DD Portfolio Emma Weigall

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DIGITAL DESIGN - PORTFOLIO Semester 1, 2019 Emma Weigall

993766 Alison Fairley, Studio 20

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CONTACT Email: eweigall@hotmail.com PH: 0487684 700

EDUCATION

REFLECTION: As a current design student, I am driven as I have a love of learning. I am able to learn new skills and techniques through every week and I am proud of what I am able to achieve. Although design at times is difficult, I thoroughly enjoy the challenge and being able to practice my creativity. Throughout the time of the Bachelor of Design I have learnt many new skills, which I could have never imagined.

2017 - Current Bachelor of Design 2017 Ballarat Grammar School

AWARDS / EXHIBITION: 2017

Bachelor of Design Pathways Scholarship

I have been able to build geometry, sites, buildings and landscapes in Rhino which has been created through parametric modelling such as grasshopper. Through this I have been able to create physical models through 3D printing and laser cutting. As

SKILLS: Rhino

well as using Visual Reality to express my design, making it realistic and allowing people to explore my design.

Grasshopper Unreal Photoshop

I am hoping to complete a double major in Landscape Architecture and Urban Planning. Through my design I have focused largely on the landscape as this is my chosen area. This can be seen through the creation of my physical models, using the two designs as sculptures in one’s landscape. Similarly, through the creation of my final pavilion, I focused largely on designing the land, and how the architecture is built into the land. As well as building up elements of the landscape to create viewing platforms for users.

Illustrator Indesign Fabrication

Being in my second year of design, there is a large level of improvement that can be done to be able to perfect my creativity and overall work. I have found it difficult in terms of to do with files and due to this can add a large amount of time onto the completion and perfection of work.

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CONTENTS PRECEDENT STUDY...4

GENERATING DESIGN THROUGH DIGITAL PROCESSES...7

QUEEN VICTORIA GARDEN PAVILION....20

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DIAGRAMMING DESIGN PRECEDENT

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Konishi Gaffney

Edinburgh Pavilion

The Edinburgh Pavilion by Konishi Gaffney is a pop-up temporary pavilion for the POP-UP CITIES EXPO. The key concept of the design was to create a pavilion from folded origami with minimal use of materials using locally sourced materials to reduce the carbon footprint. The design shows one main threshold through the entrance of the pavilion. The project helped me to explore thresholds and circulation. The design was unique and helped me to open up my mind to interesting architecture.

Isometric of Edinburgh Pavilion

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CIRCULATION

THRESHOLD

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GENERATING IDEAS THROUGH PROCESSES TASK 01

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Design Matrix Lofts

1.1

1.2

{150,120,150} 150,105,150}

1.3

{150,120,150}

1.4

Key

{150,120,150}

{0,0,0}

{150,150,150}

{75,0,150}

{75,0,150}

{150,0,135}

{0,150,75}

{150,0,120}

{90,0,150}

{30,0,150} {0,0,150}

{0,0,150}

{150,15,0} {150,0,0} {0,90,0}

{150,0,0} {0,150,0} {0,90,0}

{0,90,0} {Index Selection}

{0,0,0}

{Index Selection}

{0,0,0}

Attractor / Control Points (X,Y,Z) Grid Points

{150,0,150}

{Index Selection}

{0,0,0}

{Index Selection}

Paneling Grid

2.1

2.2

2.3

2.4

Paneling

3.1

3.2

3.3

3.4

2D and 3D Shapes

4.1

4.2

4.3

4.4

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{0,0,0}


Surface and Waffle The shapes on the 2D and 3D panels allows for cohesion and a clear relationship between the two. The transition from open to closed shapes is reflected on both surface one and two to create a sense of cohesion in the overall design The transition from open square shapes to a closed geometrical panel

1:2 @ A4 20mm

40mm

60mm

4 x 4 waffle to make allow for the main focus to be on the panels and its design.

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Computation Workflow Creating a bounding box in order for the surface to be secured within this area.

Creation of the surface through deconstructing the brep. Which were lofted to make the surface which the panels will be based on.

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Creating 2d and 3d shapes for the chosen surface. Gene pool is used to choose where the 3d and 2d objects are on the surface (ie 1=2d, 2=3d). MD Slider to choose where the shapes go on the surface.

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Selecting Curves and Breps for the 2D and 3D panelling: Finally created through Morph 2D


Task 01 Full Page Photo

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Laser cutting and Model Making

6 SRF1

After the laser cutting the panels were created and laid out on my desk to be able to stuck and created into the final model.

Sheet 01 of 01

In creating a laser file I had to print both the waffle structure and unrolled panels. Laser cutting is very time consuming and precise and therefore the lay out was essential to a successful model. Each waffle was numbered in order to be able to create the model correctly. This was also done for the panels to understand which location they were at when making the model.

