Portfolio

Page 1

Healing Well DESIGN STUDIO

4th year design studio focusing on healthcare architecture

Escape Room DESIGN STUDIO

3rd year design studio focusing on translating different medias into experience

Visual Perception THESIS

On going thesis based on multisensory architecture

URBAN DESIGN

Studio projects focused on urban design

Community Market DESIGN STUDIO

3rd year design studio focusing on reimagination of communities

WORKING DRAWING

Studio focusing on design and working drawings of the same

Biodiversity By The Bay DESIGN STUDIO

4th year design studio focusing on urban placemaking

INSTALLATION

GRAPHICS STUDIO

Video game illustration based on saving water

ADVANCE BASIC DESIGN

Advance design studios that involved generating design through sounds & exploring parametrics

COMPETITIONS

I want water!
INTERNSHIPS
4 32 50 38 52 42 56 46 65 12 14 24
& ARTWORK

01 healing well

Semester 8 ,Year 4

Academic Brief : Healthcare Architecture

Concept: Biophilic Architecture & Topograpgy

Mentor : Ar Apoorva Shroff

Site :SGNP

As humans have always occupied and evolved in nature naturalness can be seen as the quality of light sound temperature and air that affect our sensory system So my approach while designing the structure was focused on creating a balance with built environment for occupants for a sense of comfort and healthy well being and pragmatic healing Mental comprehension of a space is generally constructed by each person’s own contextual understanding of how the built environment relates to them as individuals

The approach was to create a stimulating & meaningful environment for all visitors – the therapeutic gardens to be the face of the building. Open spaces, critical for both macro & micro-climates also vital for our psychological well-being

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4

SGNP Site

Healing built environment in which its main objective the incorporate the spatial organization of the building systematically so that it can communicate

Extracting the layer , mass & void from the site

Extracting the fluid masses and making itterations

Deriving an expeirience which is fluid ,smooth & seamless as inspired by the nature of contours

site spatial experience

zoning

void
itteration
itteration
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module extraction concept
1
2 final model Taking inspiration from contours on site & deriving module
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programme
11 views axo 3D printed 11

02 thesis visual perception

Semester 9 ,Year 5 Design

We are visually dominant creatures , that is why we mostly tend to think , reason and imagine visually, Pallasma also states that “The architecture of our time is turning into retinal art of the eye . ”Criticism of post modern architecture often disputes the ignorance of experiential perception, order, and proportional relationships to the human body. The abundance of human system has encouraged to further analyse multisensory architecture . A critique that discussed by Pallasma urges architects to consier integration of human perception to create quality of multisensory space without dominating visual perception.Thus I have tried to create a museum of senses that includes interaction of senses gives personal impression in order to express architectural experience , among others that include significance of the shadow ,acoustic intimacy ,silence , spaces of scents ,the shape of touch,space of memory and imagination

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borivali market 03

Semester 6 ,Year 3

Academic

Brief : Re-Imagining Communities & Neighbourhood

Concept: Integrating Pixels

Mentor

Site :Borivali Market

The studio aimed at readdressing the already chaotic conditions of the market having 3 zones (Vegetable, Fish & Flower Market) through the lens of new normal & to prepare us better for the next possible catastrophe. Keeping all of these conditions in mind a Re-organized Market along with an Upcycling market, a Pandemic unit & Transit hub were proposed.

The design revolves around the idea of multifunctional spaces as thoroughfares & separate entities which are independent yet interdependent at the same time by establishing a relationship between built masses, open spaces & circulation that it confronts, encircles, leads to & is led to.

It also involves creating & achieving active, pedestrian friendly space by incorporating green infrastructure to provide community level open spaces & lastly create a distinct identity of the market.

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site keywords play of pixels zonal division pixel modules of mass & void
axo 17 pixel
model
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18 views concept sketch
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biodiversity by the bay04

Semester 7 ,Year 4

Academic

Brief : Place making exercise with defined segment of urban contextConcept: Integrating Pixels

Site :Gorai

To capture the essence of changing neighborhoods and find bridges between micro and macro the individual and the community the neighbourhood and the city The project shall aim to enhance the area as a social node with community activities and participation that is high quality,conserving and enhancing natural features along with strengthening traditional economic activities and improve quality of life

The creeping amalgam explores the incorporation of metabolic thinking into architectural discourse explores the overlapping boundaries between art, architecture, ecology and geopolitics to observe landscapes transformations.

