MIT Portfolio Clay Bismarc Anderson 2010-2011

Page 1

CLAY BISMARC ANDERSON RECENT WORKS 2010-2011 M A S S A C H U S E T T S INSTITUTE [MIT] OF T E C H N O L O G Y CLAY BISMARC ANDERSON RECENT WORKS 2010-2011 M A S S A C H U S E T T S INSTITUTE OF TECHNOLOGY 1 2

3

4


[MIT]

RECENT

CLAY BISMARC ANDERSON MASSACHUSETTS INSTITUTE OF TECHNOLOGY MASTER OF ARCHITECTURE ANTICIPATED GRADUATION MAY, 2013 CAMBRIDGE, MA UNIVERSITY OF FLORIDA BACHELOR OF DESIGN IN ARCHITECTURE GRADUATED MAY, 2010 GAINESVILLE, FL

WORKS


2010-2011

STUDIO PROJECTS | MIT

MIT M.ARCH FALL 11’ STUDIO

MIT M.ARCH FALL 10’ CORE 3 STUDIO

MIT M.ARCH SPRING 11’ STUDIO

Contemporary Art Institute World Trade Center Site New York, NY Industrial Urbanism Adaptive Reuse Roxbury, MA

Symbiotic Agri-Tourism Galapagos Islands, Ecuador

COMPETITION ‘ANOTHER REALITY’ TAKENAKA CORPORATION SUMMER 11’

Capsule Garden Osaka, Japan

FURNITURE MIT FABRICATION WORKSHOP: WOOD JOINERY SPRING 11’

RESUME

Cantilever Desk Cambridge, MA Last Page


[NEW] CONTEMPORARY ART INSTITUTE SOCIALIZING THE TYPICAL WHITE BOX TYPOLOGY World Trade Center Site, New York City, NY Partner | Sunnie Lau Professor | Joshua Prince-Ramus Some Contemporary Art can be controversial and stirs dialogue. We are interested in this type of art which deals with real life issues of gender, politics, drugs, sex, war, and religion. These real life issues raise debate due to their often controversial critique of society. The typical ‘white box’ museum typology providing a blank slate for art and can allow for some debate and discussion. Often times they are thought of as sacred and are hermetically isolated from the real world. With that said this project questions status quo notions of the typical decorum prone and debate free gallery typology. The intent of this project is to reinterpret the white box through a series of communication games that play with sound, negotiation and technology.

TYPICAL WHITE

DECORUM PRONE

BOX GALLERY

+ ANTI-SOCIAL

SOCIAL MIXER + GALLERY The game of breaking the white box

decorum and unleashing debate and communication begins here. The social mixer is not your typically lobby. Upon arrival art, shops, and bars greet the occupant. Talk on art patrons, talk on.


GAMES OF COMMUNICATION

i.

ii.

iii.


GAMES OF COMMUNICATION USED IN DOME GALLERY

MUTE

DOME GALLERY

The dome gallery plays with notions of sound and acoustics. From gallery to gallery the acoustics begin to play a game with the user. Some rooms amplify so that one users voice is carried loudly and other users can hear what the first user said. Some rooms mute in order to cause discomfort and a change in acoustic sensation.

AMPLIFY

TALK-TO-TEXT

TEXT-TO-ART


PARTY CHAMBER + CLOUD GALLERY

ADMIN. + FLAT GALLERY

DOME GALLERY

CONE GALLERY


GAMES OF COMMUNICATION USED IN CONE GALLERY

GOD ROOM

CONE GALLERY

The cone gallery utilizes a double height space and the game of “god room” to allow users to extend their voices into other galleries. This allows for multiple perspectives on different pieces of art and a new way to communicate through the buildings section. Lecterns are built in to the floor to stimulate debate of art.

