control which AOVs will render, and a basic

It also checks for common errors such as broken texture

pre-render checking process to reduce the number of

file paths and rendering the perspective camera.

errors occurring on the farm, which in turn wasted time and resources.

The pre-render checks tool has been fun to build and

developing this and other tools further, maybe helping a

functionality, improved interfaces and more constructive

frustrated artist or two along the way!

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used in education as well as industry. I plan to continue

tool and completely re-worked it, adding additional

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test, and has the potential to make a real difference when

For my final year project, I took this pre-render checks

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BSc Visual Effects & Motion Graphics

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Toby Sanderson

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Email

linda@scerpella.ch

Portfolio

linda.scerpella.ch

Instagram

@lindas_design

Placement

Peter Anderson Studio

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BSc Visual Effects & Motion Graphics

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Linda Scerpella

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A Motion Graphics Designer’s Portfolio I am looking for my place in the wonderful world of moving images. These pages show some of the projects I have created over

I love experimenting with various styles and techniques

the last year. They contain some of my university modules

in order to obtain different results and expand my

and personal work.

knowledge. This has led me to become familiar with

Invisible Plastics is an awareness campaign which has the aim of exposing lesser known/visible plastic issues

examples of 3D works. I often use celebrations and events as inspiration to create themed stills or short animations in software such as Cinema 4D and Autodesk Maya.

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through a series of videos, social media posts and printed

If you want to find out more about my projects or about

material. At the bottom of the right hand page there is an

me, please visit my website or scan the QR code on the

example of a motion design piece based on the animated

following page.

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as part of my final year project, called Invisible Plastics.

several 2D and 3D programs. To the right, there are

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The images below are stills taken from the videos I made

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film Kung Fu Panda and created for the Advanced Motion Graphics module.

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Email

flsesini@gmail.com

Placement

Avery UK

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BSc Visual Effects & Motion Graphics

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Florencia Sesini

The Many Colours of Our Earth A short film about our planet, its colours, and climate change. The Many Colours of Our Earth is a short film dealing with climate change and how it is affecting our planet. With a focus on the colours and the vibrancy of all life on Earth, this project aims to raise awareness surrounding the impact of global warming on our world, and all that could be lost if we fail to take action. It also sets out to

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remind everyone that this planet is worth fighting for.

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With powerful imagery and an eye-catching visual style, The Many Colours of Our Earth seeks to capture its

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audience’s attention for an entertaining, yet eye-opening watch.

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g96smith@gmail.com

Portfolio

g96smith.myportfolio.com

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Email

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BSc Visual Effects & Motion Graphics

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Blync – Brand Identity and Marketing Campaign Brand identity, motion graphic advertisement and 360º marketing campaign for tech kickstarter product – Blync. My final major project is based around the fictional

Animations with a narrative are a great way to educate

scenario of a software development company launching

potential customers in a way where they can connect to

their first product, Blync; a file storage platform that is

the storyline and characters in a scenario involving the

built using blockchain technology. For this, they required

advertised product. I had great fun working on this project from concept to

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creation, with practise in my strongest areas including

For a complex technology like blockchain being aimed at a

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general market rather than industry experts, the biggest challenge was creating a friendly yet mature visual style

motion graphics, brand identity and sound design. I hope you enjoy!

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appropriate for the cybersecurity industry.

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advertisement for the product.

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a brand, marketing campaign/strategy and educational

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This course175.0 provides mix of 175.0 x a240.0mm x unique 240.0mm design processes combined with real and virtual multimedia creation. 4.51mm 4.51mm

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It not only focuses on the creative art and design aspects of digital media, but also on the theory and practice of the technical tools and techniques required for creating 3D, interactive real and virtual reality media through the development of design and technology knowledge, understanding and skills.

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MSc Advanced Multimedia Design & 3D Technologies


1832740@brunel.ac.uk

Portfolio

rashidehzaz.wordpress.com

Instagram

@rashidehzaz

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MSc Advanced Multimedia Design & 3D Technologies

mm

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The Jinn Unity Game The power within the mask. An action-adventure game made with Unity. You play as the main character, Rabbi (AKA The Jinn), entrepreneur and inventor by day and cage fighter by night, he invents a mask that can shape-shift into a powerful exoskeleton; with the mask’s capabilities you can go into flight mode at any time. Modes include; training (test out the suit and fly around

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for any tips) and mission (engage in real missions with a countdown timer on each mission). This game also brings

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back the aesthetic from the early 2000’s PS2 era.

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without limits), garage (play as Rabbi and examine the lair

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Email

gosiambem@gmail.com

Portfolio

gosiambem.com

Instagram

@gosiambem

LinkedIn

in/gosiambem/

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MSc Advanced Multimedia Design & 3D Technologies

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Gosia Bem

BLUE Immersive game design and development. I went scuba diving for the first time a few years ago in

The game was created in the Unity3D Engine and scripted

Spain. The endless blue of the ocean was mesmerising

using C#. Some assets created and animated in Maya, with

and truly beautiful. Deep below the surface of the water,

UI elements created in Illustrator and Photoshop.

the noise of the city, constant rush and all your problems disappear. That is the experience I wanted to share with the player in BLUE. The mindful game enchants the player

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The main objective is to explore, collect items and

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with an open-ocean adventure.

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accumulate points, whilst immersed within the environment, which to me is the best aspect of game design.

