Inspiration Case 27: Design for Play

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INSPIRATION CASE 27: DESIGN FOR PLAY General information Our inspiration case for a playful public space design is the Playbank, a multi-year game for Vauxhall’s residents which we proposed to The Missing Link competition organised by RIBA in Vauxhall, London. While the word “bank” usually makes us think about how to manage our finances, Playbank encourages us to consider an even more important question: namely how to manage our time.

Inspiration & parameters for change

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a) Reclaiming community public space Thanks to a playful public space design project, inhabitants and community members can restore a broken relationship with their public space and reclaim it using the game as a tool of change. The idea of play extends far beyond the conventional notion of an activity primarily for children. Rather, it is an intergenerational activity which has the power to bring together the local community and serve as an icebreaker for a host of community- led activities in the public space. b) Unifying play and public space The goal of the project is to bring play to the heart of the community. In a small but meaningful way, Playbank aims to tackle a wide variety of local challenges (unemployment, social deprivation, crime, antisocial behaviour…) by igniting a culture of play in Vauxhall. This is done through a grid of components comprising zones of play, zones of contemplation, zones of tolerance and connecting routes, all supported by community engagement.


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