GetIssues The Life of a Comic Book Store Marvel vs DC: The Great Rivalry
sues GetIs
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Table of Contents Fan Doodles 10
Who Made This Crap? Editor-in-Cheif Zeb M Carbaugh Executive Editor Stan Lee Managing Editor Liz Kemmery Contributing Editors Anthony Renz Ben Klimchock Matthew Humphrey
Headquarters Website
Dover Pennsylvania zebcarbaugh.wixsitecom/getissues
It should be noted that Tasha Uliano drastically slowed down the progress of this publication.
The Screen 14 Marvel & DC 17
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Life of a Comic Book Store 21 Marvel VS DC: The Great Rivalry 25 The Big Issues 31
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Our mobile App GetIssues is available for Iphone and Android devices. Just look for the App with the little picture of a geek on it. When you download the GetIssues App you have access to each month’s The Big Issues that ranks the top comics of the month. Users can debate about our rankings and can create their own profiles. GetIssues profiles don’t just let you pick a profile picture and a bio. When you download our app you get to create your own comic book character whether it be a hero, villian, or just an average Joe.
Check out our website at zebcarbaugh.wixsite.com/ getissues. Just be sure to navigate to the HOME page to see all the good stuff. Tune in and listen to our interns on The Intern Closet Podcast or watch our editor say important stuff. Also be sure to follow us on Twitter @Get_Issues for comic book reviews, movie reviews, and the occasional random thought. And our Youtube Channel GetIssues shows videos of our Editor’s Message, Inern Podcasts, and Comic Con interviews.
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Letter From the Editor Hello Subscribers and welcome to the crazy universe of GetIssues. This is my brain child that is aimed to both inform all of my fellow nerds on the newest need-to-read comics and to entertain the crap out of all of you. Comic books are my passion. My father started reading comic books to me before I could even defecate on my own. Comics open up entirely new universes to their readers and that is something I hope you get from reading this publication. The advertisements in GetIssues are handpicked to either make you laugh like crazy or envoke a serious case of nostalgia. We try to keep a relatively clean magazine. Now you will find some adult content that isn’t meant for children, but we know that a
One thing to keep in mind while reading GetIssues is that formality is definitely not a virtue here. I try to make the magazine reflect my personality so it is loud, obnoxious, sleezy, filled with humor and a tad biased towards Marvel comics. I can’t help it. I’m a huge Marvel fan, but that shouldn’t keep you from enjoying the magazine if you prefer a different comic outlet. Anyway, enjoy reading the interworking of my mind and try not to go insane.
-Zeb M Carbaugh
Editor-in-Cheif
magazine with superheroes on the cover is probably an eyecatcher for your kids. We try to include adult humor that will go right over your kids head.
In this particular issue we have our feature story “The Life of a Comic Book Store,” a freelance story “Marvel VS DC: The Great Rivalry,” and all your favorite departments Fan Doodles, The Screen, Marvel, DC, and of course The BIG Issues.
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Fan Doodles
This super detailed fan art of the Joker is really sweet. The detail that went into the glass, his hair and the wrinkles inhis face is amazing! This fan art comes from someone who probably lived in the United States but I’m not sure because I just googled comic book fan art.
This fan art of Batman is really brings water paint and grit together. This fan art comes from someone who probably lived in the United States but I’m not sure because I just googled comic book fan art.
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A fan gave a different perspective on the web slinger. This fan art comes from someone who probably lived in the United States but I’m not sure because I just googled comic book fan art.