The project investigates ways in which “re-wilding” the nature and ourselves is explored and how transmutation between territories, humans and nature gives the opportunity of transformation.

It also situates the project within a contemporary yet ancestry context. The landscape is in continuous adaptation. Different species project their own nature and become performers and observers for and from this intervention.

The area is re-imagined as a large public park which provides opportunities of improving wellbeing, an urban space that comprehensively unites different uses to create moments of pause and interaction. The design is centred around the idea of a transitional interface as a separation between life and work a place to interact and linger

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gorai site study fringe study

concept sketch gorai typology

stepped concept

fabric elevation site experience

programme modules
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site plan

massing model

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isometric section bb’ section aa’
views
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05 escape room

Semester 5 ,Year 3

Academic

Brief : Translating thoughts from differ

ent medias

Concept: Play Of Perspectives

Mentor

Site : Andheri Chawl

The studio aimed at creatively transforming words into visuals as per your own imagination.

The design revolves around the play of perspectives and creating different experiantial zones. In which one space drives the other , where all surfaces, edges, & volumes can be put to use. At the same time trying to blur the edges by blending & amalgamating little elements in order to experience two spaces at once.

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Circles Change in Dimensionality
to Sparse Transition
spaces Play with dimesnsionality Spaces within
within
& Unplanned spaces Spaces within & within Blurring Boundaries Game of Life Narrative combining
storyboard model spatial concepts
Concentric
Dense
from
&
Planned
sketches

exploration final

exploration through spatial itterations

AXONOMETRIC VIEW
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PLAN AT 5.6 M 30

View 1

SECTION BB’ SECTION AA’
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06 urban design

Semester 8 ,Year 4

Academic

Brief : Relooking through the lens of walkibility and waste management

Team: Divya G, NIkhiil K, Aman M, Nitika , Shloka , Divya B

Mentor : Ar Ritu Mohanty & Ar Nishant Site : Wadala

The aim of the studio was rethink wadala as a growing CBD and revival and revalorisation of it.

So using the lens of walkibility and waste management as identified via the SWOT we created various interventions for the same

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07 escape room

42 Semester 4 ,Year 2 ( Design Studio) Semester 5-6 ,Year 3 (WD) Concept : Modular Surfaces Mentor : Ar Durvesh Mhatre, Ar Mahek Lalan, Atr Atrey Chayya Site : Panjim,Goa

2. NO DIMENSION TO BE SCALED OFF FROM THE DRAWINGS, ONLY WRITTEN DIMENSIONS TO BE FOLLOWED.

3. IN THE EVENT OF ANY DISCREPANCIES OR DIFFERENCES BETWEEN ANY ARCHITECTURAL DRAWINGS AND STRUCTURAL DRAWINGS OR OTHER ENGINEERING DRAWINGS OR SITE CONDITIONS OR OTHERWISE, IMMEDIATE REFERENCE IS TO BE MADE TO THE ARCHITECTS FOR CLARIFICATION

PRIOR TO EXECUTION ON SITE.

A D D T O N A L N O T E S

A D D T O N A L N O T E S

1. UNLESS SPECIFIED OTHERWISE, ALL DIMENSIONS ARE IN MM AND ALL LEVELS ARE IN METERS.

1. UNLESS SPECIFIED OTHERWISE, ALL DIMENSIONS ARE IN MM AND ALL LEVELS ARE IN METERS.

2. ALL LEVELS INDICATED ON ARCHITECTURAL DRAWINGS UNLESS OTHERWISE SPECIFIED ARE WITH RESPECT TO FINISHED FLOOR LEVELS. FLOOR FINISH THICKNESS SHALL BE 50 MM. EXCEPT FOR SUNK AREAS WHICH SHALL HAVE WATERPROOFING TREATMENT.