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Email

1817383@brunel.ac.uk

Behance

@randadibaje

Instagram

@rdibaje

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MSc Advanced Multimedia Design & 3D Technologies

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2018/2019 Work of Progress Showcase of projects throughout MSc course. This MSc course has given me the opportunity to

produce my game Cardiologue which was developed in

showcase a variety of projects that I have achieved

Unity using C# scripting. Cardiologue is a health game

throughout the year.

that attempts to raise awareness about maintaining your exercise.

effects using Adobe After Effects, Premier Pro and Logic

Lastly, a simple CGI and green screen compositing project

Pro X. Anon is about a duo that attempt to end corruption

was also achieved using Autodesk Maya and Nuke.

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by planning a nation-wide cyber attack in the hopes of creating a safer future for the next generation.

All projects can be found in my portfolio.

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Also, with a background in software engineering, I was able to combine my creative and technical skills to

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first attempt at developing cinematic video and sound

heart rate and hydration levels during any form of physical

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My most recent project is the Anon trailer, which is my

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nicoleta_istrate@gmail.com

Behance

@nicoleta_istrate

Media Mix VFX, 3D modelling and mo-cap, 3D and 2D Film Directing. As a fine art professional wanting to surpass my limits in

from multiple layers, and this image shows some of the

Digital Media, I enrolled on the MSc Advanced Multimedia

them; the car layer, the wireframe layer, the shadow layer

Design and 3D Technologies course. In this course, you

and final composite. The second image is a motion capture

can expand your knowledge through the dedication and

character, animated in a Maya-modelled background, from

guidance of your teachers. The portfolio you create during

the short clip, Detective In Trouble. The third image is an

your studies will provide you with exciting challenges

anaglyph 3D movie, Her Sweet Memory. The fourth image

to push your creative abilities to new levels. The images

contains screenshots of my extraordinary first experience

attached are from my portfolio, and are examples of my

as a film director, writer and editor of a 2D movie trailer,

dedication and hard work.

The Past Of The Future.

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a level of realism in a recorded shot by adding a CGI

7

As shown in the first image, the project aim was to achieve

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MSc Advanced Multimedia Design & 3D Technologies

ÍxN'ÈÎ ÍxN'ÈÎ ÍxN'ÈÎ ÍyN(!Î ÍyN(!Î ÍyN(!Î

Nicoleta Istrate

element (a remote-control car). A VFX shot is created

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Email

1306840@brunel.ac.uk

Portfolio

katrisdesigns.com

Instagram

@christianakellari

LinkedIn

in/christianakellari/

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Christiana Kellari

Personal Portfolio Image 1 – Fruit Rush is a nutritional-based, serious game where the player runs along roads collecting either fruits or desserts. The player has to reach the end of the roads within a given time, where the fruits increase the player’s speed, and desserts decrease it. Image 2 – 23 is a film trailer where the main character suffers from a rare chromosomal abnormality.

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about the stress of assignment deadlines.

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Image 3 – Stress is a short stereoscopic 3D anaglyph video

Image 4 – The Return is a short 3D animation, utilising Maya for 3D modelling, and motion capture for character animation.

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MSc Advanced Multimedia Design & 3D Technologies Email

Pinshu.li@brunel.ac.uk

Portfolio

Pinshuli.co.uk

Instagram

@pinpinpinshushushu

Placement

Brunel University London

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Pinshu Li

Chinese Ancient Small Town & Study Maya modelling, texture and lighting. I designed several Chinese old houses and a street store

I referred to different architectural designs. The whole

to create the atmosphere of the old town. These buildings

scene presents a sense of quietness and harmony.

are scattered and arranged at the water side. The focus of the whole scene is the awning boat, because the characters will act on this.

I designed a study including a desk a lamp, computer, window, desk, chair, books, rubbish bin and so on. I also designed their different materials and textures. Additionally, I designed the natural sunlight outside the

number of lanterns beside it. Apart from that, there

window and lamp light to create the atmosphere.

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are also shadows of lights, boats, trees and bridges in

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In addition, I made a bridge over the river and a large

the water. These make the scene more interesting and beautiful. The old houses are all different styles; some are

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made of wood and some are made of stone. Their roofs are

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also varied.

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Ramar Samuel MSc Advanced Multimedia Design & 3D Technologies Email

ramar-samuel@hotmail.com

Portfolio

ramarsamuel.co.uk

Instagram

@ramardigitalarts

3D Computer Graphics Design 3D modelling techniques explored in various areas. For this project I created a 3D character, designed 3D architecture for a still life scene and a video game arcade inspired by a classic video game character. I explored ways to manipulate 3D objects to my liking, using techniques learned from the workshops and past experience creating 3D computer graphics.

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A dynamic programme to equip graduates 175.0 175.0 x 240.0mm x 240.0mm for creative roles in the digital branding industry. 4.51mm 4.51mm A unique blend of digital design and technology in the context of branding, this MSc aims to fill a gap, by developing knowledge and practical experience of both digital design and branding concepts.

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Asmahane Khawaja MSc Digital Design & Branding Email

1828330@brunel.ac.uk

Instagram

@asmahan-k

Placement

Brunel University London

Branding Myself As A Fashion Stylist Style, colours, emotions. This project is about branding myself as fashion stylist, starting with the name, to the advertising. As we all know, there are a lot of fashion stylists in the UK so the first thing I needed to do was to find my unique selling point; targeting working women in the UK and solving their issues, bad mood with colours and style.

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So, I chose my brand colours and started with the logo, tagline and brand promise. I then created a website design where the clients have a profile and communicate with me

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this with an advertising campaign.

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directly, in order to get advice or a styling box. I finished

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MSc Digital Design & Branding Email

1838446@brunel.ac.uk

Portfolio

daphnekontomina.com

Behance

@daphnekontomina

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Daphne Kontomina

Danzo The ultimate dance app. and meet fellow dancers during their travels. Danzo is an app that involves most types of dances.