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The Screen Television The internet took our society by storm and evolved to become something that is intricate to all of our daily lives in just a few short decades. It brought new technologies that allowed for global connectedness that is available at all hours of the day. Some argue that this new way of communicating brings everyone together in a positive way and that the internet is helping to evolve our society. Others argue that being constantly connected draws our attention away from the world right in front of us and that the internet is devolving our society into digital zombies. Both sides have brought compelling concepts to further their side. But why is this relatively new technology causing such an uproar? Social media is one of the largest aspects of the internet that has worked itself into and almost digitally mirrored our lives. Not just the youth of our world have accepted social media as a part of their lives. People of all ages have been known to use social media as a tool to stay connected with other individuals and society as a whole. My grandmother has a Facebook account that she uses to stay up to date on her children, grandchildren and long lost friends. Other people, like my grandmother, have found social media to be a positive way to stay connected to people they personally know and people or organizations they have never met in person from our daily lives. “We are, perhaps, too wired — more attuned to events and friends thousands of miles away than to what’s going on right in front of our faces, more likely to share cat videos over smartphones than to play catch in our backyards. Perhaps these technological changes are compelling us to withdraw from the physical world, promoting antisocial behavior and undermining our true relationships” (Masket, 2014). Face-to-face interactions maybe seen as a dying form of communication by some, and for good reason. “Americans collectively check their smartphones upwards of 8 billion times per day. That’s an aggregate number that refers to the number of times all Americans
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Movies For the most part, it isn’t the emergence of a new way to communicate to people that causes fear in our society. It is the widespread acceptance of that new way of communicating. The Pew Center’s research found that 84 percent of adults in America use the internet and that has increased about 30 percent since the year 2000. This widespread use of the internet has drastically changed other types of communication. Newspapers, magazines, television, radio and other more traditional forms of mass communication have had to adapt to stay alive in our society. Older generations have found that their children and grandchildren have a much better understanding of the internet than themselves. The youth in our society has grown up with and therefore understand and accept the digital age more than older generations who feel that the internet is something to be either feared or a nuisance. The internet was something that hit our society in a very quick pace. The rise of new technology in the digital age has brought on new types of crime, invasions of privacy and other unsavory practices into our world, but those who have accepted this new relational medium have harnessed it to improve their lives. The internet took our society by storm and evolved to become something that is intricate to all of our daily lives in just a few short decades. It brought new technologies that allowed for global connectedness that is available at all hours of the day. Some argue that this new way of communicating brings everyone together in a positive way and that the internet is helping to evolve our society. Others argue that being constantly connected draws our attention away from the world right in front of us and that the internet is devolving our society into digital zombies. Both sides have brought compelling concepts to further their side. But why is this relatively new technology causing such an uproar? Social media is one of the largest aspects of the internet that has worked
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Mobile dating applications such as Tinder, Bumble, and Grinder are designed to create specific types of interpersonal relationships. Just as one would access Facebook or Twitter from their mobile device, one can also access online dating applications that encourage users to meet off-line to create romantic relationships. These online dating sites and applications have made a decent sized impression on the romantic side of our society. “One in 10 Americans have used a dating site or mobile app, and 23 percent have met a spouse or long-term partner through these sites. In fact, 11 percent of American couples who have been together for 10 years or less met online” (Dutcher, 2014). In regards to interpersonal relationships, it is hard to argue that these online dating site and applications are harming the way we communicate until you look at the dark side of online dating. “The industry still has a long way to go, however, especially when it comes to trust. A 2013 Pew study found that 54 percent of online daters felt someone had seriously misrepresented themselves in their profile. They’re not wrong; 81 percent of online daters reported inaccurate information about their weight, height, or age. They’re also apt to lie about their income and sexuality, and using out-of-date flattering photos is an all too common practice” (Dutcher, 2014). Online dating has created a number of long-term relationships in our society and for those people it is a great use of the internet. For the rest of us who haven’t found Mr. or Ms. right through online dating, these sites and applications have created a sense of distrust amongst our fellow human beings. To some, creating misleading identities may not seem like such a big deal, but to most of our society, online identities have taken precedence over our real world identities. “Younger users are paradoxically, becoming less concerned about issues of digital identity theft or the misappropriation of information. Furthermore, the studies reveal that To some, creating misleading identities may not seem in a society saturated by reality television, personal blogs, like such a big deal, but to most of our society, online Flickr, MySpace and Facebook a new generation