ISSUE 10 / MAY-JUNE 2012
Top Ten Ceiga Magazine
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ZBrush Character Sculpting Volume 1
Beginner’s guide to Digital paining in Photoshop
Digital Art Masters Volume 6
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Get 20% off these books 20% discount on this book available to all Ceiga visitors just visit www.3dtotal.com/offer/ceiga20 add the book to your shopping cart and enter the discount code 'ceiga20'.
Happy Reading Ceiga Magazine
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contents MAY - JUNE 2012
On the front
011
Robots
14
Creatures Everyday Objects
26 38
Women
50
Weapons
60
Transportation
70
Cartoons
82
Interesting Scenery
92
Fantasy
104
Interiors
115
Ceiga Magazine
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ZBrush has quickly become an integral part of the 3D modeling industry. ZBrush Character Sculpting: Volume 1 examines the tools on offer in this ground-breaking software, as well as presenting complete projects and discussing how ZSpheres make a great starting point for modeling. This book offers a great gallery of work from today’s best artists and an insightful look into the creature and character design process. It provides a helpful breakdown written by various artists, explaining the steps they took to create truly unique and eye-catching designs. Aaron Sims ISBN – 978-0-9551530-8-2 | Softback / Slipcase – 220mm x 297mm | 240 full color premium paper pages | £29.99 / $49.99
available now from: www.3dtotal.com/shop Get 20% off this book when you enter the promo code: ceiga20
This offer is subject to terms and conditions and can be withdrawn at anytime.
Ceiga Magazine
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“
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What are the most POPULAR modelled things in 3D?
he above quote was a question I posted on Twitter, Facebook and Google plus for all the followers of Ceiga to respond to, and their answers are what lead to the content of this issue. Thank you guys. So if you haven’t guessed it already this issue focuses on the top 10 things modelled in 3D. Each section has 10 pages dedicated to it with 9 images resulting in 90 different images altogether, that’s a first for us,(and probably the last). This issue includes everything
‘Escape Studios’ says you shouldn’t put in your showreel like cars, women and robots, but also many things that you don’t see on a lot of showreel, like cartoons and everyday objects. Issue 10 is a big landmark for me, not because I did not think I would get this far but beasue I wasn’t sure if the consistency of releasing a new issue every two months with a new topic and a new set of images could be kept up . It’s been fun putting this issue together and all the past issue of Ceiga. I look forward to writing to you guys for future issues. I hope I can think of something to top this for issue 20.
R.Bray
Richard Bray Editor
Ceiga Magazine
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10
On The
Front ‘Just this last job’ by Filip Novy (filda.cgsociety.org). Modelled in 3ds Max and sculpted with Zbrush.
C
hoosing a cover image for this issue was tricky (there’s something you’ve probably heard a few times before). I was looking for an impressive image that showed an attractive lady, and something modelled a lot by artists like, a car or a robot. Even though I found a few images similar to the criteria, this one stood out the most.
‘Just this last job’ by Filip Novy is truly an amazing piece of artwork. You can literally tell the story the artists was trying to portray by simply reading the title and looking at the image. All the small details on the characters from the earring to the buckles, to the lights on their arms and hands add an amazing futuristic touch to the whole picture. The gloomy sunset scene and warm colour palette creates a great atmosphere of a grimy cit y. And the ‘fed up’ expression on the characters faces actually contributes to the title of the image. If you liked this image then you should definitely check out Filip’s portfolio, there’s plent y more great pieces of artwork where this one came form.
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The danger of the became slaves. The d is that man may
12
past was that men danger of the future y become robots. Erich Fromm
Ceiga Magazine
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CARGOrilla . .
Victoria Passariello
14
vitrux3d.com
3ds max
ROBOTS
Ceiga Magazine
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Joybot . Lee Davies
16
leemale.cgsociety.org
.
Maya, ZBrush
BOT21 Alfredo Rodriguez Martinez Escaname
.
alfredo-cg.blogspot.com
.