Connect with fellow dancers.

Discover dance events.

Its logo aims to invoke a sense of movement, action and

Watch high-quality, educational dance videos.

energy. So, a spinning symbol was used as part of the

it suits the beginner dancer as it helps them socialize, and

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stay informed on dance events.

logotype (Danzo) but it can also be used as a standalone logo element. The spin and turn are the dance elements that unify all dance types.

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Danzo suits the needs of three types of personas. Firstly,

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Danzo is the ultimate app for dancers. It helps them to:

Danzo also suits the advanced dancer who needs to improve and find a partner as advanced as they are, to

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practice and to take part in competitions with. Thirdly,

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Danzo helps the travelling dancer attend dancing events

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Si Min

SCInsect Revolution Campaign SCInsect Revolution Campaign for the brand. There are

this kind of science exhibition. Therefore, the wine would

two meanings behind this campaign, one is the edible

be for the parents and insect candies for the children.

insect revolution, and another is our brand revolution, because we are trying to change consumers’ diet preferences.

Children are the audience for our side product. We believe that eating insects will become a common diet in the future. Once they grow up they will become potential consumers. So, we can spark their interest in edible

production. It is more like an art installation, which

insects through this exhibition early on.

is simple and easy lab equipment for consumers to

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participate in the wine production process.

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SCInsect Revolution Exhibition is a lab of insect wine

It will be a 7 day exhibition and free for all to visit. The exhibition will offer insect wine and non-alcoholic candies

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as free samples to attract customers. We consider that

there will be many parents who bring their children to visit

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Email

1830446@brunel.ac.uk

Portfolio

tingpan.co.uk

SCInsect Your best health protector. SCInsect is a new brand; the aim is to change consumer perception of insects. Our products are insect wines and

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audience and shift their perception. •

candy. When people think about ‘science’, they often

Making customers aware of the nutritional and environmental benefits of eating insects.

envision of sterile, visibility, safety and rigorous testing.

Building brand awareness.

However, insects give the impression that they are dirty

Increase general knowledge of insects.

and have bacteria. I want use ‘science’ to change the

Reduce fear of eating insects.

general perception of insects.

Brand, product and campaign design.

Increase product sales.

In order to make customers want to buy insect wine, I have

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MSc Digital Design & Branding

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Ting Pan

used a simple and clean style for the logo. Below I have outlined by short and long-term brand goals.

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8

Providing branding/products of insects to target

9

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Aymane Sahli MSc Digital Design & Branding Email

aymaneshl96@gmail.com

Behance

@designbyaymane

Instagram

@designbyaymane

LinkedIn

in/designbyaymane/

Opti-MOM: Mobile App for MOMs A healthier mom for a healthier child. Opti-MOM is a digital mobile application aimed at

procedure; such as using the age of the child or the

mothers dealing with post-partum depression. We have

mom’s age or location. We strive to continuously assess

1. Track your well-being – Through overseeing how the

mothers.

mom is feeling on a daily basis. We are able to offer a more

3. Counsel Mothers – Through using a model that is

personable and pertinent experience, able to help with

guided by the community of mothers. This helps users

personal parenting. This also helps in keeping the mother

to be less guarded and find another mom they can relate

well-informed with experiential advice and tips endorsed

to. Moms will be able to attain meaningful insights from

by other moms.

others who have undergone similar experiences and have matching journey patterns.

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2. Create Meaningful Connections – We have done this

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by not limiting ourselves to basic criteria in the matching

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issues and topics of appeal, queries and advice sought by

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based our app around three main functionalities:

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Tingyu Wu MSc Digital Design & Branding Email

1609634@brunel.ac.uk

Cookin Good food and good mood. Creating a recipe app that users who live in foreign countries can use to find local ingredients to cook food

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from their hometown. It also provides a community that allows like-minded people to cook and eat together.

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1st Year Student Work 175.0 175.0x x240.0mm 240.0mm

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We have hand picked a selection of first year work to showcase and believe they illustrate great future potential. This work includes a variety of app design, logo design, 3D character art and 3D modelling.

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Created by Instagram

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ÍzN)%Î ÍzN)%Î ÍzN)%Î Í{N*)Î Í{N*)Î Í{N*)Î

Selection of 1st Year Student Work

Alireza Royaei @alirezaroyaie

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Created by Portfolio

Xavier (Mod) Bardaji xaviermod.com

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Created by Portfolio 136

Patrick Geider geider.co.uk

Created by Portfolio

Patrick Geider geider.co.uk

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Created by Instagram

Purvi Kotian @purifection

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2nd Year Student Work 175.0 175.0 x 240.0mm x 240.0mm

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We have hand picked a selection of second year work to showcase and believe they illustrate great future potential. This work includes a variety of app design, logo design and 3D modelling.

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Selection of 2nd Year Student Work

Created by Portfolio

Created by Portfolio

Created by Portfolio

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Thomas Merry madebymerry.com

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Francesco Ricci riccigraphics.net

Created by

Amiera Helmy

Created by Portfolio

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Priti Lalwani pritilalwani.com

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Daniel Bewsher danbewsher.co.uk

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Created by Portfolio

Rowan Bean rowanbean.co.uk

Lewis Coombes lcvfx.co.uk 141


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This is a sculpture designed by a group MSc Digital Design and Branding students in 2016/17.

