Foundations of Design : REPRESENTATION, SEM 2, 2017 M2 JOURNAL - FLATNESS vs PROJECTION DANIELLE LEE
(930970) CARL ARESKOUG STUDIO 4
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WEEK 3 READING: LEGER, LE CORBUSIER, AND PURISM
Question 1: What is Pictorial Space according to Le Corbusier? (Maximum 100 words) According to Le Corbusier, pictorial space is an illusiory space, “which cannot be entered or circulated through”, and “it is irremediably space viewed from a distance”. Pictorial space isnt something that we can physically experience however it creates an optical illusion where the objects seems to recede backwards from the front.
Question 2: The Flatness of Le Corbusier’s painting’s are attributable to two properties. What are they? And what are these pitted against?(Maximum 100 words) Le Corbusier’s paintings are attributed to the the concept of frontality and ideation, he insists upon the rigid frontality of all objects experienced from a distance, where frontality and distance combine to allow knowledge of the real only by inference. Also, Corbusier uses colour and principle of pattern to create an illusion of flatness, so that distance and depth becomes no longer a matter of representing the space seperating the objects in the real world.
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MARIO’S WORLD
WORLD 1
WORLD 2
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1ST MARIO’S WORLD
First attempt on drawing my mario world.
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COMBINED MARIO’S WORLD
Combined mario world in axonometric projection.
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WEEK 4 READING: PRACTICE ARCHITECTURE, TECHNIQUE AND REPRESENTATION
Question 1: Explain the difference between Pictoral (in this case perspectival) space and Projection? (Maximum 100 words) A clear distinctive feature between pictorial space and projection is that pictorial space has no infinite vanishing lines and there is a point where two lines meet, however in projection, there is infinte vasnishing point. Perspective drawing are drawings that are perceptible, it is a theory of vision, where someone perceives that image from where he is standing rather than projection which is the ‘true image’.
Question 2: Where did Axonometric projection first arise, and why? (Maximum 100 words) Axonometric projection first arise from a military setting of artillery projectiles in the early 20th century. It was important for axonometric projection to be developed at that time to ensure that every measurements of the projectile motion is highly accurate and precise, so that the misiles are projected at the right path.
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ILLUSTRATED MARIO’S NEW WORLD
This mario world is inspired by the movie Avatar. Mario found himself waking up in a world which is rather different from the usual setting, and he was fascinated to see the world below him while sitting on a floating rock. Later he thought of how to escape this world as soon as he realised that his oxygen bubble was getting smaller gradually with time.
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APPENDIX 1 - INSPIRATION FOR AVATAR THEME
The inspiration of my theme came from the movie Avatar. I was inspired by the breath-taking scenes as shown in the photos from the floating rocks, colour scheming, mushrooms, and the arches which i have incorporated into my mario world. 8
APPENDIX 2 - DRAWING AND OUTLINING IMAGES IN AXONOMETRIC PROJECTION
After my completion of drawing, I used a 0.2 fineline pen to outline my mario world. Also using a T-square, 45 degrees set square and a ruler, it ensures that all my objects are in axonometric projection. For character wise, I attempted drawing my mario in axonometric using the dot and grid method that I have learnt in the first module for the crossaint, it was succesful in terms of the drawing but in the latter i faced the challenge to convert the characters from axonometric into 3D. 9
APPENDIX 3 - BUILDING SHAPES AND COLOUR FILLING IN ILLUSTRATOR
Outlining images in illustrator was a challenge for me, as there were some complicated shapes which took me quite some time to figure out. However, i managed to outline all the shapes and used gradient tool to fill in colour for the shapes, making them look three dimension.
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