CINEMA 4D Ceiga Magazine
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Tank Mech Front View . . Gurmukh Bhasin
18
gurmukhbhasin.blogspot.com
Maya, Rhino
Charge . Ming Xu
moonseller.cgsociety.org
.
3ds max Ceiga Magazine
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Long Leg . Adjam Sodangbe Herve
20
mayayoo.cgarena.com
.
Maya, ZBrush
The Marauder . . Casper Thomsen
3d-artist.dk
3ds max Ceiga Magazine
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Robot in disguise . . Valentin Yovchev
22
spybg.deviantart.com
3ds max
Transformers Mini Cooper . .
Kevin CK Ng
kevinckart.blogspot.com
Maya
Ceiga Magazine
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It’s Painting Time So you’re a budding beginner with lots of interesting ideas for digital paintings, you’ve gone and got yourself a copy of Photoshop and a nifty Wacom graphics tablet, now what? This is where Beginners Guide to Digital Painting with Photoshop comes in handy. With its bright orange honeycomb design, its detailed project overviews from industry experts, and its focus on painting as a beginner it’s the perfect book to get you started.
T
his review is not really a summary of the whole book as each
you’ve probably heard of or seen somewhere before but there were a few that really
section is different from the previous one, it is more of a summary
surprised me, such as the method of painting from greyscale to colour, or manipulating
of sections.
different photos then painting over them. Very interesting stuff.
A Beginner’s Guide – This is the true beginners section of
Project Overviews – This part is similar to the project overview of Area 51 but contains
the book. Everything you need to know from how to install
a slightly less detailed overview and focuses on three very different projects and you can
Photoshop and set up your tablet, to colour theory and the
even download free resources for the projects from the . To be honest, this section is
Fibonacci spiral. Nykolai Aleksander does an amazing job of letting the reader know the
not really for beginners it’s more for those who have a little experience in Photoshop as
basics, and although there is a final image at the end of this section this is not a series step
the artist’s talks about specific features. But this section should definitely be taken into
by step tutorials. Each method has a very thorough explanation of art theories and some
consideration during the development of an artist.
very useful Photoshop tips. I don’t want to get into too much detail on this section but it’s very dense and is useful to all artist in any stage of their development.
Quick Tips – This is a great section for those who want to learn how to paint a single object for their image such as; rain, fire or even laser beams, and much more of course.
Art fundamentals – This section elaborates on many of the art fundamentals introduced
This should not be confused with a group of tutorials, once again the explanations are
in the previous section. More colour theory, perspective, lighting and much more. This
not step by step but more of a suggested way of getting the desired effect. Therefore quite
section includes words from 5 talented artists and each of them go into an immense
a bit of research needs to be done before looking at this section and following what the
amount of detail on the topic that is explained. Out of all the sections in the book this one
artists suggest.
should be used as a reference and should be referred to throughout the process of creating an image as the fundamentals are what set the foundation for a great painting.
Breakdown Gallery – Now this section is probably the most different from all the previous sections as it was the only one that does not contain a word of text (well apart
Complete Project – Area 51 – I would love to be a fly on the wall and watch a professional
from the intro paragraph at the beginning), instead, contains a series of breakdown
artist create an image from start to finish. Unfortunately that won’t really happen, because
images on the left and the final painting on the right of each double page. This is definitely
not only would that be incredibly time consuming, but also quite uncomfortable for the
an important section for beginners as one can get an idea of how an image is put together
artist. This section gives you the opportunity to do just that but without the creepiness.
and use this process for their own work.
Richard Tilbury explains all the important steps he took to put together his image Area 51 and some of the little tricks he uses to put the whole thing together are very smart.
All in all I would say about three-quarters of this book is truly for beginners, the rest
Custom brushes, simple shapes and using sections of photos as part of the image. This
is for those who have read the beginner parts, gotten to grips with Photoshop and are
section is definitely for those who have seen an amazing painting and always wanted to
ready to up their game. Which is a good thing since this will probably be the only book
know how it was done.
on Photoshop, one would need to feel truly comfortable to paint whatever they want in Photoshop. Thank you 3D Total Publishing for putting together this great book and
Painting Styles and Approaches – This section is fairly self explanatory, there are many painting styles this section focuses on five explained by 4 different artists. Some styles
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giving beginners the opportunity to improve their skill in Photoshop.
