HOME ENERGY GAME
THE GAME - introduction - aim - structure - interface
INTRODUCTION this presentation is organized to provide the structure and of the MASTER OF THE GRID energy game since the introduction of SMART GRID will have a deep impact on energy consumptions models and on users’ behavior, this game is designed as a necessary “step in between” to show these changes and to provide the required skills and knowledge in the safe and simulated environment of a serious game, users can discover what is going to change soon to the way they consume electricity, and they are provided basic knowledge to master this change pare their “virtual” status with their real energy behavior in their house
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AIM OF THE GAME INITIAL POINT: HOW TO INTRODUCE SMART GRID IN HOUSEHOLDS, CONSUMPTION BASED ON FLEXIBILITY
SITUATION: ENERGY BEHAVIOR CANNOT CHANGE UNTILL THE ENERGY SCENARIO CHANGES (PRICE, AFFORDABILITY, TECHNOLOGY)
STRATEGY: CREATE A SAFE ENVIRONMENT OF LEARNING THAT SHOWS USERS THE NEED AND ADVANTAGES OF SMART GRID
SOLUTION: EMPLOY GAME DESIGN AND SOCIAL INTERACTION TO MERGE LEARNING AND ENGAGEMENT IN A SOCIAL GAME ABOUT ENERGY
OUTCOME: GIVE USERS KNOWLEDGE AND SKILLS TO BE EMPLOYED IN THE REAL ENVIRONMENT WITH STIMULI COMING FROM SOCIAL INTERACTION AND CONTROLL AND FEEDBACK FROM REAL CONSUMPTION 2
ENERGY CONSUMPTION
ENERGY PRODUCTION
INITIAL GAME STRUCTURE LEVEL 1 - WHERE ELECTRICITY COMES FROM environment impact
START
select energy sources
build energy plants
unlock technologies
LEVEL 2 - HOW IT SHOULD BE CONSUMED accumulate well-being points
play meta-games for energy conservation and Smart Grid
ENERGY SHARE
LEVEL 3 - HOW CONSUMPTION EFFECTS THE WORLD
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accumulate energy points
interaction with other players
trade energy give help compete unlock global event about environment policy
buy appliances
THE MASTER OF THE GRID
COMMUNITY
START GAME PROGRESS ENERGY GAME
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GAME FLOWCHART > > > >
PRODUCE ENERGY
CONSERVATION GAMES
SMART ENERGY GAMES
> > >
START PROFILE
>
> > >
PERSONAL STATUS
> > > > > >
PLAYERS COMMUNITY
CHECK HOUSE CONSUMPTION
>
>
GIVE HELP ASK HELP COMPETE
COMPETE ON HOUSE CONSUMPTION
LEGEND
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checkpoints
game interaction
gameplay
real consumption interaction
community board
improve status by playing game gameplay for interaction
HOME INTEGRATION ELECTRICITY
ENERGY GAME
SMART METER INFORMATION
HOME CONSUMPTION
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ENERGY OTHER PLAYERS
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INTERFACE STRUCTURE START
> GAME phase 1
create energy today
> > CONSERVATION games
> > GAME phase 2
appliance consumption
renewable energy players create a scenario of energy production based on renewable resources like wind, sun, biomasses 7
wrong behavior
stand-by
SMART ENERGY games
>
with these gams players discover the new consumption model for renewable resources
>
adaptability
scheduling
from GAME to REAL the COMMUNITY
> >
the STATUS
>
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THE COMPLETE INTERFACE
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PERSONAL PROFILE
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INSTRUCTIONS
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GAME INTRODUCTION
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ENERGY PRODUCTION
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GAME PHASE 1
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CONSERVATION GAMES
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POINTS AND BADGES
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GAME PHASE 2
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FUTURE SCENARIO WITH R.E.S.
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SMART GRID GAMES
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ADAPTING, SCHEDULING, FLEXIBILITY
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GAME RESULTS
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FINAL PROFILE STATUS
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OVERVIEW OF REAL CONSUMPTION
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THE COMMUNITY AND CONTACTS
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THE INTERACTIONS BETWEEN PLAYERS
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NOTIFIER
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COMMUNICATION MANAGEMENT
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