MADE IN HULME: DESIGNING A SYSTEM FOR LIVEABLE NEIGHBOURHOODS

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MADE IN HULME:

DESIGNING A SYSTEM FOR LIVEABLE NEIGHBOURHOODS Location: Hulme, Manchester, England Leading designers: Studio Arrays (Aaron Underhill, Raya Pavlova and Shambhavi Joshi) Consultant designers: CPU Atelier at MSA


r heste Manc

PROJECT DESCRIPTION: The project explores the idea of re-development of urban areas and stresses the need to involve citizens in the design process and decision making of urban planning. Designing an urban system for compact high-density neighbourhoods, firstly, aims to evenly distribute fields of amenities and green parks across Hulme (Manchester, UK) to achieve liveable and mixeduse design with high walkability and create sustainable urbanisation while attracting more potential residents. The project represents three key design variables: 1) size of green area per person, 2) size of amenities per person, 3) diverse building uses. The digital tool for urban planning is developed to evaluate designs measured against achievement of set targets that satisfy the national standards and participants demands. Finally, the urban system is unique as it could be applied everywhere around the world by just following design guidelines and promoting bottom-up design approach in urban planning in order to make the approach fit the environment.


METHOD OF DESIGN INPUT AND OUTPUT PARAMETERS

1/ 10

x x

Problem Identification

Urban grid layouts

Population density, etc

Size of Green spaces

Urban Grids

No. of Green spaces

Road Offset

Research Framework System

Input parameters

Generic Design Parameters Design Process

Green Space

Amenities

9 m2 per person

2.34 m2 per person

Urban Design Theories

Amenity Space requirements

Output parameters

Design Development

Data

Population growth Green Space requirements

Optimisation and Evaluation

Hulme

Site Parameters

Context

Participatory Urbanism

Boundary

Survey

Site Demographics

User Groups

Site specific demands

90 participants

Urban Masterplan

CPU studio 03 | Aaron Underhill, Raya Pavlova & Shambhavi Joshi

Promoting walkability to achieve a liveable neighbourhood by providing access of open green spaces and amenities within walking distance


APPROACH TO DESIGN OPPORTUNITIES, ACTIONS AND STRATEGIES

2/ 10

Local

yste m

Presentation to partners, developers or public

Planning the project and estimating the impact, cost, etc. Facilitate

ll th

Passive Design Participation through 3D space exploration Involve Active Design Participation through workshops, digital design tools

Opp

ort

uni

ty:

h

To fi

Consult

ch

oac

roa

eg

ap

Consult Information, announcements, public hearings

app

Inform the public

ppr

na

Listen Gathering of demands and existing patterns

up m-

w -do Top

Collecting ideas and information of successful projects

Implement the ideas of the public

to Bot

wit ho ur d esig ns

Propose

Public/ Citizens Collaborate • Interviews • Questionnaires • Collaborative mapping

Compactness Urban Strategy

Action: To create a system for compact livable cities using bottom-up approach Xm2 of land per person

Pedestrians

Work

School 5 min

30 min

Park 10 min

Density

Bank

Cyclists

15 min

Public Transport

Shop 2 min

Post-office 8 min

Proximity and Self-sufficiency

Taxi/ Transport

Flowerbeds

Trees Parks

Ownership of Cars

Pedestrians’ Priority

Green Space

CPU studio 03 | Aaron Underhill, Raya Pavlova & Shambhavi Joshi

Central

Government Decide


CPU studio 03 | Aaron Underhill, Raya Pavlova & Shambhavi Joshi

MADE IN HULME

THE WALKABLE NEIGHBOURHOOD

3/ 10


Area in m2

Tokyo, Japan

4.4

CPU studio 03 | Aaron Underhill, Raya Pavlova & Shambhavi Joshi

0 5.6

Mumbai, India

6.5

Barcelona, Spain

1 PERSON

Moscow, Russia

10

World Health Organisation Standards

12.6

Paris, France

14.0

Toronto, Canada

x

Madrid, Spain

per person

x

New York, USA

30

Rotterdam, Holland

Green space

City, Country

GREEN PARKS APPRAISAL

MEASURING GREEN PARK AREA PER CAPITA

4/ 10 9 m2 minimum

28.3 23.1

20 11.5

9m2 3.5


AGENT PROFILES

COLLECTING DATA THROUGH SURVEY

5/ 10

RO

FE

RET

S

IRE

S M A LL B U S

D

INE

SS R

AL

NE

ON

OW

SI 15-20

10-15

10-15 min

2-5 min

UNE

MP

LO

10-15

5-10 min

STU

Y

DE

STU

NT

5-10 min

2-5 min

Community Centre

Medical facilities

Pubs, Clubs

N T

ED 15-20

0-5

Grocery/ Convenience Stores

DE

Public Squares, Activity spaces

Retail, Workplaces

5-10

2-5 min

Study spaces, Libraries

Multi-faith Prayer space

Required Amenities

Primary/Secondary Schools, Universities

Green spaces, Public parks

Cafes, common workspaces

Restaurants, Eateries, Takeaways

CPU studio 03 | Aaron Underhill, Raya Pavlova & Shambhavi Joshi

W O R KIN G P


DESIGN ELEMENTS NEIGHBOURHOOD CHARACTERISTICS

6/ 10

Community Space Options Economic

Ame

n

e

Public

nc

Des

Walkable

s Prefere

ign

itie

Conside r

ons a ti

D

Large multi-family Low-rise: between 1 and 5 floors, 50-400 dwellings Mid-rise: between 5 and 9 floors, 30-110 dwellings High-rise: more than 9 floors, more than 100 dwellings