2. ALL LEVELS INDICATED ON ARCHITECTURAL DRAWINGS UNLESS OTHERWISE SPECIFIED ARE WITH RESPECT TO FINISHED FLOOR LEVELS. FLOOR FINISH THICKNESS SHALL BE 50 MM. EXCEPT FOR SUNK AREAS WHICH SHALL HAVE WATERPROOFING TREATMENT.

3. INTERNAL PLASTER 15MM. EXTERNAL PLASTER 25MM.

3. INTERNAL PLASTER 15MM.

4. FOR DOORS AND WINDOWS REFER RESPECTIVE DOOR WINDOW SCHEDULE DRAWINGS.

5. F.F.L. MEANS FINISHED FLOOR LEVEL.

6. ALL DIMENSIONS MENTIONED ARE UNFINISHED.

7. DO NOT SCALE THE DRAWING. ONLY WRITTEN DIMENSIONS TO BE FOLLOWED.

D2 2100 SR NO. TYPE D1 WIDTH 650 DOOR SCHEDULE HEIGHT 2100 DESCRIPTON T.W. SINGLE PANEL DOOR D4 1600 2100 D3 1400 2100 T.W. DOUBLE PANEL DOOR 800 TWO WAY DOUBLE PANEL DOOR T.W. DOUBLE PANEL DOOR 40 MM THK SOLID CORE FLUSH DOOR WITH VENEER FINISH WITH 75X100 TEAK WOOD FRAME 40 MM THK SOLID CORE FLUSH DOOR WITH VENEER FINISH WITH 75X100 TEAK WOOD FRAME SR NO. TYPE W1 WIDTH 300 HEIGHT 800 SILL LVL 900 DESCRIPTON LOUVERED WITH EXISTING FAN 6MM THK FROSTED GLASS LOUVERS WITH HEAVY DUTY W2 650 650 900 SINGLE FIXED TW WINDOW WINDOW SCHEDULE GROUND FLOOR PLAN UP TREAD-250MM RISER-180MM 1ST FLOOR PLAN 2 1 3 4 5 6 7 8 9 10 11 12 13 14 15 UP DOWN 16 D5 1100 2100 T.W. DOUBLE PANEL DOOR 40 MM THK SOLID CORE FLUSH DOOR WITH VENEER FINISH WITH 75X100 TEAK WOOD FRAME +4500 SR NO. TYPE C1 C2 C3 COLUMN SCHEDULE +450 +450 +450 2 1 3 4 5 6 7 8 9 10 11 12 13 14 15 16 2 1 3 4 5 6 7 8 9 10 11 12 13 14 15 16 +450 +450 +3450 +450 +3450 SITE FONTAINHAS, PANJIM GROUND FLOOR PLAN WORKING DRAWING NAME: DIVYA GOGIA III YEAR ROLL NO: A019 SCALE : 1:100 BSSA COLUMNS RCC LEVELS DATE: 03-09-2020 SHEET NO: 2 AEC BLOCKS +1500 +450 +450 +450 +450 +450 +450 PRODUCED BY AN AUTODESK STUDENT VERSION PRODUCED BY AN AUTODESK STUDENT VERSION PRODUCED BY AN AUTODESK STUDENT VERSION 2. NO DIMENSION TO BE SCALED OFF FROM THE DRAWINGS, ONLY WRITTEN DIMENSIONS TO BE FOLLOWED. 3. IN THE EVENT OF ANY DISCREPANCIES OR DIFFERENCES BETWEEN ANY ARCHITECTURAL DRAWINGS AND STRUCTURAL DRAWINGS OR OTHER ENGINEERING DRAWINGS OR SITE CONDITIONS OR OTHERWISE, IMMEDIATE REFERENCE IS TO BE MADE TO THE ARCHITECTS FOR CLARIFICATION PRIOR TO EXECUTION ON SITE.
EXTERNAL PLASTER 25MM. 4. FOR DOORS AND WINDOWS REFER RESPECTIVE DOOR WINDOW SCHEDULE DRAWINGS. 5. F.F.L. MEANS FINISHED FLOOR LEVEL. 6. ALL DIMENSIONS MENTIONED ARE UNFINISHED. 7. DO NOT SCALE THE DRAWING. ONLY WRITTEN DIMENSIONS TO BE FOLLOWED. 