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Brunel Digital, as a brand, has had a rocky start—it was

to our core concept, but the blue will represent off and

initially not even a standalone brand, but something that

the warm pink to represent on—the two used together

sat within Made in Brunel, the university’s most prominent

representing how our department embraces both

student-led degree show body. Over the years, as Brunel

technology and creativity so effectively. We decided to

University’s Digital Media division grew, matured and

use Circular as our heading and logo font of choice. We

solidified its disciplines, Brunel Digital begun to take

felt that its blend of corporate seriousness and warmth

shape. It evolved into a brand that visually resembled the

with subtle quirks communicated our own brand identity

university’s, but more minimal. This year however, we

well. The circular nature of the font also allowed for the

wanted to turn it on.

O to be manipulated and form the On symbol. The O and

Turned On is the conceptual framework we have chosen

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I will also represent binary, which we found could be used for a wide range of aesthetic and brand purposes.

Í{N*)Î Í{N*)Î Í{N*)Î Í|N+-Î Í|N+-Î Í|N+-Î

m n Brand

Blue 80, 55, 08, 00

Pink 00, 84, 36, 00

Black 62, 52, 50, 48

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0%

25%

Above: Turned On colour palette and logo guide with binary pattern. The iOS-inspired on and off sliders will also be used to

cohort’s technical ability and creative prowess. It is the

Lato was our immediate choice for body text. Being an

provide an element of interactivity, in certain scenarios

combination and equal respect for both of these

open-source font and already dominating the digital

being used to allow people to reverse our colour scheme

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and produce an alternative “dark mode” to the brand. The numerous ways in which the word On can used in catchy phrases is also something we are beginning to play around with. During the lead up to our degree show in 2019 we plan to release a series of graphics, both static

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and animated, that communicate the concept of On in an abstract fashion, as well as the fluidity of our brand.

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11

Above: Brunel Digital’s umbrella brand and Turned On, for the 2018/19 degree show. elements that is what separates Brunel’s Digital Media

landscape, its designer even described it in a way that

division from other institutions’ equivalents.

made it the perfect fit for the Turned On brand; “The semi-

We are embracing both definitions of the phrase Turned On; “to cause a device to operate” and “to become sexually stimulated”, in order to communicate how we embrace

while the strong structure provides stability and seriousness. Male and female, serious but friendly—” on and off.

both the cold, technical and brutal as well as the warm,

The simplicity and relevance of the On concept in regards

creative and human. Brunel Digital’s classic colour palette

to our department and disciplines has allowed it to be very

is quite muted and very similar to the university’s rather

fluid and communicated in numerous visual ways.

corporate tones.

The deconstructed On symbol forms binary code, which

We wanted to stay faithful to this colour scheme in terms

we found can both creatively communicate information

of using the blue and red, but enhance the tones to make

through printing the binary spelling of a word, as well as

them more visually stimulating and engaging. Not only are

provide us with a dynamic texture which we plan to use

our colours reminiscent of magnets which relate

for future applications.

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rounded details of the letters give Lato a feeling of warmth,

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Brand Breakdown

Urban Dictiona ry

“To become sexually e xcited”

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On Miriam Webster

“To cause a device to operate”

Binary is digital DNA.

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“Hello”

Digital Media = Creativity + Technology

patterns and hidden messages .

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Í|N+-Î Í|N+-Î Í|N+-Î Í}N,1Î Í}N,1Î Í}N,1Î

m Meet the Brunel Digital Team

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Rosanna Maddison

Linda Scerpella

James Hanks

Leslie Stowe

Mausum Rathod

Sam Johnson

Project Manager

Project Manager

Brand Manager

Brand Manager

Events Manager

Print and Publications Manager

Rosie is a Digital Design student and

Linda studies VFX and Motion

James is a Digital Design student

Leslie is a Digital Design student and

Mausum is a VFX and Motion

Sam is a Digital Design student who

is an illustrator and loves to collect

Graphics. She is a Swiss designer

who loves designing experiences. He

is passionate about 3D character art.

Graphics student pursuing a career

loves photography, he spends most

vinyl!

with a love for books and a passion

also has an obsession with octopuses

She’s never more than a metre away

in compositing. She climbed her first

of his time drinking tea and has more

for pandas.

and wants to build a robot.

from a cup of coffee.

mountain this year – literally!

running kit than anything else!

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175.0 x 240.0mm 175.0 x 240.0mm Special Thank You

11 12

The success of Brunel Digital this year could have not happened without the support from a handful of students and faculty within the Brunel Digital. As a team we would like to use this space to say thank you to these people, for all of the support and assistance they have given us throughout the year.

Brendan Botrel

Jawand Ghatoray

Paul Butler

George Smith

Thomas Merry

Rakesh Mohun

Kira Leung

Lewis Coombes

Alan Mannion

Sebastien Billard

Karolína Balogová

Pallvi Amarnani Chawla

Purvi Kotian

Harry Agius

Print and Publications Manager

Social Media Manager

Social Media Manager

Web Manager

Ash Isbitt

Thomas Hiller

Nadira Bisnauth

Lucy is a Digital Design student,

Toby is a VFX student with an

Seb is a Digital Design student from

Karolína is a Digital Design Student

she is an international student from

interest in pipeline. Whilst he was

France and Colombia. Last year

from Slovakia, back home she has at

Fred Idahosa

Ivy Hu

Matt Smith

Germany and has been known to eat

on placement he made Simon Pegg

he played international rugby for

least 10 nicknames and is terrified

insane amounts of soup!

a cuppa.

Qatar!

of snakes!