Beginner’s Guide to Digital Painting in Photoshop is a brand new series dedicated to providing a truly comprehensive guide to the basics of digital painting in this versatile program. The best way to learn from the pros is to watch over their shoulders as they create a masterpiece. The next best way is to read this book. An essential resource for beginners and veterans alike, the techniques I’ve picked up here show that you’re never too old to learn! Highly recommended. Ian McQue ISBN – 978-0-9551530-7-5 | Softback / Slipcase – 297mm x 210mm | 224 full color premium paper pages | £29.99 / $49.99
available now from: www.3dtotal.com/shop Get 20% off this book when you enter the promo code: ceiga20jan This offer will expire at the end of February 2012
Ceiga Magazine
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Creatures
The Orphan .
Majid Esmaeili
26
majid-smiley.cgsociety.org
.
Maya, ZBrush
Ceiga Magazine
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Alien Slave . Luca Nemolato
28
lucanemolato.blogspot.com
.
ZBrush
Hurry up , we are late! . . Mehdi Fazzat
picassomf.cgsociety.org
ZBrush
Ceiga Magazine
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Ancient Alien . . Frank Tzeng
30
franktzeng-art.blogspot.com
3ds max, ZBrush
Noxious Exhalations of the Putrescent . .
Mauricio Ruiz
mauryruiz.com
Maya, ZBrush
Ceiga Magazine
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Gorilla Danilo Petro & Fernando Brand達o de Braga
32
.
fernandobbraga.blogspot.com
.
XSI, ZBrush
Deep One! . . Martin Punchev
vertexbee.com
ZBrush Ceiga Magazine
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The Dark Queen . . Kulapong Vai
34
kulapong.cgsociety.org
Maya, ZBrush
Critters . Martin Elsaesser
pointsnap.com
.
Modo, ZBrush Ceiga Magazine
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5 Questions for Omer Ben David This is an interview focusing on how the amazing short ‘For The Remainder‘ was put together by Omer Ben David. If you haven’t seen it yet click here to watch it and prepare to be impressed, then come back here to read this interview and find out how it was made.
1
.What is your background and how did you get into CG art?
Since childhood, my passion has been art, film and animation, I’ve been drawn to the moving image and specially the moving painted image. I’m an Israeli, born and raised in a small town in the north of the country, with little exposure to Art and Design, and as a high school student I chose the path of Hi-Tech instead of the Arts since I was good at it and figured I’d find a job easily in the area. After finishing my army service, I decided to retry living my suppressed dreams and got accepted to Bezalel Art Academy in Jerusalem. Even though I did not have any experience in 3D or CG in general, I knew my path to expression lay in that field. I guess that my good knowledge of computers and code helped me to evolve quickly in that sometimes too technical world, and soon started to
Drama in nothingness, the moments before or after the action. I also like the sketchy look of things. I don’t like too clean and finished looks. I like aesthetics and I think that in order to make a deep impression on the viewer, the artist has to create a tension between cleanness and roughness. As research for my film I picked up lots of landscape paintings and rough sketches of environments, done completely in color blocking and pen strokes. Calligraphy has a wonderful rough-clean relationship that I admire. Works such as Gerhard Mozsi’s scenery gave me lots of inspiration. The images and sound in Tarkovsky’s films (especially
“I don’t like too clean and finished looks. I like aesthetics and I think that in order to make a deep impression on the viewer, the artist has to create a tension between cleanness and roughness.”
grow and create various CG work.
Stalker) gave me a lot of feel for the film’s pace. Also Ghost in the Shell was a big influence in figuring out the atmosphere I wanted. Lukasz Pazera’s scenes and the wonderful Dog of Zone (which were also based on Stalker, as I came to learn) were also big inspirations
2
for me. The singer Johanna Newsom- her new album came out just when
impression on me. Settings, landscapes and domestic imagery usually make
dead end situation. I was also greatly moved by and studied much my love’s
. What were the inspirations behind ‘For The Remainder’?