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GENERATING IDEAS THROUGH PROCESSES TASK 02

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SOLID AND VOID

The 150 x 150 x 150 volume included both cylinder shapes and dodecahedron shapes. These shapes interweave with one another to create unique geometry which I wanted to explore further. I wanted to choose an area for my fragment which includes both shapes as well as holes which will create thresholds in my design.

The interaction between the shapes which create interesting geometry, thresholds and pathways

In my model there are a range of large open spaces, although in more depth there are smaller more intimate spaces. The dodecahedron is hollow and therefore creates openings which are restricted by the walls of the shape.

In terms of porosity and permeability, I wanted to create a volume which allows for open spaces and pathways which encourage movement and fluency through the design. Thus, the idea of ease of access, with small areas which halter this movement to create a more intimate space.

1:1 @ A4 10mm

20mm

30mm

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Design Matrix Dodecahedron Transformation

1.1

1.2

1.3

1.4

Shape Iterations

2.1

2.2

2.3

2.4

Boolean Itterations

3.1

3.2

3.3

3.4

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Computational Process

Point grid maker: Creating the point grid on the Z axis as well as a 150mm by 150mm bounding box for the booleaned surface to be modelled from.

Creating all points for the bounding box in order to create the booleaned model.

Point Attractors: Changing the point/ point attractor to change the magnitude of the point attractors.

Point Attractors: Setting each point grid to my own points in order to manipulate and change how the geometry is displayed in the model.

I chose points which were to the top left of the box to create more shapes towards this side and thus create a more interesting model.

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Scale: Changing the number slider in the construct domain to change the size of the dodecahedron (ie 28 and 9), as well as the cylinder (ie 15 and 28).

Shapes: Choosing two shapes to be shown in the booleaned model. Shapes chosen were (Top grasshopper script - Cylinder) (Top grasshopper script - Dodecahedron).

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Finally baking the bounding box and poly lines and using the rhino commands (boolean difference and boolean intersection).


M2 Task 2 3D Printing

Task 02 3D Printing Makerbot Screenshot after calculation.

3d Model - First proposed idea which represents a geometric sculpture.

3D Printing Makerbot proposal with all different designs produced throughout the creation of my final model. The process of 3D printing allowed me to change my design as I could physically inspect my design and how people move throughout.

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Final Design - Proposed as a interactive sculpture used for protection and play.


THE OCELLUS

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Isometric M3 - The Ocellus

Glass honeycomb panels fitted into the timber structures as a form of weather protection.

Key: Circulation Main Circulation Thresholds Main Thresholds

Honeycomb Timber Structure Detail 1:25

The honeycomb shape has small glass panels fitted in each one. This allows for protection and installation of lights in these small shapes for night-time events.

Through my pavilion design I wanted to create a night-time pavilion in which holes are lit up with different colours, which can be seen from the road. Through my design I was able to create this, as I created a bird like structure which represents a peacock (ocellus), with different sized honeycomb shapes. I was able to satisfy the brief as the pavilion works in both day and night-time.

Emma Weigall - 993766

The honeycomb shapes light up with lights which can be turned on or off and the colours can be changed. The pavilion can be lit up with white lights during the day, and due to the inspiration of my design, can be lit up blue and green for the evening.

The steps create two main functions. A viewing platform and seating. It is built into the landscape, lifting up as the landscape slopes.

The transition from the landscape to the step creates a threshold helping people understand when they are in the pavilion space.

The seating and platform is built into the landscape and creates a main circulation through the platform up the stairs. As my main concept is natural, I wanted the main structure to be made of locally sourced timber which blends into the landscape and challenges the lighting within. People move from the platform to the landscape. This is not the main threshold but it creates another opening from the landscape to the pavilion.

Exploded Isometric 1:25 0

500

1500mm

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Design Iteration

I wanted to explore how different extruded lines move in and out of a shape in particular to play with shadows. I chose to not use this design as I thought it was too limited and simple.

I wanted to play with the four corners and how it can create a tent like structure. Once again playing with shadows. I decided to not choose this design as the top of the tent was not working cohesively.

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In my final iteration I was able to create a cohesive and interesting structure which helps to play with shadows. I chose this iteration as it expressed my main ideas and I had a lot of areas to play with.


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Computational Process

Creating a bounding box 5x5x5 to be able to fit the pavilion design within the proposed boundary.

Changing the graph mapper to come up with the bird like dome structure.

Duplicating the surface to be able to build the honeycomb shapes.

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Creating the honey comb structure on the bottom of the area in order for it to be mimicked on the top. As well as making the area inside smaller so when it is extruded it is hollow with thick sides.

Duplicating what was already created in grasshopper.

Making a surface from the honeycomb structure.

Extruding and capping the honeycomb structure.

Finally, mapping the bottom honeycomb to the top so that it becomes the top of the pavilion.

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Fabrication process

The laser cutting created the landscape as well as the box steps. I was then able to 3d print my section of my pavilion structure.

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360 Image Output

DIGITAL DESIGN Semester 1, 2019 29


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