Museo dell’immateriale e design Eleonora Lupo, Politecnico di Milano
The immaterial#1
The (im)material#2
Museo di Hamar, 2011
Storie di Cose, 2009
The immaterial#3
Holocaust Memorial Museum – Washington
Fare Gli Italiani, Torino, 2011
The Museum of European Normality, Manifesta 7, Durham, 2008
The heritage continuum
Assembly (Speech matter), Agency, 1992
Inside Installation, 2007
Imaginary Fact, Biennale di Venezia, 2013
Heritage of War (digital exhibit)
The archive & museum eect
Hidden forms, 2010
Il conservatore delle cose che si buttano, Biennale Venezia 2009
Paradox mix, Harni, 2003
The museum eect
The immaterial
The heritage continuum
The museum eect
The immaterial
Innovative design strategies for museums & heritage The heritage continuum
The museum eect
The immaterial
Innovative design strategies for museums & heritage The heritage continuum
cultural contents space people engagement technology
Amplified narrations
Between worlds: rituals – Museo delle Culture - Colonia
Galata Museo del Mare - Genova
Reykjavick 871 2/Making of a Nation, Gagarin, 2006
Museo della CittĂ - Copehagen
Churchill Museum, Cabinet war Room, Casson Mann, 2007
Fare gli Italiani, OGR, Torino, 2011
Case study focus: Fare gli Italiani Narrative strategy: cultural storytelling approach offering a multicultural perspective, with indirect self-representation dynamics
Fare gli Italiani, OGR, Torino, 2011
Connecting interpretations and exhanges
Museum of Chinese in America
A Oriente, Terme di Diocleziano, Roma, 2011
multifaceted: Museum of memory Calaf
Multiplying contributions
Museum of memory Calaf
Storycorps, local project, 2010
It’s yor story, Local Project, 2010
City of memory Local Project, 2008-8
Performative activation and practice
Doha memories protorypes, N!03, 2010
Wispering table, the GreenEyl, 2009
A Oriente, Terme di Diocleziano, Roma, 2011
House of Music Wien
House of Music Wien
Apartheid Museum - Johannesburg
Apartheid Museum - Johannesburg
Museo come “processo” “open scripts” di geografie intangibili: intangible heritage come open ended system
Design e augmented technologies • virtual and digital museums and exhibitions • smart and open knowledge repositories • digital storytelling and narration (visualisation and socialisation tools) • responsive and adaptive media and devices • …
“smart heritage” • diffused in a richer way because physically spread and exploited and augmented by digital technologies • accessible by digital devices, • offering a deep, dense and intense experience that permeates and extends time and space • connecting the physical to the virtual dimension • mixing the individual and the collective experience • bridging immaterial contents with the tangibility of a territory.
grazie
Eleonora.lupo@polimi.it