I’m inspired by imagery. Deep, silent, old and tired images make a great me feel something deeper than action based dramatic scenes. I love the
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conceptualizing the narrative became sensitive and unclear to me. When I first heard the song “On a Good Day”, I had this immediate notion about the adequate and so tender pain of saying goodbye and the wish to linger in a
As research for my film I picked up lots of landscape paintings and rough sketches of environments, done completely in color blocking and pen strokes. old 3 legged cat Kitty, who stayed in our house during a recovering period
As I said, In order to create a look of sketchiness, I needed the textures of the
after being in a surgery.
surrounding and the characters to be intertwined. Therefore I needed to create the entire sets out of planes with transparent textures on them. I used Maya’s
3
. What software did you use and how long did it take to create the film?
Paint Effects to create the cat’s brush strokes, and programmers in order to rig it and animate it more fluidly. There were many problems in the process and I
I used Maya as the framework for all the 3D aspects- Modelling, Animation, Rigging and such… I used Photoshop for creating and painting the textures for the sets. After Effects and Premiere for the Compositing and Editing respectively. It took me about 8-9 months to complete the entire film.
4
won’t get into them now, anyway this is not a technical article, is it..?
5
. What plans do you have for the future?
My dream is to continue developing in the world of animation and film,
. How did you create the whole 3D painting effect and what problems
directing and conceptualizing animation shorts is awesome and I’d love to do
did you have if any?
more of that, and one day hopefully I will bring my visions to the big screen too.
Thank you Omer Ben David for taking the time to answer the questions for this interview. Don’t forget to have a look at Omer’s ( ftr-film.com ) website to see all the other cool things he’s been working on. Here are some screenshots below of ‘For the Remainder’.
Ceiga Magazine
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Takamine 508kc Guitar . . Nicolas Ambrosio
38
namb.fr
3ds Max
EVERYDAY OBJECTS
Ceiga Magazine
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Blue Ralf Kunstmann
40
.
ralfkunstmann.de
.
CINEMA 4D
Coffee Break . . Shay Masuda
shaymasuda.cgsociety.org
3ds Max Ceiga Magazine
41
Knot Chair . . Marcin Gruszczyk
42
mswee.net
3ds max
Nintendo 8-bit Controller . . Andreas Argirakis
andreas.blazer.nu
Maya
Ceiga Magazine
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Sony Playstation . . Michael Mahy
44
michael-m.cgsociety.org
3ds max
The Kurven Chair . . Fabien Fulchiron
lefulch.com
Maya
Ceiga Magazine
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Lip Service . Richard Wohlschlag
46
phr0stbyte-3d.webs.com
.
Maya
Zara Basic Style . . Jaime G. Galipienso
katox.cgsociety.org
3ds max Ceiga Magazine
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Sure God created m But then you always before the final
48
man before woman. make a rough draft l masterpiece. Author Unknown
Ceiga Magazine
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Sad Woman Kleber Darcio
50
.
kleber3d.wordpress.com
.
3ds max, ZBrush
WOMEN
Ceiga Magazine
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Female Figure Study . .
Fajar Siddik Imami
52
fajararts.com
Maya, ZBrush
Homesick . Andrius Balciunas
cryinghorn.com
.
3ds max, ZBrush Ceiga Magazine
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Jessica . Kunho Bae
54
nangrang.cgsociety.org
.
Maya
Hoshi . Rafael Grassetti
grassettiart.com
.
3ds max, ZBrush Ceiga Magazine
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Lady van Reuzel likes it rough . . Filip Novy
56
filda.cgsociety.org
3ds max, ZBrush
Miss Mosh . Andrew Hickinbottom
andrewhickinbottom.com
.
3ds max Ceiga Magazine
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Nawaem . Mohamed Abdelfatah
58
mabdelfatah.cgsociety.org
.
3ds max, ZBrush
Reflection . Frederic Scarramazza
pagesperso-orange.fr/frederic.scarramazza
.
