MADE IN HULME:
DESIGNING A SYSTEM FOR LIVEABLE NEIGHBOURHOODS Location: Hulme, Manchester, England Leading designers: Studio Arrays (Aaron Underhill, Raya Pavlova and Shambhavi Joshi) Consultant designers: CPU Atelier at MSA
r heste Manc
PROJECT DESCRIPTION: The project explores the idea of re-development of urban areas and stresses the need to involve citizens in the design process and decision making of urban planning. Designing an urban system for compact high-density neighbourhoods, firstly, aims to evenly distribute fields of amenities and green parks across Hulme (Manchester, UK) to achieve liveable and mixeduse design with high walkability and create sustainable urbanisation while attracting more potential residents. The project represents three key design variables: 1) size of green area per person, 2) size of amenities per person, 3) diverse building uses. The digital tool for urban planning is developed to evaluate designs measured against achievement of set targets that satisfy the national standards and participants demands. Finally, the urban system is unique as it could be applied everywhere around the world by just following design guidelines and promoting bottom-up design approach in urban planning in order to make the approach fit the environment.
METHOD OF DESIGN INPUT AND OUTPUT PARAMETERS
1/ 10
x x
Problem Identification
Urban grid layouts
Population density, etc
Size of Green spaces
Urban Grids
No. of Green spaces
Road Offset
Research Framework System
Input parameters
Generic Design Parameters Design Process
Green Space
Amenities
9 m2 per person
2.34 m2 per person
Urban Design Theories
Amenity Space requirements
Output parameters
Design Development
Data
Population growth Green Space requirements
Optimisation and Evaluation
Hulme
Site Parameters
Context
Participatory Urbanism
Boundary
Survey
Site Demographics
User Groups
Site specific demands
90 participants
Urban Masterplan
CPU studio 03 | Aaron Underhill, Raya Pavlova & Shambhavi Joshi
Promoting walkability to achieve a liveable neighbourhood by providing access of open green spaces and amenities within walking distance
APPROACH TO DESIGN OPPORTUNITIES, ACTIONS AND STRATEGIES
2/ 10
Local
yste m
Presentation to partners, developers or public
Planning the project and estimating the impact, cost, etc. Facilitate
ll th
Passive Design Participation through 3D space exploration Involve Active Design Participation through workshops, digital design tools
Opp
ort
uni
ty:
h
To fi
Consult
ch
oac
roa
eg
ap
Consult Information, announcements, public hearings
app
Inform the public
ppr
na
Listen Gathering of demands and existing patterns
up m-
w -do Top
Collecting ideas and information of successful projects
Implement the ideas of the public
to Bot
wit ho ur d esig ns
Propose
Public/ Citizens Collaborate • Interviews • Questionnaires • Collaborative mapping
Compactness Urban Strategy
Action: To create a system for compact livable cities using bottom-up approach Xm2 of land per person
Pedestrians
Work
School 5 min
30 min
Park 10 min
Density
Bank
Cyclists
15 min
Public Transport
Shop 2 min
Post-office 8 min
Proximity and Self-sufficiency
Taxi/ Transport
Flowerbeds
Trees Parks
Ownership of Cars
Pedestrians’ Priority
Green Space
CPU studio 03 | Aaron Underhill, Raya Pavlova & Shambhavi Joshi
Central
Government Decide
CPU studio 03 | Aaron Underhill, Raya Pavlova & Shambhavi Joshi
MADE IN HULME
THE WALKABLE NEIGHBOURHOOD
3/ 10
Area in m2
Tokyo, Japan
4.4
CPU studio 03 | Aaron Underhill, Raya Pavlova & Shambhavi Joshi
0 5.6
Mumbai, India
6.5
Barcelona, Spain
1 PERSON
Moscow, Russia
10
World Health Organisation Standards
12.6
Paris, France
14.0
Toronto, Canada
x
Madrid, Spain
per person
x
New York, USA
30
Rotterdam, Holland
Green space
City, Country
GREEN PARKS APPRAISAL
MEASURING GREEN PARK AREA PER CAPITA
4/ 10 9 m2 minimum
28.3 23.1
20 11.5
9m2 3.5
AGENT PROFILES
COLLECTING DATA THROUGH SURVEY
5/ 10
RO
FE
RET
S
IRE
S M A LL B U S
D
INE
SS R
AL
NE
ON
OW
SI 15-20
10-15
10-15 min
2-5 min
UNE
MP
LO
10-15
5-10 min
STU
Y
DE
STU
NT
5-10 min
2-5 min
Community Centre
Medical facilities
Pubs, Clubs
N T
ED 15-20
0-5
Grocery/ Convenience Stores
DE
Public Squares, Activity spaces
Retail, Workplaces
5-10
2-5 min
Study spaces, Libraries
Multi-faith Prayer space
Required Amenities
Primary/Secondary Schools, Universities
Green spaces, Public parks
Cafes, common workspaces
Restaurants, Eateries, Takeaways
CPU studio 03 | Aaron Underhill, Raya Pavlova & Shambhavi Joshi
W O R KIN G P
DESIGN ELEMENTS NEIGHBOURHOOD CHARACTERISTICS
6/ 10
Community Space Options Economic