2 D2 2100 SR NO. TYPE D1 WIDTH 650 DOOR SCHEDULE HEIGHT 2100 DESCRIPTON T.W. SINGLE PANEL DOOR 4 D4 1600 2100 D3 1400 2100 T.W. DOUBLE PANEL DOOR 800 TWO WAY DOUBLE PANEL DOOR T.W. DOUBLE PANEL DOOR SR NO. TYPE W1 WIDTH 300 HEIGHT 800 SILL LVL 900 DESCRIPTON LOUVERED WITH EXISTING FAN W2 650 650 900 SINGLE FIXED TW WINDOW 6MM THK FROSTED GLASS PLANEL WITH WINDOW SCHEDULE GROUND FLOOR PLAN UP TREAD-250MM RISER-180MM 1ST FLOOR PLAN 2 1 3 4 5 6 7 8 9 10 11 12 13 14 15 UP DOWN 16 4 D5 1100 2100 T.W. DOUBLE PANEL DOOR SR NO. TYPE C1 C2 C3 COLUMN SCHEDULE +450 +450 +450 +450 2 1 3 4 5 6 7 8 9 10 11 12 13 14 15 16 2 1 3 4 5 6 7 8 9 10 11 12 13 14 15 16 +450 +450 +3450 +450 +3450 SITE FONTAINHAS, PANJIM GROUND FLOOR PLAN WORKING DRAWING NAME: DIVYA GOGIA III YEAR ROLL NO: A019 SCALE 1:100 BSSA COLUMNS RCC LEVELS DATE: 03-09-2020 SHEET NO: 2 AEC BLOCKS +1500 +450 +450 +450 +450 +450 +450 PRODUCED BY AN AUTODESK STUDENT VERSION PRODUCED BY AN AUTODESK STUDENT VERSION PRODUCED BY AN AUTODESK STUDENT VERSION 2ND FLOOR PLAN 3 4 5 6 7 8 9 10 11 12 13 14 15 16 +3450 +3450 +0.45M GROUND FLOOR +3.45M FIRST FLOOR +6.45M SECOND FLOOR +9.45M TOILET RECEPTION LIBRARY PRODUCED BY AN AUTODESK STUDENT VERSION PRODUCED BY AN AUTODESK STUDENT VERSION GROUND FLOOR PLAN FIRST FLOOR PLAN SECOND FLOOR PLAN 41
TYPE DESCRIPTION DA1 S1 SKIRTING SCHEDULE USE OF GRANITE STRIP OF 150 AS SKIRTING AT THE BOTTOM USE OF MATT FINISH,ANTISKID TILES TYPE F1 DIMENSION 300x600 F2 DESCRIPTION VITRIFIED TILES FLOOR SCHEDULE 600x600 CERAMIC TILES 2. NO DIMENSION TO BE SCALED OFF FROM DIMENSIONS TO BE FOLLOWED. 3. IN THE EVENT OF ANY DISCREPANCIES OR ARCHITECTURAL DRAWINGS AND STRUCTURAL ENGINEERING DRAWINGS OR SITE CONDITIONS REFERENCE IS TO BE MADE TO THE ARCHITECTS PRIOR TO EXECUTION ON SITE. 1. UNLESS SPECIFIED OTHERWISE, ALL DIMENSIONS 2. ALL LEVELS INDICATED ON ARCHITECTURAL OTHERWISE SPECIFIED ARE WITH RESPECT LEVELS. FLOOR FINISH THICKNESS SHALL SUNK AREAS WHICH SHALL HAVE WATERPROOFING 3. INTERNAL PLASTER 15MM. EXTERNAL PLASTER 4. FOR DOORS AND WINDOWS REFER RESPECTIVE 5. F.F.L. MEANS FINISHED FLOOR LEVEL. 6. ALL DIMENSIONS MENTIONED ARE UNFINISHED. SITE FONTAINHAS, PANJIM GROUND FLOOR WORKING NAME: DIVYA III YEAR ROLL NO: A019 SCALE : 1:100 COLUMNS RCC LEVELS 7. DO NOT SCALE THE DRAWING. ONLY WRITTEN FOLLOWED. +0.45M GROUND FLOOR +3.45M FIRST FLOOR +6.45M SECOND FLOOR PCC BED RUBBLE SOLING RAMMED EARTH SPALLS DPC EXTERNAL PLASTER 18 MM INTERNAL PLASTER 12 MM 250 MM THK AEC WALL 230x450 MM BEAM 12 MM THK TILES 15 MM THK SCREEDING +9.45M GALLERY CAFE AUDITORIUM TOILET 25 MM SKIRTING LIBRARY LIBRARY BULL NOSE DRIP MOULD RCC COPING 25 MM THK SCREEDING VATA 40 MM THK IPS FLOORING 20 MM WATER PROOFING LAYER IN BITUMEN MASTIC 75 MM THK BBC PLINTH LINE PRODUCED BY AN AUTODESK STUDENT VERSION +0.45M GROUND FLOOR +3.45M FIRST FLOOR +6.45M SECOND FLOOR PCC BED RUBBLE SOLING RAMMED EARTH SPALLS DPC EXTERNAL PLASTER INTERNAL PLASTER 250 MM THK AEC 230x450 MM BEAM 12 MM THK TILES 15 MM THK SCREEDING +9.45M GALLERY CAFE AUDITORIUM TOILET 25 MM SKIRTING LIBRARY LIBRARY BULL NOSE DRIP MOULD RCC COPING 25 MM THK SCREEDING VATA 40 MM THK IPS FLOORING 20 MM WATER PROOFING LAYER IN BITUMEN 75 MM THK BBC 11 +450 SECTION BB’ SECTION AA’

