3D Medal Mock-Up
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STARTING
To start customization go to the render settings and change quality to INTERACTIVE PAINTING (4) Follow the magenta dots
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NEW RIBBON
To change the RIBBON go to 3D materials panel and follow the magenta dots. At level (2) change texture map color at level (03) texture bump, to increase bump intensity you can change from 1 to 10
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MEDAL FACE
You can find three medals one per each metal - Gold, Silver, Bronze Use the reference map(2) to place correctly your medal, the final picture should be a black/white picture(3) To raise up or down a surface, white will raise up the surface and black will pull down, you can use grey tones to simulate several levels.
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3 CHANGING FLOOR COLORS
Select FLOOR(1), DIFFUSE - OPEN TEXTURE(2) replace by your picture. To REMOVE the FLOOR, set OPACITY level to zero(4)
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3D TOOLS, ROTATING, SCALING, PAN...
To find the angle you want select 3d tool in Tools window (see the quick tour guide Tutorial, or see my videos in youtube) http://www.youtube.com/user/colatudoYTube?feature=guide
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FINISHING 1
To finish customization go to the render settings and change quality to RAY TRACED FINAL...Wait same minutes to see the final result, if you are not happy, change render quality to interactive and start customization again
For any questions you can use the photoshop help or contact me through my email - colatudotudo@gmail.com THANKS FOR BUYING. HAVE FUN