of user identities have taken precedence over our real world wants to reveal, rather than conceal, elements of their real identities. “Younger users are paradoxically, becoming life identity, a real life which is increasingly merging with less concerned about issues of digital identity theft or the misappropriation of information. Furthermore, the studies reveal that in a society saturated by reality television, personal blogs, Flickr, MySpace and Facebook a new generation of user wants to reveal, rather than conceal, elements of their real life identity, a real life which is increasingly merging with their digital life” (Satchell & Foth, 2008). In a society that holds their online presence in such a high level of importance, false or misleading identities is a serious violation of trust. Whether it is our society’s glamorization of the perfect body or some other reason, the truth is that most people create misleading online identities. This is not just the case for online dating. Social media users have also been known for creating misleading online identities of themselves. Most young people understand that people create these glamorized versions of themselves, and when they see someone’s online identity they take the information given with a grain of salt. Older generations, however, are not as in-the-loop as younger generations and tend to fall victim to these false profiles. You may have noticed a pattern. The older generations have constant problems with technology while younger generations are far more accepting of technological advancements. Older generations find newer tech-
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Vaccinations are regarded by some as being the one of the greatest medical inventions of all time. Within just one generation’s lifetime, diseases such as smallpox and polio have come from being a serious issue in society to a small topic covered in history classes. Others mistrust vaccinations and claim that they cause cognitive disorders and some express that vaccinations are against their religious beliefs. On a global scale, the United States falls in the middle of the spectrum. However, France has the least amount of trust in vaccinations in the world. This public relations campaign will further educate both the United States and France on the research that has been conducted on vaccines. Although much of the public’s distrust in vaccines is credited to supposed connections between vaccinations and Autism, no research supports this connection. The Center for Disease Control and Prevention states “ Since 2003, there have been nine CDC-funded or conducted studies that have found no link between thimerosal-containing vaccines and ASD, as well as no link between the measles, mumps, and rubella (MMR) vaccine and ASD in children” (“Vaccines Do Not Cause Autism”, 2015). One of the main objectives of this campaign is to provide the research that disputes, but does not disprove, the idea that vaccines are linked to Autism. Highlighting and explaining this research will help the French and United States populations to base their vaccination related decisions on research and not hear-say about vaccines causing Autism. Another popular reason for denying vaccines is that they conflict with individuals’ religious beliefs. One of the researchers that conducted the international study on global vaccine acceptance found that religion is more
Another popular reason for denying vaccines is that they conflict with individuals’ religious beliefs. One of the researchers that conducted the international study on global vaccine acceptance found that religion is more of a false reason that people claim. In reality, their political views and the area where they live has much more influence on their decision. “Larson said a deeper analysis found that where a person lived had more influence on their attitudes about vaccines than their particular faith. ‘That particularly struck me,’ Larson says. ‘It wasn’t about any particular religious dogma, but it was very much embedded in politics and localness’ (Cohen 2016). Second to educating individuals about the research conducted that shows no connections from vaccines to autism, this campaign aims to show the French and United States populations (specifically parents) that religious beliefs are of less importance than the health of the overall population. No primary research was conducted to complete this assignment. Some data was used from news sources to gather interview quotes, but most data was collected form scholarly sources via the web. Some of the most pertinent data was gathered from a study titled “The State of Vaccine Confidence 2016: Global Insights Through a 67-Country Survey.” This study was conducted in 2015
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The Life of a Comic Book Store by Zeb Carbaugh
Like the ancient Greeks with their stories of
For anyone who has never gone into a comic
powerful gods, our society has created countless
book store but has peaked inside with bewilder-
universes filled with great heroic tales in our comic
ment, keep in mind that most comic book store goers
books. And like the ancient Greek gods, the stories of
won’t bite. Head on in and start a conversation with
valor and bravery that comic books have bestowed
someone. If that conversation is about some old car-
upon our culture for almost a century have shaped
toon show, a comic book you’ve heard of or a board
us as a people. The minds of our society’s children
game your kid in college has played then you will be
have been molded by these issues on mere ink and
surprised at how talkative some of them can be. It is
paper. Grown adults relive the magic of reading
true. Most comic book store goers love talking nerd
comics every day and there is a place we all anchor
with whoever will listen. They’ve spent a good por-
these character-defining tales. A comic book store
tion of their lives understanding the complexities of
is a place of wonder. Fans practically salivate at the
different comic universes and are most likely will-
very thought of going to the comic book store and
ing to share their opinion on the matter. They also
flipping through those wondrous pages. But what
project an open and accepting atmosphere. Sure,
really goes on in this magical place when you aren’t
having the 1985 series Thundercats playing on a
there? What kind of people go into this business?