3ds may, Mudbox Ceiga Magazine
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WEAPONS
Killer Volkan Karanis
60
.
volkankaranis.blogspot.com
.
Maya, ZBrush
Ceiga Magazine
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Hellboy Samaritan Gun . . J.Christophe Largillier
62
largil.cgsociety.org
Modo, ZBrush
Heckler & Koch MK23 . . Djordje Jovanovic
djordjejovanovic.com
Maya
Ceiga Magazine
63
Section 8 Arsenal . . Reno Levi
64
lonewolf3d.com
3ds max
AG36 . Max Sapsay
3dmolier.com
.
3ds max Ceiga Magazine
65
Pepperbox Gun . . Kubrat Tomov
66
wasteland-bg.com/kubrat
3ds max
Vodka Martini . . Jean-Marc Labal
3djml.com
Lightwave Ceiga Magazine
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Walther P99 Military . . Pavel Petrenko
68
pavelpetrenko.com
3ds max
Walther P99 Military (Realtime model) . . Pavel Petrenko
pavelpetrenko.com
3ds max
Ceiga Magazine
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Empyreal vehicle Artem Volchik
70
.
artemstudios.com
.
3ds max
TRANSPORTATION
Ceiga Magazine
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Concept Motorbike (Machete) . . Nitin Khosa
72
nitindesign.com
Maya
Mi-28NE Havoc (Night Hunter) . . Nail Husnutdinov
photofile.ru/users/nailgun
3ds Max
Ceiga Magazine
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Aircraft . Yuri Marsakov
74
cinemagrad.ru
.
3ds max
Road Monster . . Kubrat Tomov
wasteland-bg.com/kubrat
3ds Max Ceiga Magazine
75
Lufthansa Boeing B747-8 . . . Marcin Gruszczyk
76
mswee.net
3ds max
Copyright Deutsche Lufthansa AG / Jens Goerlich
X6 Aleksandr Kuskov
.
revision.ru/a/AleksCG
.
Maya Ceiga Magazine
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Infiniti JX - Rain Shot . . Saddington Baynes
78
saddingtonbaynes.com
Maya
The Transporter . . Michael Tschernjajew
station02.de
CINEMA 4D Ceiga Magazine
79
Making cartoons me at every step of the successful cartoon ch work
80
eans very hard work e way, but creating a haracter is the hardest of all. Joseph Barbera
Ceiga Magazine
81
Still Life Miguel Abreu
82
.
sketchpixel.com
.
3ds max
CARTOON
Ceiga Magazine
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Atom Hawk art19 . .
Marcus Leal
84
marcusleal.com
3ds max, ZBrush
Cartoon Monster . . Ali Chenari
alichenari.cgsociety.org
3ds max, Mudbox Ceiga Magazine
85
Battle of Rostam & Dragon . .
Ali Bitaraf
86
bitarafali.cgsociety.org
3ds max
The Night Chicago Died . . Carlos Ortega Elizalde
zigrafus.com.mx
Maya, Mudbox
Ceiga Magazine
87
Balloon race . .
Matej Hradsky
88
matoh.cgsociety.org
3ds max
Douche Rock A Billy Of Death + Invected . . Jonathan Simard
joofdeath.com
3ds max, ZBrush
Ceiga Magazine
89
Owl City .
Teodoru Badiu
90
theodoru.com
.
Modo
The Orange . . Riccardo Zema
kidqube.com
Lightwave 3D Ceiga Magazine
91
Hideaway Alberto Trujillo
92
.
atrujo.cgsociety.org
.
3ds max, ZBrush
Interesting Scenery
Ceiga Magazine
93
A travel into the Sky City . .
Zhiyi Huang
94
gazman.cgsociety.org
3ds max
Dream Mill . Mehmet Akif KARAMAN
bymak.com
.
Maya, Vue Ceiga Magazine
95
Explosion .
Peter Ramirez
96
prokopy.carbonmade.com
.
3ds max
Green Highway . . Kirat Gurung
kiratgurung.blogspot.com
3ds max Ceiga Magazine
97
Lost Frame . .