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Toby Sanderson

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Lucy Mossakowski

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Brunel Digital Ident Competition

Our Turned On branding was designed in order to be as fluid as possible from the start. This competition was designed

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to allow every member of the cohort to experiment and put a spin on the Turned On brand; static or animated. Here we would like to celebrate some different creative approaches students have taken, in order to show their own interpretation of the brand identity.

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Party

Throughout the year, Brunel Digital has held and taken part in a number of events ranging from visits to industry, festivals celebrating our craft, social/networking events and social events organised and held by Brunel Digital. The events organised by Brunel Digital helped to bring our courses’ community together, as well as engage with other creative groups at Brunel University London.

Glug London: The XMAS Party!

= External Events = Internal Events

Glug London: Doodle Social

29th November 2018

31st January 2019

Christmas Social 7th December 2018

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BFX Bournemouth

Valentine’s Day Social with Made in Brunel 15th February 2019

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22 November 2018 nd

Meet and Greet Fellow Creatives

Sky TV Visit (TV Broadcaster)

Interim Exhibition

VFX Festival

25th October 2018

5th December 2018

18th January 2019

6th-7th February 2019

Students from across the year groups benefitted from a unique insight into one of the leading broadcasters, visiting their international headquarters for a day of talks, portfolio advice, studio tours, lectures and workshops.

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Party

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Glug London: Where Art and Technology Collide

in the creative industries. With thanks to: • Cathy Poblete, Freelance UI/UX Designer • Marija Tiurina, Illustrator at Wonderbly

23rd May 2019

Sony World Photography Awards

• Chiara Finello, Line Producer at Industrial Light & Magic • Kate Gabriel, 3D Artist at The Mill

2nd May 2019

• Yukari Schrickel, Jnr. Motion Designer at Framestore • Sandra Liscio, Snr Designer at Stellar

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Unit Post Visit (Post Production Company)

30th May 2019

8 May 2019 Sound is an important skill, even for the visual designer. Students gained insight into state-of-the-art audio production and sound design with edit suite demos, project breakdowns and advice from professional sound artists and editors.

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How to Build a Brand Workshop 28th March 2019

Brunel Digital Degree Show

th

A major production house in London, opened its doors to a group of students allowing them to see facilities, production processes, talk to creative and technical staff and obtain advice on career opportunities.

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Factory Visit (Sound Design & Audio Facility)

March 2019

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Oscars Party

Degree Show Launch

21st March 2019

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51 51

51 51 Industry Projects, Lectures and Workshops

Production Processes & Communication Skills Students gained a personal insight into a freelance graphic design business, learning about the creative considerations,

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We’re always looking for cutting edge ideas that we can incorporate into our mobile product and to this end we worked with students at Brunel Digital on the design for mobile module. The students showed good skills in identifying demographics, producing relevant research, creating persona likes/dislikes of the target audience and translating this into effective wireframes and prototypes. It was particularly enthusing to see the design work and different directions students had taken. I definitely enjoyed my time with Brunel Digital and would hope to do it again in the future! Matt Simpson, Digital Art Director – Sky News

Designing for Multiple Platforms, Work Experience Expectations, and 10 Ways into the Industry It was a great experience to have the opportunity to provide a series of lectures that gave students insights into; what, how and why employers value work experience. Prep them on the creative and technical skills they will need, and provide valuable advice on launching a career in the creative industries. Michael Murdoch, CEO – The House Ltd.

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Programming Relative to Design and the Creative Industries Dani Rai, motion designer and programmer from IMG Studios, showcased his creative portfolio

and provided a step-by-step demonstration in writing code for practical usage and commercial 0.743mm 0.743mm applications within a broadcast industry scenario.

Production Processes & Communication Skills Students gained an insight from an experienced industry professional into the importance and skills required in the production processes of a top international post-production facility.

business set up, networking, finance, client liaison and the risks.

I really enjoyed the session, being able to provide business advice and guidance for those considering a freelance career. The students were very engaged with the talk and I was pleased they had lots of questions about the subject. Emma Kingsnorth, Motion Designer – Freelance

Storyboarding, Pitching & Presentation An interactive workshop where students collaborated with an experienced industry storyboard artist; learning the importance of visualising narrative in order to pitch and present creative ideas in a professional manner.

We enjoyed seeing how quick the students were in understanding the visualisation techniques and how they benefited from the exercise — we’d love to come back and have the opportunity to repeat the experience! Natalie House, Creative Producer

Financial Services: A Live Project Brief Brunel Digital staff and a major international banking corporation collaborated to create an industry standard multi-platform live brief for 3rd years. The challenge was to research, design and produce a creative campaign for a private banking service. The learning outcomes were to demonstrate professional levels of creative thinking, technical skills, brand and marketing awareness.

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Factory Sound Design & Audio Facility Visit

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Sky Mobile Live Brief Project

Sound being as important a skill as the visual image; students gained an insight into a state of the art audio production studio with edit suite demonstrations, project breakdowns and advice from professional sound artists.

It was a brilliant sound and motion design studio visit yesterday! I enjoyed it and found it really interesting. It is always great to hear directly from someone in the industry and how they got there.

It’s very important that students in this field understand the importance of production processes and the relationship between designers and clients. Understanding that creative, technical knowledge and diplomacy go hand in hand. Therefore, ensuring students learn these skills as part of their educational experience is paramount.

How To Build A Brand

Matt Supersad, Post-Production Producer – Absolute Post

Brunel Digital provided students with the opportunity to attend an interactive workshop led by brand professionals

A 2nd Year Student

teaching the principles behind successful brands and effective creative communication.

