Control - Magazine for the game industry - 9th international edition

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DEVELOPMENT • BUSINESS • INSPIRATION

9TH INTERNATIONAL EDITION • Q3 2012 • WWW.CONTROLMAGAZINE.NET

THIS IS WHY OUR KICKSTARTER FAILED! DEVELOPERS SHARE THEIR STORIES

BUILDING CHARACTER WHAT MAKES A GREAT GAME CHARACTER?

INTERFACE DESIGN IPHONE & ANDROID 8-STEP GUIDE

THE PORTRAYAL OF WOMEN IN GAMES POINT OF VIEW


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