P L U S
ISSUE #1 1
“This magazine is truly an inspiration to all, Even though I am very new to the Maya world, I hope one day to be as good as the images depicted in this magazine. I aspire to be that good, with time, effort and a lot of tutorials I hope to be there in the next few years. Thanks Ceiga for this amazing mag.� Richard Jones
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Editors Letter Since the Saddington Baynes issue of Ceiga (issue 17) – I’ve decided to dedicate the main Ceiga magazine to lesser known digital production agencies around the world which has been working out really well, but I still wanted to create an outlet to show off amazing work from the everyday cg artist. That’s where Ceiga Plus comes in. I’m very excited to unveil the first “experimental“ issue of Ceiga Plus. Experimental because this is the first ever issue of Ceiga that I’m planning to charge money for and also experimental because I can’t decided on how much to charge for it. So I’m letting you guys do it by making it a ‘pay what you want’ issue. I’ve also made this issue a bit more personal by giving the artist a choice of one question to answer about their work or interest and also showing the avatar of the artist. I hope you enjoy this issue, and if you want to appear in the next issue of Ceiga Plus please submit your work to info@ceiga.co.uk. I’m alway on the lookout for talented cg artists.
E D I TO R
Richard Bray richbray.me
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WHAT WOULD YOU SAY IS THE MOST FRUSTRATING PART OF YOUR WORK? In my view, what could be frustrating in doing 3D work, is that even if you never stop to improve your skill, your workflow... you never reach the perfection you’re looking for when you start a new project. And so it’s hard to stop working on a project and tell yourself “ok, this one is good, you can move on another work.”
ALEXANDRE JAREK Lyon, France
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