Igor Smirnov
98
lostframe.ru
3ds max, ZBrush
Lonely Town . . Shi Yao
lifang-cg.com
3ds max Ceiga Magazine
99
Snowy Day in Rome . .
Luca Catino
100
ikukas.wordpress.com
3ds max
The Flying circus . . Simon Blanc
simonblanc.com
3ds max, ZBrush Ceiga Magazine 101
Creating fantasy thing, but you can too pers
102
is a very personal n't take the process sonally. Joseph Barbera
Ceiga Magazine 103
FANTASY
Shuyi Tower Weihua Wei
104
.
weihua.cgsociety.org
.
3ds max
Ceiga Magazine 105
Gnome House .
Raphael Baldini Seleguim
106
raphabaldini.cgsociety.org
.
3ds max, Mudbox
Marshmallow Island . . Eve Berthelette
muskol.cgsociety.org
3dsmax
Ceiga Magazine 107
Alone on the Road . .
Bastien Grivet
108
grivetart.com
CINEMA 4D
Mountain trail . . Tu Yun
adons.cgsociety.org
Maya
Ceiga Magazine 109
PlaNEMO: The coast . .
Nikita Argunov
110
planemo-movie.com
Maya
New Cathedral . Jean-Franรงois Liesenborghs
Jfliesenborghs.deviantart.com
.
3ds max Ceiga Magazine
111
Shattering Planet . .
Khalid Al-Muharraqi
112
muharraqi-studios.com
Lightwave 3D, Modo, ZBrush
Mercer P-51 . Andrew Manzella
chippedtoothmedia.com
.
3ds max Ceiga Magazine
113
INTERIORS INTERIORS
Bright Loft Maciek Mackiewicz
114
.
mimostudio.pl
.
CINEMA 4D
Ceiga Magazine
115
Honeymoon Suite Bedroom . .
Ferry Sugianto
116
artvisualizer.com
3ds max
Bathroom . Huseyin Karaaslan
aspirin.cgsociety.org
.
3ds max Ceiga Magazine
117
Conference Room . .
Cgserve
118
cgserve.com
3ds max
Coffee Room . . Chen Qingfeng
chen3d.com/home.asp
3ds max Ceiga Magazine
119
Interior 1 .
Marwan M. Saliba
120
chen3d.com/home.asp
.
3ds max
Nordic Light . . Austris Cingulis
viscorbel.com
3ds max Ceiga Magazine
121
Moving Day . .
Robert Craig
122
bob1982.cgsociety.org
Maya
Office Interior! . Jamie Cardoso
jamiecardoso-mentalray.blogspot.com
.
3ds max Ceiga Magazine 123
MOTION GRAPHICS DESIGN ANIMATION INNOVATION i-olly.com 124
Win $100,000 and 10 Studio Internships NOW ACCEPTING SUBMISSIONS Open to all computer graphics students that attended and accredited course between January 2011 - June 2012 Entries close May 13th 2012 cgstudentawards.com
Ceiga Magazine 125
Aardman www.aardman.com
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STUDIO LIST
(UK only)
Brandt Animation www.brandtanim.co.uk
Eurocom www.eurocom.co.uk
Absolute Post www.absolutepost.com
Bravo Games bravogames.com
Fluid Pictures www.fluid-pictures.com
Absolutely Cuckoo www.absolutelycuckoo.com
BreakThru Films www.breakthrufilms.co.uk
Foundation CGI www.foundationcgi.com
Air CGI www.air-cgi.com
Burrows Nvisage www.burrows.info
Framestore www.framestore.com
AKQA www.akqa.com
Busty Kelp www.bustykelp.com
Full Moon Studios fullmoongamestudios.com
Animatic Media animaticmedia.com
Cinesite www.cinesite.com
Gameloft www.gameloft.co.uk
Annix Studios www.annix.com
Climax Group www.climaxgroup.com
Glassworks www.glassworks.co.uk
Artillery www.artillery.tv
Codemasters www.facebook.com/codemasters
Glowfrog Studios glowfrog.com
Atticus Digital www.atticusdigital.com
Colonel Blimp www.colonelblimp.com
Golden Square www.goldensq.com
Atticus Finch www.atticusfinch.tv
