3D Model
Drink Can
For this tutorial we are using PSD Extended CS5
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Files in this set READY TO USE MODEL
IMAGE HOLDERS
Up
Label
Can Down
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Change render quality to interactive (CS4 and CS5) Only for versions CS4 and CS5, if you are using CS6 jump this step. After you opened one of the model samples check the 3D scene panel, to change render settings, set Quality to interactive (Painting) before starting the customizing process. Follow the pink dots, from top to bottom.
before
after
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Loading a new label Go to the 3D materials window, click on LABEL then DIFFUSE (click in the texture icon) then OPEN TEXTURE, replace the image placeholder by yours.
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New label Replace this layer (01) by yours, close and save
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Lid an pull ring Customizing lid and pull ring (01) open texture
top can
pull ring
01 bottom can
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Customizing your scene - 3D tools You can rotate the model to find the perfect angle for your scene.
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01
Be sure to pick the model layer, before starting using the 3D tools, then select in the TOOL BOX the 3D tool you need. You can rotate the object (01) or you can orbit around the model using the camera tool (02). To mantain the object connected to the ground floor use camera tool (02)
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02
To show, 3D ground plane or 3D axis (03), To reset the object initial position click in the house icon (04)
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Generating ground plane shadows After setting the angle you need and before adjusting the lights and if you want to generate floor shadows, make sure to select in the 3D menu, Ground floor shadow catcher and Snap object to ground plane before starting render the scene. This will make the ground floor shadows transparent allowing to place any background under the model layer. For better results I do: 1st Render the model without ground plane shadows... 2nd ...duplicate model layer and the layer underneath I activate the ground floor shadow catcher...render again with floor shadows. Advantages allows me to control the shadows cast intensity independently of the object
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Customizing your scene - 3D lights If you need to lighten any dark part of the model, change light intensity or change the light color
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(01) Lights window (02) Pick the light you need to customize (03) Light intensity (04) Light color (05) Light control (05A) show 3D light in the scene (05B) Light rotation (05C) Light rotation tool
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03 04
05C
05A
05B
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Render the final picture After concluding the customizing process, you need to render the final picture, where you can see the soft shadows, reflections... To do that you must go to 3D scene to change render settings, change Quality to Ray traced Final, follow the pink dots, from top to bottom and let the computer render the scene.
For any questions you can use the photoshop help or contact me through my email - colatudotudo@gmail.com