I learnt a lot in terms of how to build a story around a new or existing brand, in order to make its business thrive. Karolína Balogová, 3rd Year Digital Design Student

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The placement year gives our students the opportunity to gain skills specific to their subjects and industry of choice, as well as the employability skills required for real life work. It also expands knowledge of an industry or sector, allowing

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Placement Scheme

Tying Academia with Industry

them to make better-informed decisions about their future career choices. Our aim is to ensure that our student

In order to support the student on their placement year, each student receives a number of supportive visits from their

employability skills are not just an optional extra, but refined and perfected from the start.

allocated academic tutor throughout the year. They are there to help and assist students with the challenge of settling in to a new environment, consider expectations of the work placement, as well as advise on the university requirements and assignments for the placement.

Aims and Objectives

The work placement year is classified as a module, with the following required assignments: •

Portfolio of Evidence - Covers your learning during the placement.

Develop and enhance students’ future

Oral & Visual Presentation - Overview of your work placement experience.

employability skills.

Selected Project Report - Based on a single project or preferred aspect of the placement.

Company Report - On the placement company/organisation as a whole.

Gain relevant industrial and design experience in a professional environment. Gather knowledge of a company’s business

Where Have Our Students Been?

and expectations.

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Develop the ability to analyse industry

across the world. Below are some of the companies our students have worked whilst completing their

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demands from an employer’s perspective. •

Over the past few years, students have secured placements here in the United Kingdom, Europe and placements.

Successfully engage in self-directed,

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Ten4 Design

Mindcorp

Peter Anderson Studio

Ferring Pharmaceuticals Ltd.

PAN Studio

Canon Europe

Run An Empire

Sunday Somewhere

In practice this means students improve on their technical knowledge as well as developing their interpersonal skills,

Think Jam

Seven Seas Ltd.

networking and communication skills. On average, we see students that go on a placement year tend to achieve better

Hello Lamp Post

Shift.ms

results in further academic study.

Peerless

Orlight

Inspiral Design

Gram Games

Automatik VFX

Sanofi

Emakina

LocalRen

Mattel

87 Seconds

IMG Studios

Al Jazeera

informal learning.

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Why Do a Placement? •

Refine existing skills.

Improve chances of final year results.

Insight into a potential future career path.

Careers Guidance and Support

Gain valuable workplace skills.

Our students receive support and careers guidance with their placement choices and searches from the academic staff as well as members of the Brunel Professional Development Centre.

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Visit www.brunel.ac.uk/pdc for more information.

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mm Placement Role Skills

At Gram Games I am really getting into the nitty-gritty of marketing, not only learning about the creative process of 2D animated videos and still pieces of graphic design, but also about the impact these creative pieces have on the audience and company. I am also given the friendly and accepting space to use my knowledge and ideas to not only be impactful on the work we are creating, but also collaborate with co-workers to think differently; creating amazing work that we are all exceptionally proud of.

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User Interface Design

3D Modelling

Software Development

User Experience Design

Post-Production

Compositing

Video Production

Video Editing

Client Liaison

My placement has been an amazing experience as I've had the opportunity to work on CGI for TV and film, experiencing how it really works in the industry. It’s enhanced my existing skills, learning much more than just from course lectures and workshops. I would definitely recommend all students to look for a placement.

Front-end Development

Douglas Marshall, VFX Assistant at Peerless VFX

Back-end Development

Data Visualisation

Motion Design

Animation

Illustration

Graphic Design

Effects Animation

SEO

Copywriting

Audio Mixing

Rebecca Ward, Junior Marketing Artist – Gram Games

Whilst on placement, try to do as much as you can. Because you are learning, the pressure on you should be less intense, so take advantage of this and ask to be involved so you can gain more experience. Embrace responsibility if it is given to you, this means that they trust you. Don’t be afraid of asking for help and advice from your colleagues, but also try to learn how to become more independent.

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Linda Scerpella, Placement Student at FitSprint

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It’s been a pleasure dealing with Brunel Digital. Your students have been great and I know the team will be keen to continue with the relationship.

6.0mm Here is what our students had to say about their experience going on a placement year, along with quotes from their colleagues. I was employed at Orlight as a Junior Digital Designer, working closely with the senior web designer and two graphic designers. I was redesigning their website, site banners and created product release newsletters. I also received training in back-end development and how to manage the site independently. Alex Winter, Junior Digital Designer – Orlight

Drew Jones, Director of VFX

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We like to take on Brunel Digital students because, in our experience, they are far more aware of workplace demands and expectations. Red Isaac, Director – Peter Anderson Studio

James has achieved so much in the time he has been with us; developing his compositing and 3D skills, image making and building imaginary worlds, successfully dealing with and interpreting the demands of a creative team. Peter Anderson, Founder – Peter Anderson Studio

I absolutely love the placement and opportunities experienced, from assisting senior colleagues in delivering graphics and on-production shoots; to discussing projects and ideas with others in different roles within broadcasting. I have gained skills in visual presentation, technical applications and how to cope with the pressures in a busy broadcast environment—professional skills that will help me hit the ground running when securing a new job post-graduation. Tarun Agrawala – IMG Studios 162

163


Pallvi Amarnani Chawla

MSc Advanced Multimedia & 3D Technologies

BSc Visual Effects & Motion Graphics

BSc Visual Effects & Motion Graphics

108

70

72

Vasil Damyanov

Randa Dibaje

Genevieve Florance

BSc Visual Effects & Motion Graphics

MSc Advanced Multimedia & 3D Technologies

BSc Digital Design

78

112

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MSc Advanced Multimedia & 3D Technologies