2. NO DIMENSION TO BE SCALED OFF FROM THE DIMENSIONS TO BE FOLLOWED.

3. IN THE EVENT OF ANY DISCREPANCIES OR ARCHITECTURAL DRAWINGS AND STRUCTURAL ENGINEERING DRAWINGS OR SITE CONDITIONS REFERENCE IS TO BE MADE TO THE ARCHITECTS PRIOR TO EXECUTION ON SITE.

A D D T O N A L N O T E S

1. UNLESS SPECIFIED OTHERWISE, ALL DIMENSIONS ALL LEVELS ARE IN METERS.

2. ALL LEVELS INDICATED ON ARCHITECTURAL OTHERWISE SPECIFIED ARE WITH RESPECT LEVELS. FLOOR FINISH THICKNESS SHALL BE SUNK AREAS WHICH SHALL HAVE WATERPROOFING 3. INTERNAL PLASTER 15MM. EXTERNAL PLASTER 4. FOR DOORS AND WINDOWS REFER RESPECTIVE SCHEDULE DRAWINGS. 5. F.F.L. MEANS FINISHED FLOOR LEVEL.

ALL DIMENSIONS MENTIONED ARE UNFINISHED. 7. DO NOT SCALE THE DRAWING. ONLY WRITTEN FOLLOWED.

D2 2100 SR NO. 1 TYPE D1 WIDTH 650 DOOR SCHEDULE HEIGHT 2100 DESCRIPTON T.W. SINGLE PANEL D4 1600 2100 D3 1400 2100 T.W. DOUBLE PANEL 800 TWO WAY DOUBLE T.W. DOUBLE PANEL SR NO. 1 TYPE W1 WIDTH 300 HEIGHT 800 SILL LVL 900 DESCRIPTON LOUVERED WITH W2 650 650 900 SINGLE FIXED WINDOW SCHEDULE D5 1100 2100 T.W. DOUBLE PANEL SR NO. TYPE C1 C2 C3 COLUMN SCHEDULE SITE FONTAINHAS, PANJIM GROUND FLOOR WORKING DRAWING NAME: DIVYA GOGIA III YEAR ROLL NO: A019 SCALE : 1:100 COLUMNS RCC LEVELS DATE: 03-09-2020 GLAZING BEAD 18 MM THK CLEAR TOUGHENED GLASS EPDM GASKET DETAIL AT B INT EXT B A SECTION A GLASS FACADE GLASS FACADE DETAILS 155 100 CEILING WALL 4MM HEAD SCREW OVERHEAD BRACKET DETAIL AT A 18MM THK GRANITE PLAN PLAN B B' A A' C C' PRODUCED BY AN AUTODESK STUDENT VERSION PRODUCED BY AN AUTODESK STUDENT VERSION DETAILS 43
6.
Module Shut Module Open Semester 2 ,Year 1 Basic Design Workshop Mentor : Ms Janki Shah & Anusha Nanavati 44 deployable structure08
Mechanism
Night
45
Day View
VIew