Ame
n
e
Public
nc
Des
Walkable
s Prefere
ign
itie
Conside r
ons a ti
D
Large multi-family Low-rise: between 1 and 5 floors, 50-400 dwellings Mid-rise: between 5 and 9 floors, 30-110 dwellings High-rise: more than 9 floors, more than 100 dwellings
Proje c
Building Typology Options
CPU studio 03 | Aaron Underhill, Raya Pavlova & Shambhavi Joshi
s s es s m
A ite
Small multi-family Detached Semi-detached Terraced house
ssumptio
S
Transport Infrastructure Options
-
tA
t en
Office and Retail Low-rise: less than 7 floors Mid-rise: between 7 and 25 floors High-rise: more than 25 floors Skyscrapers: more than 40 floors
+
ns
Si
Commercial
Residential
les
Neighbourhood
n Variab
Traditional
ig es
Transform e t
on a ti
nia
nW ay
eS
7/ 10
idg
PROPOSED SITE WITIN CONTEX
tr e
Hulme Park
et
1 Retain elements
2
Place a grid
3 Pick grid points
All Saints Park MMU
Princess Road
10m 10m Stretford Road Bonsall Street
Stretford Road Booth Street
m Higher Ca
Boundary Lane
Create parks
5
Set min area
6 Set an offset Birely Campus MMU
Z
bridge Str
X
Z
Z X X
Z
eet
X
7
Manchester School of Architecture
eet
Booth Str
Create streets
8
Create plots
9 Set typologies
Trinity C of E High School
10
Set heights
11 Calculate values
12 Test outcome
% Street use Retained school
ess R o
% Green land
ad
% Residential
Princ
ays enh
rise igh rise to h
Gre
enh
ays
Lan
e
oad
Gre
low
Oxford R
He ight from
Lloyd Street
Lan
e
% Commercial
CPU studio 03 | Aaron Underhill, Raya Pavlova & Shambhavi Joshi
4
Hatch
oad
r mb Ca
PROJECT DEVELPOMENT
ncu
Oxford R
Ma
DESIGN SPACE EVALUATION OPTIMISED DESIGN VALUES
8/ 10
Plot randomiser affects the urban grid layout of the project
Number of green spaces around the site is generated
Green space distribution around the site is randomised
Road offset dedicates space for extra mobility activities
Plot sizes are generated and volumes of blocks are created
Population density is projected to affect all metrics
Distribution of green spaces to achieve desired walking distance
Total green space to satisfy population density metrics
Green space allocation of 9m2 per person (WHO standards)
x
Max
Road offset
Plot randomiser
Number of green spaces
Green space randomiser
Road offset - green space
Plot threshold
People on site
4.0
20
6.0
200
9.0
35
24 000
8.5 3.5
15
5.5
3.0
10
5.0
22 000
165 000
20 000
160 000
Green space on site
50 000
100
x
x
Green space per person
Amenity space per person
14
3.0 60 000
30
18 000
7.5
45 000
12
4.5
25
50
155 000
40 000
150 000
35 000
145 000
30 000
10 2.4
2.2
12 000
Min
40 000
8
14 000 6.5
50 000
2.6
16 000 5
Amenity space - site
2.8
7.0 2.5
Total amenity space to achieve desired walking distance
x
150 8.0
Mid
Green space - context
Amenity space allocation per person calculated in m2
30 000
6
0
2.0
Iteration 14
Iteration 20
Iteration 17
Iteration 21
Iteration 6
Iteration 8
Site Population: 20,585 Green space per person:7.3sqm Amenity space per person: 2.5sqm
Site Population: 18,249 Green space per person:7.9sqm Amenity space per person: 2.5sqm
Site Population: 12,418 Green space per person: 11.7sqm Amenity space per person: 2.4sqm
Site Population: 13,771 Green space per person: 11.2sqm Amenity space per person: 2.2sqm
Site Population: 13,234 Green space per person: 11.1sqm Amenity space per person: 2.5sqm
Site Population: 17,385 Green space per person: 9.5sqm Amenity space per person: 2.5sqm
CPU studio 03 | Aaron Underhill, Raya Pavlova & Shambhavi Joshi
Offset of a line on both sides so that a road is created
PROPOSED PUBLIC SPACES SITE FEATURES ACROSS STRETFORD ROAD
9/ 10
The Multi-purpose Park
Hulme Promenade
Green Park 1 • Promotes open space for outdoor activities and interactions between diverse agent groups • Encourages growth and well-being of students, visitors and Hulme residents • Provides a notion of a landmark of entering Hulme
Lively Street • Provides a pedestrian movement along Stretford Road • Bears mixed use, commercial and residential building typologies with diverse amenities on lower floors • Acts as a mode of interaction between various age group and connector between parks
Green Park 2 • Defines the edge of the site towards Hulme bridge • Acts as a community park promoting development of individual and diverse community groups • Provides a place for leisure, retreat, relaxation and/or group interaction
C’
Green Park 1
Stretford Road
Lively Street
Green Park 2
CPU studio 03 | Aaron Underhill, Raya Pavlova & Shambhavi Joshi
C
The Community Park
CPU studio 03 | Aaron Underhill, Raya Pavlova & Shambhavi Joshi
CPU studio 03 | Aaron Underhill, Raya Pavlova & Shambhavi Joshi