PARTY CHAMBER + CLOUD GALLERY

ADMIN. + FLAT GALLERY CONE GALLERY

DOME GALLERY SOCIAL MIXER + GALLERY

LECTERN

ECHO CHAMBER


TYPICAL LOBBY + SERVICES DIVORCED FROM ART GALLERIES

REMOVE BARRIERS

INTRODUCE SERVICES TO GALLERIES

ART ART ART

A R T A R T


DAY PARTY

D

PARTY CHAMBER + CLOUD GALLERY

At the top of the tower is the main event space for concerts, live performance, plays and interactive installations. This room allows for panoramic views of the city and gives the Contemporary Art Institute an dynamic space for mixed use and functions. It doubles as a gallery with no divisions or partitions, giving the artist full freedom.


NIGHT PARTY

DOME GALLERY


[ICEHOUSE] I N D U S T R I A L U R B A N I S M PERFORATING PERFORMANCE + COMMUNITY Re imagining the Industrial in South Boston Professor | Cristina Parre単o Alonso

A design incubator is born from the past to service the future creative class and industry. A dynamic new skin system starts from the center void and folds out of the tower creating an exterior wrapper over the building. This performative skin takes on roles of enclosure, thermal modifier and overall shading system. It is perforated at the three levels. One being the large interior courtyard that brings light deep into the building. It then folds on itself creating patios for work and leisure. It lastly perforates at the scale of the occupant, allowing for a myriad of small operable windows for comfort. The building houses a lecture/film space below grade, galleries on main levels and the remainder floors offer space for light fabrication, engineering/ architecture offices and a large materials library for research. Every floor is unique due to the way the skin moves and shapes spaces throughout the buildings. This new juxtaposition to the past and tech present creates a new identity and life to the relic.

Context Boston Ice Storage Building Newmarket South Boston

U E E N A V K O L R F N O

Industrial Block

Pressures from city / neighborhood

new HUB for Creative Class

birth new industrial city edge condition


SUBTERRANEAN LEVEL_FILM + LECTURE THEATER

GROUND LEVEL_ LOBBY + GALLERY SPACE

LEVEL 8-10_

INDEPENDENT FABRICATION

facility LEVEL 7_

MATERIALS LIBRARY

LEVEL 3-6_

LIGHT FAB + OFFICE SPACE

1 GROUND_

-1 SUB_

LOBBY + GALLERY

FILM + LECTURE THEATER

SIXTH LEVEL_ ADMINISTRATION/ OFFICES

EIGHTH FLOOR_ INDEPENDENT FABRICATION FACILITY



PROTOTYPE WALL + GLAZING PANEL

Poly c

arb

Aero

gel

Poly c

arb

Stee

l str

Air C

avit

Cor

ten R ain S

y

uctu

ral m

ona

cree

n

Exterior Rain Screen Structural Envelope steel (Vertical Loads) Internal Glazing and Insulation sandwich Floor Slabs (Lateral Loads) Concrete Shell and Buttresses (help support overall system)

te G

latio

g pa

te G

n (C

NC

mil

nels

(lay er 1

)

emb

er

lazin

g pa

nels

(lay er 2

)

Insu

lazin

ona

led)


concrete shell

atrium

terraces

atrium + terraces

insert

exterior armor

Sectional model 1/8� scale

complete exoskeleton


Model view inside Courtyard



structural steel endoskeleton

perforated undulating rain-screen + skin system

internal courtyard and patio spaces within skin

1 2 3 4

floor slabs with openings for patios/ courtyard / circulation

existing concrete ice tower

sub-grade theater space


symbiotic AGRI-T O U R I S M HIGHLAND RECLAMATION via CROPS + TOURISM Galapagos Islands, Ecuador Professor | Andrew Scott

This project is located in the Santa Cruz Highlands of the Galapagos, on the agriculture lands that have taken over the center portion of the island. One of the most prevalent issues that the islands face is resources, i.e. food, water and energy. The goal of the project is to make agriculture here much more productive and find away to bring back the natural biodiversity that once thrived in the highlands. Agri-Tourism will become the means by which the Santa Cruz can survive and become less dependent on imported goods. Replanting of the native Scalesia forest in this area will also bring back the native ecosystems as well as promote a better unity between people and nature.