09 exchange in nature

Semester 3 ,Year 2

Installation

The studio was based on the idea of emergent properties or behaviour observed in Nature.Similarly snowfalke is characterised by local rule based interactions between its simple individual agents create complex adaptive phenomena or patterns as a collective. These were researched and mapped through diagrams and models through the Studio. Selected projects were scaled and populated though the BSSA Corridor as experiential systemic models them will land on and on until we get the intricate and beautiful shapes

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Hardly snowflakes are alike in shape. Every plate every branch every needle on a needle all of those details are whats called emergent properties.

The structure of a snow flake can be found in just 6 water molecules The angle between two hydrogens is 105 degree

The crystal starts as a tiny spec of dust or pollen which catches water vapour out of the air and eventually forms simplest of snowflake shapes tiny hexagons called diamond dust and then randomness takes over The snowflake arm grows out at the pointed edges because it sticks out farther And has a higher probability that water molecules will land there and such many of them will land on and on until we get the intricate and beautiful shapes.

Taking ahead these studies a deployable model was created through varois experiments which expanded and contaracted on the basis of wieght and further a live scale furniture model was made.

FInal Model Deployable Model Expanded Model Contarcted Model
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Snowflake

10 advance basic design

Semester 5 ,Year 3 Academics

Brief :Graphical representation of sound through various experiments

Sound as an enitty cannot be seen but can only be sensed by us and the only visual representation

Of sound is in the form of sound waves and this represenation helps us to understand the different properties of sound. Now what if have these different graphical manipulations of sound, we Can figure out new different properties for the same. This project aimed to show the different Graphical representations of different inputs of sounds, in different situations of both the Gender, both male and female. The apparatus of the project includes softwares such as processing

2.1, Grasshopper and various plug ins such as ghowl, kangaroo, perlin noise, firefly. Each plug in Gave different input sound outputs. We observed different graphical outputs of various different Forms. In one of the observations, that was observed in the kangaroo experiment, we

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parametric exploration

Semester

6 ,Year 2

Academic Mentor : Ar Ripple Patel

Team :Divya G , Sonya G , Riddharth J, Aastha A.

Exploring the extent of Grasshopper and Rhino 3D with respect to Mathematical Expressions.

Starting with basic modeling on Rhino 3D, we moved forward with Grasshoppper creating Nephroid Geometries, Recreation of Felix Candela’s Forms and Attrator Curves, & decoding works of Michael Hansmeyer.

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video game design

Semester 6 ,Year 3 Academics

Brief :Video Game Illustration based on saving water

Team : Divya G, Aastha A, Riddharth J , Ishita G Mentor : Ar Dhruv seth , Ar Dhwani Shah
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FABRICATION

Ongoing Exhibit for thesis bazaar Mentor : Ar Dhruv Seth

The installation is to be done for the thesis bazaar exhibit conducted by final year student every year. The idea of the installation is to provide an experience of inside yet outside and interplay of light and transluceny for people to dwell into realms of future or present att once.

tech house

12 PROCESS
53
OF MESH ( POROSITY)

Interior Views

Axo view

Interior Views

Exterior view

set design13

The brief included a fresh perspective to consume content , and deepened an understanding in the world of art direction and production design . With the correct balance of applying art and craft using a script of a short movie called Mayanagri , the following project was taken forward.

