Foundations of Design : REPRESENTATION, SEM1, 2017 M2 JOURNAL - FLATNESS vs PROJECTION Emre OZdemir
(921474) Hana Nhill + Studio 19
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WEEK 3 READING: LEGER, LE CORBUSIER, AND PURISM
Question 1: What is Pictorial Space according to Le Corbusier? The pictorial space is definey by Le Corbisier; ‘pictorial space is that which cannot be entered or cirulated though; it is irremediably space viewed from a distance, and therefore eternally resigned to frontaliy’
Question 2: The Flatness of Le Corbusier’s painting’s are attributable to two properties. What are they? And what are these pitted against?
The two main properties for the flatness of Le Corbusier’s paining’s are pure extension object which of frontality and distance of ideation which can be visualized the depth, and flatness of the pictorial space. The use of objects of its as flat, use of texture with shallow of objects and all other drawings elements are pitted against the ground of contour.
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MARIO’S WORLD
Mario World: 13
Mario World: 3
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1ST MARIO’S WORLD
The completed Mario world 1 traced with fineliner using Mario world as a reference to draw a 200mm x 200mm square world projected at 45 degrees with some addition into the world by drawn windows and other shapes. The drawings is drawn on an A3 page of Landscape paper. 4
COMBINED MARIO’S WORLD
Selected world 3 and 13 is combined and demonstrating the completed hand-drawing which added with river in the middle separating the two worlds. Also added skyscrapers to add more depth into the drawing
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WEEK 4 READING: ARCHITECTURE, TECHNIQUE AND REPRESENTATION
Question 1: Explain the difference between Pictoral (in this case perspectival) space and Projection?
The difference between pictoral space and projection is clearly stated by Lissitzky in the reading; pictoral space has got limitation space to be presented in only facade view of the world, in this case perspectival is limited in context and stanic form. On the other hand, projection allows infini-ty space that focusing more towards on visualize the picture from the vanishing point which struc-tured by located infinity lines as well as operating to simultaneously prolong and collapse dis-tance of the surface and depth.
Question 2: Where did Axonometric projection first arise, and why? Originally, axonometric projection first arose in ancient visual practices. Axonometric projection is started occurring in a military context. Yet, in the 18th and 19th centuries axonometric drawing was in practiced in engineering schools related to mechanization and industrialization regarding to calculating and the trajectories of projectiles. In addition, axonometric projection allows to demonstrate a clear vision of the object, measure, intense for instance construction, 3d details and gives an accurate scale and proportion.
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ILLUSTRATED MARIO’S NEW WORLD
The final mario worl is illustrated with different colour, shape and chracters in terms of the landspace which having a river dividing two world. in addition to all this aspects in terms of form of the buildings stands out compare to other elements with different colours and shape. 7
APPENDIX
Setting all the materials and the space for the drawing; used a drafting board for this exercise, adjustable set square for accurate angle for this exerside will be using 45 degrees and 90 degrees, as all the materials listed on the table, starting with getting all the right angles for tracing and measure of the boundary.
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drawing flating objects of the world at 45 degrees and placing them in a order, the projection is started to showing in terms of shape and form, A3 page is placed in the middle of its balance and proposion of the sheet.
APPENDIX
-Overlay the two final drawings pieces and sticked them together then go over with fineliner of 0.2 and 0.5 which represents the section cuts and other lineworks. -adding more details into this final to separete the world by drawing river in the middle with tress around it to give more landscape to create a organic spaces between in worlds.
final hand drawing with adding more object and design in terms of texture and shape
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