Experience design prototyping

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Prototyping is an important tool in your research. you don’t have the answer yet.


Don’t be precious. Try it. Test it. Change it.


You are not done with your research. There are people out there with the answers.


// draw it // make it // act it out


Visually describe your ideas


Make your ideas tangible, and show them to people, ask for their involvement


Make your ideas tangible. Quickly.


Create an experience to observe interactions. Role play.


Act it out


Think systematically. Be smart. What do you need to learn?

http://www.nesta.org.uk/sites/default/files/prototyping_framework.pdf


Decide what you need to learn Make lots of prototypes Test lots Genuinely invite participation Learn Build Learn Build Make something better


Curiosity about the subject. Visualisation. Experimentation.


Remember what you are doing this for. Build on your insight.


Mapping insight. Big visual tangible maps. Show your working.


Use uncertainty to motivate your discovery. Don’t panic.


Turn static files into dynamic content formats.

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