Criterion Games blog.criteriongames.com
Hot Knife Digital Media www.hotknife.co.uk
Axis Animation www.axisanimation.com
Darkhorse VFX www.darkhorsefx.com
ICube www.icube3d.co.uk
Barefoot VFX barefootvfx.com
Darkside Animation www.dsanim.com
Ignition Entertainment www.utvignition.com
Base Black baseblack.com
Dinamo Productions www.dinamo.co.uk
I love Dust www.ilovedust.com
BE Animation beanimation.com
Distant Future Animation Studios www.distantfuture.co.uk
Image Metrics www.image-metrics.com
Black Rock Studios www.disney.co.uk
Double G Studios www.doublegstudios.com
Infinite Realitites www.ir-ltd.net
Blink Productions www.blinkprods.com
Double Negative www.dneg.com
Ink Digital www.inkdigital.co.uk
Blitz Game Studios www.blitzgamesstudios.com
Drive CGI www.drivecgi.co.uk
Jagex www.jagex.com
Blue Bolt www.blue-bolt.com
Eggbox Studios www.eggboxstudios.co.uk
Jellyfish Pictures www.jellyfishpictures.co.uk
Blue Zoo www.blue-zoo.co.uk
Envy www.envypost.co.uk
Jump Design www.jumpdesign.co.uk
Kazoo Creative www.kazoo-creative.com
Neon www.neon.tv
Rumble Studios www.rumblestudios.com
Kettle Studios www.kettlestudio.co.uk
Neoscape www.neoscape.com
Rushes www.rushes.co.uk
Keframe Studios keyframestudios.co.uk
Nexus Productions www.nexusproductions.com
Saddington Baynes www.saddingtonbaynes.com
Kuro Dragon www.kurodragon.com
Ninja Theory www.ninjatheory.com
Slide slidelondon.com
Lab 10 Studios www.lab10.com
Not to Scale www.nottoscale.tv
Smoke & Mirrors www.smoke-mirrors.com
Lionhead Studios lionhead.com
NSC Creative www.nsccreative.com
Speed Shape www.speedshape.com/
LipSync Post www.lipsyncpost.co.uk
Nvisible nvizible.com
Studio AKA www.studioaka.co.uk
Locomotion locomotionpost.wordpress.com
OG International www.og-international.net
Sumo Digital www.sumo-digital.com
Lola www.lola-post.co.uk
Passion Pictures www.passion-pictures.com
Superglue www.wearesuperglue.com
Loose Moose www.loosemoose.net
Peanut FX www.peanutfx.com
Taylor James www.taylorjames.com
Mainframe www.mainframe.co.uk
Peerless www.peerless.co.uk
Ten 24 www.ten24.info
Man Vs Machine www.manvsmachine.co.uk
Pitbull Studio www.pitbullstudio.co.uk
Territory Studio www.territorystudio.com
Masquerade Digital www.masquerade-digital.com
Plowman Craven www.plowmancraven.co.uk
The Creative Assembly creative-assembly.com
Matinai www.matinai.com
Prime Focus www.primefocusworld.com
The Foundry www.thefoundry.co.uk
MDI Digital www.mdi-digital.com
Quay Studios www.quaystudios.com
The Mill www.themill.com
Method Studios www.methodstudios.com
Qurios www.qurios.com
The Senate www.senatevfx.com
Molinare www.molinare.co.uk
Realtime UK www.realtimeuk.com
The Works www.worksltd.co.uk
Motion Imaging wearemi.com
Realise www.realisestudio.com
Tigrex www.tigerx.co.uk
Monumental Games www.monumentalgames.com
Relentless Software www.relentless.co.uk
TT Games www.ttgames.com
MPC www.moving-picture.com
Rockstar North www.rockstarnorth.com
We Are Seventeen www.weareseventeen.com
Munky www.munky.uk.com
Realtime Technology www.realtime-technology.com
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