Key Words: Fancy ,Visuals,Imagination,Pop Colors & Bright Light,Chasing Dream,Ray of Hope,Neon Vibes,Fabrication of Retro 80’s

Colour Palette

Competition

Buildings are considered vital units that make up the pixels of any city. With the help of technology, we can speculate a new realm that expands urbanity into outer space. With the objective of imagining the human race’s colonization on mars, the project aims at the prospective ecosystem to the terrestrial surface with a flexible Process

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15 solar decathlon

Scan For Movie

Competition

Team : 15 people

The intent of the project was to de-sign a sustainable, net zero energy and net zero water residential build-ing. Through the mediums of various softwares such as ladybug (grasshop-per). Climate Studio, Autodesk CFD. We were aele to find the radiation, EPI and wind simulation. The existing buildings which comprises of 3 individ-ual buildings of varying sizes and flat types has been converted.

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16 courtyard house

Brief : To design a house while keeping the new normal in mind as well as representing the house as a temple for body & mind.

Concept: Integrating Pixels

Team : Divya G, Riddharth J , Divya B

The pandemic has affected the daily lives of the people and has made them change their lifestyles. The ‘home’ has now become the center for everything, be it one’s work-life or one’s private life. After being quarantined for over a year, it has become clear that the traditional house will need a little upgrade to fit in with everyone’s new lifestyle. Through our design, we’ve tried to give our structure that necessary upgrade! We believe that in times like this, the creations of various kinds of spaces that allow for gatherings as well as relaxing privately are important. Hence, we’ve created multiple spaces that interact with nature as well as other programs in the house, creating a good balance between inside and outside. A play of levels can be observed to allow the user to explore the house, allowing for new experiences. Openable shutters have been added to the public programs to allow for seamless transitions into its adjoining programs. An indoor garden that puts a unique twist on the concept of a courtyard has been added. This courtyard can be viewed from all four sides. The skylight installed above lets a lot of natural light in, making the space bright. The study area and library have been separated from the other leisure spaces as it acts as a metaphoric shift between one’s private life and work life, especially since many people will be working from home. We’ve added many natural elements in the structure ranging from a pool to plants and trees as well as multiple green spaces. It is to bring nature in and make one feel relaxed of pause and interaction. The design is centred around the idea of a transitional interface as a separation between life and work a place to interact and linger

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internship
Teracotta House
1
Illustration for various spaces MATERIAL
PALLATE
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DAUGHTER’S BEDROOM
Washroom Elevation
3D Plan Earth House Entryway Bedroom internship
Washroom Elevation Plan
2
Adjacent House 5.5 CATTLE SHED 2.3 Extended Verandah 3.9 HOUSE 13.0 19.3 FRONT GARDEN UG Water tank option 3.4 4.1 LANDSCAPING 27TH AUGUST N 4.0 18.5 12.0 1.2 18.0 2.7 17.3 4,21 4,82 1,74 1,83 197 SF Bedroom Storage Room Bathroom Kitchen Bathroom Verandah Wash Area Veranda Kitchen Bathroom Storage Room 5' 6" 5' 6" 6' 6" 12' 0" Bedroom 5' 6" 4' 6" 21'6" 27' 6" Closet Bathroom 5' 6" 5' 0" 12' 0" 9' 6" 2' 0" 4' 0" 3' 0" 4' 0" 9' 0" 19' 6" 9' 6" 9' 6" Cattle Feed Storage Overhead Tank Drivers Room 26' 6" 29' 6" 20' 0" 21' 6" 1' 0" 90.00° 5' 0" ARCHITECT: STATUS: CLIENT: SCALE PROJECT Sample As 0001 Bharuch, RE V 1/8" = 1'-0" Floor Plan Servant Quarter 1 1/8" = 1'-0" Floor Plan SQ Dimensions 2 UP 1/8" = 1'-0" 1st Floor Plan Servant Quarter. 4 1 : 100 Roof SQ 3 15 Degree Slope 15 Degree Slope 15 Degree Slope 15 Degree Slope 17.5 Degree Slope 17.5 Degree Slope 14 Degree Slope 14 Degree Slope internship 3 internship 4 63

art works & visuals

Instances from exploratory works in different medias that include printmaking, oil painting, acrylic painting, digital illustration , charcoal painting , game design , logo design & grasshoper skills & AI.andela’s Forms and Attrator Curves, &

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