Overcast

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Overcast CONNOR GERRITS – PRODUCER, DEV SAMUEL VOGEL - DEV JONATHAN PAETZOLD - DEV


What Overcast is: u

Turn Based Tactical RPG

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Focus on Light Based Mechanics


Huge Thanks to: u

These People made our game feel good (as opposed to cubes!) u

Kevin Cannon- 3D Modeler and Animator

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Isaac Schutz- Sound Design and Music

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Glenna Greer - 2D UI Artist and Logo

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Orson Cheng - 2D UI Designer/Artist

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Rabbit Gee- Visual Design

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Steve Krueger- Trailer


Post Mortem Time! u

What we did right:

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What we could have done better:

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Light Mechanics

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Late Consideration for Art

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Paper Prototyping

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User Interface Testing

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Communication with nonteam members

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Holding onto Ideas


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