loop and showcasing dozens of action figures around
And what does it take to make a run of the mill shop
the store helps start that atmosphere, but it is the
into an amazing comic book store?
shameless comic book store goers that put the icing
Captain Sweatpants
Most comic book stores can be found among the Panda Express, Auntie Anne’s and Spencer’s Gift stores in malls. But that doesn’t mean you’ll find your typical mall patron inside the comic book store. Usually, they are filled with sweatpants-wearing fanboys. Those fanboys might be there for a particular comic issue, to start up a nerdy conversation with the store owner or even to play a board game that most people have never seen before.
on the cake. It is hard not to get the totally laid back sense of the place with the Captain Sweatpants look-a-like in the corner reading a Japanese manga that has a scantily clad Asian teenager on the cover. It is important to keep in mind that not everyone in a comic store is a societal pariah. That is just the standard. Regardless, if you aren’t already a comic book store regular, head on down to that comic book store in your local mall, and when it comes to the people inside, remember that they are more afraid of you than you are of them.
“there is a lot more inside these comics than most people realize” - Matt Malkus 20
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The Dungeon Master
The Fortress of Solid Dudes
Beyond the customers and the owner, there are not just four walls and a cash register. A comic book store, in order to be successful, has to have the right atmosphere. The meticulous placement of posters, enticing videos, collectibles and the comic book Not every person behind the counter of a comic book store looks the same. Just like potheads, comic book store workers are surprisingly from all walks of life. Some appear as if they dread life itself, but most are willing to lend a word of their expert advice. Matt Malkus is the co-owner of Comix Universe in Hanover, Pa. and he is not your typical store owner. Matt fell into the business 10 years ago with experience in business management but little knowledge of comic books. At first, he didn’t particularly enjoy the job but it eventually grew on him. “There is a lot more inside these comics than most people realize,” Matt Malkus says. “One day, I just decided to open up an issue and I realized that there was an entire universe behind it all.” Matt realized something later in life that most comic fans have known since childhood. Bob Brown, a Comix Universe regular, added, “I think being a fan as an adult is more special than when being a fan as a child. As a kid, you are attracted to the action, but as an adult, you can understand and grasp concepts and themes they sneak in.”
issues themselves is very important to creating that welcoming environment that comic book fans yearn for on a regular basis. The other side of a comic book store’s atmosphere comes from the players of Magic the Gathering and many other card and board games. These players flock to comic book stores all across the nation to enjoy a game they enjoy in a place they love. Most people who do not go to comic book stores probably do not even realize what is going on behind the scenes of the stores, but there are people plundering miniature military compounds, fending off demons, and battling other players in the hopes of card/board game victory! Next time you are in a comic book store, take a peek behind the counter for another room. Chances are it is filled with fold out tables, chairs and a couple people going nuts over whatever their game of choice might be.
The comic book store has been a safe haven
for the nerds of the world since the comic book has been in existence. The people, the employees, and the atmosphere all come together to create a place that chronicles our society’s myths and legends. Such a large portion of our society’s values started with a kid making a trip to the comic book store.
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Maybe you should make a trip of your own.
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Marvel VS Dc The Great Rivalry “Once you get your head around who is in which universe, you pretty much ‘get it.’ Your first thought that comes to mind is, what if Superman and the Hulk fought, who would win.” Or any variant at that matter. My stop in Chambersburg over the weekend was short-lived but if you knew nothing of this rivalry before, you could learn all you need to know with Comics World employee Bill Richards. Bill began starting with recapping the history of the two comic book franchises, and his favorite hero from each franchise. For DC, Bill is a Superman fan. I on the other hand, am a Batman fan because the movies are my favorite collection of superhero movies. Recently we saw the two heroes go head to head in the 2016 thriller Batman v Superman: Dawn of Justice. The outcome was not as Bill had planned nor had I expected but no spoilers will be given away today. For Marvel heroes, Bill is a huge fan of the Avengers movies and has been a fan of Captain America. I have always liked Spider-man, even as a little kid. Marvel and DC’s competition has been a relatively friendly one and the two universes provide a healthy competition between the two. At times the competition can get pretty fierce, especially in the movie business. Adapting these comic book characters in their universes to the big screen is a lucrative business that both franchises have been able to cash out on. Starting with Marvel, so far there has been 41 Marvel movies made. Of those 41 films, 34 have crossed the $100-million-dollar threshold. On average a Marvel movie can be expected to gross around the same domestically as a DC movie with totals estimating about $235 million dollars. Marvel movies on average rank to be around 66.1% on critic/audience ratings. Marvel movies have earned 14 Oscar nominations, winning one of which.
