M4: FRAME VS FIELD JOURNAL

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Foundations of Design : REPRESENTATION, SEM1, 2018 M4 JOURNAL - FRAME vs FIELD Emma Weigall

993766 Apple Haung, Studio 26

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WEEK 9 READING: PERSPECTIVE AS A SYMBOLIC FORM

Question 1: What are Durer’s rules for perspectival projection? (Maximum 100 words) According to Durer there are three rules for perspectival projection. Firstly, all perpendiculars meet at a central vanishing point, which is due to the visual rays which are projected out from the pyramid structure. Secondly, regardless of the direction all parallels have a common vanishing point. If the parallels lie on the horizon, then the vanishing point lies/goes through the horizontal line. Finally, as described in the article, the “equal dimensions diminish progressively as they recede in space” (Erwin Panofsky, 1991).

Question 2: Describe homogenous space? (Maximum 100 words)

Within the reading it is discussed that homogeneous space is never given space, but rather space produced by construction. It is a “purely mathematical space” (Erwin Panofsky, 1991) and its points are determinations of position. It can also be explained that from every point in space it must be likely to draw similar figures in each directions.

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CITIES AND THE DEAD 1 : MELANIA I found many ideas within my interpretation of the story of Melania. I found that it was an area represented by a circle, where people are born and then die but are replaced by someone new. These new people take the roles of the dead individuals, meaning that although there change it is not obvious as the roles stay the same. When people leave the square they cannot come back. I found that this area is dark and depressing due to the high presence of death. As well as unclean and rustic with no complete rules or idea of symmetry. E.g. one area of the wall may be darker, to show the how unclean the area is. Within this story, I would create 2 perspectives, 1 being a spacious area with some of the characters seen within the story. It will be very dark to show that death is occurring, and will have doors on the longer sides of the old quad to show that they are trapped in death. Although clouds will symbolise heaven, which is an escape from this area of complete death. Perspective two will show a transition of death, as some of the people in perspective one would now be dead, and as seen in the story replaced by other people who will take their role. The quote “obstacles increase� will impact my scene as it will be much busier which will be due to the gravestones to represent people who have passed.

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OLD QUAD ISOMETRIC

In order to represent my scene I kept my quad the same as the one seen within Melbourne University. This is because I wanted to show that they were in a square and found it hard to escape, in particular from the idea of death, which could occur at any time as it is part of life. The grey areas represent where the doors are and where individuals have a chance to escape but once gone cannot come back in. I decided to keep the sides free as there escape. Although this was not incorporated in my overall isometric as it would be too unclean and not allow me to present the symbols

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Cities & the DeaD 1: Melania Emma Weigall, 993766

OLD QUAD ISOMETRIC WITH NOTATIONS

Key Perspective one (Purple) Perspective two (Red) People Passage of Time Light/Dark Light Feeling 0

1m

2.5m

5m

Movement Heavy Feeling Cold

The old quad isometric was able to show my scenes in one. I placed each symbol in accordance with my perspectives by doing it on Rhino. The idea I wanted to show was that the two perspectives were overlapping, although they were in different times (as seen in my passage of time symbol to show the transition of time from Perspective 1 to 2. The red lines are perspective 2 and the purple lines are perspective 1. I created my own symbol (cold) to represent the feeling around death as well as the graves where the people who have passed are buried.

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QUAD PERSPECTIVE 1 + 2 Perspective 1 This view is taken of the far left of the quad. It suites my scene as it enables me to show a number of people as well as the open right side of the quad and the enclosed area with the doors. I also wanted to show space as it will be very different to that of perspective 2

Perspective 2 I chose this view as it is further away and allows me to introduce more characters as well as a number of graves. I wanted to zoom out more as well as overlap the two perspectives in order to show that they come from the same scene. It allows me to make the scene busy as described in the story I was given.

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PERSPECTIVE SCENE 1 + 2 Perspective 1 Within my scene I wanted to portray the story before death. I chose the characters from my story in order to be able to follow the story line. In doing this I decided to create a very dark scene to symbolise death, meaning that these individuals were close to death, as death is going to occur and is all around them. I wanted to create a scene that is not only spooky but also mysterious. The clouds above symbolise heaven and that’s their escape to a better after life. I wanted to make it simple in order to show the contrast between scene two. Adding more people or other props would not allow me to portray my own idea and interpretation of the story.

Perspective 2 Within my scene I wanted to show after death. I chose similar characters which follow on from scene 1, as in the story I was given, the individuals who die are replaced by a different person, although they have the same role. E.g. the old women (beggars) in scene 1 has died and has been replaced with the little girl (beggar). this allows for the scenes to connect and also show the transition of time. Meaning that this scene was taken much later, to show change. For this scene I went off the story’s idea of “increased obstacles”. Therefore creating a more crowded area with the idea that it is becoming a grave yard.

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WEEK 10 READING: PRACTICE ARCHITECTURE, TECHNIQUE AND REPRESENTATION

Question 1: What is the difference between autographic and allographic practice? (Maximum 100 words) Autographic practice is art is dependent on the “authenticity upon the direct contact of the author” (Stan Allen, 2000). An example of this are paintings and sculptures. In comparison, as explained by Nelson Goodman, allographic practices are arts that are capable of being “reproduced at a distance from the author by means of notation” (Stan Allen, 2000). They can be reproduced to create new certainties and are dependent upon notational practices. An example of this is music.

Question 2: Why do architects need new representational techniques? (Maximum 100 words) Architects need new representational techniques to be able to map the complexity of the world. Contemporary representation is very different to that of traditional representation as they presume stable objects and fixed subjects, which therefore made it difficult to be able to represent the new and everchanging world. Therefore, architects needed new techniques to “engage time and change, shifting scales, mobile points of view and multiple programs” (Stan Allen, 2000).

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FINAL DRAWINGS

Within my overall design I wanted to show the idea of death. In my opinion this is a mysterious idea, which is represented with heaven (above) and the idea of black. It is something that must occur and cannot be stopped, although cannot be explained as to where people go. Although the scenes seem dark, I wanted to show this, and without it I could not represent my idea. In both perspectives heaven is present (above), although in the second, gods hand has come down from above. He is guiding the characters, as a way of escape from the idea of death and being trapped within the square.

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