SANTA CRUZ AGRICULTURAL HIGHLANDS STORY

PAST

ENDEMIC

PRESENT

INVASIVE

SCALESIA ECOSYSTEM,/ GIANT TORTOISES/ MOCKING BIRD/ LAVA LIZARDS/ DARWIN FINCHES (7SPECIES)/GALAPAGOS DOVE/BARN OWL/GALAPAGOS PETREL/

GOATS/SCALESIA ECOSYSTEM,/ GIANT TORTOISES/ FIRE ANTS/MOCKING BIRD/LAVA LIZARDS/RATS/ DARWIN FINCHES (7SPECIES)/DOGS/ GALAPAGOS DOVE/ BARN OWL/GALAPAGOS PETREL/

HUMANS/ UNPRODUCTIVE AGRICULTURE/ INVASIVE TREES

FUTURE

PRODUCTIVE GOATS/SCALESIA ECOSYSTEM,/ GIANT TORTOISES/ FIRE ANTS/MOCKING BIRD/LAVA LIZARDS/RATS/ DARWIN FINCHES (7SPECIES)/DOGS/ GALAPAGOS DOVE/ BARN OWL/GALAPAGOS PETREL/

HUMANS/

PRODUCTIVE AGRICULTURE/CASH CROPS/TOURISM/ RESTORED SCALESIA FORESTS/WATER HARVESTING

GALAPAGOS ISLAND CHAIN + SITE OF SANTA CRUZ


MOUNTAIN

OCEAN SOUTHEAST

OCEAN+PUERTO AYORA SOUTHWEST

ECOLOGICAL SYSTEMS

OCEAN SOUTH

MOUNTAIN

OCEAN SOUTHEAST

OCEAN+PUERTO AYORA SOUTHWEST

OCEAN SOUTH

TOPOGRAPHY + FORCES

REFORESTED SCALESIA TREES

WATER COLLECTION

GREEN HOUSES + AGRICULTURE


AGRI-HOUSE [HOTEL]

HOUSE HOTEL LODGING

GREENHOUSE

FARMLAND

PLAN | PHYSICAL 1/16” MASTERPLAN (PLAN MODEL)

CONTEXT | SCALESIA FOREST




MATERIALS

ESUO

HNEE

RG

1 ESUO

H

SMRA F

HARVESTED LAVA ROCK GABION CAGE SCALESIA WOOD

1


‘ANOTHER REALITY’ COMPETITION TAKENAKA CORPORATION | 1ST PRIZE

GARDEN protective / productive / place

The year is 2023 and outdoor air quality has been compromised by nuclear radiation. This makes normative life for humans difficult. A solution to take back the outside spaces is realized with the Garden Capsule. This system can be retrofitted to existing DANCHI (apartment buildings). It will provide not only protection to from outside extremes but give buildings new vivacity and character. The capsule gives the occupant a new escape from the entrapment that the world and Japan now faces. This system has a skin that features hydroponic plantings so that living can be sustained thru urban farming. Life and health is restored.

capsule in relation to neighboring unit

existing DANCHI

hydroponic vegetation

built-in seating + tethering system for capsule

capsule section


productive [hydroponic system]

protection [envelope as armor]

-rainwater filtration + collection for plants

-polycarbonate + water filled protective

-hydroplonic skin: growing plants + food

-radiation displacement

-plants + water provide air filtration and evaporative


CANTILEVER desk

FURNITURE DESIGN + FABRICATION

The Cantilever desk was designed to give the illusion of a actual cantilever. The heavy maple top appears to be floating over the light steel legs. Walnut spacers were used in between the maple to create dialogue while contrasting wood species .the spacers are randomized in pattern and give a feeling of lightness to the desk.

