Surfboard

Page 1

3D Model

Surfboard

For this tutorial we are using PSD Extended CS5


01

Files in this set READY TO USE Finished Scenes

Empty Scenes

Surfboard image placeholder

Top

Bottom

Rudders image placeholder


02

Change render quality to interactive After you opened one of the model samples check the 3D scene panel, to change render settings, set Quality to interactive (Painting) before starting the customizing process. Follow the pink dots, from top to bottom.

before

after


03

Loading a new surfboard design Go to the 3D materials window, click on board then DIFFUSE (click in the texture icon) then OPEN TEXTURE, replace the image placeholder by yours.


04

New design Replace this layer (01) by yours, close and save, repeat the same process for the rudders.

01 top view

bottom view


05

Using Ground Plane If you want to render this scene with shadows in a background transparent, make sure you have activated Ground Plane Shadow Catcher (02), can also connected the surf board to the floor by clicking in Snap Object to Ground Plane (03)

01

02 03


06

Render After concluding the customizing process, you need to render the final picture, where you can see the soft shadows, reflections... To do that you must go to 3D scene to change render settings, change Quality to Ray traced Final, follow the pink dots, from top to bottom and let the computer render the scene.

01

02

03


07

Customizing your scene - 3D tools (Please check the QUICK TOUR tutorial)

If you don’t want the standard view, you can rotate the model to find the perfect angle for your scene. Make sure to desactivated first the Ground Plane Shadow Catcher discuss in chapter 05 Be sure to pick the model layer, before starting using the 3D tools, then select in the TOOL BOX the 3D tool you need (01). (3D axis tool interface to rotate (02), scale...and more.

01

If this tool is not visible check here (03) 3D AXIS

03

02


06

Customizing your scene - 3D lights (Please check the QUICK TOUR tutorial)

If you need to lighten any dark part of the model, change light intensity or change the light color

05B

(01) Lights window (02) Pick the light you need to customize (03) Light intensity (04) Light color (05) Light control (05A) show 3D light in the scene (05B) Light rotation (05C) Light rotation tool

01 02

05C

03 04

05A


07

Render the final picture After concluding the customizing process, you need to render the final picture, where you can see the soft shadows, reflections... To do that you must go to 3D scene to change render settings, change Quality to Ray traced Final, follow the pink dots, from top to bottom and let the computer render the scene.


For any questions you can use the photoshop help or contact me through my email - colatudotudo@gmail.com


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