“All in all, its up to us, the fans, who we decide to gravitate towards.” –-Bill Richards 24
In comparison DC has made 23 movies. Out of those 23 films, 16 have surpassed the $100-million-dollar threshold. Referencing the above paragraph, DC and Marvel earn on average roughly the same domestic gross for their movie titles. DC movies on average rank to be a 56.9% on critic/audience ratings. DC movies have earned 19 Oscar nominations winning three of those. So between the two franchises one can draw several conclusions. Keep in mind these are just based off of analytical content and not from a biased viewpoint. First Marvel has made 18 more movies than its counterpart DC. That can speak to both Marvel’s success and popularity in the movie business, and fans wanting more of these movies. On the other hand, DC has had its share of success as well. DC has had 16/23 movies eclipse $100 million dollars for gross domestic sales around 70%. Marvel has had 34/41 movies reach that mark which is around 83%. Although in general the numbers may appear to lean in Marvel’s favor, DC movies have been nominated and won more Oscars than their counterpart Marvel. One can make both cases of quality of quantity for DC, but quantity in general holds more importance because fans get more movies for Marvel. Lastly Marvel has seen about 10% better review ratings for their titles in comparison to DC. “All in all its up to us, the fans, who we decide to gravitate towards. It’s an industry that never really can run out of ideas, and that sure is exciting for us” Bill concludes. Whether you are a Marvel or a DC fan, you can’t help but sit back and enjoy the amazing entertainment that has come out of this long running rivalry. by Ben Klimchock
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The Marvel
DC
Other
• X-Men 537
• Justice League 54
• Hellboy 101
• HulkSmash
• The Flash
• Wanted 32
• Captain H
• Aquaman
• Trash Junk
• Red Skull
• Batman 7
• Carl 45
• Gigantor
• Superman
• Prof Head
• Hercules
• The Arrow
• Negatives 7
• Hawkeye the Hawkiest
• FireStorm
• The End
• A-bomb’s Hello Tour
• Teen Titans 69
• Eat Heads 9
• The Dark Empire 56
• Harry and the Hendersons
• Alliens 89
• Fluffy’s Uncle-In-Law 567
• Justice League 54
• Cross Kick
• George Washington’s Revenge
• The Flash
• FaceHeads
• Aquaman
• Spaceships on Spaceships on
654 • Gilmost Girls 77
• Batman 7
• BoJack Horseman 94
• Superman
• Rabbits From Hell and Back
• Shoot Them A Lot 47
• The Arrow
the Return of the Son of
• Pile of Crap: The Crappiest 55
• FireStorm
Fluffy’s Uncle-In-Law 567
• Hell Spaghetti
• Teen Titans 69
• The Danish: Strawberry Fla-
• Legends of Tomorrow 3
voring’s Dawn
Spaceships 875
• George Washington’s Re-
venge 654
• Death of Batman
• Gilmost Girls 77
• The Electron Shadow
• Son of Batman
• BoJack Horseman 94
• Walrus Face 491
• The Joker
• Shoot Them A Lot 47
• Red Skull
• Marmut’s Revenge
• Pile of Crap: The Crappiest 55
• Gigantor
• Harry and the Hendersons
• Hell Spaghetti
• Hercules
• Justice League 54
• The Danish: Strawberry Fla-
• Hawkeye the Hawkiest
• The Flash
• A-bomb’s Hello Tour
• Aquaman
• The Electron Shadow
• The Dark Empire 56
• Batman 7
• Walrus Face 491
• Justice League 54
• Fluffy’s Uncle-In-Law 567
• Guns, Lots of Guns 67
• The Flash
• George Washington’s Re-
• Aquaman • Batman 7
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Big Issues
venge 654 • Gilmost Girls 77
voring’s Dawn
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