BSc Digital Design 16

12

Gosia Bem

BSc Digital Design

13

Karolína Balogová

110

Michael Gibbs

Aleksandra Griffith

Nitika Gurung

BSc Visual Effects & Motion Graphics

BSc Digital Design

BSc Digital Design

22

24

80

Alexis Bruslé

Chak Man Cho

James Hanks

Frederick-Martins Idahosa

Ash Isbitt

BSc Visual Effects & Motion Graphics

BSc Digital Design

BSc Visual Effects & Motion Graphics

BSc Digital Design

BSc Visual Effects & Motion Graphics

BSc Visual Effects & Motion Graphics

82

84

18

76

26

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Brendan Botrel

74 164

20

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51

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51 Natasha Ahmed

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Azaz Afzal

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Student Directory

165


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Nicoleta Istrate

Sam Johnson

Orry Kaplan

Nickolas Loizides

Sarah Luczanich

Rosanna Maddison

MSc Advanced Multimedia & 3D Technologies

BSc Digital Design

BSc Digital Design 30

BSc Digtial Design

BSc Digital Design

BSc Digital Design

34

36

38

28

114

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Christiana Kellari

Juhi Khatry

Asmahane Khawaja

Nivethaa Mahesarajah

Enoch Masunda

Si Min

MSc Advanced Multimedia & 3D Technologies

BSc Digital Design

MSc Digital Design & Branding

BSc Digital Design

MSc Digital Design & Branding

32

124

BSc Visual Effects & Motion Graphics

42

128

116

90

Daphne Kontomina

Kira Leung

Pingshu Li

Lucy Mossakowski

Liliana Nasrallah

Tino Ngwenya

MSc Digital Design & Branding

BSc Visual Effects & Motion Graphics

MSc Advanced Multimedia & 3D Technologies

BSc Digital Design

BSc Digital Design

BSc Digital Design

44

46

48

86

118

126 166

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Cynthia Olemoh-Odunuyi

Gabriel Dean Olivar

Victoria Olusegun

Ramar Samuel

Toby Sanderson

Linda Scerpella

BSc Visual Effects & Motion Graphics

BSc Digital Design

BSc Digital Design

50

52

MSc Advanced Multimedia & 3D Technologies

BSc Visual Effects & Motion Graphics

BSc Visual Effects & Motion Graphics

120

98

100

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Ting Pan

Anna Pashiourtidou

Mikolaj Plecha

Florencia Sesini

Jaya Sharma

George Smith

MSc Digital Design & Branding

BSc Digital Design

BSc Digital Design

BSc Digital Design

130

54

56

BSc Visual Effects & Motion Graphics

BSc Visual Effects & Motion Graphics

58

104

102

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Perry Randall

Mausum Rathod

Aymane Sahli

Leslie Stowe

Kelly Tamburi

Alex Winter

BSc Visual Effects & Motion Graphics

BSc Visual Effects & Motion Graphics

MSc Digital Design & Branding

BSc Digital Design

BSc Digital Design

BSc Digital Design

132

60

62

64

94

96 169


Why Diversity and Inclusion in VFX Benefits Everyone By Mausum Rathod and Toby Sanderson Diversity, Creative Industries, Inclusion

Tingyu Wu

Kaiyi Zhou Sun

MSc Digital Design & Branding

BSc Digital Design

134

66

It is no secret that there is a gender imbalance in most

Following the panel, guests were able to network and

visual effects and design studios around the UK, as well

engage with members of the audience over some canapés

as in creative workplaces in general across the world.

and drinks. Despite our small step towards tackling

The lack of women in these industries is a limiting

this issue, the problem can’t be solved with just one

factor for what such companies could achieve, and with

event. Starting discussions, getting people thinking and

diversity, inclusion and representation being celebrated

empowering decision-makers to make inclusive choices

and encouraged, tackling this issue has never been more

are all key steps towards a future where the creative

important.

industries more accurately reflect the population as a

At Brunel Digital, we thought there was no better way to begin addressing this imbalance than to provide a platform

During the organisation of the event, we were pleasantly

for successful industry professionals to discuss their

surprised to have such a positive response from a wide

thoughts on the reasons behind the issue and what can be

range of prominent companies and studios—this goes to

done about it.

show that the issue is starting to gain traction and make

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Rather than focusing on the obvious negatives, we wanted

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whole.

real progress.

to celebrate the diversity that can currently be found in

We are very thankful to the panellists and their companies

the industry, as well as the ways to encourage it to develop

for sharing this evening with us:

further. The date we set was Friday 8th March 2019—

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Sandra Liscio, Senior Designer at Stellar London

Yukari Schrickel, Motion Designer at Framestore

Marija Tiurina, Illustrator at Wonderbly

Kate Gabriel, 3D Artist at The Mill

discredit the achievements of other genders and solely

Cathy Poblete, 3D Artist at Freelance

promote those of women, but to celebrate inclusion and

Chiara Finello, VFX Producer at Industrial Light &

International Women’s Day! After brief introductions from all the invited panellists, we started to break down what International Women’s Day meant for each of us. It was quite clear from everyone in attendance that the purpose of the evening was not to

diversity in the workplace in general.

Magic

Many panellists expressed that being on a team with members from a variety of creative backgrounds only results in greater originality of concepts for work. The

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170

cultural and educational backgrounds always tended to lead to a more informed and polished end result.

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ability to bounce ideas off other individuals with different

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Our Digital Media Staff

The Digital Media staff have a wide portfolio of different expertise and experience which taps into a variety of different disciplines and backgrounds. A number of staff have direct industry experience and some are leaders in particular industry related research. All our staff focus on improving the employability of our students achieved through using their knowledge and experience to support and guide students through their studies into the world of industry.