Proje c

Building Typology Options

CPU studio 03 | Aaron Underhill, Raya Pavlova & Shambhavi Joshi

s s es s m

A ite

Small multi-family Detached Semi-detached Terraced house

ssumptio

S

Transport Infrastructure Options

-

tA

t en

Office and Retail Low-rise: less than 7 floors Mid-rise: between 7 and 25 floors High-rise: more than 25 floors Skyscrapers: more than 40 floors

+

ns

Si

Commercial

Residential

les

Neighbourhood

n Variab

Traditional

ig es

Transform e t

on a ti


nia

nW ay

eS

7/ 10

idg

PROPOSED SITE WITIN CONTEX

tr e

Hulme Park

et

1 Retain elements

2

Place a grid

3 Pick grid points

All Saints Park MMU

Princess Road

10m 10m Stretford Road Bonsall Street

Stretford Road Booth Street

m Higher Ca

Boundary Lane

Create parks

5

Set min area

6 Set an offset Birely Campus MMU

Z

bridge Str

X

Z

Z X X

Z

eet

X

7

Manchester School of Architecture

eet

Booth Str

Create streets

8

Create plots

9 Set typologies

Trinity C of E High School

10

Set heights

11 Calculate values

12 Test outcome

% Street use Retained school

ess R o

% Green land

ad

% Residential

Princ

ays enh

rise igh rise to h

Gre

enh

ays

Lan

e

oad

Gre

low

Oxford R

He ight from

Lloyd Street

Lan

e

% Commercial

CPU studio 03 | Aaron Underhill, Raya Pavlova & Shambhavi Joshi

4

Hatch

oad

r mb Ca

PROJECT DEVELPOMENT

ncu

Oxford R

Ma


DESIGN SPACE EVALUATION OPTIMISED DESIGN VALUES

8/ 10

Plot randomiser affects the urban grid layout of the project

Number of green spaces around the site is generated

Green space distribution around the site is randomised

Road offset dedicates space for extra mobility activities

Plot sizes are generated and volumes of blocks are created

Population density is projected to affect all metrics

Distribution of green spaces to achieve desired walking distance

Total green space to satisfy population density metrics

Green space allocation of 9m2 per person (WHO standards)

x

Max

Road offset

Plot randomiser

Number of green spaces

Green space randomiser

Road offset - green space

Plot threshold

People on site

4.0

20

6.0

200

9.0

35

24 000

8.5 3.5

15

5.5

3.0

10

5.0

22 000

165 000

20 000

160 000

Green space on site

50 000

100

x

x

Green space per person

Amenity space per person

14

3.0 60 000

30

18 000

7.5

45 000

12

4.5

25

50

155 000

40 000

150 000

35 000

145 000

30 000

10 2.4

2.2

12 000

Min

40 000

8

14 000 6.5

50 000

2.6

16 000 5

Amenity space - site

2.8

7.0 2.5

Total amenity space to achieve desired walking distance

x

150 8.0

Mid

Green space - context

Amenity space allocation per person calculated in m2

30 000

6

0

2.0

Iteration 14

Iteration 20

Iteration 17

Iteration 21

Iteration 6

Iteration 8

Site Population: 20,585 Green space per person:7.3sqm Amenity space per person: 2.5sqm

Site Population: 18,249 Green space per person:7.9sqm Amenity space per person: 2.5sqm

Site Population: 12,418 Green space per person: 11.7sqm Amenity space per person: 2.4sqm

Site Population: 13,771 Green space per person: 11.2sqm Amenity space per person: 2.2sqm

Site Population: 13,234 Green space per person: 11.1sqm Amenity space per person: 2.5sqm

Site Population: 17,385 Green space per person: 9.5sqm Amenity space per person: 2.5sqm

CPU studio 03 | Aaron Underhill, Raya Pavlova & Shambhavi Joshi

Offset of a line on both sides so that a road is created


PROPOSED PUBLIC SPACES SITE FEATURES ACROSS STRETFORD ROAD

9/ 10

The Multi-purpose Park

Hulme Promenade

Green Park 1 • Promotes open space for outdoor activities and interactions between diverse agent groups • Encourages growth and well-being of students, visitors and Hulme residents • Provides a notion of a landmark of entering Hulme

Lively Street • Provides a pedestrian movement along Stretford Road • Bears mixed use, commercial and residential building typologies with diverse amenities on lower floors • Acts as a mode of interaction between various age group and connector between parks

Green Park 2 • Defines the edge of the site towards Hulme bridge • Acts as a community park promoting development of individual and diverse community groups • Provides a place for leisure, retreat, relaxation and/or group interaction

C’

Green Park 1

Stretford Road

Lively Street

Green Park 2

CPU studio 03 | Aaron Underhill, Raya Pavlova & Shambhavi Joshi

C

The Community Park


CPU studio 03 | Aaron Underhill, Raya Pavlova & Shambhavi Joshi


CPU studio 03 | Aaron Underhill, Raya Pavlova & Shambhavi Joshi


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