Food Bag

Page 1

3D

FOODBAG Mock-Up


2

3

1

4

STARTING

To start customization go to the render settings and change quality to INTERACTIVE PAINTING (4) Follow the magenta dots, remove all the others layers, just leave BAG WITH FLOOR


1 2

3 4

NEW LABEL, SURFACE REFLECTION

To change the BAG Label go to 3D materials panel and follow the magenta dots. At level (3) open texture... To remove REFLECTION set this value to 0%, to show, leave this value or increase


1

PLACING A NEW LABEL

...Replace this picture by yours (1), close and save, or open the REFERENCE_MAP, prepare your artwork, then 3D MATERIALS panel then BAG - DIFFUSE - LOAD TEXTURE


1

2

3 4

CHANGING FLOOR COLOR, REFLECTION CONTROL

Select 3D MATERIALS ICON (1), then FLOOR(2) then DIFFUSE (3), click in the rectangle to change the color. To see the object reflected in the floor leave the amount or increase, to remove floor reflection reduce to 0%


1

3

REMOVING THE FLOOR

2

4

To remove the floor, first REMOVE TEXTURE in opacity (4), then set OPACITY to zero (3)


2

3

1

3D TOOLS, ROTATING, SCALING, PAN...

To find the angle you want select 3d tool in Tools window (see the quick tour guide Tutorial, or see my videos in youtube) http://www.youtube.com/user/colatudoYTube?feature=guide


1

2

3

FINISHING 1

To finish customization go to the render settings and change quality to RAY TRACED FINAL...wait same minutes to see the final result, if you are not happy, change render quality to interactive and start customization again


FOOD BAG MOCK-UP set reference maps

model

BACK LABEL

FRONT LABEL

BACK LABEL

BONUS 3D potato chip


MODEL STEP BY STEP 01

First I render the bag with floor to get the floor reflection and shadows


MODEL STEP BY STEP 02

Then I duplicate the 3D model layer, and remove the floor, then render again, to improve the bag bottom finishes


MODEL STEP BY STEP 03

Duplicate one more time the 3D model without the floor, double click in the layer (in the red dot area) to RASTERIZE 3D layer, then adjust colors and contrast


MODEL STEP BY STEP 04

Set a background, with the EYEDROPPER TOOL match the floor color and set another color to the top picture, use the GRADIENT TOOL to blend both colors


MODEL STEP BY STEP 05

Final step, I made an overlay layer with a grunge effect. That’s all.


For any questions you can use the photoshop help or contact me through my email - colatudotudo@gmail.com THANKS FOR BUYING. HAVE FUN


Turn static files into dynamic content formats.

Create a flipbook
Issuu converts static files into: digital portfolios, online yearbooks, online catalogs, digital photo albums and more. Sign up and create your flipbook.