Dr Harry Agius

Steve Cockett

Paul Butler

Wolf Winter

Marios Angelides

Dr Rafiq Swash

Course Director

Director of Teaching

Lecturer in Motion Graphics and

Lecturer in Motion Graphics

Professor of Computing

Digital Design and 3D

Web Development, Digital Games,

VFX, Compositing, Match Moving,

Design Theory

Motion Graphics, Animation

Digital Games, Data Modelling

Technologies

Digital Futures

Effects Animation, Post-Production

Careers Advice, Placements,

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Web Development, Interaction

Creative Industry Links

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Fred Weimer

David Poole

Alan Mannion

John Cosmas

Rakesh Mohun

Lecturer in 3D Modelling and

Lecturer in Design Practice,

Lecturer in Digital Design

Course Director for MSc Advanced

Lecturer and Studio Manager

Animation

Marketing and Branding

Web Design, Graphics, Video

Multimedia Design and 3D

Motion Graphics, Film, Media

CGI, Rigging, Motion Capture,

Branding , Graphic Design

Production, Post-Production, Mobile

Technologies

Aesthetics, Sound Production

Design

3D Graphics, Virtual and Augmented

Photography, Animation

Reality 172

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Design , 3D Imaging

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Acknowledgements Knowledge, Professionalism and Creativity

Sponsors and Industry Guests

We would like to thank our Industry Advisory Panel members who enable us to make our educational provision

We would like to thank all our industry guest lecturers, partners, sponsors, advisors, work experience mentors and

relevant to the needs of industry. Their expertise and business experience helps ensure we provide enhanced graduate

supporters who have contributed so importantly to Brunel Digital and the learning experience of our students this year.

employability. The panel provides a number of benefits:

1. TUI Group

22. Factory

2. Sterling Solutions

23. The Mill

Information on the latest processes and technology from industry.

3. Emma Kingsnorth

24. Oliver Harud

Advice on guiding students professional development during the course.

4. The House

25. Wonderbly

A quality control on output from the courses and their industry relevance.

5. Peter Anderson Studio

26. Emakina

6. Native

27. Natalie House

Our Industry Panel

7. Opogo

28. W12 Studios

8. IMG Studios

29. Unit Post

1.

9. Sky News

30. HSBC

2. Absolute Post - Matt Supersad, Post Production Producer

10. Ten4 Design

31. Gram Games

3. Peter Anderson Studio - Peter Anderson, Motion Designer

11. Automatik VFX

32. Sky Mobile

12. Peerless VFX

33. BBC

5. Freelance - Emma Kingsnorth, Motion Designer

13. GlenDimplex

34. Co-Innovate

6. Inspiral Design - Mukhtar Sanders, Creative director

14. Industrial Light & Magic

35. Wiser

7. HSBC - Amardeep Singh Shakhon, Executive Experience Director

15. Ibblaw

8. HSBC - Gurmit Sing Shakhon, Executive Experience Director

16. Sky Entertainment

37. Inspiral Design

17. Motionbox

38. Framestore

18. Mark Chaudoir

39. Fjord

11. The Team - Kardo Ayoub, Experience Design Director

19. Interesting Content

40. Cinesite

12. The Animation Guys - Jamien Middleton, Motion Designer

20. Ashwin Kumar

41. FitSprint

13. Peerless VFX - Drew Jones, VFX Producer

21. The Team

Sky TV Mobile - Matt Simpson, Digital Designer

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4. Peter Anderson Studio - Alex Knowles, Head of Design

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9. Fjord - Tushar Merwanji, Service and Interaction Designer 10. Wiser - Hannah Townsend, Creative Manger

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14. GlenDimplex - Will Ward, Motion Designer

It was heartening to see such a wide variety of projects and interests from the students, and speaking to them individually was illuminating! As so many projects had a social or cultural focus, it was inspiring to see just how engaged the students are with contemporary concerns and experiences; a positive sign for the future.

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Matt Simpson – Sky TV Mobile, IAP Member

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software solutions, creative, print – litho and digital solutions, storage and fulfilment and mailing solutions. This is a unique offering as it covers the delivery of communication solutions via every marketing channel. We take a very keen interest in Brunel Digital as we can see the quality of the work continues to improve each year and we would like to play a part in ensuring this continues to be the case. We have had the pleasure to welcome staff and students to our site in Kettering on numerous occasions and would want to see how this closer collaboration can be developed further, whether that be for a placement year or even the possibility of a full-time career upon graduation.

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A tech led, full service creative and production agency who challenge convention.

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Please feel free to contact us if you would like to know more about Sterling.

Sterling’s relationship with the University began back in 2016 when Brunel Digital was looking for a partner to supply the collateral for the degree show when I was in my final year, just as you all are now!

We wish everyone here today best of luck in their future endeavours.

Over the last three years, the relationship has grown and we now produce a suite of marketing collateral including the Undergraduate and Postgraduate prospectuses as well as continuing to support the degree show itself as one of the sponsors.

Product Owner

Sterling work with many universities other than Brunel; offering a range of services from

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www.sterlingsolutions.co.uk

Sterling

Over the last twelve months, Sterling Digital has doubled in size and we expect that growth to continue as this lies at the heart of delivering intelligent communication solutions to our blue chip client base spread across the whole of the UK. We are always looking for fresh creative talent from graphic designers, to UI/ UX designers, to developers, to digital account management and sales.

Jack Pizzey

jackpizzey@sterlingsolutions.co.uk 01536 527 300 07760 626 029 179


Í~O-7Î Í~O-7Î Í~O-7Î

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