MATERIALS MAPLE. WALNUT WOOD + TUBE STEEL CONSTRUCTION

Technical Instructor | Christopher Dewart


PROCESS | INITIAL SKETCHES OF CANTILEVER CONCEPT


R E S U M E 26 Hardwick St. Cambridge, MA 02141 561-756-5386

CLAY BISMARC ANDERSON

claybis@mit.edu

OBJECTIVE To further my passion for architecture and the immediate relationship to both the natural and urban landscape; investigation into ecological design potentials at the scale of building and city.

EDUCATION

Massachusetts Institute of Technology, Cambridge, MA Master of Architecture- Anticipated Graduation, May 2013 Concentration in Urbanism -GPA: 4.3

Santa Fe College, Gainesville, FL Associate of Arts, Graduated, Spring 2007 -GPA: 3.6

University of Florida, Gainesville, FL Bachelor of Design in Architecture, Graduated, May 2010 -GPA: 3.6

Boca Raton Community High School, Boca Raton, FL Graduated, June 2004 -GPA: 3.6

WORK EXPERIENCE

MIT Teaching Assistant, Cambridge, MA -TA to Anne Winston Spirn, September 2011-May 2012 -(617) 452-2602

Lowe’s Home Improvement, Gainesville, FL -CSA, Appliances, June 2006-June 2010 -(352) 367-8900

MIT Exhibition/Gallery Team, Cambridge, MA -Design + Fabrication, February 2012- Present -(617) 324-4416

Trugreen Chemlawn, Gainesville, FL -Sales Associate, October 2005- May 2006 -(352) 505-8323

Takenaka Corporation, Osaka, Japan -Intern Architect, May 2011- August 2011 -06-6252-1201

Sears Holdings Corporation, Boca Raton/ Gainesville, FL -Appliance Sales, September 2002 – August 2005 -(561) 338-1128

Michael Kim + Associates, Boston, MA -Intern Architect, January 2011 -(617) 739-6925


AWARDS AND RECOGNITION -Lead student on University of Florida Solar Decathlon Europe Team, Project RE:FOCUS, November 2008- July 2010, Madrid, Spain -Winner of the Public Choice Award, Online -1st Place Communications & Social Awareness Category -2nd Place Energy Balance Category -University Scholar Recipient- University of Florida 2009: Research Project on Poetics of Water Cultivation in rural Mexico -University of Florida 2009 International Center Scholar: Awarded for Study Abroad travel to Guadalajara, Mexico -Design work featured at the event “Evening in Vicenza” for the 2010 AIA Convention in Miami, Florida -Competitions: -Takenaka Corporation, ‘Another Reality’ 1st place Award for Capsule Garden -Takenaka Corporation, ‘3.11 Post-Disaster’ 1st place Award for Life Rail Concept, Collaboration

PUBLICATIONS

(Official Website) University of Florida, UF Solar Decathlon Europe http://solardecathlon.ufl.edu/ (Online Article) USA TODAY, UF Solar Decathlon Europe http://content.usatoday.com/communities/greenhouse/post/2010/06/university-of-florida-builds-energy-producing-house/1 (Online Article) DESIGN BOOM, UF Solar Decathlon Europe http://www.designboom.com/weblog/cat/9/view/10652/refocus-house-at-the-solar-decathlon.html (Online Article) University of Florida, University Scholars Recipient Profile http://www.clas.ufl.edu/jur/200909/profiles/anderson.html

COMPUT ER SKILLS Autodesk AutoCad, Rhino,V-Ray Rendering Software, Google SketchUp, Adobe Products: Photoshop, Illustrator, InDesign, Dreamweaver, Mac/PC versatile, WordPress



Turn static files into dynamic content formats.

Create a flipbook
Issuu converts static files into: digital portfolios, online yearbooks, online catalogs, digital photo albums and more. Sign up and create your flipbook.